94 lines
2.7 KiB
Java
94 lines
2.7 KiB
Java
package battleship.model;
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import battleship.model.player.AbstractPlayer;
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import battleship.model.player.Player;
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import battleship.utils.Pair;
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import battleship.utils.Triplet;
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import battleship.view.AbstractView;
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import java.util.Random;
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public class Game {
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public Player[] players;
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public Player currentPlayer;
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public Game(AbstractPlayer[] players) {
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this.players = players;
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this.currentPlayer = players[0];
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players[0].setId(1);
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players[1].setId(2);
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}
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public Player getCurrentPlayer(){
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return this.currentPlayer;
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}
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public Player getOtherPlayer() {
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return this.currentPlayer == players[0] ? players[1] : players[0];
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}
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public void changeCurrentPlayer(){
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currentPlayer = getOtherPlayer();
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}
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public void checkDrownedShips(){
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Player otherPlayer = getOtherPlayer();
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for(Ship ship : currentPlayer.ships){
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if(!ship.isDrown())
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otherPlayer.updateIsDrown(ship);
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}
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}
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public Player getWinner(){
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Ship remainingShip = players[0].ships.parallelStream().filter(ship -> !ship.isDrown()).findFirst().orElse(null);
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if(remainingShip == null)
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return players[1];
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remainingShip = players[1].ships.parallelStream().filter(ship -> !ship.isDrown()).findFirst().orElse(null);
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if(remainingShip == null)
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return players[1];
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return null;
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}
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public void move(Pair<Integer,Integer> move){
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boolean bool = false;
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Player otherPlayer = getOtherPlayer();
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for (Ship ship : otherPlayer.ships) {
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for(Pair<Integer,Integer> pair : ship.getCoordsArray()){
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if ((pair.getRight().equals(move.getRight())) && (pair.getLeft().equals(move.getLeft()))) {
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bool = true;
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break;
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}
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}
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}
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currentPlayer.addMove(new Triplet<>(move, bool));
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}
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public void Play(AbstractView view){
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view.setShips(players[0]);
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view.setShips(players[1]);
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Player winner = null;
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while(winner == null) {
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view.displayBoard();
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move(currentPlayer.chooseMove());
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changeCurrentPlayer();
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checkDrownedShips();
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winner = getWinner();
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}
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view.displayWinner(winner);
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}
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public void placeShipRandomly(Player player) {
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Random rand = new Random();
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for(int i : player.ShipSize) {
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Ship ship = new Ship(new Pair<>(-1, -1), i, Direction.DEFAULT);
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while(!player.setShips(ship)) {
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ship = new Ship(new Pair<>(rand.nextInt(10), rand.nextInt(10)), i, Direction.values()[rand.nextInt(Direction.values().length)]);
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}
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}
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}
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}
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