FINALLY fix the game with Window (currently not work with terminal)

This commit is contained in:
Quentin Legot 2021-12-02 18:33:18 +01:00
parent 2ebd51f011
commit 4c7017ff97
12 changed files with 42 additions and 127 deletions

View File

@ -1,7 +1,6 @@
package fr.lnl.game.client;
import fr.lnl.game.client.view.*;
import fr.lnl.game.server.listener.GameFinishEvent;
import fr.lnl.game.client.listener.UpdateViewEvent;
import fr.lnl.game.server.games.Game;
import fr.lnl.game.server.games.grid.Grid;
import fr.lnl.game.server.games.player.*;
@ -39,7 +38,7 @@ public class App extends Application {
public static void startGame(ViewLambda lambda) throws IllegalArgumentException, InvocationTargetException, NoSuchMethodException,
InstantiationException, IllegalAccessException {
List<Player> players = parsePlayers();
game = new Game(new Grid(12, 12, players), players, new UpdateViewEvent(), new GameFinishEvent());
game = new Game(new Grid(12, 12, players), players, new GameFinishEvent());
for (Player player : game.getPlayers()) {
playerList.put(player, new ClientPlayer(player, lambda.createViewLambda(player)));
}
@ -54,7 +53,6 @@ public class App extends Application {
throw new CrashException(e.getMessage(), e);
}
viewManager = new ViewManager(playerList, game);
new Thread(() -> game.play()).start();
}
public static void launchTerminal() {
@ -65,7 +63,6 @@ public class App extends Application {
throw new CrashException(e.getMessage(), e);
}
viewManager = new ViewManager(playerList, game);
new Thread(() -> game.play()).start();
}
public static List<Player> parsePlayers() throws IllegalArgumentException, NoSuchMethodException,

View File

@ -1,12 +1,21 @@
package fr.lnl.game.client.listener;
import fr.lnl.game.client.App;
import fr.lnl.game.server.games.Game;
import fr.lnl.game.server.listener.AbstractModelListening;
import fr.lnl.game.server.listener.ModelListener;
import javafx.scene.control.Alert;
import javafx.scene.control.Dialog;
public class ButtonListener extends AbstractModelListening {
private final Game game;
public ButtonListener(Game game) {
this.game = game;
}
@Override
public void addListener(ModelListener e) {
this.listeners.add(e);
@ -20,6 +29,12 @@ public class ButtonListener extends AbstractModelListening {
@Override
public void updateModel(Object event) {
App.viewManager.setNeedUpdate(true);
game.play();
App.viewManager.updateView();
Alert alert = new Alert(Alert.AlertType.INFORMATION);
alert.setTitle("Un joueur ordinateur a joué");
alert.setHeaderText("Le joueur ordinateur numéro" + game.getCurrentPlayer().getId() + " a joué");
alert.setContentText("Il a joué l'action: " + game.getSelectedAction());
alert.showAndWait();
}
}

View File

@ -1,12 +0,0 @@
package fr.lnl.game.client.listener;
import fr.lnl.game.client.App;
import fr.lnl.game.server.listener.AbstractModelListening;
public class UpdateViewEvent extends AbstractModelListening {
@Override
public void updateModel(Object obj) {
App.viewManager.setNeedUpdate(true);
}
}

View File

@ -1,19 +0,0 @@
package fr.lnl.game.client.view;
import fr.lnl.game.client.App;
import javafx.concurrent.ScheduledService;
import javafx.concurrent.Task;
public class TimerService extends ScheduledService<Integer> {
@Override
protected Task<Integer> createTask() {
return new Task<>() {
protected Integer call() {
if(App.viewManager.getNeedUpdate()) {
App.viewManager.updateView();
}
return 0;
}
};
}
}

View File

@ -12,27 +12,14 @@ public class ViewManager {
private final HashMap<Player, ClientPlayer> players;
private final Game game;
private Boolean needUpdate = true;
public ViewManager(HashMap<Player, ClientPlayer> players, Game game) {
this.players = players;
this.game = game;
TimerService timer = new TimerService();
timer.setPeriod(Duration.millis(30));
updateView();
timer.start();
}
public void updateView() {
players.get(game.getCurrentPlayer()).getView().show();
setNeedUpdate(false);
}
public Boolean getNeedUpdate() {
return needUpdate;
}
public void setNeedUpdate(Boolean needUpdate) {
this.needUpdate = needUpdate;
}
}

View File

@ -25,9 +25,10 @@ public class Window extends AbstractView {
String javaVersion = System.getProperty("java.version");
String javafxVersion = System.getProperty("javafx.version");
Label l = new Label("Hello, JavaFX version " + javafxVersion + ", running on Java " + javaVersion + ".");
Label l2 = new Label("I'm " + player.getClass().getSimpleName() + " num " + player.getId() + " my class is " + player.getClassPlayer().toString());
Button b = new Button("Click to see others players informations");
b.setOnAction(new ClientEventHandler(new ButtonListener()));
Label l2 = new Label("I'm " + player.getClass().getSimpleName() + " num " + player.getId() + "" +
" my class is " + player.getClassPlayer().toString() + ", my remaining energy is " + player.getEnergy());
Button b = new Button("Click to continue the game");
b.setOnAction(new ClientEventHandler(new ButtonListener(game)));
GridPane grid = new GridPane();
grid.add(l, 0, 0);
grid.add(l2, 0, 1);

