bug fix for the 2D engine
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@@ -167,11 +167,6 @@ public class DrawHelper {
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gl.glVertex2f(x, y);
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gl.glVertex2f(x + (echelle * newX), y + (echelle * newY));
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gl.glEnd();
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/* System.out.println("X : " +(x + (echelle * newX)));
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System.out.println("Y : " +(y + (echelle * newY)));
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System.out.println("angle : " +angle);
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System.out.println("newX : " +newX);
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System.out.println("newY : " +newY);*/
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}
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}
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