use crate::utility::list::List; use crate::kernel::thread::Thread; use crate::simulator::interrupt::InterruptStatus::InterruptOff; use crate::simulator::machine::Machine; use std::cell::RefCell; use std::rc::Rc; use super::scheduler::Scheduler; use super::thread_manager::ThreadManager; pub struct Semaphore<'t> { counter:i32, waiting_queue:List>>, thread_manager: Rc>> // On s'assure que le tm vit plus longtemps que les semaphore avec le lifetime } impl<'t> Semaphore<'_> { pub fn p(&mut self, current_thread: Rc>, machine: &mut Machine){ let old_status = machine.interrupt.set_status(InterruptOff); self.counter -= 1; if self.counter < 0 { self.waiting_queue.push(Rc::clone(¤t_thread)); self.thread_manager.borrow_mut().thread_sleep(current_thread); } machine.interrupt.set_status(old_status); } pub fn v(&mut self, machine: &mut Machine, scheduler: &mut Scheduler){ let old_status = machine.interrupt.set_status(InterruptOff); self.counter -= 1; if self.waiting_queue.peek() != None { scheduler.ready_to_run(self.waiting_queue.pop().unwrap()); } machine.interrupt.set_status(old_status); } } pub struct Lock<'t>{ owner: Rc>, waiting_queue:List>>, thread_manager: Rc>>, free: bool } impl<'t> Lock<'_> { pub fn acquire(&mut self, machine: &mut Machine, current_thread: Rc>) { let old_status = machine.interrupt.set_status(InterruptOff); if self.free { self.free = false; self.owner = current_thread; } else { self.waiting_queue.push(Rc::clone(¤t_thread)); self.thread_manager.borrow_mut().thread_sleep(current_thread); } machine.interrupt.set_status(old_status); } pub fn release(&mut self, machine: &mut Machine, scheduler: &mut Scheduler, current_thread: Rc>) { let old_status = machine.interrupt.set_status(InterruptOff); if self.is_held_by_current_thread(current_thread) { if self.waiting_queue.peek() != None { self.owner = self.waiting_queue.pop().unwrap(); scheduler.ready_to_run(Rc::clone(&self.owner)); } else { self.free = true; } } machine.interrupt.set_status(old_status); } pub fn is_held_by_current_thread(&mut self, current_thread: Rc>) -> bool { Rc::ptr_eq(&self.owner, ¤t_thread) } } pub struct Condition<'t>{ waiting_queue:List>>, thread_manager: Rc>>, } impl<'t> Condition<'_> { pub fn wait(&mut self, machine: &mut Machine, current_thread: Rc>) { let old_status = machine.interrupt.set_status(InterruptOff); self.waiting_queue.push(Rc::clone(¤t_thread)); self.thread_manager.borrow_mut().thread_sleep(current_thread); machine.interrupt.set_status(old_status); } pub fn signal(&mut self, machine: &mut Machine, scheduler: &mut Scheduler) { let old_status = machine.interrupt.set_status(InterruptOff); if self.waiting_queue.peek() != None { scheduler.ready_to_run(self.waiting_queue.pop().unwrap()); } machine.interrupt.set_status(old_status); } pub fn broadcast(&mut self, machine: &mut Machine, scheduler: &mut Scheduler) { let old_status = machine.interrupt.set_status(InterruptOff); while self.waiting_queue.peek() != None { scheduler.ready_to_run(self.waiting_queue.pop().unwrap()); } machine.interrupt.set_status(old_status); } }