37 lines
879 B
Python
37 lines
879 B
Python
import pygame
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class Entity(pygame.sprite.Sprite):
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_character: str = ""
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_alternativeCharacter: str = ""
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path_image: str = ""
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path_imageAlternative: str = ""
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_image: str = ""
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_imageAlternative: str = ""
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def __init__(self, x, y, image, image_alternative=""):
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super(Entity, self).__init__()
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self.dx = 0
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self.dy = 0
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self.image = image
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self._imageAlternative = image_alternative
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self.rect = self.image.get_rect()
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self.rect = self.rect.move(x, y)
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def update(self):
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self.rect = self.rect.move(self.dx, self.dy)
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@property
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def imageAlternative(self) -> str:
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return self._imageAlternative
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@property
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def alternativeCharacter(self) -> str:
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return self._alternativeCharacter
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@property
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def character(self) -> str:
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return self._character
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