further simplify redstone
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720e98c30b
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5a3eb6e520
@ -82,9 +82,9 @@ public abstract class TemplateBlock extends Block implements BlockEntityProvider
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if(placementState != null && Block.isShapeFullCube(placementState.getCollisionShape(world, pos)) && !(block instanceof BlockEntityProvider)) {
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if(!world.isClient) be.setRenderedState(placementState);
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//Even if the block does not glow, this'll do a block update when adding a redstoney block
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int newLuminance = be.hasSpentGlowstoneDust() ? 15 : placementState.getLuminance();
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world.setBlockState(pos, state.with(LIGHT, newLuminance));
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world.setBlockState(pos, state
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.with(LIGHT, be.hasSpentGlowstoneDust() ? 15 : placementState.getLuminance())
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.with(REDSTONE, be.hasSpentRedstoneTorch() || placementState.getWeakRedstonePower(world, pos, Direction.NORTH) != 0));
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if(!player.isCreative()) held.decrement(1);
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world.playSound(player, pos, state.getSoundGroup().getPlaceSound(), SoundCategory.BLOCKS, 1f, 1f);
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@ -118,16 +118,12 @@ public abstract class TemplateBlock extends Block implements BlockEntityProvider
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@Override
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public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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if(state.get(REDSTONE)) return 15;
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else if(view.getBlockEntity(pos) instanceof TemplateEntity template) return template.getRenderedState().getWeakRedstonePower(view, pos, dir);
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else return 0;
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return state.get(REDSTONE) ? 15 : 0;
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}
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@Override
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public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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if(state.get(REDSTONE)) return 15;
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else if(view.getBlockEntity(pos) instanceof TemplateEntity template) return template.getRenderedState().getStrongRedstonePower(view, pos, dir);
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else return 0;
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return state.get(REDSTONE) ? 15 : 0;
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}
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public int luminance(BlockState state) {
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