Fix scheduler switch_to by making a lot of change(use smart pointers in place of lifetime reference)
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39e26e61bb
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@ -3,12 +3,12 @@ use std::rc::Rc;
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use crate::utility::list::List;
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use crate::kernel::thread::Thread;
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use super::system::System;
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use super::thread_manager::ThreadManager;
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#[derive(PartialEq)]
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pub struct Scheduler {
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ready_list: List<Rc<RefCell<Thread>>>
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ready_list: List<Rc<RefCell<Thread>>>,
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pub thread_manager: Option<Rc<RefCell<ThreadManager>>>
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}
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impl Scheduler {
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@ -18,7 +18,8 @@ impl Scheduler {
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/// Initilize the list of ready thread
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pub fn new() -> Self {
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Self {
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ready_list: List::new()
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ready_list: List::new(),
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thread_manager: Option::None
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}
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}
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@ -53,16 +54,21 @@ impl Scheduler {
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/// ## Parameter
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///
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/// **next_thread** thread to dispatch to the CPU
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pub fn switch_to(&self, system: &System, next_thread: Rc<RefCell<Thread>>) {
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/* if let Some(old_thread) = system.get_g_current_thread() {
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old_thread.save_processor_state();
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old_thread.save_simulator_state();
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pub fn switch_to(&mut self, next_thread: Rc<RefCell<Thread>>) {
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if let Some(tm) = &self.thread_manager {
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let rc = Rc::clone(&tm);
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if let Some(old_thread) = tm.borrow_mut().get_g_current_thread() {
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rc.borrow_mut().thread_save_processor_state(Rc::clone(&old_thread));
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// old_thread.save_simulator_state();
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if old_thread != &next_thread {
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next_thread.restore_processor_state();
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next_thread.restore_simulator_state();
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system.set_g_current_thread(Option::Some(next_thread));
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if old_thread != &next_thread {
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rc.borrow_mut().thread_restore_processor_state(Rc::clone(&next_thread));
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// next_thread.restore_simulator_state();
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rc.borrow_mut().set_g_current_thread(Option::Some(next_thread));
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}
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}
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} */
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} else {
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panic!("thread manager shouldn't be none");
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}
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}
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}
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@ -9,15 +9,15 @@ use std::rc::Rc;
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use super::scheduler::Scheduler;
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use super::thread_manager::ThreadManager;
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pub struct Semaphore<'t> {
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pub struct Semaphore {
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counter:i32,
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waiting_queue:List<Rc<RefCell<Thread>>>,
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thread_manager: Rc<RefCell<ThreadManager<'t>>> // On s'assure que le tm vit plus longtemps que les semaphore avec le lifetime
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thread_manager: Rc<RefCell<ThreadManager>> // On s'assure que le tm vit plus longtemps que les semaphore avec le lifetime
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}
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impl<'t> Semaphore<'_> {
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impl Semaphore {
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pub fn p(&mut self, current_thread: Rc<RefCell<Thread>>, machine: &mut Machine){
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let old_status = machine.interrupt.set_status(InterruptOff);
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@ -39,16 +39,16 @@ impl<'t> Semaphore<'_> {
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}
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}
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pub struct Lock<'t>{
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pub struct Lock{
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owner: Rc<RefCell<Thread>>,
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waiting_queue:List<Rc<RefCell<Thread>>>,
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thread_manager: Rc<RefCell<ThreadManager<'t>>>,
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thread_manager: Rc<RefCell<ThreadManager>>,
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free: bool
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}
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impl<'t> Lock<'_> {
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impl Lock {
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pub fn acquire(&mut self, machine: &mut Machine, current_thread: Rc<RefCell<Thread>>) {
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let old_status = machine.interrupt.set_status(InterruptOff);
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@ -83,14 +83,14 @@ impl<'t> Lock<'_> {
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}
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}
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pub struct Condition<'t>{
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pub struct Condition{
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waiting_queue:List<Rc<RefCell<Thread>>>,
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thread_manager: Rc<RefCell<ThreadManager<'t>>>,
