move the item models

This commit is contained in:
quat1024 2023-07-08 23:13:47 -04:00
parent 73714ca187
commit 252a01d145
4 changed files with 3 additions and 3 deletions

View File

@ -82,9 +82,9 @@ public class TemplatesClient implements ClientModInitializer {
provider.addTemplateModel(Templates.id("slope_special"), new RetexturedMeshUnbakedModel(Templates.id("block/slope_base"), SlopeBaseMesh::make));
//item only models -- TODO move to item/ prolly
provider.addTemplateModel(Templates.id("button_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/button_inventory")));
provider.addTemplateModel(Templates.id("fence_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_inventory")));
provider.addTemplateModel(Templates.id("wall_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/wall_inventory")));
provider.addTemplateModel(Templates.id("button_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("item/button_inventory")));
provider.addTemplateModel(Templates.id("fence_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("item/fence_inventory")));
provider.addTemplateModel(Templates.id("wall_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("item/wall_inventory")));
provider.assignItemModel(Templates.id("button_special"), Templates.BUTTON);
provider.assignItemModel(Templates.id("carpet_special"), Templates.CARPET);