Try to fix double free
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9dec9b041a
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7b7d48c775
@ -367,29 +367,30 @@ impl ThreadManager {
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/// Wake up a waiter if necessary, or release it if no thread is waiting.
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/// Wake up a waiter if necessary, or release it if no thread is waiting.
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pub fn lock_release(&mut self, id: i32, machine: &mut Machine) -> Result<MachineOk, MachineError> {
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pub fn lock_release(&mut self, id: i32, machine: &mut Machine) -> Result<MachineOk, MachineError> {
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let old_status = machine.interrupt.set_status(InterruptStatus::InterruptOff);
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let current_thread = match self.get_g_current_thread() {
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let current_thread = match self.get_g_current_thread() {
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Some(thread) => Rc::clone(thread),
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Some(thread) => Rc::clone(thread),
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None => Err(String::from("lock_release error: current_thread should not be None."))?
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None => Err(String::from("lock_release error: current_thread should not be None."))?
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};
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};
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let mut lock = match self.get_obj_addrs().search_lock(id).cloned() {
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let mut lock = match self.get_obj_addrs().search_lock(id) {
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Some(lock) => lock,
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Some(lock) => lock,
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None => Err(String::from("lock_release error: cannot find lock."))?
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None => Err(String::from("lock_release error: cannot find lock."))?
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};
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};
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let old_status = machine.interrupt.set_status(InterruptStatus::InterruptOff);
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if let Some(lock_owner) = &lock.owner {
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if let Some(lock_owner) = &lock.owner {
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if Rc::ptr_eq(¤t_thread, lock_owner) {
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if current_thread.eq(lock_owner) { // is_held_by_current_thread
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if let Some(thread) = lock.waiting_queue.pop() {
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match lock.waiting_queue.pop() {
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if !lock.waiting_queue.is_empty() {
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Some(th) => {
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let clone = Rc::clone(&thread);
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lock.owner = Some(Rc::clone(&th));
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lock.owner = Some(thread);
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self.ready_to_run(Rc::clone(&th));
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self.ready_to_run(clone);
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},
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} else {
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None => {
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lock.free = true;
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lock.free = true;
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lock.owner = None;
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lock.owner = None;
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}}
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}
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}
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}
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}
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};
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};
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self.get_obj_addrs().update_lock(id, lock);
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// self.get_obj_addrs().update_lock(id, lock);
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machine.interrupt.set_status(old_status);
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machine.interrupt.set_status(old_status);
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Ok(MachineOk::Ok)
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Ok(MachineOk::Ok)
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}
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}
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