some rework / cleanup with full rework of culling to work by parts. no self culling yet? still missing work on connected textures
This commit is contained in:
parent
6a84a14f3e
commit
ce216d1f9f
@ -24,16 +24,14 @@ import java.util.ArrayList;
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import java.util.function.BiConsumer;
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import java.util.stream.Collectors;
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/**
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* TODO multiple camos
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*/
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public class ReFramed implements ModInitializer {
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public static final String MODID = "reframed";
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public static final ArrayList<Block> BLOCKS = new ArrayList<>();
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public static Block CUBE, STAIRS, SLAB, POST, FENCE, FENCE_GATE, DOOR, TRAPDOOR, IRON_DOOR, IRON_TRAPDOOR, PRESSURE_PLATE, BUTTON, LEVER, WALL, CARPET, PANE, CANDLE;
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public static Block CUBE, STAIRS, SLAB, DOUBLE_SLAB, POST, FENCE, FENCE_GATE, DOOR, TRAPDOOR, IRON_DOOR, IRON_TRAPDOOR, PRESSURE_PLATE, BUTTON, LEVER, WALL, CARPET, PANE, CANDLE;
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public static BlockEntityType<ReFramedEntity> REFRAMED_BLOCK_ENTITY;
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public static BlockEntityType<ReFramedDoubleEntity> REFRAMED_DOUBLE_BLOCK_ENTITY;
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public static BiConsumer<World, BlockPos> chunkRerenderProxy = (world, pos) -> {};
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@ -47,6 +45,7 @@ public class ReFramed implements ModInitializer {
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CUBE = registerReFramed("cube" , new ReFramedBlock(ReFramedInteractionUtil.makeSettings()));
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STAIRS = registerReFramed("stairs" , new ReFramedStairsBlock(cp(Blocks.OAK_STAIRS)));
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SLAB = registerReFramed("slab" , new ReFramedSlabBlock(cp(Blocks.OAK_SLAB)));
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DOUBLE_SLAB = registerReFramed("double_slab" , new ReFramedDoubleSlabBlock(cp(Blocks.OAK_SLAB)));
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POST = registerReFramed("post" , new ReFramedPostBlock(cp(Blocks.OAK_FENCE)));
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FENCE = registerReFramed("fence" , new ReFramedFenceBlock(cp(Blocks.OAK_FENCE)));
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FENCE_GATE = registerReFramed("fence_gate" , new ReFramedFenceGateBlock(cp(Blocks.OAK_FENCE_GATE)));
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@ -63,7 +62,19 @@ public class ReFramed implements ModInitializer {
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CANDLE = registerReFramed("candle" , new ReFramedCandleBlock(ReFramedCandleBlock.configureSettings(cp(Blocks.CANDLE))));
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REFRAMED_BLOCK_ENTITY = Registry.register(Registries.BLOCK_ENTITY_TYPE, id("camo"),
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FabricBlockEntityTypeBuilder.create((pos, state) -> new ReFramedEntity(REFRAMED_BLOCK_ENTITY, pos, state), BLOCKS.toArray(new Block[0])).build(null)
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FabricBlockEntityTypeBuilder.create(
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(pos, state) -> new ReFramedEntity(REFRAMED_BLOCK_ENTITY, pos, state),
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BLOCKS.stream()
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.filter(block -> !(block instanceof ReFramedDoubleBlock))
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.toArray(Block[]::new)).build(null)
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);
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REFRAMED_DOUBLE_BLOCK_ENTITY = Registry.register(Registries.BLOCK_ENTITY_TYPE, id("double_camo"),
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FabricBlockEntityTypeBuilder.create(
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(pos, state) -> new ReFramedDoubleEntity(REFRAMED_DOUBLE_BLOCK_ENTITY, pos, state),
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BLOCKS.stream()
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.filter(block -> block instanceof ReFramedDoubleBlock)
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.toArray(Block[]::new)).build(null)
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);
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Registry.register(Registries.ITEM_GROUP, id("tab"), FabricItemGroup.builder()
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@ -1,29 +1,44 @@
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package fr.adrien1106.reframed.block;
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import com.google.common.base.MoreObjects;
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import fr.adrien1106.reframed.ReFramed;
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import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
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import fr.adrien1106.reframed.util.ReframedInteractible;
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import fr.adrien1106.reframed.util.ThemeableBlockEntity;
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import net.minecraft.block.*;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.*;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.ItemScatterer;
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import net.minecraft.util.collection.DefaultedList;
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import net.minecraft.util.function.BooleanBiFunction;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.GameRules;
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import net.minecraft.world.World;
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import org.jetbrains.annotations.Nullable;
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import java.util.List;
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import static net.minecraft.util.shape.VoxelShapes.*;
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public class ReFramedBlock extends Block implements BlockEntityProvider {
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public static final BooleanProperty LIGHT = BooleanProperty.of("frame_light");
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public ReFramedBlock(Settings settings) {
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super(settings);
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setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
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setDefaultState(getDefaultState().with(LIGHT, false));
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}
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//For addon devs: override this so your blocks don't end up trying to place my block entity, my BlockEntityType only handles blocks internal to the mod
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@ -35,51 +50,262 @@ public class ReFramedBlock extends Block implements BlockEntityProvider {
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
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super.appendProperties(builder.add(LIGHT));
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}
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@Nullable
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
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return ReFramedEntity.getNbtLightLevel(super.getPlacementState(ctx), ctx.getStack());
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}
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@Override
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
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if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
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return r;
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if (!canUse(world, pos, player)) return superUse(state, world, pos, player, hand, hit);
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ActionResult result = useUpgrade(state, world, pos, player, hand);
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if (result.isAccepted()) return result;
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return useCamo(state, world, pos, player, hand, hit, 1);
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}
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// don't like this but might be useful
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protected ActionResult superUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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return super.onUse(state, world, pos, player, hand, hit);
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}
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protected boolean canUse(World world, BlockPos pos, PlayerEntity player) {
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return player.canModifyBlocks() && world.canPlayerModifyAt(player, pos);
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}
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protected static ActionResult useUpgrade(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand) {
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if(!(world.getBlockEntity(pos) instanceof ReFramedEntity block_entity)) return ActionResult.PASS;
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ItemStack held = player.getStackInHand(hand);
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ReframedInteractible ext = state.getBlock() instanceof ReframedInteractible e ? e : ReframedInteractible.Default.INSTANCE;
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// frame will emit light if applied with glowstone
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if(state.contains(LIGHT) && held.getItem() == Items.GLOWSTONE_DUST) {
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block_entity.toggleLight();
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world.setBlockState(pos, state.with(LIGHT, block_entity.emitsLight()));
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if(!player.isCreative())
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if (block_entity.emitsLight()) held.decrement(1);
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else held.increment(1);
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world.playSound(player, pos, SoundEvents.BLOCK_GLASS_HIT, SoundCategory.BLOCKS, 1f, 1f);
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return ActionResult.SUCCESS;
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}
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// frame will emit redstone if applied with redstone torch can deactivate redstone block camo emission
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if(held.getItem() == Items.REDSTONE_TORCH && ext.canAddRedstoneEmission(state, world, pos)) {
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block_entity.toggleRedstone();
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if(!player.isCreative())
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if (block_entity.emitsRedstone()) held.decrement(1);
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else held.increment(1);
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world.playSound(player, pos, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 1f, 1f);
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return ActionResult.SUCCESS;
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}
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// Frame will lose its collision if applied with popped chorus fruit
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if(held.getItem() == Items.POPPED_CHORUS_FRUIT && ext.canRemoveCollision(state, world, pos)) {
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block_entity.toggleSolidity();
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if(!player.isCreative())
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if (!block_entity.isSolid()) held.decrement(1);
