fix tests
This commit is contained in:
parent
2a8eac9ea2
commit
cacf5ee8c3
@ -5,10 +5,10 @@ import fr.lnl.game.server.games.grid.Grid;
|
||||
public abstract class AbstractBuildStrategy implements BuildStrategy{
|
||||
|
||||
private final float WALL_PROBABILITY, ENERGY_PROBABILITY;
|
||||
private final Grid GRID;
|
||||
protected final Grid grid;
|
||||
|
||||
public AbstractBuildStrategy(Grid grid, float wallProbability, float energyProbability){
|
||||
this.GRID = grid;
|
||||
this.grid = grid;
|
||||
this.WALL_PROBABILITY = wallProbability;
|
||||
this.ENERGY_PROBABILITY = energyProbability;
|
||||
build();
|
||||
@ -30,12 +30,12 @@ public abstract class AbstractBuildStrategy implements BuildStrategy{
|
||||
}
|
||||
|
||||
public Grid getGrid() {
|
||||
return GRID;
|
||||
return grid;
|
||||
}
|
||||
|
||||
abstract void initGrid();
|
||||
abstract void initPlaceEnergyBall(float probability);
|
||||
abstract void initPlaceInternWall(float probability);
|
||||
protected abstract void initGrid();
|
||||
protected abstract void initPlaceEnergyBall(float probability);
|
||||
protected abstract void initPlaceInternWall(float probability);
|
||||
|
||||
|
||||
|
||||
|
@ -17,7 +17,7 @@ public class LockStrategy extends AbstractBuildStrategy{
|
||||
}
|
||||
|
||||
@Override
|
||||
void initGrid() {
|
||||
protected void initGrid() {
|
||||
for (int i = 0; i < getGrid().getRow(); i++) {
|
||||
for (int j = 0; j < getGrid().getColumn(); j++) {
|
||||
Box box;
|
||||
@ -46,7 +46,7 @@ public class LockStrategy extends AbstractBuildStrategy{
|
||||
}
|
||||
|
||||
@Override
|
||||
void initPlaceEnergyBall(float probability) {
|
||||
protected void initPlaceEnergyBall(float probability) {
|
||||
for (int i = 1; i < getGrid().getRow() - 1; i++) {
|
||||
for (int j = 1; j < getGrid().getColumn() - 1; j++) {
|
||||
if(Math.random() >= probability){
|
||||
@ -60,7 +60,7 @@ public class LockStrategy extends AbstractBuildStrategy{
|
||||
}
|
||||
|
||||
@Override
|
||||
void initPlaceInternWall(float probability) {
|
||||
protected void initPlaceInternWall(float probability) {
|
||||
for (int i = 1; i < getGrid().getRow() - 1; i++) {
|
||||
for (int j = 1; j < getGrid().getColumn() - 1; j++) {
|
||||
if(Math.random() >= probability){
|
||||
|
@ -7,6 +7,7 @@ import fr.lnl.game.server.games.grid.elements.Bomb;
|
||||
import fr.lnl.game.server.games.player.ClassPlayer;
|
||||
import fr.lnl.game.server.games.player.Player;
|
||||
import fr.lnl.game.server.games.player.RandomComputerPlayer;
|
||||
import fr.lnl.game.server.mock.Mock;
|
||||
import fr.lnl.game.server.utils.Point;
|
||||
import org.junit.jupiter.api.Assertions;
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
@ -47,7 +48,7 @@ public class ActionPlayerTest {
|
||||
Point newPoint = game.getCurrentPlayer().getPosition();
|
||||
Assertions.assertEquals(newPoint,
|
||||
new Point(oldPoint.getA() + savedDirection.getDeltaX(),
|
||||
oldPoint.getA() + savedDirection.getDeltaY()
|
||||
oldPoint.getB() + savedDirection.getDeltaY()
|
||||
)
|
||||
);
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ import fr.lnl.game.server.games.grid.elements.Wall;
|
||||
import fr.lnl.game.server.games.player.ClassPlayer;
|
||||
import fr.lnl.game.server.games.player.Player;
|
||||
import fr.lnl.game.server.games.player.RandomComputerPlayer;
|
||||
import fr.lnl.game.server.mock.Mock;
|
||||
import fr.lnl.game.server.utils.Pair;
|
||||
import fr.lnl.game.server.utils.Point;
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
@ -40,6 +41,7 @@ public class GridTest {
|
||||
assertEquals(new Wall(grid.getRow() - 1, 0), grid.getBoard().get(new Point(grid.getRow() - 1, 0)).getB());
|
||||
assertEquals(new Wall(grid.getRow() - 1, grid.getColumn() - 1), grid.getBoard().get(new Point(grid.getRow() - 1, grid.getColumn() - 1)).getB());
|
||||
// test placePlayersBRUT (mocked)
|
||||
grid.getPlayers().forEach(p -> System.out.println(p.getId() + ": " + p.getPosition()));
|
||||
assertEquals(grid.getPlayers().get(0), grid.getBoard().get(new Point(7, 7)).getA());
|
||||
assertEquals(grid.getPlayers().get(1), grid.getBoard().get(new Point(7, 8)).getA());
|
||||
// test placeEnergyBallBRUT (mocked)
|
||||
|
@ -1,40 +0,0 @@
|
||||
package fr.lnl.game.server.games;
|
||||
|
||||
import fr.lnl.game.server.Mock;
|
||||
import fr.lnl.game.server.games.action.Action;
|
||||
import fr.lnl.game.server.games.action.Nothing;
|
||||
import fr.lnl.game.server.games.grid.Grid;
|
||||
import fr.lnl.game.server.games.player.ClassPlayer;
|
||||
import fr.lnl.game.server.games.player.HumanPlayer;
|
||||