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thread_manager: Rc<RefCell<ThreadManager>>,
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}
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impl<'t> Condition<'_> {
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impl Condition {
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pub fn wait(&mut self, machine: &mut Machine, current_thread: Rc<RefCell<Thread>>) {
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let old_status = machine.interrupt.set_status(InterruptOff);
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@ -1,4 +1,4 @@
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use std::cell::RefCell;
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use std::{cell::RefCell, rc::Rc};
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use crate::simulator::machine::Machine;
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@ -15,24 +15,27 @@ use super::thread_manager::ThreadManager;
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/// - The thread to be destroyed next
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/// - The scheduler which acts upon these threads
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#[derive(PartialEq)]
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pub struct System<'a> {
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pub struct System {
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g_machine: RefCell<Machine>,
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thread_manager: ThreadManager<'a>
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thread_manager: Rc<RefCell<ThreadManager>>
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}
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impl<'a> System<'a> {
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impl System {
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/// System constructor
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pub fn new(machine: Machine) -> System<'a> {
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pub fn new(machine: Machine) -> System {
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Self {
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g_machine: RefCell::new(machine),
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thread_manager: ThreadManager::new()
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thread_manager: Rc::new(RefCell::new(ThreadManager::new()))
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}
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}
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/// use thread_manager setter to send it system instance
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pub fn freeze(&'a mut self) {
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self.thread_manager.system.set(Option::Some(self));
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pub fn freeze(this: Rc<RefCell<System>>) {
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let copy = Rc::clone(&this);
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let tm = &this.borrow_mut().thread_manager;
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tm.borrow_mut().system = Option::Some(copy);
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ThreadManager::freeze(tm);
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}
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// GETTERS
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@ -1,4 +1,4 @@
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use std::{rc::Rc, cell::{Cell, RefCell, RefMut, Ref}};
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use std::{rc::Rc, cell::{RefCell, RefMut, Ref}};
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use crate::{utility::list::List, simulator::{machine::{NUM_INT_REGS, NUM_FP_REGS}, interrupt::InterruptStatus}};
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@ -7,15 +7,15 @@ use super::{scheduler::Scheduler, thread::Thread, system::System, mgerror::Error
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pub const SIMULATORSTACKSIZE: usize = 32 * 1024;
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#[derive(PartialEq)]
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pub struct ThreadManager<'a> {
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pub struct ThreadManager {
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pub g_current_thread: Option<Rc<RefCell<Thread>>>,
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pub g_thread_to_be_destroyed: Option<Rc<RefCell<Thread>>>,
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pub g_alive: List<Rc<RefCell<Thread>>>,
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pub g_scheduler: Scheduler,
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pub system: Cell<Option<&'a System<'a>>>
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pub system: Option<Rc<RefCell<System>>>
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}
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impl<'a> ThreadManager<'a> {
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impl ThreadManager {
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pub fn new() -> Self {
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Self {
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@ -23,10 +23,15 @@ impl<'a> ThreadManager<'a> {
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g_thread_to_be_destroyed: Option::None,
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g_alive: List::new(),
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g_scheduler: Scheduler::new(),
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system: Cell::new(None)
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system: Option::None
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}
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}
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pub fn freeze(this: &Rc<RefCell<ThreadManager>>) {
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let copy = Rc::clone(this);
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this.borrow_mut().g_scheduler.thread_manager = Option::Some(copy);
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}
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/// Start a thread, attaching it to a process
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pub fn start_thread(&mut self, thread: Rc<RefCell<Thread>>, owner: Process, func_pc: i64, argument: i64) -> Result<(), ErrorCode> {
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let mut thread_m = thread.borrow_mut();
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@ -38,7 +43,7 @@ impl<'a> ThreadManager<'a> {
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thread_m.init_simulator_context(base_stack_addr);
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thread_m.process.as_mut().unwrap().num_thread += 1;
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self.get_g_alive().push(Rc::clone(&thread));
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self.g_scheduler().ready_to_run(Rc::clone(&thread));
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self.g_scheduler.ready_to_run(Rc::clone(&thread));
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Result::Ok(())
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}
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@ -53,16 +58,17 @@ impl<'a> ThreadManager<'a> {
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///