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else held.increment(1);
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world.playSound(player, pos, SoundEvents.ITEM_CHORUS_FRUIT_TELEPORT, SoundCategory.BLOCKS, 1f, 1f);
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return ActionResult.SUCCESS;
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}
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return ActionResult.PASS;
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}
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protected static ActionResult useCamo(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit, int theme_index) {
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if(!(world.getBlockEntity(pos) instanceof ReFramedEntity block_entity)) return ActionResult.PASS;
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// Changing the theme
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ItemStack held = player.getStackInHand(hand);
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if(held.getItem() instanceof BlockItem block_item && block_entity.getTheme(theme_index).getBlock() == Blocks.AIR) {
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Block block = block_item.getBlock();
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ItemPlacementContext ctx = new ItemPlacementContext(new ItemUsageContext(player, hand, hit));
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BlockState placement_state = block.getPlacementState(ctx);
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if(placement_state != null && isShapeFullCube(placement_state.getCollisionShape(world, pos)) && !(block instanceof BlockEntityProvider)) {
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List<BlockState> themes = block_entity.getThemes();
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if(!world.isClient) block_entity.setTheme(placement_state, theme_index);
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// check for default light emission
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if (placement_state.getLuminance() > 0
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&& themes.stream().noneMatch(theme -> theme.getLuminance() > 0))
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if (block_entity.emitsLight()) Block.dropStack(world, pos, new ItemStack(Items.GLOWSTONE_DUST));
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else block_entity.toggleLight();
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world.setBlockState(pos, state.with(LIGHT, block_entity.emitsLight()));
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// check for default redstone emission
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if (placement_state.getWeakRedstonePower(world, pos, Direction.NORTH) > 0
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&& themes.stream().noneMatch(theme -> theme.getWeakRedstonePower(world, pos, Direction.NORTH) > 0))
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if (block_entity.emitsRedstone()) Block.dropStack(world, pos, new ItemStack(Items.GLOWSTONE_DUST));
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else block_entity.toggleRedstone();
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if(!player.isCreative()) held.decrement(1);
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world.playSound(player, pos, placement_state.getSoundGroup().getPlaceSound(), SoundCategory.BLOCKS, 1f, 1.1f);
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return ActionResult.SUCCESS;
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}
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}
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return ActionResult.PASS;
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}
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@Override
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public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
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ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
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if(!state.isOf(newState.getBlock()) &&
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world.getBlockEntity(pos) instanceof ReFramedEntity frame_entity &&
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world.getGameRules().getBoolean(GameRules.DO_TILE_DROPS)
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) {
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DefaultedList<ItemStack> drops = DefaultedList.of();
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List<BlockState> themes = frame_entity.getThemes();
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themes.forEach(theme -> {
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if(theme.getBlock() != Blocks.AIR) drops.add(new ItemStack(theme.getBlock()));
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});
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if(frame_entity.emitsRedstone()
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&& themes.stream().noneMatch(theme -> theme.getWeakRedstonePower(world, pos, Direction.NORTH) != 0))
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drops.add(new ItemStack(Items.REDSTONE_TORCH));
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if(frame_entity.emitsLight()
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&& themes.stream().noneMatch(theme -> theme.getLuminance() != 0))
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drops.add(new ItemStack(Items.GLOWSTONE_DUST));
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if(!frame_entity.isSolid()
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&& themes.stream().anyMatch(theme -> theme.isSolid()))
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drops.add(new ItemStack(Items.POPPED_CHORUS_FRUIT));
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ItemScatterer.spawn(world, pos, drops);
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}
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super.onStateReplaced(state, world, pos, newState, moved);
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}
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@Override
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public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
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ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
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if(world.isClient && world.getBlockEntity(pos) instanceof ReFramedEntity be) {
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NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
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if(tag != null) be.readNbt(tag);
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}
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super.onPlaced(world, pos, state, placer, stack);
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}
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@Override
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public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
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return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
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return isGhost(view, pos)
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? VoxelShapes.empty()
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: super.getCollisionShape(state, view, pos, ctx);
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}
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@Override
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public boolean emitsRedstonePower(BlockState state) {
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return ReFramedInteractionUtil.emitsRedstonePower(state);
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public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
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return isGhost(view, pos)
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? VoxelShapes.empty()
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: super.getCullingShape(state, view, pos);
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}
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public VoxelShape getShape(BlockState state, int i) {
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// assuming the shape don't need the world and position
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return getOutlineShape(state, null, null, null);
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}
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public boolean isGhost(BlockView view, BlockPos pos) {
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return view.getBlockEntity(pos) instanceof ReFramedEntity be && !be.isSolid();
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}
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@Override
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public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
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return view.getBlockEntity(pos) instanceof ReFramedEntity be && be.emitsRedstone() ? 15 : 0;
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}
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@Override
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public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
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return getWeakRedstonePower(state, view, pos, dir);
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}
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public int getTopThemeIndex(BlockState state) {
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return 1;
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}
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// Doing this method from scratch as it is simpler to do than injecting everywhere
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public static boolean shouldDrawSide(BlockState self_state, BlockView world, BlockPos pos, Direction side, BlockPos other_pos, int theme_index) {
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ThemeableBlockEntity self = world.getBlockEntity(pos) instanceof ThemeableBlockEntity e ? e : null;
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ThemeableBlockEntity other = world.getBlockEntity(other_pos) instanceof ThemeableBlockEntity e ? e : null;
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BlockState other_state = world.getBlockState(other_pos);
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// normal behaviour
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if (self == null && other == null) return shouldDrawSide(self_state, world, pos, side, other_pos);
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// self is a normal Block
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if (self == null && other_state.getBlock() instanceof ReFramedBlock other_block) {
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VoxelShape self_shape = self_state.getCullingShape(world, pos);
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if (self_shape.isEmpty()) return true;
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int i = 0;
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VoxelShape other_shape = VoxelShapes.empty();
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for (BlockState s: other.getThemes()) {
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i++;
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if (self_state.isSideInvisible(s, side) || s.isOpaque())
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other_shape = combine(
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other_shape,
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other_block
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.getShape(other_state, i)
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.getFace(side.getOpposite()),
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BooleanBiFunction.OR
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);
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}
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// determine if side needs to be rendered
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return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