import fr.lnl.game.server.games.player.Player;
|
||||
import fr.lnl.game.server.games.player.RandomComputerPlayer;
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class GameTest {
|
||||
|
||||
private Grid grid;
|
||||
private Game game;
|
||||
|
||||
@BeforeEach
|
||||
public void mock() {
|
||||
List<Player> players = Arrays.asList(new HumanPlayer(1,null, ClassPlayer.DEFAULT),
|
||||
new HumanPlayer(2,null, ClassPlayer.DEFAULT));
|
||||
Mock mock = new Mock(players);
|
||||
grid = mock.grid;
|
||||
game = mock.game;
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testPlay(){
|
||||
System.out.println(game.getGrid());
|
||||
while (!game.isOver()){
|
||||
game.play();
|
||||
}
|
||||
System.out.println("Le gagnant est " + game.getWinner().toString());
|
||||
}
|
||||
}
|
22
server/src/test/java/fr/lnl/game/server/mock/Mock.java
Normal file
22
server/src/test/java/fr/lnl/game/server/mock/Mock.java
Normal file
@ -0,0 +1,22 @@
|
||||
package fr.lnl.game.server.mock;
|
||||
|
||||
import fr.lnl.game.server.games.Game;
|
||||
import fr.lnl.game.server.games.grid.Grid;
|
||||
import fr.lnl.game.server.games.grid.build.BuildStrategy;
|
||||
import fr.lnl.game.server.games.player.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class Mock {
|
||||
|
||||
public BuildStrategy buildStrategy;
|
||||
public Game game;
|
||||
public Grid grid;
|
||||
|
||||
public Mock(List<Player> players) {
|
||||
this.buildStrategy = new MockGridStrategy(new Grid(16,16, players),0.80F, 0.95F);
|
||||
game = new Game(buildStrategy, players, new MockDisplayWinner());
|
||||
this.grid = buildStrategy.getGrid();
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
package fr.lnl.game.server;
|
||||
package fr.lnl.game.server.mock;
|
||||
|
||||
import fr.lnl.game.server.listener.AbstractModelListening;
|
||||
|
@ -1,49 +1,36 @@
|
||||
package fr.lnl.game.server;
|
||||
package fr.lnl.game.server.mock;
|
||||
|
||||
import fr.lnl.game.server.games.Game;
|
||||
import fr.lnl.game.server.games.grid.Grid;
|
||||
import fr.lnl.game.server.games.grid.build.BuildStrategy;
|
||||
import fr.lnl.game.server.games.grid.build.LockStrategy;
|
||||
import fr.lnl.game.server.games.grid.elements.EnergyBall;
|
||||
import fr.lnl.game.server.games.grid.elements.Wall;
|
||||
import fr.lnl.game.server.games.player.ClassPlayer;
|
||||
import fr.lnl.game.server.games.player.Player;
|
||||
import fr.lnl.game.server.games.player.RandomComputerPlayer;
|
||||
import fr.lnl.game.server.listener.GameFinishEvent;
|
||||
import fr.lnl.game.server.utils.Point;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
public class MockGridStrategy extends LockStrategy {
|
||||
|
||||
public class Mock {
|
||||
|
||||
public BuildStrategy buildStrategy;
|
||||
public Game game;
|
||||
public Grid grid;
|
||||
|
||||
public Mock(List<Player> players) {
|
||||
this.buildStrategy = new LockStrategy(new Grid(16,16, players),0.80F, 0.95F);
|
||||
game = new Game(buildStrategy, players, new MockDisplayWinner());
|
||||
this.grid = buildStrategy.getGrid();
|
||||
public MockGridStrategy(Grid grid, float wallProbability, float energyProbability) {
|
||||
super(grid, wallProbability, energyProbability);
|
||||
}
|
||||
|
||||
public void placePlayersBRUT(){
|
||||
grid.getBoard().get(new Point(7,7)).setA(grid.getPlayers().get(0));
|
||||
grid.getPlayers().get(0).setPosition(new Point(7, 7));
|
||||
grid.getBoard().get(new Point(7,8)).setA(grid.getPlayers().get(1));
|
||||
grid.getPlayers().get(1).setPosition(new Point(7, 8));
|
||||
}
|
||||
|
||||
public void placeEnergyBallBRUT(){
|
||||
@Override
|
||||
protected void initPlaceEnergyBall(float probability) {
|
||||
grid.getBoard().get(new Point(2,3)).setB(new EnergyBall());
|
||||
grid.getBoard().get(new Point(8,10)).setB(new EnergyBall());
|
||||
}
|
||||
|
||||
public void placeInternWallBRUT(){
|
||||
@Override
|
||||
protected void initPlaceInternWall(float probability) {
|
||||
grid.getBoard().get(new Point(3,6)).setB(new Wall(3,6));
|
||||
grid.getBoard().get(new Point(7,14)).setB(new Wall(7,14));
|
||||
grid.getBoard().get(new Point(10,7)).setB(new Wall(10,7));
|
||||
grid.getBoard().get(new Point(14,2)).setB(new Wall(14,2));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initPlacePlayers() {
|
||||
grid.getBoard().get(new Point(7,7)).setA(grid.getPlayers().get(0));
|
||||
grid.getPlayers().get(0).setPosition(new Point(7, 7));
|
||||
grid.getBoard().get(new Point(7,8)).setA(grid.getPlayers().get(1));
|
||||
grid.getPlayers().get(1).setPosition(new Point(7, 8));
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user