fix special character not showing correctly in javafx on windows

This commit is contained in:
Quentin Legot 2021-12-09 13:07:59 +01:00
parent 35875a8107
commit 5beaeacc1e

View File

@ -64,8 +64,8 @@ public class Window extends AbstractView {
public void displayWinner(Player winner) { public void displayWinner(Player winner) {
Alert alert = new Alert(Alert.AlertType.INFORMATION); Alert alert = new Alert(Alert.AlertType.INFORMATION);
alert.setTitle("Fin du jeu"); alert.setTitle("Fin du jeu");
alert.setHeaderText("La partie est terminé"); alert.setHeaderText("La partie est termin\u00E9");
alert.setContentText("Un joueur " + winner + " a gagné"); alert.setContentText("Un joueur " + winner + " a gagn\u00E9");
App.getViewManager().updateView(); App.getViewManager().updateView();
alert.showAndWait(); alert.showAndWait();
} }
@ -170,9 +170,6 @@ public class Window extends AbstractView {
principalPane.getChildren().add(sp); principalPane.getChildren().add(sp);
} }
// TODO: 07/12/2021 Maintenant régler : Responsive
public void putStatePlayerPane(Pane principalPane){ public void putStatePlayerPane(Pane principalPane){
int Y = 0; int Y = 0;
for(int i=0;i<game.getPlayers().size();i++){ for(int i=0;i<game.getPlayers().size();i++){
@ -213,7 +210,7 @@ public class Window extends AbstractView {
public StackPane showMoveText() { public StackPane showMoveText() {
StackPane subSp = new StackPane(); StackPane subSp = new StackPane();
String action = game.getSelectedAction() == null ? "null" : game.getSelectedAction().getClass().getSimpleName(); String action = game.getSelectedAction() == null ? "null" : game.getSelectedAction().getClass().getSimpleName();
String s = ""; String s = "Vous \u00EAtes \u00E0 la position " + player.getPosition().toString();
if(game.getPreviousPlayer() != null) { if(game.getPreviousPlayer() != null) {
s = game.getPreviousPlayer() + " : " + (game.getPreviousPlayer().getId()+1) + "\n" + s = game.getPreviousPlayer() + " : " + (game.getPreviousPlayer().getId()+1) + "\n" +
"Vient de jouer : " + action + "\n"; "Vient de jouer : " + action + "\n";