128 lines
9.1 KiB
HTML
128 lines
9.1 KiB
HTML
<!DOCTYPE HTML>
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<html lang="en">
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<head>
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<!-- Generated by javadoc (17) -->
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<title>All Classes and Interfaces (client API)</title>
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<li><a href="client/module-summary.html">Module</a></li>
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<li>Package</li>
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<li>Class</li>
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<li><a href="overview-tree.html">Tree</a></li>
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<div class="header">
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<h1 title="All Classes and Interfaces" class="title">All Classes and Interfaces</h1>
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</div>
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<div id="all-classes-table">
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<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="all-classes-table-tab0" role="tab" aria-selected="true" aria-controls="all-classes-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table', 2)" class="active-table-tab">All Classes and Interfaces</button><button id="all-classes-table-tab1" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab1', 2)" class="table-tab">Interfaces</button><button id="all-classes-table-tab2" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab2', 2)" class="table-tab">Classes</button><button id="all-classes-table-tab4" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab4', 2)" class="table-tab">Record Classes</button></div>
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<div class="summary-table two-column-summary" aria-labelledby="all-classes-table-tab0">
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<div class="table-header col-first">Class</div>
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<div class="table-header col-last">Description</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/view/AbstractView.html" title="class in fr.lnl.game.client.view">AbstractView</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Abstract class implemented by every view classes</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/App.html" title="class in fr.lnl.game.client">App</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Application starting point</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/view/Cell.html" title="class in fr.lnl.game.client.view">Cell</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">classe qui a pour but de générer chaque case de la grid et de vérifier les entités présentes dessus
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(Mur, Joueur, Energie, Bombe, etc.)</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="client/fr/lnl/game/client/listener/ClientEventHandler.html" title="class in fr.lnl.game.client.listener">ClientEventHandler</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
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<div class="block">implementation of a listener from JavaFX <code>EventHandler</code></div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="client/fr/lnl/game/client/ClientPlayer.html" title="class in fr.lnl.game.client">ClientPlayer</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
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<div class="block">Store a view per player</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/listener/DisplayWinnerEvent.html" title="class in fr.lnl.game.client.listener">DisplayWinnerEvent</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Used to display the winner of the game</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/listener/NextPlayerButtonListener.html" title="class in fr.lnl.game.client.listener">NextPlayerButtonListener</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">This method is call when the current player have selected an action to play (or if it's a computer player, will
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select it), then we call <code>Game.play()</code> and we update the view</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/listener/SelectActionButton.html" title="class in fr.lnl.game.client.listener">SelectActionButton</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Used when the human player select type of action it want to play</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/listener/SelectDirectionListener.html" title="class in fr.lnl.game.client.listener">SelectDirectionListener</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Call when the player selected the direction where it wants to play it</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/view/Terminal.html" title="class in fr.lnl.game.client.view">Terminal</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">View terminal, use standard input and output</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="client/fr/lnl/game/client/view/View.html" title="interface in fr.lnl.game.client.view">View</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
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<div class="block">View interface, implemented by Terminal and Window.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="client/fr/lnl/game/client/ViewLambda.html" title="interface in fr.lnl.game.client">ViewLambda</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
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<div class="block">Used as Lambda expression to instantiate a <a href="client/fr/lnl/game/client/view/View.html" title="interface in fr.lnl.game.client.view"><code>View</code></a> per <code>Player</code> stored in <a href="client/fr/lnl/game/client/ClientPlayer.html" title="class in fr.lnl.game.client"><code>ClientPlayer</code></a></div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/view/ViewManager.html" title="class in fr.lnl.game.client.view">ViewManager</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">View manager, main access to every views</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="client/fr/lnl/game/client/view/Window.html" title="class in fr.lnl.game.client.view">Window</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Window view, use mouse and keyboard to control interface</div>
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</div>
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</div>
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</div>
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</div>
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</main>
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</div>
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</div>
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</body>
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</html>
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