burritos/src/kernel/synch.rs

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use crate::utility::list::List;
use crate::kernel::thread::Thread;
use crate::simulator::interrupt::InterruptStatus::InterruptOff;
use crate::simulator::machine::Machine;
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use std::rc::Rc;
use super::scheduler::Scheduler;
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pub struct Semaphore{
counter:i32,
waiting_queue:List<Rc<Thread>>
}
impl Semaphore{
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pub fn p(&mut self, current_thread: Rc<Thread>, machine: &mut Machine){
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let old_status = machine.interrupt.set_status(InterruptOff);
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self.counter -= 1;
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if self.counter < 0 {
self.waiting_queue.push(Rc::clone(&current_thread));
current_thread.sleep();
}
machine.interrupt.set_status(old_status);
}
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pub fn v(&mut self, machine: &mut Machine, scheduler: &mut Scheduler){
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let old_status = machine.interrupt.set_status(InterruptOff);
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self.counter -= 1;
if self.waiting_queue.peek() != None {
scheduler.ready_to_run(self.waiting_queue.pop().unwrap());
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}
machine.interrupt.set_status(old_status);
}
}
pub struct Lock{
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owner: Rc<Thread>,
waiting_queue:List<Rc<Thread>>,
free: bool
}
impl Lock {
pub fn acquire(&mut self, machine: &mut Machine, current_thread: Rc<Thread>) {
let old_status = machine.interrupt.set_status(InterruptOff);
if self.free {
self.free = false;
self.owner = current_thread;
} else {
self.waiting_queue.push(Rc::clone(&current_thread));
current_thread.sleep();
}
machine.interrupt.set_status(old_status);
}
pub fn release(&mut self, machine: &mut Machine, scheduler: &mut Scheduler, current_thread: Rc<Thread>) {
let old_status = machine.interrupt.set_status(InterruptOff);
if self.is_held_by_current_thread(current_thread) {
if self.waiting_queue.peek() != None {
self.owner = self.waiting_queue.pop().unwrap();
scheduler.ready_to_run(Rc::clone(&self.owner));
} else {
self.free = true;
}
}
machine.interrupt.set_status(old_status);
}
pub fn is_held_by_current_thread(&mut self, current_thread: Rc<Thread>) -> bool {
Rc::ptr_eq(&self.owner, &current_thread)
}
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}
pub struct Condition{
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waiting_queue:List<Rc<Thread>>
}
impl Condition {
pub fn wait(&mut self, machine: &mut Machine, current_thread: Rc<Thread>) {
let old_status = machine.interrupt.set_status(InterruptOff);
self.waiting_queue.push(Rc::clone(&current_thread));
current_thread.sleep();
machine.interrupt.set_status(old_status);
}
pub fn signal(&mut self, machine: &mut Machine, scheduler: &mut Scheduler) {
let old_status = machine.interrupt.set_status(InterruptOff);
if self.waiting_queue.peek() != None {
scheduler.ready_to_run(self.waiting_queue.pop().unwrap());
}
machine.interrupt.set_status(old_status);
}
pub fn broadcast(&mut self, machine: &mut Machine, scheduler: &mut Scheduler) {
let old_status = machine.interrupt.set_status(InterruptOff);
while self.waiting_queue.peek() != None {
scheduler.ready_to_run(self.waiting_queue.pop().unwrap());
}
machine.interrupt.set_status(old_status);
}
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}