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}
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BlockState self_theme = self.getTheme(theme_index);
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// other is normal Block
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if (other == null && self_state.getBlock() instanceof ReFramedBlock self_block) {
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// Transparent is simple if self and the neighbor are invisible don't render side (like default)
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if (self_theme.isSideInvisible(other_state, side)) return false;
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// Opaque is also simple as each model are rendered one by one
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if (self_theme.isOpaque()) {
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// no cache section :( because it differs between each instance of the frame
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VoxelShape self_shape = self_block.getShape(self_state, theme_index).getFace(side);
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if (self_shape.isEmpty()) return true;
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VoxelShape other_shape = other_state.getCullingFace(world, other_pos, side.getOpposite());
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// determine if side needs to be rendered
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return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
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}
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return true;
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}
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// Both are frames
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// here both are computed in the same zone as there will necessarily a shape comparison
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if (self_state.getBlock() instanceof ReFramedBlock self_block && other_state.getBlock() instanceof ReFramedBlock other_block) {
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VoxelShape self_shape = self_block.getShape(self_state, theme_index).getFace(side);
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if (self_shape.isEmpty()) return true;
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int i = 0;
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VoxelShape other_shape = VoxelShapes.empty();
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for (BlockState s: other.getThemes()) {
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i++;
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if (self_theme.isSideInvisible(s, side) || s.isOpaque())
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other_shape = combine(
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other_shape,
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other_block
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.getShape(other_state, i)
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.getFace(side.getOpposite()),
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BooleanBiFunction.OR
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);
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}
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// determine if side needs to be rendered
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return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
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}
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return true;
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}
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}
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@ -0,0 +1,96 @@
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package fr.adrien1106.reframed.block;
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import fr.adrien1106.reframed.ReFramed;
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import fr.adrien1106.reframed.util.ThemeableBlockEntity;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static net.minecraft.util.shape.VoxelShapes.empty;
|
||||
import static net.minecraft.util.shape.VoxelShapes.fullCube;
|
||||
|
||||
public abstract class ReFramedDoubleBlock extends ReFramedBlock {
|
||||
public ReFramedDoubleBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_DOUBLE_BLOCK_ENTITY.instantiate(pos, state);
|
||||
}
|
||||
|
||||
protected int getHitPart(BlockState state, BlockHitResult hit) {
|
||||
Direction side = hit.getSide();
|
||||
VoxelShape first_shape = getShape(state, 1);
|
||||
VoxelShape second_shape = getShape(state, 2);
|
||||
|
||||
// Determine if any of the two shape is covering the side entirely
|
||||
if (isFaceFullSquare(first_shape, side)) return 1;
|
||||
if (isFaceFullSquare(second_shape, side)) return 2;
|
||||
|
||||
Vec3d pos = hit.getPos();
|
||||
BlockPos origin = hit.getBlockPos();
|
||||
Map<Direction.Axis, Double> axes = Arrays.stream(Direction.Axis.values())
|
||||
.filter(axis -> axis != side.getAxis())
|
||||
.collect(Collectors.toMap(
|
||||
axis -> axis,
|
||||
axis -> axis.choose(pos.getX() - origin.getX(), pos.getY() - origin.getY(), pos.getZ() - origin.getZ()))
|
||||
);
|
||||
|
||||
if (matchesFace(first_shape.getFace(side), axes)) return 1;
|
||||
if (matchesFace(second_shape.getFace(side), axes)) return 2;
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static boolean matchesFace(VoxelShape shape, Map<Direction.Axis, Double> axes) {
|
||||
return shape.getBoundingBoxes().stream()
|
||||
.anyMatch(box ->
|
||||
axes.keySet().stream()
|
||||
.map(axis -> box.getMin(axis) <= axes.get(axis) && box.getMax(axis) >= axes.get(axis))
|
||||
.reduce((prev, current) -> prev && current).get()
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isTransparent(BlockState state, BlockView world, BlockPos pos) {
|
||||
return world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity
|
||||
&& framed_entity.getThemes().stream().allMatch(theme -> theme.isTransparent(world, pos));
|
||||
}
|
||||
|
||||
public VoxelShape getRenderOutline(BlockState state, BlockHitResult hit) {
|
||||
return getShape(state, getHitPart(state, hit));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return isGhost(view, pos) ? empty() : fullCube();
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
|
||||
return isGhost(view, pos) ? empty() : fullCube();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
if (!canUse(world, pos, player)) return superUse(state, world, pos, player, hand, hit);
|
||||
ActionResult result = useUpgrade(state, world, pos, player, hand);
|
||||
if (result.isAccepted()) return result;
|
||||
return useCamo(state, world, pos, player, hand, hit, getHitPart(state, hit));
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ import net.minecraft.nbt.NbtHelper;
|
||||
import net.minecraft.registry.Registries;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public class ReFramedDoubleEntity extends ReFramedEntity {
|
||||
@ -20,15 +21,23 @@ public class ReFramedDoubleEntity extends ReFramedEntity {
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getSecondTheme() {
|
||||
return second_state;
|
||||
public BlockState getTheme(int i) {
|
||||
return i == 2 ? second_state : super.getTheme(i);
|
||||
}
|
||||
|
||||
public void setSecondTheme(BlockState newState) {
|
||||
if(!Objects.equals(second_state, newState)) {
|
||||
second_state = newState;
|
||||
markDirtyAndDispatch();
|
||||
@Override
|
||||
public List<BlockState> getThemes() {
|
||||
List<BlockState> themes = super.getThemes();
|
||||
themes.add(second_state);
|
||||
return themes;
|
||||
}
|
||||
|
||||
public void setTheme(BlockState new_state, int i) {
|
||||
if(i == 2) {
|
||||
if (Objects.equals(second_state, new_state)) return;
|
||||
second_state = new_state;
|
||||
markDirtyAndDispatch();
|
||||
} else super.setTheme(new_state, i);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -36,7 +45,7 @@ public class ReFramedDoubleEntity extends ReFramedEntity {
|
||||
super.readNbt(nbt);
|
||||
|
||||
BlockState rendered_state = second_state;// keep previous state to check if rerender is needed
|
||||
first_state = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), nbt.getCompound(BLOCKSTATE_KEY + 2));
|
||||
second_state = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), nbt.getCompound(BLOCKSTATE_KEY + 2));
|
||||
|
||||
// Force a chunk remesh on the client if the displayed blockstate has changed
|
||||
if(world != null && world.isClient && !Objects.equals(rendered_state, second_state)) {
|
||||
|
@ -0,0 +1,64 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.generator.GBlockstate;
|
||||
import fr.adrien1106.reframed.generator.MultipartBlockStateProvider;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.data.client.MultipartBlockStateSupplier;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.*;
|
||||
import static net.minecraft.data.client.VariantSettings.Rotation.*;
|
||||
import static net.minecraft.state.property.Properties.AXIS;
|
||||
|
||||
public class ReFramedDoubleSlabBlock extends ReFramedDoubleBlock implements MultipartBlockStateProvider {
|
||||
public ReFramedDoubleSlabBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(Properties.AXIS, Direction.Axis.Y));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(Properties.AXIS));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return super.getPlacementState(ctx).with(Properties.AXIS, ctx.getSide().getAxis());
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
return switch (state.get(Properties.AXIS)) {
|
||||
case Y -> i == 2 ? UP : DOWN;
|
||||
case Z -> i == 2 ? NORTH : SOUTH;
|
||||
case X -> i == 2 ? EAST : WEST;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTopThemeIndex(BlockState state) {
|
||||
// when the side is shared just return one
|
||||
return state.get(AXIS) == Direction.Axis.Y ? 2: super.getTopThemeIndex(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MultipartBlockStateSupplier getMultipart() {
|
||||
Identifier model_id = ReFramed.id("double_slab_special");
|
||||
return MultipartBlockStateSupplier.create(this)
|
||||
.with(GBlockstate.when(AXIS, Direction.Axis.Y),
|
||||
GBlockstate.variant(model_id, true, R0, R0))
|
||||
.with(GBlockstate.when(AXIS, Direction.Axis.Z),
|
||||
GBlockstate.variant(model_id, true, R90, R0))
|
||||
.with(GBlockstate.when(AXIS, Direction.Axis.X),
|
||||
GBlockstate.variant(model_id, true, R90, R90));
|
||||
}
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
@ -21,6 +20,8 @@ import net.minecraft.util.math.BlockPos;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
//Keeping the weight of this block entity down, both in terms of memory consumption and NBT sync traffic,
|
||||
@ -28,7 +29,7 @@ import java.util.Objects;
|
||||
//To that end, most of the state has been crammed into a bitfield.
|
||||
public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity {
|
||||
protected BlockState first_state = Blocks.AIR.getDefaultState();
|
||||
protected byte bitfield = SOLIDITY_MASK;
|
||||
protected byte bit_field = SOLIDITY_MASK;
|
||||
|
||||
protected static final byte LIGHT_MASK = 0b001;
|
||||
protected static final byte REDSTONE_MASK = 0b010;
|
||||
@ -47,7 +48,7 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
|
||||
|
||||
BlockState rendered_state = first_state; // keep previous state to check if rerender is needed
|
||||
first_state = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), nbt.getCompound(BLOCKSTATE_KEY + 1));
|
||||
if (nbt.contains(BITFIELD_KEY)) bitfield = nbt.getByte(BITFIELD_KEY);
|
||||
if (nbt.contains(BITFIELD_KEY)) bit_field = nbt.getByte(BITFIELD_KEY);
|
||||
|
||||
// Force a chunk remesh on the client if the displayed blockstate has changed
|
||||
if(world != null && world.isClient && !Objects.equals(rendered_state, first_state)) {
|
||||
@ -60,35 +61,34 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
|
||||
super.writeNbt(nbt);
|
||||
|
||||
if(first_state != Blocks.AIR.getDefaultState()) nbt.put(BLOCKSTATE_KEY + 1, NbtHelper.fromBlockState(first_state));
|
||||
if(bitfield != SOLIDITY_MASK) nbt.putByte(BITFIELD_KEY, bitfield);
|
||||
if(bit_field != SOLIDITY_MASK) nbt.putByte(BITFIELD_KEY, bit_field);
|
||||
}
|
||||
|
||||
// TODO revisit
|
||||
public static @NotNull BlockState readStateFromItem(ItemStack stack) {
|
||||
NbtCompound blockEntityTag = BlockItem.getBlockEntityNbt(stack);