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/// Cannot use yield as a function name -> reserved name in rust
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pub fn thread_yield(&mut self, thread: Rc<RefCell<Thread>>) {
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if let Some(system) = self.system.get() {
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let mut machine = system.get_g_machine().borrow_mut();
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if let Some(system) = &self.system {
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let sys = system.borrow_mut();
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let mut machine = sys.get_g_machine().borrow_mut();
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let old_status = machine.interrupt.set_status(crate::simulator::interrupt::InterruptStatus::InterruptOff);
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assert_eq!(Option::Some(Rc::clone(&thread)), self.g_current_thread);
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let next_thread = self.g_scheduler().find_next_to_run();
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let next_thread = self.g_scheduler.find_next_to_run();
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if let Some(next_thread) = next_thread {
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let scheduler = self.g_scheduler();
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let scheduler = &mut self.g_scheduler;
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scheduler.ready_to_run(thread);
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scheduler.switch_to(system, next_thread);
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scheduler.switch_to(next_thread);
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}
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machine.interrupt.set_status(old_status);
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}
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@ -72,16 +78,17 @@ impl<'a> ThreadManager<'a> {
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pub fn thread_sleep(&mut self, thread: Rc<RefCell<Thread>>) {
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assert_eq!(Option::Some(Rc::clone(&thread)), self.g_current_thread);
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if let Some(system) = self.system.get() {
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let mut machine = system.get_g_machine().borrow_mut();
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if let Some(system) = &self.system {
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let sys = system.borrow_mut();
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let machine = sys.get_g_machine().borrow_mut();
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assert_eq!(machine.interrupt.get_status(), InterruptStatus::InterruptOff);
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let mut next_thread = self.g_scheduler().find_next_to_run();
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let mut next_thread = self.g_scheduler.find_next_to_run();
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while next_thread.is_none() {
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machine.interrupt.idle();
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next_thread = self.g_scheduler().find_next_to_run();
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next_thread = self.g_scheduler.find_next_to_run();
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}
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self.g_scheduler().switch_to(system, Rc::clone(&next_thread.unwrap()));
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self.g_scheduler.switch_to(Rc::clone(&next_thread.unwrap()));
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}
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}
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@ -92,8 +99,9 @@ impl<'a> ThreadManager<'a> {
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}
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pub fn thread_save_processor_state(&mut self, thread: Rc<RefCell<Thread>>) {
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if let Some(system) = self.system.get() {
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if let Some(system) = &self.system {
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let mut t: RefMut<_> = thread.borrow_mut();
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let system = system.borrow_mut();
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for i in 0..NUM_INT_REGS {
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t.thread_context.int_registers[i] = system.get_g_machine().borrow().read_int_register(i);
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}
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@ -106,7 +114,8 @@ impl<'a> ThreadManager<'a> {
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}
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pub fn thread_restore_processor_state(&self, thread: Rc<RefCell<Thread>>) {
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if let Some(system) = self.system.get() {
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if let Some(system) = &self.system {
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let system = system.borrow_mut();
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let t: Ref<_> = thread.borrow();
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for i in 0..NUM_INT_REGS {
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let machine = system.get_g_machine();
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@ -135,11 +144,6 @@ impl<'a> ThreadManager<'a> {
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&mut self.g_alive
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}
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/// Current scheduler
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pub fn g_scheduler(&mut self) -> &mut Scheduler {
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&mut self.g_scheduler
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}
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/// Set currently running thread
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pub fn set_g_current_thread(&mut self, thread: Option<Rc<RefCell<Thread>>>) {
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self.g_current_thread = thread
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@ -13,11 +13,14 @@ mod kernel;
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/// module containing useful tools which can be use in most part of the OS to ease the development of the OS
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pub mod utility;
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use std::{rc::Rc, cell::RefCell};
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use kernel::system::System;
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use simulator::machine::Machine;
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fn main() {
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let machine = Machine::init_machine();
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let mut system = System::new(machine);
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system.freeze();
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let system = Rc::new(RefCell::new(System::new(machine)));
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System::freeze(system);
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}
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