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<title>View</title>
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<div class="sub-title"><span class="package-label-in-type">Package</span> <a href="package-summary.html">battleship.view</a></div>
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<h1 title="Interface View" class="title">Interface View</h1>
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</div>
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<section class="description">
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<dl class="notes">
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<dt>All Known Implementing Classes:</dt>
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<dd><code><a href="AbstractView.html" title="class in battleship.view">AbstractView</a></code>, <code><a href="Terminal.html" title="class in battleship.view">Terminal</a></code>, <code><a href="Window.html" title="class in battleship.view">Window</a></code></dd>
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</dl>
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<hr>
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<pre>public interface <span class="type-name-label">View</span></pre>
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<div class="block"><p>View interface, used as an API</p>
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<p>This model (interface -> abstract class(es) -> concrete classes) prevent hard code.</p>
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<p>This is the only object which interact with other object<br>
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Allows an outside person easily change the code or add a view easily without modifying existing classes</p></div>
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<dl class="notes">
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<dt>See Also:</dt>
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<dd><a href="AbstractView.html" title="class in battleship.view"><code>AbstractView</code></a>,
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<a href="Terminal.html" title="class in battleship.view"><code>Terminal</code></a>,
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<a href="Window.html" title="class in battleship.view"><code>Window</code></a></dd>
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</dl>
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<!-- =========== FIELD SUMMARY =========== -->
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<h2>Field Summary</h2>
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<caption><span>Fields</span></caption>
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<thead>
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<th class="col-first" scope="col">Modifier and Type</th>
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<th class="col-second" scope="col">Field</th>
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<th class="col-last" scope="col">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr class="alt-color">
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<td class="col-first"><code>static int[]</code></td>
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<th class="col-second" scope="row"><code><span class="member-name-link"><a href="#shipsSize">shipsSize</a></span></code></th>
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<td class="col-last"> </td>
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</tr>
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</tbody>
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</table>
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</div>
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</section>
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</li>
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<!-- ========== METHOD SUMMARY =========== -->
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<li>
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<section class="method-summary" id="method.summary">
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<h2>Method Summary</h2>
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<div class="member-summary" id="method-summary-table">
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<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="method-summary-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="active-table-tab">All Methods</button><button role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="table-tab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t3" class="table-tab" onclick="show(4);">Abstract Methods</button></div>
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<div id="method-summary-table.tabpanel" role="tabpanel">
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<table class="summary-table" aria-labelledby="t0">
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<thead>
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<tr>
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<th class="col-first" scope="col">Modifier and Type</th>
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<th class="col-second" scope="col">Method</th>
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<th class="col-last" scope="col">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr class="alt-color" id="i0">
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<td class="col-first"><code><a href="../utils/Pair.html" title="class in battleship.utils">Pair</a><java.lang.Integer,​java.lang.Integer></code></td>
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<th class="col-second" scope="row"><code><span class="member-name-link"><a href="#chooseMove(battleship.model.player.Player)">chooseMove</a></span>​(<a href="../model/player/Player.html" title="interface in battleship.model.player">Player</a> player)</code></th>
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<td class="col-last">
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<div class="block">ask the player the choose a position on its opponent grid</div>
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</td>
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</tr>
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<tr class="row-color" id="i1">
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<td class="col-first"><code>void</code></td>
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<th class="col-second" scope="row"><code><span class="member-name-link"><a href="#displayBoard()">displayBoard</a></span>()</code></th>
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<td class="col-last">
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<div class="block">Display all grids</div>
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</td>
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</tr>
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<tr class="alt-color" id="i2">
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<td class="col-first"><code>void</code></td>
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<th class="col-second" scope="row"><code><span class="member-name-link"><a href="#displayWinner(battleship.model.player.Player)">displayWinner</a></span>​(<a href="../model/player/Player.html" title="interface in battleship.model.player">Player</a> winner)</code></th>
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<td class="col-last">
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<div class="block">Display the winner of the game and then close the game</div>
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</td>
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</tr>
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<tr class="row-color" id="i3">
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<td class="col-first"><code>void</code></td>
