import pygame class Texte(pygame.sprite.Sprite): def __init__(self, font, texte, x, y): super(Texte, self).__init__() self.texte = texte self.font = font self.image = self.font.render(texte, True, pygame.color.THECOLORS['white']) self.rect = self.image.get_rect() self.rect = self.rect.move(x, y) self.dx = 0 self.dy = 0 def update(self): """Update the text""" self.rect = self.rect.move(self.dx, self.dy)