Use arrow for ship placement
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725a7b25d9
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@ -10,6 +10,7 @@ public class WindowKeyboardListener implements KeyListener {
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private final Window window;
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public boolean requestInput = false;
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public char keyTyped = KeyEvent.CHAR_UNDEFINED;
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public int keyTypedArrow = KeyEvent.VK_UNDEFINED;
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public WindowKeyboardListener(Window window) {
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this.window = window;
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@ -20,6 +21,9 @@ public class WindowKeyboardListener implements KeyListener {
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if(requestInput) {
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if(e.getKeyChar() != KeyEvent.CHAR_UNDEFINED)
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keyTyped = e.getKeyChar();
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if(e.getKeyCode() != KeyEvent.VK_UNDEFINED)
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System.out.println(e.getKeyCode());
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keyTypedArrow = e.getKeyCode();
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}
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}
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@ -1,21 +1,25 @@
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package battleship.model;
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import battleship.utils.Pair;
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import java.awt.event.KeyEvent;
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import java.awt.event.KeyListener;
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public enum Direction {
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RIGHT(new Pair<>(0, 1), "D"),
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LEFT(new Pair<>(0,-1), "G"),
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UP(new Pair<>(-1,0), "H"),
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DOWN(new Pair<>(1,0), "B"),
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DEFAULT(new Pair<>(-1,-1), null);
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RIGHT(new Pair<>(0, 1), "D", KeyEvent.VK_RIGHT),
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LEFT(new Pair<>(0,-1), "G", KeyEvent.VK_LEFT),
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UP(new Pair<>(-1,0), "H", KeyEvent.VK_UP),
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DOWN(new Pair<>(1,0), "B", KeyEvent.VK_DOWN),
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DEFAULT(new Pair<>(-1,-1), null, KeyEvent.VK_UNDEFINED);
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private final Pair<Integer, Integer> direction;
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private final String keyword;
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private final int arrow;
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<K, U> Direction(Pair<Integer, Integer> ukPair, String keyword) {
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<K, U> Direction(Pair<Integer, Integer> ukPair, String keyword, int arrow) {
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this.direction = ukPair;
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this.keyword = keyword;
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this.arrow = arrow;
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}
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public Pair<Integer, Integer> getDirection() {
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@ -25,4 +29,8 @@ public enum Direction {
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public String getKeyword() {
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return keyword;
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}
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public int getArrow() {
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return arrow;
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}
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}
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