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<th class="col-second" scope="row"><code><span class="member-name-link"><a href="#setShips(battleship.model.player.Player)">setShips</a></span>​(<a href="../model/player/Player.html" title="interface in battleship.model.player">Player</a> player)</code></th>
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<td class="col-last">
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<div class="block">Ask <code>player</code> to set position of its ships</div>
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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</section>
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</li>
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</ul>
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</section>
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<section class="details">
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<ul class="details-list">
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<!-- ============ FIELD DETAIL =========== -->
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<li>
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<section class="field-details" id="field.detail">
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<h2>Field Details</h2>
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<ul class="member-list">
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<li>
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<section class="detail" id="shipsSize">
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<h3>shipsSize</h3>
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<div class="member-signature"><span class="modifiers">static final</span> <span class="return-type">int[]</span> <span class="member-name">shipsSize</span></div>
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</section>
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</li>
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</ul>
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</section>
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</li>
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<!-- ============ METHOD DETAIL ========== -->
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<li>
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<section class="method-details" id="method.detail">
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<h2>Method Details</h2>
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<ul class="member-list">
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<li>
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<section class="detail" id="setShips(battleship.model.player.Player)">
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<h3>setShips</h3>
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<div class="member-signature"><span class="return-type">void</span> <span class="member-name">setShips</span>​(<span class="parameters"><a href="../model/player/Player.html" title="interface in battleship.model.player">Player</a> player)</span>
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throws <span class="exceptions">java.lang.InterruptedException</span></div>
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<div class="block">Ask <code>player</code> to set position of its ships</div>
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<dl class="notes">
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<dt>Parameters:</dt>
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<dd><code>player</code> - player instance we ask</dd>
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<dt>Throws:</dt>
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<dd><code>java.lang.InterruptedException</code> - see <a href="Window.html#setShips(battleship.model.player.Player)"><code>Window.setShips(Player)</code></a></dd>
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</dl>
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</section>
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</li>
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<li>
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<section class="detail" id="displayBoard()">
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<h3>displayBoard</h3>
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<div class="member-signature"><span class="return-type">void</span> <span class="member-name">displayBoard</span>()</div>
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<div class="block">Display all grids</div>
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</section>
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</li>
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<li>
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<section class="detail" id="chooseMove(battleship.model.player.Player)">
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<h3>chooseMove</h3>
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<div class="member-signature"><span class="return-type"><a href="../utils/Pair.html" title="class in battleship.utils">Pair</a><java.lang.Integer,​java.lang.Integer></span> <span class="member-name">chooseMove</span>​(<span class="parameters"><a href="../model/player/Player.html" title="interface in battleship.model.player">Player</a> player)</span>
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throws <span class="exceptions">java.lang.InterruptedException</span></div>
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<div class="block">ask the player the choose a position on its opponent grid</div>
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<dl class="notes">
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<dt>Parameters:</dt>
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<dd><code>player</code> - <a href="../model/Game.html#currentPlayer"><code>Game.currentPlayer</code></a></dd>
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<dt>Returns:</dt>
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<dd>a element containing the x and y coordinate (left side store Y and right side X)</dd>
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<dt>Throws:</dt>
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<dd><code>java.lang.InterruptedException</code> - see <a href="Window.html#chooseMove(battleship.model.player.Player)"><code>Window.chooseMove(Player)</code></a></dd>
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</dl>
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</section>
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</li>
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<li>
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<section class="detail" id="displayWinner(battleship.model.player.Player)">
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<h3>displayWinner</h3>
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<div class="member-signature"><span class="return-type">void</span> <span class="member-name">displayWinner</span>​(<span class="parameters"><a href="../model/player/Player.html" title="interface in battleship.model.player">Player</a> winner)</span></div>
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<div class="block">Display the winner of the game and then close the game</div>
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<dl class="notes">
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<dt>Parameters:</dt>
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<dd><code>winner</code> - the winner of the game.</dd>
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<dt>See Also:</dt>
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<dd><a href="Window.html#displayWinner(battleship.model.player.Player)"><code>Window.displayWinner(Player)</code></a>,
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<a href="Terminal.html#displayWinner(battleship.model.player.Player)"><code>Terminal.displayWinner(Player)</code></a></dd>
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</dl>
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</section>
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