remove unused imports
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d7deba49a7
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852004a609
@ -1,11 +1,7 @@
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package lsystem;
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import java.util.ArrayList;
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import lsystem.screen.gl2d.SwingGLCanvas2D;
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import lsystem.screen.gl3d.GLCanvas;
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import lsystem.screen.main.MainFrame;
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import lsystem.utils.Pair;
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public class Main2D {
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@ -1,22 +1,14 @@
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package lsystem.screen.gl2d;
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import java.awt.Point;
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import java.awt.geom.Point2D;
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import java.util.ArrayList;
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import com.jogamp.opengl.GL2;
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import com.jogamp.opengl.GLAutoDrawable;
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import com.jogamp.opengl.GLEventListener;
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import com.jogamp.opengl.glu.GLU;
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import com.jogamp.opengl.util.gl2.GLUT;
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import javafx.scene.control.Tab;
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import lsystem.engine.Element;
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import lsystem.engine.ElementProperties;
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import lsystem.screen.gl3d.DrawHelper;
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import lsystem.screen.gl3d.GLCanvas;
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import lsystem.utils.Pair;
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public class JoglEventListener2D implements GLEventListener {
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private final SwingGLCanvas2D canvas;
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@ -69,16 +61,16 @@ public class JoglEventListener2D implements GLEventListener {
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@Override
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public void display(GLAutoDrawable glAutoDrawable) {
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/* Element str = new Element(ElementProperties.DRAW, null, new int[]{0, 0, 0});
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Element child1 = new Element(ElementProperties.DRAW, str, new int[]{0, 0, 0});
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Element child2 = new Element(ElementProperties.DRAW, str, new int[]{45, 0, 0});
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str.children.add(child1);
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str.children.add(child2);
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Element child11 = new Element(ElementProperties.DRAW, child1, new int[]{225, 0, 0});
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Element child12 = new Element(ElementProperties.DRAW, child1, new int[]{270, 0, 0});
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child1.children.add(child11);
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child1.children.add(child12);*/
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/*
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* Element str = new Element(ElementProperties.DRAW, null, new int[]{0, 0, 0});
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*
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* Element child1 = new Element(ElementProperties.DRAW, str, new int[]{0, 0,
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* 0}); Element child2 = new Element(ElementProperties.DRAW, str, new int[]{45,
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* 0, 0}); str.children.add(child1); str.children.add(child2); Element child11 =
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* new Element(ElementProperties.DRAW, child1, new int[]{225, 0, 0}); Element
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* child12 = new Element(ElementProperties.DRAW, child1, new int[]{270, 0, 0});
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* child1.children.add(child11); child1.children.add(child12);
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*/
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GL2 gl = glAutoDrawable.getGL().getGL2();
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