Updated thread_manager module documentation
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//! # Thread manager
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//! # Thread manager
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//!
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//!
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//! This module describes the data structure and the methods used for thread scheduling
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//! This module describes the data structure and the methods used for thread scheduling
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//! in the BurritOS operating system. A struct named `ThreadManager` holds the list of
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//! in the BurritOS operating system. A struct named [`ThreadManager`] holds the list of
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//! all existing threads and synchronization objects, such as `Locks`, `Semaphores` and
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//! all existing [`Thread`] instances and synchronization objects, such as
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//! `Conditions`.
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//! [`Lock`](crate::kernel::synch::Lock),
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//! [`Semaphore`](crate::kernel::synch::Semaphore) and
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//! [`Condition`](crate::kernel::synch::Condition).
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//!
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//!
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//! ## Purpose
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//! ## Purpose
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//!
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//!
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//! `ThreadManager` holds the state of the system processes using the following subcomponents:
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//! [`ThreadManager`] holds the state of the system processes using the following subcomponents:
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//!
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//!
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//! ### Two lists of threads
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//! ### Two lists of threads
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//!
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//!
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//!
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//!
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//! Locks, Semaphores and Conditions allow resource sharing among running threads. Since resources
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//! Locks, Semaphores and Conditions allow resource sharing among running threads. Since resources
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//! can only be accessed by a single thread at a time, we need data structures to signal other
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//! can only be accessed by a single thread at a time, we need data structures to signal other
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//! threads that a resource may be busy or unavailable; say for example that thread **A** wants to
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//! threads that a resource may be busy or unavailable; say for example that:
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//! write to a file while **B** is currently reading said file. Thread **A** mutating the state of
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//!
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//! the file could cause issues for **B**. Therefore **B** needs to lock the file in question to
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//! - Thread **A** wants to write to a file while **B** is currently reading said file.
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//! avoid such issues. Thread **A** will have to wait for **B** to finish reading the file.
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//! - Thread **A** mutating the state of the file could cause issues for **B**.
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//! - Therefore **B** needs to lock the file in question to avoid such issues.
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//! - Thread **A** will have to wait for **B** to finish reading the file.
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//!
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//!
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//! These synchronization objects are held in an instance of the ObjAddr structure held by
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//! These synchronization objects are held in an instance of the ObjAddr structure held by
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//! ThreadManager. Their state is mutated depending on the actions of the currently running thread
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//! ThreadManager. Their state is mutated depending on the actions of the currently running thread
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//! through methods such as `ThreadManager::sem_p`.
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//! through methods such as [`ThreadManager::sem_p`].
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//!
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//!
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//! ## Usage
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//! ## Usage
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//!
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//!
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//! `ThreadManager` is thought as a subcomponent of the `System` struct. Instanciating
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//! [`ThreadManager`] is thought as a subcomponent of the [`System`](crate::kernel::system::System) struct.
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//! `System` will automatically instanciate a `ThreadManager`
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//! Instanciating [`System`](crate::kernel::system::System) will automatically instanciate a [`ThreadManager`]
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//!
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//!
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//! Manually loading a Thread into ThreadManager to execute a program with BurritOS could look like
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//! Manually loading a [`Thread`] into [`ThreadManager`] to execute a program with BurritOS could look like
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//! this:
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//! this:
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//!
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//!
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//! ```
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//! ```
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@ -62,8 +66,8 @@
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//!
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//!
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//! ## Imports
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//! ## Imports
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//!
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//!
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//! The `List` and `ObjAddr` submodules used in this module are defined in the utility
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//! The [`List`] and [`ObjAddr`] submodules used in this module are defined in the utility
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//! module. The source code of ObjAddr has been decoupled from thread_manager in an effort
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//! module. The source code of [`ObjAddr`] has been decoupled from thread_manager in an effort
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//! to keep this module concise.
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//! to keep this module concise.
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use std::{
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use std::{
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