|
||||
if(blockEntityTag == null) return Blocks.AIR.getDefaultState();
|
||||
public static @NotNull BlockState readStateFromItem(ItemStack stack, int state) {
|
||||
NbtCompound nbt = BlockItem.getBlockEntityNbt(stack);
|
||||
if(nbt == null) return Blocks.AIR.getDefaultState();
|
||||
|
||||
//slightly paranoid NBT handling cause you never know what mysteries are afoot with items
|
||||
NbtElement subElement;
|
||||
if(blockEntityTag.contains(BLOCKSTATE_KEY)) subElement = blockEntityTag.get(BLOCKSTATE_KEY + 1);
|
||||
NbtElement element;
|
||||
if(nbt.contains(BLOCKSTATE_KEY + state)) element = nbt.get(BLOCKSTATE_KEY + state);
|
||||
else return Blocks.AIR.getDefaultState();
|
||||
|
||||
if(!(subElement instanceof NbtCompound subCompound)) return Blocks.AIR.getDefaultState();
|
||||
else return NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), subCompound);
|
||||
if(!(element instanceof NbtCompound compound)) return Blocks.AIR.getDefaultState();
|
||||
else return NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), compound);
|
||||
}
|
||||
|
||||
//Awkward: usually the BlockState is the source of truth for things like the "emits light" blockstate, but if you
|
||||
//ctrl-pick a glowing block and place it, it should still be glowing. This is some hacky shit that guesses the value of
|
||||
//the LIGHT blockstate based off information in the NBT tag, and also prevents bugginess like "the blockstate is not
|
||||
//glowing but the copied NBT thinks glowstone dust was already added, so it refuses to accept more dust"
|
||||
public static @Nullable BlockState weirdNbtLightLevelStuff(@Nullable BlockState state, ItemStack stack) {
|
||||
public static @Nullable BlockState getNbtLightLevel(@Nullable BlockState state, ItemStack stack) {
|
||||
if(state == null || stack == null) return state;
|
||||
|
||||
NbtCompound nbt = BlockItem.getBlockEntityNbt(stack);
|
||||
if(nbt == null) return state;
|
||||
|
||||
if(state.contains(ReFramedInteractionUtil.LIGHT)) {
|
||||
state = state.with(ReFramedInteractionUtil.LIGHT,
|
||||
if(state.contains(ReFramedBlock.LIGHT)) {
|
||||
state = state.with(ReFramedBlock.LIGHT,
|
||||
((nbt.contains(BITFIELD_KEY)
|
||||
? nbt.getByte(BITFIELD_KEY)
|
||||
: SOLIDITY_MASK)
|
||||
@ -100,47 +100,57 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getFirstTheme() {
|
||||
public BlockState getTheme(int i) {
|
||||
return first_state;
|
||||
}
|
||||
|
||||
public void setFirstTheme(BlockState newState) {
|
||||
if(!Objects.equals(first_state, newState)) {
|
||||
first_state = newState;
|
||||
@Override
|
||||
public List<BlockState> getThemes() {
|
||||
List<BlockState> themes = new ArrayList<>();
|
||||
themes.add(first_state);
|
||||
return themes;
|
||||
}
|
||||
|
||||
public void setTheme(BlockState new_state, int i) {
|
||||
if(!Objects.equals(first_state, new_state)) {
|
||||
first_state = new_state;
|
||||
markDirtyAndDispatch();
|
||||
}
|
||||
}
|
||||
|
||||
/* --------------------------------------------------- ADDONS --------------------------------------------------- */
|
||||
public boolean emitsLight() {
|
||||
return (bitfield & LIGHT_MASK) != 0;
|
||||
return (bit_field & LIGHT_MASK) != 0;
|
||||
}
|
||||
|
||||
public void toggleLight() {
|
||||
bitfield |= emitsLight() ? ~LIGHT_MASK: LIGHT_MASK;
|
||||
if (emitsLight()) bit_field &= ~LIGHT_MASK;
|
||||
else bit_field |= LIGHT_MASK;
|
||||
markDirtyAndDispatch();
|
||||
}
|
||||
|
||||
public void toggleRedstone() {
|
||||
bitfield |= emitsRedstone() ? ~REDSTONE_MASK: REDSTONE_MASK;
|
||||
if (emitsRedstone()) bit_field &= ~REDSTONE_MASK;
|
||||
else bit_field |= REDSTONE_MASK;
|
||||
|
||||
if(world != null) world.updateNeighbors(pos, getCachedState().getBlock());
|
||||
markDirtyAndDispatch();
|
||||
}
|
||||
|
||||
public boolean emitsRedstone() {
|
||||
return (bitfield & REDSTONE_MASK) != 0;
|
||||
return (bit_field & REDSTONE_MASK) != 0;
|
||||
}
|
||||
|
||||
public void toggleSolidity() {
|
||||
bitfield |= isSolid() ? ~SOLIDITY_MASK: SOLIDITY_MASK;
|
||||
if (isSolid()) bit_field &= ~SOLIDITY_MASK;
|
||||
else bit_field |= SOLIDITY_MASK;
|
||||
|
||||
if(world != null) world.setBlockState(pos, getCachedState());
|
||||
markDirtyAndDispatch();
|
||||
}
|
||||
|
||||
public boolean isSolid() {
|
||||
return (bitfield & SOLIDITY_MASK) != 0;
|
||||
return (bit_field & SOLIDITY_MASK) != 0;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
|
@ -1,11 +1,15 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.generator.GBlockstate;
|
||||
import fr.adrien1106.reframed.generator.MultipartBlockStateProvider;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.data.client.MultipartBlockStateSupplier;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
@ -13,34 +17,37 @@ import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static net.minecraft.data.client.VariantSettings.Rotation.*;
|
||||
import static net.minecraft.state.property.Properties.FACING;
|
||||
|
||||
public class ReFramedSlabBlock extends WaterloggableReFramedBlock implements MultipartBlockStateProvider {
|
||||
|
||||
private static final VoxelShape DOWN = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 0.5f, 1f);
|
||||
private static final VoxelShape UP = VoxelShapes.cuboid(0f, 0.5f, 0f, 1f, 1f, 1f);
|
||||
private static final VoxelShape NORTH = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 1f, 0.5f);
|
||||
private static final VoxelShape SOUTH = VoxelShapes.cuboid(0f, 0f, 0.5f, 1f, 1f, 1f);
|
||||
private static final VoxelShape EAST = VoxelShapes.cuboid(0.5f, 0f, 0f, 1f, 1f, 1f);
|
||||
private static final VoxelShape WEST = VoxelShapes.cuboid(0f, 0f, 0f, 0.5f, 1f, 1f);
|
||||
protected static final VoxelShape DOWN = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 0.5f, 1f);
|
||||
protected static final VoxelShape UP = VoxelShapes.cuboid(0f, 0.5f, 0f, 1f, 1f, 1f);
|
||||
protected static final VoxelShape NORTH = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 1f, 0.5f);
|
||||
protected static final VoxelShape SOUTH = VoxelShapes.cuboid(0f, 0f, 0.5f, 1f, 1f, 1f);
|
||||
protected static final VoxelShape EAST = VoxelShapes.cuboid(0.5f, 0f, 0f, 1f, 1f, 1f);
|
||||
protected static final VoxelShape WEST = VoxelShapes.cuboid(0f, 0f, 0f, 0.5f, 1f, 1f);
|
||||
|
||||
public ReFramedSlabBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(Properties.FACING, Direction.DOWN));
|
||||
setDefaultState(getDefaultState().with(FACING, Direction.DOWN));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(Properties.FACING));
|
||||
super.appendProperties(builder.add(FACING));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return super.getPlacementState(ctx).with(Properties.FACING, ctx.getSide().getOpposite());
|
||||
return super.getPlacementState(ctx).with(FACING, ctx.getSide().getOpposite());
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return switch (state.get(Properties.FACING)) {
|
||||
return switch (state.get(FACING)) {
|
||||
case DOWN -> DOWN;
|
||||
case UP -> UP;
|
||||
case NORTH -> NORTH;
|
||||
@ -52,6 +59,19 @@ public class ReFramedSlabBlock extends WaterloggableReFramedBlock implements Mul
|
||||
|
||||
@Override
|
||||
public MultipartBlockStateSupplier getMultipart() {
|
||||
return null;
|
||||
Identifier model_id = ReFramed.id("slab_special");
|
||||
return MultipartBlockStateSupplier.create(this)
|
||||
.with(GBlockstate.when(FACING, Direction.DOWN),
|
||||
GBlockstate.variant(model_id, true, R0, R0))
|
||||
.with(GBlockstate.when(FACING, Direction.SOUTH),
|
||||
GBlockstate.variant(model_id, true, R90, R0))
|
||||
.with(GBlockstate.when(FACING, Direction.UP),
|
||||
GBlockstate.variant(model_id, true, R180, R0))
|
||||
.with(GBlockstate.when(FACING, Direction.NORTH),
|
||||
GBlockstate.variant(model_id, true, R270, R0))
|
||||
.with(GBlockstate.when(FACING, Direction.WEST),
|
||||
GBlockstate.variant(model_id, true, R90, R90))
|
||||
.with(GBlockstate.when(FACING, Direction.EAST),
|
||||
GBlockstate.variant(model_id, true, R90, R270));
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,6 @@ import org.jetbrains.annotations.Nullable;
|
||||
public class WaterloggableReFramedBlock extends ReFramedBlock implements Waterloggable {
|
||||
public WaterloggableReFramedBlock(Settings settings) {
|
||||
super(settings);
|
||||
|
||||
setDefaultState(getDefaultState().with(Properties.WATERLOGGED, false));
|
||||
}
|
||||
|
||||
|
@ -53,6 +53,7 @@ public class ReFramedClient implements ClientModInitializer {
|
||||
HELPER.addReFramedModel(ReFramed.id("pressure_plate_up_special") , HELPER.auto(new Identifier("block/pressure_plate_up")));
|
||||
HELPER.addReFramedModel(ReFramed.id("pressure_plate_down_special") , HELPER.auto(new Identifier("block/pressure_plate_down")));
|
||||
HELPER.addReFramedModel(ReFramed.id("slab_special") , HELPER.auto(new Identifier("block/slab")));
|
||||
HELPER.addReFramedModel(ReFramed.id("double_slab_special") , HELPER.autoDouble(new Identifier("block/slab"), new Identifier("block/slab_top")));
|
||||
HELPER.addReFramedModel(ReFramed.id("stairs_special") , HELPER.auto(ReFramed.id("block/stairs")));
|
||||
HELPER.addReFramedModel(ReFramed.id("double_outer_stairs_special") , HELPER.auto(ReFramed.id("block/double_outer_stairs")));
|
||||
HELPER.addReFramedModel(ReFramed.id("inner_stairs_special") , HELPER.auto(ReFramed.id("block/inner_stairs")));
|
||||
@ -89,6 +90,7 @@ public class ReFramedClient implements ClientModInitializer {
|
||||
HELPER.assignItemModel(ReFramed.id("fence_post_inventory_special") , ReFramed.POST);
|
||||
HELPER.assignItemModel(ReFramed.id("pressure_plate_up_special") , ReFramed.PRESSURE_PLATE);
|
||||
HELPER.assignItemModel(ReFramed.id("slab_special") , ReFramed.SLAB);
|
||||
HELPER.assignItemModel(ReFramed.id("double_slab_special") , ReFramed.DOUBLE_SLAB);
|
||||
HELPER.assignItemModel(ReFramed.id("stairs_special") , ReFramed.STAIRS);
|
||||
HELPER.assignItemModel(ReFramed.id("trapdoor_bottom_special") , ReFramed.TRAPDOOR);
|
||||
HELPER.assignItemModel(ReFramed.id("wall_inventory_special") , ReFramed.WALL);
|
||||
|
@ -1,13 +1,13 @@
|
||||
package fr.adrien1106.reframed.client;
|
||||
|
||||
import fr.adrien1106.reframed.client.model.apperance.CamoAppearanceManager;
|
||||
import fr.adrien1106.reframed.client.model.UnbakedAutoRetexturedModel;
|
||||
import fr.adrien1106.reframed.client.model.UnbakedDoubleRetexturedModel;
|
||||
import fr.adrien1106.reframed.client.model.UnbakedJsonRetexturedModel;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import fr.adrien1106.reframed.client.model.UnbakedRetexturedModel;
|
||||
import fr.adrien1106.reframed.client.model.apperance.CamoAppearanceManager;
|
||||
import net.fabricmc.fabric.api.renderer.v1.Renderer;
|
||||
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
|
||||
import net.fabricmc.loader.api.FabricLoader;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.UnbakedModel;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.client.util.SpriteIdentifier;
|
||||
@ -25,20 +25,17 @@ public class ReFramedClientHelper {
|
||||
|
||||
private final ReFramedModelProvider prov;
|
||||
|
||||
public UnbakedModel auto(Identifier parent) {
|
||||
return auto(parent, ThemeableBlockEntity::getFirstTheme);
|
||||
|
||||
public UnbakedRetexturedModel auto(Identifier parent) {
|
||||
return new UnbakedAutoRetexturedModel(parent);
|
||||
}
|
||||
|
||||
public UnbakedModel auto(Identifier parent, Function<ThemeableBlockEntity, BlockState> state_getter) {
|
||||
return new UnbakedAutoRetexturedModel(parent, state_getter);
|
||||
public UnbakedRetexturedModel json(Identifier parent) {
|
||||
return new UnbakedJsonRetexturedModel(parent);
|
||||
}
|
||||
|
||||
public UnbakedModel json(Identifier parent) {
|
||||
return json(parent, ThemeableBlockEntity::getFirstTheme);
|
||||
}
|
||||
|
||||
public UnbakedModel json(Identifier parent, Function<ThemeableBlockEntity, BlockState> state_getter) {
|
||||
return new UnbakedJsonRetexturedModel(parent, state_getter);
|
||||
public UnbakedModel autoDouble(Identifier first, Identifier second) {
|
||||
return new UnbakedDoubleRetexturedModel(auto(first), auto(second));
|
||||
}
|
||||
|
||||
public void addReFramedModel(Identifier id, UnbakedModel unbaked) {
|
||||
|
@ -37,9 +37,9 @@ public class ReFramedModelProvider implements ModelResourceProvider, ModelVarian
|
||||
//but json models are never allowed to have non-json models as a parent, and frame unbaked models are not json models. Ah well.
