import typing import pygame class Listener: azerty_conversion = {"K_w": ["K_z"], "K_z": ["K_w"], "K_a": ["K_q"], "K_q": ["K_a"]} @classmethod def clean(cls): """Clean the pygame's event list""" pygame.event.clear() @classmethod def listen_event(cls): """Create a list name 'events' and fill it with all the keys the user type during the game""" events = [] for event in pygame.event.get(): if hasattr(event, "key"): for azerty_key in cls.azerty_conversion.keys(): if event.key == getattr(pygame, azerty_key): event.key = getattr(pygame, cls.azerty_conversion[azerty_key][0], None) break events.append(event) return events