fix: render issue with non collidable reframed + culling issue with vanilla blocks + Fixed #22

This commit is contained in:
2025-05-14 02:25:15 +02:00
parent 083d39562a
commit b825959626
5 changed files with 54 additions and 11 deletions

View File

@@ -32,12 +32,12 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
protected BlockState first_state = Blocks.AIR.getDefaultState();
protected byte bit_field = SOLIDITY_MASK;
protected static final byte LIGHT_MASK = 0b001;
protected static final byte REDSTONE_MASK = 0b010;
protected static final byte SOLIDITY_MASK = 0b100;
public static final byte LIGHT_MASK = 0b001;
public static final byte REDSTONE_MASK = 0b010;
public static final byte SOLIDITY_MASK = 0b100;
public static final String BLOCKSTATE_KEY = "s";
protected static final String BITFIELD_KEY = "b";
public static final String BITFIELD_KEY = "b";
public ReFramedEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
super(type, pos, state);
@@ -145,7 +145,10 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
if (isSolid()) bit_field &= ~SOLIDITY_MASK;
else bit_field |= SOLIDITY_MASK;
if(world != null) world.setBlockState(pos, getCachedState());
if(world != null) {
world.setBlockState(pos, getCachedState());
ReFramed.chunkRerenderProxy.accept(world, pos);
}
markDirtyAndDispatch();
}

View File

@@ -89,7 +89,11 @@ public class RenderHelper {
BlockState self_theme = frame_entity.getTheme(theme_index);
BlockState other_theme = frame_entity.getTheme(cull_theme);
if (self_theme.isSideInvisible(other_theme, null)) return false;
try {
if (self_theme.isSideInvisible(other_theme, null)) return false;
} catch (NullPointerException e) { // this can happen if mod haven't thought about inner faces
return true;
}
return !self_theme.isOpaque() || !other_theme.isOpaque();
}
@@ -104,7 +108,7 @@ public class RenderHelper {
? e : null;
// normal behaviour
if (theme_index == 0 || (self == null && other == null))
if ((theme_index == 0 && self != null) || (self == null && other == null))
return Block.shouldDrawSide(self_state, world, pos, side, other_pos);
// self is a normal Block
@@ -116,7 +120,7 @@ public class RenderHelper {
VoxelShape other_shape = VoxelShapes.empty();
for (BlockState s: other.getThemes()) {
i++;
if (self_state.isSideInvisible(s, side) || s.isOpaque())
if (self_state.isSideInvisible(s, side) || (s.isOpaque() && (other.isSolid() || self_state.isTransparent(world ,pos))))
other_shape = combine(
other_shape,
other_block
@@ -137,7 +141,7 @@ public class RenderHelper {
if (self_theme.isSideInvisible(other_state, side)) return false;
// Opaque is also simple as each model are rendered one by one
if (other_state.isOpaque()) {
if (other_state.isOpaque() && self.isSolid()) {
// no cache section :( because it differs between each instance of the frame
VoxelShape self_shape = self_block.getShape(self_state, theme_index).getFace(side);
if (self_shape.isEmpty()) return true;
@@ -160,7 +164,7 @@ public class RenderHelper {
VoxelShape other_shape = VoxelShapes.empty();
for (BlockState s: other.getThemes()) {
i++;
if (self_theme.isSideInvisible(s, side) || s.isOpaque())
if (self_theme.isSideInvisible(s, side) || (s.isOpaque() && (!self.isSolid() || (other.isSolid() == self.isSolid()))))
other_shape = combine(
other_shape,
other_block

View File

@@ -0,0 +1,27 @@
package fr.adrien1106.reframed.mixin.render;
import fr.adrien1106.reframed.client.util.RenderHelper;
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockView;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(Block.class)
public abstract class BlockMixin {
@Inject(
method = "shouldDrawSide",
at = @At("HEAD"),
cancellable = true
) // serves as a safety sometimes mods implements culling cache and hence will break some injections...
private static void shouldDrawSide(BlockState state, BlockView world, BlockPos pos, Direction side, BlockPos other_pos, CallbackInfoReturnable<Boolean> cir) {
if (!(world.getBlockEntity(other_pos) instanceof ThemeableBlockEntity)) return;
cir.setReturnValue(RenderHelper.shouldDrawSide(state, world, pos, side, other_pos, 0));
}
}

View File

@@ -10,4 +10,6 @@ public interface ThemeableBlockEntity {
void setTheme(BlockState state, int i);
List<BlockState> getThemes();
boolean isSolid();
}

View File

@@ -12,10 +12,11 @@ import net.minecraft.util.math.BlockPos;
import java.util.ArrayList;
import java.util.List;
import static fr.adrien1106.reframed.block.ReFramedEntity.BLOCKSTATE_KEY;
import static fr.adrien1106.reframed.block.ReFramedEntity.*;
public class ThemedBlockEntity extends BlockEntity implements ThemeableBlockEntity {
private final List<BlockState> themes;
private final boolean isSolid;
public ThemedBlockEntity(NbtCompound compound, BlockPos pos, BlockState state) {
super(null, pos, state);
@@ -26,6 +27,7 @@ public class ThemedBlockEntity extends BlockEntity implements ThemeableBlockEnti
compound.getCompound(BLOCKSTATE_KEY + i)
));
}
isSolid = !compound.contains(BITFIELD_KEY) || (compound.getByte(BITFIELD_KEY) & SOLIDITY_MASK) != 0;
}
@Override
@@ -47,4 +49,9 @@ public class ThemedBlockEntity extends BlockEntity implements ThemeableBlockEnti
public List<BlockState> getThemes() {
return themes;
}
@Override
public boolean isSolid() {
return isSolid;
}
}