|
||||
//So, instead, we use a ModelVariantProvider to redirect attempts to load the item:id#inventory model.
|
||||
@Override
|
||||
public @Nullable UnbakedModel loadModelVariant(ModelIdentifier modelId, ModelProviderContext context) {
|
||||
Identifier customModelId = itemAssignments.get(modelId);
|
||||
return customModelId == null ? null : loadModelResource(customModelId, context);
|
||||
public @Nullable UnbakedModel loadModelVariant(ModelIdentifier model, ModelProviderContext context) {
|
||||
Identifier custom_model = itemAssignments.get(model);
|
||||
return custom_model == null ? null : loadModelResource(custom_model, context);
|
||||
}
|
||||
|
||||
/// camo appearance manager cache
|
||||
|
@ -1,20 +1,26 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.model.ForwardingBakedModel;
|
||||
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class DoubleRetexturingBakedModel extends ForwardingBakedModel {
|
||||
@Environment(EnvType.CLIENT)
|
||||
public class DoubleRetexturingBakedModel extends ForwardingBakedModel implements MultiRetexturableModel {
|
||||
|
||||
private final ForwardingBakedModel model_1, model_2;
|
||||
public DoubleRetexturingBakedModel(ForwardingBakedModel model_1, ForwardingBakedModel model_2) {
|
||||
this.wrapped = model_1.getWrappedModel();
|
||||
this.model_1 = model_1;
|
||||
this.model_2 = model_2;
|
||||
}
|
||||
@ -26,18 +32,20 @@ public class DoubleRetexturingBakedModel extends ForwardingBakedModel {
|
||||
|
||||
@Override
|
||||
public Sprite getParticleSprite() {
|
||||
return model_1.getParticleSprite(); // TODO determine which face is on top
|
||||
return model_1.getParticleSprite();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void emitBlockQuads(BlockRenderView world, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
|
||||
model_1.emitBlockQuads(world, state, pos, randomSupplier, context);
|
||||
model_2.emitBlockQuads(world, state, pos, randomSupplier, context);
|
||||
}
|
||||
public void emitBlockQuads(BlockRenderView world, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {}
|
||||
|
||||
@Override
|
||||
@Override // models are emitted here because no checks are done on items
|
||||
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
|
||||
model_1.emitItemQuads(stack, randomSupplier, context);
|
||||
model_2.emitItemQuads(stack, randomSupplier, context);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedModel> models() {
|
||||
return List.of(model_1, model_2);
|
||||
}
|
||||
}
|
||||
|
@ -1,83 +0,0 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import fr.adrien1106.reframed.client.ReFramedClient;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
|
||||
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
|
||||
import net.minecraft.client.render.model.ModelBakeSettings;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector3f;
|
||||
import org.joml.Vector4f;
|
||||
|
||||
import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class MeshTransformUtil {
|
||||
public static Mesh pretransformMesh(Mesh mesh, RetexturingBakedModel.RetexturingTransformer transform) {
|
||||
MeshBuilder builder = ReFramedClient.HELPER.getFabricRenderer().meshBuilder();
|
||||
QuadEmitter emitter = builder.getEmitter();
|
||||
|
||||
mesh.forEach(quad -> {
|
||||
int i = -1;
|
||||
do {
|
||||
emitter.copyFrom(quad);
|
||||
i = transform.transform(emitter, i);
|
||||
} while (i > 0);
|
||||
});
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
public static Map<Direction, Direction> facePermutation(Matrix4f mat) {
|
||||
Map<Direction, Direction> facePermutation = new EnumMap<>(Direction.class);
|
||||
for(Direction input : Direction.values()) {
|
||||
Direction output = Direction.transform(mat, input);
|
||||
facePermutation.put(input, output);
|
||||
}
|
||||
return facePermutation;
|
||||
}
|
||||
|
||||
public static RenderContext.QuadTransform applyAffine(ModelBakeSettings settings) {
|
||||
return applyMatrix(settings.getRotation().getMatrix());
|
||||
}
|
||||
|
||||
public static RenderContext.QuadTransform applyMatrix(Matrix4f mat) {
|
||||
Map<Direction, Direction> facePermutation = facePermutation(mat);
|
||||
Vector3f pos3 = new Vector3f();
|
||||
Vector4f pos4 = new Vector4f();
|
||||
|
||||
return quad -> {
|
||||
//For each vertex:
|
||||
for(int i = 0; i < 4; i++) {
|
||||
//Copy pos into a vec3, then a vec4. the w component is set to 0 since this is a point, not a normal
|
||||
quad.copyPos(i, pos3);
|
||||
pos3.add(-0.5f, -0.5f, -0.5f);
|
||||
pos4.set(pos3, 0);
|
||||
|
||||
//Compute the matrix-vector product. This function mutates the vec4 in-place.
|
||||
//Note that `transformAffine` has the same purpose as `transform`; the difference is it
|
||||
//assumes (without checking) that the last row of the matrix is 0,0,0,1, as an optimization
|
||||
mat.transform(pos4);
|
||||
|
||||
//Manually copy the data back onto the vertex
|
||||
quad.pos(i, pos4.x + 0.5f, pos4.y + 0.5f, pos4.z + 0.5f);
|
||||
}
|
||||
|
||||
//permute tags
|
||||
int tag = quad.tag();
|
||||
if(tag != 0) quad.tag(facePermutation.get(RetexturingBakedModel.DIRECTIONS[tag - 1]).ordinal() + 1);
|
||||
|
||||
//permute lighting face (?)
|
||||
quad.nominalFace(facePermutation.get(quad.lightFace()));
|
||||
|
||||
//permute cullface
|
||||
Direction cull = quad.cullFace();
|
||||
if(cull != null) quad.cullFace(facePermutation.get(cull));
|
||||
|
||||
//Output the quad
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface MultiRetexturableModel {
|
||||
|
||||
List<BakedModel> models();
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import fr.adrien1106.reframed.block.ReFramedEntity;
|
||||
import fr.adrien1106.reframed.client.ReFramedClient;
|
||||
import fr.adrien1106.reframed.client.model.apperance.SpriteProperties;
|
||||
import fr.adrien1106.reframed.mixin.MinecraftAccessor;
|
||||
import fr.adrien1106.reframed.client.model.apperance.CamoAppearance;
|
||||
@ -8,6 +9,7 @@ import fr.adrien1106.reframed.client.model.apperance.CamoAppearanceManager;
|
||||
import fr.adrien1106.reframed.client.model.apperance.WeightedComputedAppearance;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
|
||||
import net.fabricmc.fabric.api.renderer.v1.model.ForwardingBakedModel;
|
||||
@ -27,39 +29,41 @@ import net.minecraft.world.BlockRenderView;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentMap;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public abstract class RetexturingBakedModel extends ForwardingBakedModel {
|
||||
public RetexturingBakedModel(BakedModel baseModel, CamoAppearanceManager tam, Function<ThemeableBlockEntity, BlockState> state_getter, ModelBakeSettings settings, BlockState itemModelState, boolean ao) {
|
||||
this.wrapped = baseModel; //field from the superclass; vanilla getQuads etc. will delegate through to this
|
||||
public RetexturingBakedModel(BakedModel base_model, CamoAppearanceManager tam, int theme_index, ModelBakeSettings settings, BlockState item_state, boolean ao) {
|
||||
this.wrapped = base_model; //field from the superclass; vanilla getQuads etc. will delegate through to this
|
||||
|
||||
this.tam = tam;
|
||||
this.state_getter = state_getter;
|
||||
this.uvlock = settings.isUvLocked();
|
||||
this.itemModelState = itemModelState;
|
||||
this.theme_index = theme_index;
|
||||
this.uv_lock = settings.isUvLocked();
|
||||
this.item_state = item_state;
|
||||
this.ao = ao;
|
||||
}
|
||||
|
||||
protected final CamoAppearanceManager tam;
|
||||
protected final Function<ThemeableBlockEntity, BlockState> state_getter;
|
||||
protected final boolean uvlock;
|
||||
protected final BlockState itemModelState;
|
||||
protected final int theme_index;
|
||||
protected final boolean uv_lock;
|
||||
protected final BlockState item_state;
|
||||
protected final boolean ao;
|
||||
|
||||
/* ----------------------------------------------- CACHE ELEMENT ------------------------------------------------ */
|
||||
// TODO make static ? for connected textures ?
