package othello; public class State { private int[][] plateau; private String[][] board; private String player1; private String player2; private String currentPlayer; public State(String[][] board, String p1, String p2) { this.board = board; this.player1 = p1; this.player2 = p2; currentPlayer = p1; } public boolean isOver() { return false; } public void getMove(String player) { } public int getScore(String player) { return 0; } public void play(int move) { } public String getCurrentPlayer() { return currentPlayer; } }