Added partialeq trait where relevant

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François Autin 2023-03-08 15:48:33 +01:00
parent ed5b760758
commit 5e265ab27b
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GPG Key ID: 343F5D382E1DD77C
5 changed files with 15 additions and 36 deletions

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@ -5,6 +5,7 @@ use crate::kernel::thread::Thread;
use super::system::{G_CURRENT_THREAD, G_THREAD_TO_BE_DESTROYED}; use super::system::{G_CURRENT_THREAD, G_THREAD_TO_BE_DESTROYED};
#[derive(PartialEq)]
pub struct Scheduler { pub struct Scheduler {
ready_list: List<Arc<Thread>> ready_list: List<Arc<Thread>>
} }

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@ -18,6 +18,7 @@ use crate::{
/// - The list of active threads /// - The list of active threads
/// - The thread to be destroyed next /// - The thread to be destroyed next
/// - The scheduler which acts upon these threads /// - The scheduler which acts upon these threads
#[derive(PartialEq)]
pub struct System { pub struct System {
g_machine: Machine, g_machine: Machine,
g_current_thread: Option<Thread>, g_current_thread: Option<Thread>,

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@ -1,7 +1,7 @@
use std::{sync::Arc}; use std::{sync::Arc, rc::Rc};
use super::{process::Process, mgerror::ErrorCode, system::{ObjectType, G_ALIVE, G_SCHEDULER}, ucontext::UContextT}; use super::{process::Process, mgerror::ErrorCode, system::{ObjectType, System}, ucontext::UContextT};
use crate::{simulator::machine::{NUM_INT_REGS, NUM_FP_REGS, STACK_REG}, kernel::system::{G_MACHINE, G_THREAD_TO_BE_DESTROYED}}; use crate::{simulator::machine::{NUM_INT_REGS, NUM_FP_REGS, STACK_REG}};
const SIMULATORSTACKSIZE: usize = 32 * 1024; const SIMULATORSTACKSIZE: usize = 32 * 1024;
const STACK_FENCEPOST: u32 = 0xdeadbeef; const STACK_FENCEPOST: u32 = 0xdeadbeef;
@ -20,12 +20,14 @@ pub struct Thread {
// simulation_context: UContextT, // simulation_context: UContextT,
thread_context: ThreadContext, thread_context: ThreadContext,
stack_pointer: i32, stack_pointer: i32,
object_type: ObjectType object_type: ObjectType,
system: Rc<System>
} }
impl Thread { impl Thread {
pub fn new(name: String) -> Self { /// Thread constructor
pub fn new(name: String, system: Rc<System>) -> Self {
Self { Self {
name, name,
process: None, process: None,
@ -36,7 +38,8 @@ impl Thread {
pc: 0 pc: 0
}, },
stack_pointer: 0, stack_pointer: 0,
object_type: ObjectType::ThreadType object_type: ObjectType::ThreadType,
system
} }
} }
@ -116,34 +119,7 @@ impl Thread {
} }
/// Finish the execution of the thread and prepare its deallocation /// Finish the execution of the thread and prepare its deallocation
pub fn finish(mut self) { pub fn finish(&self) {
match G_MACHINE.write() {
Ok(mut machine) => {
let old_status = machine.interrupt.set_status(crate::simulator::interrupt::InterruptStatus::InterruptOff);
match G_ALIVE.write() {
Ok(alive) => {
// todo alive.remove(T) à implémenter dans List
},
Err(err) => {
panic!("RwLock is poisoned: {}", err);
}
}
match G_THREAD_TO_BE_DESTROYED.write() {
Ok(mut thread_to_be_destroyed) => {
thread_to_be_destroyed.replace(self);
},
Err(err) => {
panic!("RwLock is poisoned: {}", err);
}
}
// self.sleep();
machine.interrupt.set_status(old_status);
},
Err(err) => {
panic!("RwLock is poisoned: {}", err);
}
}
todo!(); todo!();
} }

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@ -1,5 +1,5 @@
#[derive(PartialEq)]
pub struct Interrupt { pub struct Interrupt {
level: InterruptStatus level: InterruptStatus
} }

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@ -19,7 +19,7 @@ impl RegisterNum for i64 {}
impl RegisterNum for f32 {} impl RegisterNum for f32 {}
#[derive(PartialEq)]
pub struct Register<U: RegisterNum> { pub struct Register<U: RegisterNum> {
register: [U; 32] register: [U; 32]
} }
@ -65,6 +65,7 @@ impl Register<f32> {
} }
#[derive(PartialEq)]
pub struct Machine { pub struct Machine {
pub pc : u64, pub pc : u64,
pub sp: usize, pub sp: usize,