|
||||
protected record MeshCacheKey(BlockState state, TransformCacheKey transform) {}
|
||||
protected final ConcurrentMap<MeshCacheKey, Mesh> retextured_meshes = new ConcurrentHashMap<>(); //mutable, append-only cache
|
||||
protected record TransformCacheKey(CamoAppearance appearance, int model_id) {}
|
||||
protected final ConcurrentMap<TransformCacheKey, RetexturingTransformer> retextured_transforms = new ConcurrentHashMap<>();
|
||||
protected final ConcurrentMap<MeshCacheKey, Mesh> retextured_meshes = new ConcurrentHashMap<>(); //mutable, append-only cache
|
||||
|
||||
protected static final Direction[] DIRECTIONS = Direction.values();
|
||||
protected static final Direction[] DIRECTIONS_AND_NULL = new Direction[DIRECTIONS.length + 1];
|
||||
static { System.arraycopy(DIRECTIONS, 0, DIRECTIONS_AND_NULL, 0, DIRECTIONS.length); }
|
||||
|
||||
protected static final Direction[] DIRECTIONS_AND_NULL;
|
||||
static {
|
||||
Direction[] values = Direction.values();
|
||||
DIRECTIONS_AND_NULL = new Direction[values.length + 1];
|
||||
System.arraycopy(values, 0, DIRECTIONS_AND_NULL, 0, values.length);
|
||||
}
|
||||
|
||||
protected final ConcurrentMap<BlockState, Mesh> jsonToMesh = new ConcurrentHashMap<>();
|
||||
|
||||
|
||||
protected Mesh getBaseMesh(BlockState state) {
|
||||
//Convert models to re-texturable Meshes lazily, the first time we encounter each blockstate
|
||||
return jsonToMesh.computeIfAbsent(state, this::convertModel);
|
||||
@ -74,15 +78,15 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
|
||||
|
||||
@Override
|
||||
public Sprite getParticleSprite() {
|
||||
return tam.getDefaultAppearance().getSprites(Direction.UP, 0).get(0).sprite();
|
||||
return tam.getDefaultAppearance(theme_index).getSprites(Direction.UP, 0).get(0).sprite();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void emitBlockQuads(BlockRenderView world, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
|
||||
BlockState theme = (world.getBlockEntity(pos) instanceof ThemeableBlockEntity s) ? state_getter.apply(s) : null;
|
||||
BlockState theme = (world.getBlockEntity(pos) instanceof ThemeableBlockEntity s) ? s.getTheme(theme_index) : null;
|
||||
QuadEmitter quad_emitter = context.getEmitter();
|
||||
if(theme == null || theme.isAir()) {
|
||||
getUntintedRetexturedMesh(new MeshCacheKey(state, new TransformCacheKey(tam.getDefaultAppearance(), 0)), 0).outputTo(quad_emitter);
|
||||
getUntintedRetexturedMesh(new MeshCacheKey(state, new TransformCacheKey(tam.getDefaultAppearance(theme_index), 0)), 0).outputTo(quad_emitter);
|
||||
return;
|
||||
}
|
||||
if(theme.getBlock() == Blocks.BARRIER) return;
|
||||
@ -118,16 +122,16 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
|
||||
//none of this is accessible unless you're in creative mode doing ctrl-pick btw
|
||||
CamoAppearance nbtAppearance;
|
||||
int tint;
|
||||
BlockState theme = ReFramedEntity.readStateFromItem(stack); // TODO Different states for both models
|
||||
BlockState theme = ReFramedEntity.readStateFromItem(stack, theme_index);
|
||||
if(!theme.isAir()) {
|
||||
nbtAppearance = tam.getCamoAppearance(null, theme, null);
|
||||
tint = 0xFF000000 | ((MinecraftAccessor) MinecraftClient.getInstance()).getItemColors().getColor(new ItemStack(theme.getBlock()), 0);
|
||||
} else {
|
||||
nbtAppearance = tam.getDefaultAppearance();
|
||||
nbtAppearance = tam.getDefaultAppearance(theme_index);
|
||||
tint = 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
Mesh untintedMesh = getUntintedRetexturedMesh(new MeshCacheKey(itemModelState, new TransformCacheKey(nbtAppearance, 0)), 0);
|
||||
Mesh untintedMesh = getUntintedRetexturedMesh(new MeshCacheKey(item_state, new TransformCacheKey(nbtAppearance, 0)), 0);
|
||||
|
||||
QuadEmitter quad_emitter = context.getEmitter();
|
||||
if(tint == 0xFFFFFFFF) {
|
||||
@ -145,7 +149,22 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
|
||||
|
||||
protected Mesh createUntintedRetexturedMesh(MeshCacheKey key, long seed) {
|
||||
RetexturingTransformer transformer = retextured_transforms.computeIfAbsent(key.transform, (k) -> new RetexturingTransformer(k.appearance, seed));
|
||||
return MeshTransformUtil.pretransformMesh(getBaseMesh(key.state), transformer);
|
||||
return pretransformMesh(getBaseMesh(key.state), transformer);
|
||||
}
|
||||
|
||||
private static Mesh pretransformMesh(Mesh mesh, RetexturingTransformer transform) {
|
||||
MeshBuilder builder = ReFramedClient.HELPER.getFabricRenderer().meshBuilder();
|
||||
QuadEmitter emitter = builder.getEmitter();
|
||||
|
||||
mesh.forEach(quad -> {
|
||||
int i = -1;
|
||||
do {
|
||||
emitter.copyFrom(quad);
|
||||
i = transform.transform(emitter, i);
|
||||
} while (i > 0);
|
||||
});
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
public class RetexturingTransformer {
|
||||
@ -174,7 +193,7 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
|
||||
properties.sprite(),
|
||||
MutableQuadView.BAKE_NORMALIZED
|
||||
| properties.flags()
|
||||
| (uvlock ? MutableQuadView.BAKE_LOCK_UV : 0)
|
||||
| (uv_lock ? MutableQuadView.BAKE_LOCK_UV : 0)
|
||||
);
|
||||
quad.tag(i+1);
|
||||
quad.emit();
|
||||
@ -188,7 +207,7 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
|
||||
// apply new quad shape
|
||||
quad.material(ta.getRenderMaterial(ao));
|
||||
bounds.intersection(origin_bounds, direction.getAxis()).apply(quad, origin_bounds);
|
||||
quad.spriteBake( // TODO check if the flags are usefull because it seems to be braking the functioning of it
|
||||
quad.spriteBake( // seems to work without the flags and break with it
|
||||
properties.sprite(),
|
||||
MutableQuadView.BAKE_NORMALIZED
|
||||
| MutableQuadView.BAKE_LOCK_UV
|
||||
|
@ -1,7 +1,6 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import fr.adrien1106.reframed.client.ReFramedClient;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import net.fabricmc.fabric.api.renderer.v1.Renderer;
|
||||
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
|
||||
@ -24,8 +23,8 @@ import java.util.function.Function;
|
||||
|
||||
public class UnbakedAutoRetexturedModel extends UnbakedRetexturedModel {
|
||||
|
||||
public UnbakedAutoRetexturedModel(Identifier parent, Function<ThemeableBlockEntity, BlockState> state_getter) {
|
||||
super(parent, state_getter);
|
||||
public UnbakedAutoRetexturedModel(Identifier parent) {
|
||||
super(parent);
|
||||
item_state = Blocks.AIR.getDefaultState();
|
||||
}
|
||||
|
||||
@ -35,7 +34,7 @@ public class UnbakedAutoRetexturedModel extends UnbakedRetexturedModel {
|
||||
return new RetexturingBakedModel(
|
||||
baker.bake(parent, bake_settings),
|
||||
ReFramedClient.HELPER.getCamoApperanceManager(texture_getter),
|
||||
state_getter,
|
||||
theme_index,
|
||||
bake_settings,
|
||||
item_state,
|
||||
ao
|
||||
|
@ -19,15 +19,16 @@ public class UnbakedDoubleRetexturedModel implements UnbakedModel {
|
||||
protected final UnbakedModel model_1;
|
||||
protected final UnbakedModel model_2;
|
||||
|
||||
public UnbakedDoubleRetexturedModel(UnbakedModel model_1, UnbakedModel model_2) {
|
||||
public UnbakedDoubleRetexturedModel(UnbakedRetexturedModel model_1, UnbakedRetexturedModel model_2) {
|
||||
this.model_1 = model_1;
|
||||
this.model_2 = model_2;
|
||||
model_2.setThemeIndex(2);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public Collection<Identifier> getModelDependencies() {
|
||||
return List.of(model_1.getModelDependencies().iterator().next(), model_2.getModelDependencies().iterator().next());
|
||||
return List.of(((List<Identifier>) model_1.getModelDependencies()).get(0), ((List<Identifier>) model_2.getModelDependencies()).get(0));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -2,7 +2,6 @@ package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.client.ReFramedClient;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import net.fabricmc.fabric.api.renderer.v1.Renderer;
|
||||
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
|
||||
@ -25,25 +24,25 @@ import java.util.Objects;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class UnbakedJsonRetexturedModel extends UnbakedRetexturedModel {
|
||||
public UnbakedJsonRetexturedModel(Identifier parent, Function<ThemeableBlockEntity, BlockState> state_getter) {
|
||||
super(parent, state_getter);
|
||||
public UnbakedJsonRetexturedModel(Identifier parent) {
|
||||
super(parent);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BakedModel bake(Baker baker, Function<SpriteIdentifier, Sprite> spriteLookup, ModelBakeSettings bake_settings, Identifier identifier) {
|
||||
Direction[] DIRECTIONS = RetexturingBakedModel.DIRECTIONS;
|
||||
Direction[] directions = Direction.values();
|
||||
|
||||
