Moved to reference passing system
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abb97d17d5
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@ -3,12 +3,12 @@ use std::rc::Rc;
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use crate::utility::list::List;
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use crate::kernel::thread::Thread;
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use super::system::System;
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use super::thread_manager::ThreadManager;
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#[derive(PartialEq)]
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pub struct Scheduler {
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ready_list: List<Rc<RefCell<Thread>>>,
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pub thread_manager: Option<Rc<RefCell<ThreadManager>>>
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ready_list: List<Rc<RefCell<Thread>>>
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}
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impl Scheduler {
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@ -18,8 +18,7 @@ impl Scheduler {
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/// Initilize the list of ready thread
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pub fn new() -> Self {
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Self {
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ready_list: List::new(),
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thread_manager: Option::None
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ready_list: List::new()
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}
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}
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@ -54,21 +53,17 @@ impl Scheduler {
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/// ## Parameter
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///
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/// **next_thread** thread to dispatch to the CPU
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pub fn switch_to(&mut self, next_thread: Rc<RefCell<Thread>>) {
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if let Some(tm) = &self.thread_manager {
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let rc = Rc::clone(&tm);
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if let Some(old_thread) = tm.borrow_mut().get_g_current_thread() {
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rc.borrow_mut().thread_save_processor_state(Rc::clone(&old_thread));
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pub fn switch_to(&mut self, system: &mut System, next_thread: Rc<RefCell<Thread>>) {
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let thread_manager = system.get_thread_manager();
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if let Some(old_thread) = thread_manager.get_g_current_thread() {
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thread_manager.thread_save_processor_state(system, Rc::clone(&old_thread));
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// old_thread.save_simulator_state();
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if old_thread != &next_thread {
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rc.borrow_mut().thread_restore_processor_state(Rc::clone(&next_thread));
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thread_manager.thread_restore_processor_state(system, Rc::clone(&next_thread));
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// next_thread.restore_simulator_state();
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rc.borrow_mut().set_g_current_thread(Option::Some(next_thread));
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thread_manager.set_g_current_thread(Option::Some(next_thread));
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}
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}
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} else {
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panic!("thread manager shouldn't be none");
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}
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}
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}
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@ -16,10 +16,7 @@ macro_rules! init_system {
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init_system!(m)
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}};
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($a:expr) => {{
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let sys = std::rc::Rc::new(std::cell::RefCell::new(crate::System::new($a)));
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crate::System::freeze(std::rc::Rc::clone(&sys));
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sys
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$crate::System::new($a)
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}};
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}
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@ -36,7 +33,7 @@ macro_rules! init_system {
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#[derive(PartialEq)]
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pub struct System {
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machine: Machine,
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thread_manager: Rc<RefCell<ThreadManager>>
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thread_manager: ThreadManager
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}
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impl System {
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@ -45,29 +42,21 @@ impl System {
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pub fn new(machine: Machine) -> System {
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Self {
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machine,
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thread_manager: Rc::new(RefCell::new(ThreadManager::new()))
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thread_manager: ThreadManager::new()
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}
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}
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/// use thread_manager setter to send it system instance
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pub fn freeze(this: Rc<RefCell<System>>) {
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let copy = Rc::clone(&this);
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let tm = &this.borrow_mut().thread_manager;
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tm.borrow_mut().system = Option::Some(copy);
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ThreadManager::freeze(tm);
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}
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// GETTERS
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/// Returns the Machine
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///
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/// Useful to access RAM, devices, ...
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pub fn get_machine(&self) -> Machine {
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self.machine
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pub fn get_machine(&self) -> &Machine {
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&self.machine
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}
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pub fn get_thread_manager(&self) -> Rc<RefCell<ThreadManager>> {
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Rc::clone(&self.thread_manager)
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pub fn get_thread_manager(&self) -> &ThreadManager {
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&self.thread_manager
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}
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// Setters
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@ -36,11 +36,6 @@ impl ThreadManager {
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}
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}
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pub fn freeze(this: &Rc<RefCell<ThreadManager>>) {
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let copy = Rc::clone(this);
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this.borrow_mut().g_scheduler.thread_manager = Option::Some(copy);
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}
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/// Start a thread, attaching it to a process
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pub fn start_thread(&mut self, thread: Rc<RefCell<Thread>>, owner: Process, func_pc: i64, argument: i64) -> Result<(), ErrorCode> {
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let mut thread_m = thread.borrow_mut();
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@ -57,19 +52,17 @@ impl ThreadManager {
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}
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/// Wait for another thread to finish its execution
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pub fn thread_join(&mut self, id_thread: Rc<RefCell<Thread>>) {
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pub fn thread_join(&mut self, system: &mut System, id_thread: Rc<RefCell<Thread>>) {
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while self.get_g_alive().contains(&Rc::clone(&id_thread)) {
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self.thread_yield(Rc::clone(&id_thread));
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self.thread_yield(system, Rc::clone(&id_thread));
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}
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}
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/// Relinquish the CPU if any other thread is runnable.
