package othello; import othello.players.Player; public class Point { private int x; private int y; public Point(int y, int x) { this.x = x; this.y = y; } public boolean isJump(Point other, Player[][] board) { return (board[(x+other.getX())/2][(y+other.getY())/2] != null); } public int getX(){ return x; } public int getY(){ return y; } @Override public String toString () { return "(" + y + ", " + x + ")"; } }