Sprite[] specialSprites = new Sprite[DIRECTIONS.length];
|
||||
for(int i = 0; i < DIRECTIONS.length; i++) {
|
||||
SpriteIdentifier id = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, ReFramed.id("reframed_special/" + DIRECTIONS[i].getName()));
|
||||
specialSprites[i] = Objects.requireNonNull(spriteLookup.apply(id), () -> "Couldn't find sprite " + id + " !");
|
||||
Sprite[] sprites = new Sprite[directions.length];
|
||||
for(int i = 0; i < directions.length; i++) {
|
||||
SpriteIdentifier id = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, ReFramed.id("reframed_special/" + directions[i].getName()));
|
||||
sprites[i] = Objects.requireNonNull(spriteLookup.apply(id), () -> "Couldn't find sprite " + id + " !");
|
||||
}
|
||||
|
||||
return new RetexturingBakedModel(
|
||||
baker.bake(parent, bake_settings),
|
||||
ReFramedClient.HELPER.getCamoApperanceManager(spriteLookup),
|
||||
state_getter,
|
||||
theme_index,
|
||||
bake_settings,
|
||||
item_state,
|
||||
ao
|
||||
@ -61,9 +60,9 @@ public class UnbakedJsonRetexturedModel extends UnbakedRetexturedModel {
|
||||
emitter.fromVanilla(quad, mat, cullFace);
|
||||
|
||||
QuadUvBounds bounds = QuadUvBounds.read(emitter);
|
||||
for(int i = 0; i < specialSprites.length; i++) {
|
||||
if(bounds.displaysSprite(specialSprites[i])) {
|
||||
bounds.normalizeUv(emitter, specialSprites[i]);
|
||||
for(int i = 0; i < sprites.length; i++) {
|
||||
if(bounds.displaysSprite(sprites[i])) {
|
||||
bounds.normalizeUv(emitter, sprites[i]);
|
||||
emitter.tag(i + 1);
|
||||
break;
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.UnbakedModel;
|
||||
import net.minecraft.util.Identifier;
|
||||
@ -12,14 +11,17 @@ import java.util.function.Function;
|
||||
public abstract class UnbakedRetexturedModel implements UnbakedModel {
|
||||
|
||||
protected final Identifier parent;
|
||||
protected final Function<ThemeableBlockEntity, BlockState> state_getter;
|
||||
|
||||
protected int theme_index = 1;
|
||||
protected BlockState item_state;
|
||||
protected boolean ao = true;
|
||||
|
||||
public UnbakedRetexturedModel(Identifier parent, Function<ThemeableBlockEntity, BlockState> state_getter) {
|
||||
public UnbakedRetexturedModel(Identifier parent) {
|
||||
this.parent = parent;
|
||||
this.state_getter = state_getter;
|
||||
}
|
||||
|
||||
public void setThemeIndex(int theme_index) {
|
||||
this.theme_index = theme_index;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -44,29 +44,34 @@ public class CamoAppearanceManager {
|
||||
materialsWithAo.put(blend, finder.ambientOcclusion(TriState.DEFAULT).find()); //not "true" since that *forces* AO, i just want to *allow* AO
|
||||
}
|
||||
|
||||
Sprite defaultSprite = spriteLookup.apply(DEFAULT_SPRITE_ID);
|
||||
if(defaultSprite == null) throw new IllegalStateException("Couldn't locate " + DEFAULT_SPRITE_ID + " !");
|
||||
this.defaultAppearance = new SingleSpriteAppearance(defaultSprite, materialsWithoutAo.get(BlendMode.CUTOUT), serialNumber.getAndIncrement());
|
||||
Sprite sprite = spriteLookup.apply(DEFAULT_SPRITE_MAIN);
|
||||
if(sprite == null) throw new IllegalStateException("Couldn't locate " + DEFAULT_SPRITE_MAIN + " !");
|
||||
this.default_appearance = new SingleSpriteAppearance(sprite, materialsWithoutAo.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
|
||||
|
||||
Sprite barrier = spriteLookup.apply(BARRIER_SPRITE_ID);
|
||||
if(barrier == null) barrier = defaultSprite; //eh
|
||||
this.barrierItemAppearance = new SingleSpriteAppearance(barrier, materialsWithoutAo.get(BlendMode.CUTOUT), serialNumber.getAndIncrement());
|
||||
sprite = spriteLookup.apply(DEFAULT_SPRITE_SECONDARY);
|
||||
if(sprite == null) throw new IllegalStateException("Couldn't locate " + DEFAULT_SPRITE_MAIN + " !");
|
||||
this.accent_appearance = new SingleSpriteAppearance(sprite, materialsWithoutAo.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
|
||||
|
||||
sprite = spriteLookup.apply(BARRIER_SPRITE_ID);
|
||||
this.barrierItemAppearance = new SingleSpriteAppearance(sprite, materialsWithoutAo.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
|
||||
}
|
||||
|
||||
protected static final SpriteIdentifier DEFAULT_SPRITE_ID = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_block"));
|
||||
protected static final SpriteIdentifier DEFAULT_SPRITE_MAIN = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_block"));
|
||||
protected static final SpriteIdentifier DEFAULT_SPRITE_SECONDARY = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_accent_block"));
|
||||
private static final SpriteIdentifier BARRIER_SPRITE_ID = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier("minecraft:item/barrier"));
|
||||
|
||||
private final CamoAppearance defaultAppearance;
|
||||
private final CamoAppearance default_appearance;
|
||||
private final CamoAppearance accent_appearance;
|
||||
private final CamoAppearance barrierItemAppearance;
|
||||
|
||||
private final ConcurrentHashMap<BlockState, CamoAppearance> appearanceCache = new ConcurrentHashMap<>(); //Mutable, append-only cache
|
||||
private final AtomicInteger serialNumber = new AtomicInteger(0); //Mutable
|
||||
private final AtomicInteger serial_number = new AtomicInteger(0); //Mutable
|
||||
|
||||
private final EnumMap<BlendMode, RenderMaterial> materialsWithAo = new EnumMap<>(BlendMode.class);
|
||||
private final EnumMap<BlendMode, RenderMaterial> materialsWithoutAo = new EnumMap<>(BlendMode.class); //Immutable contents
|
||||
|
||||
public CamoAppearance getDefaultAppearance() {
|
||||
return defaultAppearance;
|
||||
public CamoAppearance getDefaultAppearance(int appearance) {
|
||||
return appearance == 2 ? accent_appearance: default_appearance;
|
||||
}
|
||||
|
||||
public CamoAppearance getCamoAppearance(BlockRenderView world, BlockState state, BlockPos pos) {
|
||||
@ -96,7 +101,7 @@ public class CamoAppearanceManager {
|
||||
getAppearance(model),
|
||||
getCachedMaterial(state, true),
|
||||
getCachedMaterial(state, false),
|
||||
serialNumber.getAndIncrement()
|
||||
serial_number.getAndIncrement()
|
||||
);
|
||||
}
|
||||
List<Weighted.Present<Appearance>> appearances = weighted_model.getModels().stream()
|
||||
@ -107,7 +112,7 @@ public class CamoAppearanceManager {
|
||||
appearances,
|
||||
getCachedMaterial(state, true),
|
||||
getCachedMaterial(state, false),
|
||||
serialNumber.getAndIncrement()
|
||||
serial_number.getAndIncrement()
|
||||
);
|
||||
}
|
||||
|
||||
@ -124,7 +129,7 @@ public class CamoAppearanceManager {
|
||||
Arrays.stream(Direction.values()).forEach(direction -> {
|
||||
List<BakedQuad> quads = model.getQuads(null, direction, random);
|
||||
if(quads.isEmpty()) { // add default appearance if none present
|
||||
sprites.put(direction, defaultAppearance.getSprites(direction, 0));
|
||||
sprites.put(direction, default_appearance.getSprites(direction, 0));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -13,7 +13,7 @@ public class Generator implements DataGeneratorEntrypoint {
|
||||
/**
|
||||
* missing DOOR, IRON_DOOR, CANDLE
|
||||
*/
|
||||
public static List<Block> BLOCKS = List.of(CUBE, STAIRS, SLAB, POST, FENCE, FENCE_GATE, TRAPDOOR, IRON_TRAPDOOR, PRESSURE_PLATE, BUTTON, LEVER, WALL, CARPET, PANE);
|
||||
public static List<Block> BLOCKS = List.of(CUBE, STAIRS, SLAB, DOUBLE_SLAB, POST, FENCE, FENCE_GATE, TRAPDOOR, IRON_TRAPDOOR, PRESSURE_PLATE, BUTTON, LEVER, WALL, CARPET, PANE);
|
||||
@Override
|
||||
public void onInitializeDataGenerator(FabricDataGenerator data_generator) {
|
||||
FabricDataGenerator.Pack myPack = data_generator.createPack();
|
||||
|
@ -16,12 +16,13 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
@Mixin(WrappedGetter.class)
|
||||
public class AthenaWrappedGetterMixin {
|
||||
|
||||
// TODO return only the state that might be of interest
|
||||
@Shadow @Final private BlockRenderView getter;
|
||||
|
||||
@Inject(method = "getBlockState", at = @At(value = "HEAD"), cancellable = true)
|
||||
private void getCamoState(BlockPos pos, CallbackInfoReturnable<BlockState> cir) {
|
||||
if (!(getter.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity)) return;
|
||||
cir.setReturnValue(framed_entity.getFirstTheme());
|
||||
cir.setReturnValue(framed_entity.getTheme(1)); // TODO theme
|
||||
}
|
||||
|
||||
@Redirect(method = "getAppearance(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)" +
|
||||
@ -30,7 +31,7 @@ public class AthenaWrappedGetterMixin {
|
||||
"getBlockState(Lnet/minecraft/util/math/BlockPos;)" +
|
||||
"Lnet/minecraft/block/BlockState;"))
|
||||
private BlockState appearanceCamoState(BlockRenderView world, BlockPos pos) {
|
||||
if (world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity) return framed_entity.getFirstTheme();
|
||||