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///
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/// Cannot use yield as a function name -> reserved name in rust
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pub fn thread_yield(&mut self, thread: Rc<RefCell<Thread>>) {
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if let Some(system) = &self.system {
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let sys = system.borrow_mut();
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let mut machine = sys.get_machine();
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pub fn thread_yield(&mut self, system: &mut System, thread: Rc<RefCell<Thread>>) {
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let mut machine = system.get_machine();
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let old_status = machine.interrupt.set_status(crate::simulator::interrupt::InterruptStatus::InterruptOff);
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assert_eq!(Option::Some(Rc::clone(&thread)), self.g_current_thread);
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@ -77,74 +70,54 @@ impl ThreadManager {
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if let Some(next_thread) = next_thread {
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let scheduler = &mut self.g_scheduler;
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scheduler.ready_to_run(thread);
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scheduler.switch_to(next_thread);
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scheduler.switch_to(system, next_thread);
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}
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machine.interrupt.set_status(old_status);
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}
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}
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/// Put the thread to sleep and relinquish the processor
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pub fn thread_sleep(&mut self, thread: Rc<RefCell<Thread>>) {
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pub fn thread_sleep(&mut self, system: &mut System, thread: Rc<RefCell<Thread>>) {
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assert_eq!(Option::Some(Rc::clone(&thread)), self.g_current_thread);
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if let Some(system) = &self.system {
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let sys = system.borrow_mut();
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let machine = sys.get_machine();
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let machine = system.get_machine();
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assert_eq!(machine.interrupt.get_status(), InterruptStatus::InterruptOff);
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let mut next_thread = self.g_scheduler.find_next_to_run();
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while next_thread.is_none() {
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eprintln!("Nobody to run => idle");
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machine.interrupt.idle();
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next_thread = self.g_scheduler.find_next_to_run();
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}
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self.g_scheduler.switch_to(Rc::clone(&next_thread.unwrap()));
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}
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self.g_scheduler.switch_to(system, Rc::clone(&next_thread.unwrap()));
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}
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/// Finish the execution of the thread and prepare its deallocation
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pub fn thread_finish(&mut self, thread: Rc<RefCell<Thread>>) {
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if let Some(system) = &self.system {
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let sys = Rc::clone(system);
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let sys = sys.borrow_mut();
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let mut machine = sys.get_machine();
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pub fn thread_finish(&mut self, system: &mut System, thread: Rc<RefCell<Thread>>) {
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let mut machine = system.get_machine();
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let old_status = machine.interrupt.set_status(InterruptStatus::InterruptOff);
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self.g_thread_to_be_destroyed = Option::Some(Rc::clone(&thread));
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self.g_alive.remove(Rc::clone(&thread));
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// g_objets_addrs->removeObject(self.thread) // a ajouté plus tard
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self.thread_sleep(Rc::clone(&thread));
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self.thread_sleep(system, Rc::clone(&thread));
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machine.interrupt.set_status(old_status);
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}
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}
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pub fn thread_save_processor_state(&mut self, thread: Rc<RefCell<Thread>>) {
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if let Some(system) = &self.system {
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pub fn thread_save_processor_state(&mut self, system: &mut System, thread: Rc<RefCell<Thread>>) {
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let mut t: RefMut<_> = thread.borrow_mut();
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let system = system;
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for i in 0..NUM_INT_REGS {
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t.thread_context.int_registers[i] = system.get_machine().read_int_register(i);
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}
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for i in 0..NUM_FP_REGS {
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t.thread_context.float_registers[i] = system.get_machine().read_fp_register(i);
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}
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} else {
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unreachable!("System is None")
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}
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}
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pub fn thread_restore_processor_state(&self, thread: Rc<RefCell<Thread>>) {
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if let Some(system) = &self.system {
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let system = system.borrow_mut();
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pub fn thread_restore_processor_state(&self, system: &mut System, thread: Rc<RefCell<Thread>>) {
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let t: Ref<_> = thread.borrow();
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for i in 0..NUM_INT_REGS {
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let machine = system.get_machine();
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let mut machine = machine;
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machine.write_int_register(i, t.thread_context.int_registers[i]);
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}
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} else {
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unreachable!("System is None")
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}
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}
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/// Currently running thread
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@ -21,6 +21,4 @@ use simulator::machine::Machine;
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fn main() {
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let machine = Machine::init_machine();
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let system = Rc::new(RefCell::new(System::new(machine)));
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System::freeze(system);
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}
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