View File

@ -5,7 +5,6 @@ import fr.lnl.game.server.games.grid.Grid;
import fr.lnl.game.server.games.player.ComputerPlayer;
import fr.lnl.game.server.games.player.HumanPlayer;
import fr.lnl.game.server.games.player.Player;
import fr.lnl.game.server.listener.AwakeGame;
import fr.lnl.game.server.listener.ModelListener;
import fr.lnl.game.server.utils.CrashException;
import fr.lnl.game.server.utils.Point;
@ -13,31 +12,25 @@ import fr.lnl.game.server.utils.Point;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.concurrent.TimeUnit;
import java.util.stream.Stream;
public class Game {
private final Grid grid;
private final List<Player> players;
private final ModelListener viewUpdateEvent;
private final ModelListener gameFinishEvent;
private Player currentPlayer;
private InterfaceAction interfaceAction;
private Action selectedAction = null;
ModelListener awakeEvent;
private final Object lock = new Object();
public Game(Grid grid, List<Player> players, ModelListener viewUpdate, ModelListener gameFinishEvent) throws IllegalArgumentException {
public Game(Grid grid, List<Player> players, ModelListener gameFinishEvent) throws IllegalArgumentException {
if(players.size() < 2)
throw new IllegalArgumentException("The game need 2 or more player to start");
this.players = players;
this.currentPlayer = players.get(0);
this.grid = grid;
this.viewUpdateEvent = viewUpdate;
this.gameFinishEvent = gameFinishEvent;
placePlayersBRUT();
currentPlayer.setActions(generateAndGetPlayerActions(currentPlayer));
}
/**
@ -52,54 +45,36 @@ public class Game {
}
public void play() {
while(!isOver()) {
awakeEvent = new AwakeGame(this);
currentPlayer.setActions(generateAndGetPlayerActions(currentPlayer));
if(currentPlayer instanceof HumanPlayer) {
interfaceAction = InterfaceAction.SELECT_ACTION;
waitForInterfaceEvent();
selectedAction.doAction();
} else {
ComputerPlayer player = (ComputerPlayer) currentPlayer;
Action action = player.choseAction();
action.doAction();
waitNSeconds(2);
}
selectedAction = null;
nextCurrentPlayer();
viewUpdateEvent.updateModel(null);
if (currentPlayer instanceof ComputerPlayer player) {
selectedAction = player.choseAction();
}
gameFinishEvent.updateModel(null);
selectedAction.doAction();
nextCurrentPlayer();
currentPlayer.setActions(generateAndGetPlayerActions(currentPlayer));
if(isOver()) {
gameFinishEvent.updateModel(null);
}
}
private void waitForInterfaceEvent() {
synchronized (lock){
try {
wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
private void waitNSeconds(int n) {
synchronized (this){
try {
wait(TimeUnit.SECONDS.toMillis(n));
wait();
} catch (InterruptedException e) {
throw new CrashException(e.getMessage(), e);
}
}
}
public void resumeThread() {
synchronized (lock) {
lock.notifyAll();
synchronized (this) {
notifyAll();
}
}
protected List<Action> generateAndGetPlayerActions(Player player) {
public List<Action> generateAndGetPlayerActions(Player player) {
List<Action> actions = new ArrayList<>();
for(Direction direction : Direction.values()) {
try {
@ -164,7 +139,7 @@ public class Game {
return players;
}
public InterfaceAction getInterfaceAction() {
return interfaceAction;
public Action getSelectedAction() {
return selectedAction;
}
}

View File

@ -2,6 +2,7 @@ package fr.lnl.game.server.games;
public enum InterfaceAction {
SELECT_ACTION
SELECT_ACTION,
DIALOG_TO_CONTINUE_COMPUTER_IA
}

View File

@ -1,17 +0,0 @@
package fr.lnl.game.server.listener;
import fr.lnl.game.server.games.Game;
public class AwakeGame extends AbstractModelListening {
private final Game game;
public AwakeGame(Game game) {
this.game = game;
}
@Override
public void updateModel(Object obj) {
game.resumeThread();
}
}

View File

@ -1,7 +1,5 @@
package fr.lnl.game.server.listener;
import fr.lnl.game.server.listener.AbstractModelListening;
public class GameFinishEvent extends AbstractModelListening {
private final Object lock = new Object();

View File

@ -1,7 +1,6 @@
package fr.lnl.game.server;
import fr.lnl.game.server.games.Game;
import fr.lnl.game.server.games.MockViewUpdate;
import fr.lnl.game.server.games.grid.EnergyBall;
import fr.lnl.game.server.games.grid.Grid;
import fr.lnl.game.server.games.grid.Wall;
@ -27,7 +26,7 @@ public class Mock {
placePlayersBRUT();
placeEnergyBallBRUT();
placeInternWallBRUT();
game = new Game(grid, players, new MockViewUpdate(), new GameFinishEvent());
game = new Game(grid, players, new GameFinishEvent());
}
public void placePlayersBRUT(){

View File

@ -1,10 +0,0 @@
package fr.lnl.game.server.games;
import fr.lnl.game.server.listener.AbstractModelListening;
public class MockViewUpdate extends AbstractModelListening {
@Override
public void updateModel(Object obj) {
// no op
}
}