if (world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity) return framed_entity.getTheme(1); // TODO theme
|
||||
return world.getBlockState(pos);
|
||||
}
|
||||
|
||||
@ -39,7 +40,7 @@ public class AthenaWrappedGetterMixin {
|
||||
"getBlockState(Lnet/minecraft/util/math/BlockPos;)" +
|
||||
"Lnet/minecraft/block/BlockState;"))
|
||||
private BlockState queryCamoState(BlockRenderView world, BlockPos pos) {
|
||||
if (world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity) return framed_entity.getFirstTheme();
|
||||
if (world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity) return framed_entity.getTheme(1); // TODO theme
|
||||
return world.getBlockState(pos);
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
package fr.adrien1106.reframed.mixin.particles;
|
||||
|
||||
import fr.adrien1106.reframed.block.ReFramedBlock;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
@ -20,8 +21,11 @@ public class MixinBlockDustParticle {
|
||||
)
|
||||
void modifyParticleSprite(ClientWorld clientWorld, double d, double e, double f, double g, double h, double i, BlockState state, BlockPos pos, CallbackInfo ci) {
|
||||
AccessorParticle a = (AccessorParticle) this;
|
||||
if(a.getRandom().nextBoolean() && clientWorld.getBlockEntity(pos) instanceof ThemeableBlockEntity themeable) {
|
||||
BlockState theme = themeable.getFirstTheme();
|
||||
if(a.getRandom().nextBoolean()
|
||||
&& clientWorld.getBlockEntity(pos) instanceof ThemeableBlockEntity themeable
|
||||
&& state.getBlock() instanceof ReFramedBlock block
|
||||
) {
|
||||
BlockState theme = themeable.getTheme(block.getTopThemeIndex(state));
|
||||
if(theme == null || theme.isAir()) return;
|
||||
|
||||
Sprite replacement = MinecraftClient.getInstance().getBlockRenderManager().getModels().getModelParticleSprite(theme);
|
||||
|
@ -1,31 +1,31 @@
|
||||
package fr.adrien1106.reframed.mixin.particles;
|
||||
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import fr.adrien1106.reframed.block.ReFramedBlock;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.ModifyArg;
|
||||
|
||||
@Mixin(Entity.class)
|
||||
public abstract class MixinEntity {
|
||||
@Shadow @Deprecated public abstract BlockPos getLandingPos(); //TODO, somewhat expensive method
|
||||
|
||||
@ModifyArg(
|
||||
method = "spawnSprintingParticles",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/particle/BlockStateParticleEffect;<init>(Lnet/minecraft/particle/ParticleType;Lnet/minecraft/block/BlockState;)V")
|
||||
)
|
||||
private BlockState modifyParticleState(BlockState origState) {
|
||||
private BlockState modifyParticleState(BlockState state, @Local(ordinal = 0) BlockPos landing_pos) {
|
||||
World world = ((Entity) (Object) this).getWorld();
|
||||
|
||||
if(world.getBlockEntity(getLandingPos()) instanceof ThemeableBlockEntity themeable) {
|
||||
BlockState theme = themeable.getFirstTheme();
|
||||
if(world.getBlockEntity(landing_pos) instanceof ThemeableBlockEntity themeable
|
||||
&& state.getBlock() instanceof ReFramedBlock block) {
|
||||
BlockState theme = themeable.getTheme(block.getTopThemeIndex(state));
|
||||
if(!theme.isAir()) return theme;
|
||||
}
|
||||
|
||||
return origState;
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,7 @@
|
||||
package fr.adrien1106.reframed.mixin.particles;
|
||||
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import fr.adrien1106.reframed.block.ReFramedBlock;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
@ -7,33 +9,25 @@ import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.ModifyArg;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(LivingEntity.class)
|
||||
public class MixinLivingEntity {
|
||||
@Unique private BlockPos lastFallCheckPos;
|
||||
|
||||
@Inject(method = "fall", at = @At("HEAD"))
|
||||
private void onFall(double d, boolean bl, BlockState blockState, BlockPos blockPos, CallbackInfo ci) {
|
||||
lastFallCheckPos = blockPos;
|
||||
}
|
||||
|
||||
@ModifyArg(
|
||||
method = "fall",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/particle/BlockStateParticleEffect;<init>(Lnet/minecraft/particle/ParticleType;Lnet/minecraft/block/BlockState;)V")
|
||||
)
|
||||
private BlockState modifyParticleState(BlockState origState) {
|
||||
private BlockState modifyParticleState(BlockState state, @Local(ordinal = 0, argsOnly = true) BlockPos land_pos) {
|
||||
World world = ((Entity) (Object) this).getWorld();
|
||||
|
||||
if(lastFallCheckPos != null && world.getBlockEntity(lastFallCheckPos) instanceof ThemeableBlockEntity themeable) {
|
||||
BlockState theme = themeable.getFirstTheme();
|
||||
if(world.getBlockEntity(land_pos) instanceof ThemeableBlockEntity themeable
|
||||
&& state.getBlock() instanceof ReFramedBlock block) {
|
||||
BlockState theme = themeable.getTheme(block.getTopThemeIndex(state));
|
||||
if(!theme.isAir()) return theme;
|
||||
}
|
||||
|
||||
return origState;
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
@ -1,25 +1,29 @@
|
||||
package fr.adrien1106.reframed.mixin;
|
||||
package fr.adrien1106.reframed.mixin.render;
|
||||
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import fr.adrien1106.reframed.block.ReFramedBlock;
|
||||
import fr.adrien1106.reframed.util.IBlockRenderInfoMixin;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import net.fabricmc.fabric.impl.client.indigo.renderer.render.BlockRenderInfo;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.ModifyArg;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(BlockRenderInfo.class)
|
||||
public abstract class BlockRenderInfoMixin {
|
||||
public abstract class BlockRenderInfoMixin implements IBlockRenderInfoMixin {
|
||||
|
||||
@Shadow public BlockPos blockPos;
|
||||
|
||||
@ -29,21 +33,38 @@ public abstract class BlockRenderInfoMixin {
|
||||
|
||||
@Shadow @Final private BlockPos.Mutable searchPos;
|
||||
|
||||
@Shadow public abstract void prepareForBlock(BlockState blockState, BlockPos blockPos, boolean modelAo);
|
||||
|
||||
@Unique
|
||||
private int theme_index = 1;
|
||||
|
||||
@ModifyArg(method = "prepareForBlock",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/RenderLayers;" +
|
||||
"getBlockLayer(Lnet/minecraft/block/BlockState;)Lnet/minecraft/client/render/RenderLayer;"))
|
||||
public BlockState prepareCamoLayer(BlockState state, @Local(argsOnly = true) BlockPos pos) {
|
||||
BlockEntity block_entity = MinecraftClient.getInstance().world.getBlockEntity(pos);
|
||||
if (!(block_entity instanceof ThemeableBlockEntity frame_entity)) return state;
|
||||
return frame_entity.getFirstTheme();
|
||||
return frame_entity.getTheme(theme_index);
|
||||
}
|
||||
|
||||
@Inject(method = "shouldDrawFace",
|
||||
at = @At(value = "INVOKE_ASSIGN", target = "Lnet/minecraft/util/math/Direction;getId()I"),
|
||||
cancellable = true)
|
||||
private void shouldDrawCamoFace(Direction face, CallbackInfoReturnable<Boolean> cir) {
|
||||
// early injection for camos themselves
|
||||
BlockEntity block_entity = MinecraftClient.getInstance().world.getBlockEntity(blockPos);
|
||||
if (!(block_entity instanceof ThemeableBlockEntity)) return;
|
||||
cir.setReturnValue(Block.shouldDrawSide(blockState, blockView, blockPos, face, searchPos.set(blockPos, face)));
|
||||
cir.setReturnValue(ReFramedBlock.shouldDrawSide(blockState, blockView, blockPos, face, searchPos.set(blockPos, face), theme_index));
|
||||
}
|
||||
|
||||
@Redirect(method = "shouldDrawFace", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/Block;shouldDrawSide(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;Lnet/minecraft/util/math/BlockPos;)Z"))
|
||||
private boolean shouldDrawAdjacentCamoSide(BlockState state, BlockView world, BlockPos pos, Direction side, BlockPos other_pos) {
|
||||
return ReFramedBlock.shouldDrawSide(state, world, pos, side, other_pos, theme_index);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void prepareForBlock(BlockState state, BlockPos pos, boolean ao, int theme_index) {
|
||||
this.theme_index = theme_index;
|
||||
prepareForBlock(state, pos, ao);
|
||||
}
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
package fr.adrien1106.reframed.mixin.render;
|
||||
|
||||
import fr.adrien1106.reframed.util.IMultipartBakedModelMixin;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.client.render.model.MultipartBakedModel;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@Mixin(MultipartBakedModel.class)
|
||||
public class MultipartBakedModelMixin implements IMultipartBakedModelMixin {
|
||||
|
||||
@Shadow @Final private List<Pair<Predicate<BlockState>, BakedModel>> components;
|
||||
|
||||
@Override
|
||||
public BakedModel getModel(BlockState state) {
|
||||
return components.stream().map(pair -> pair.getLeft().test(state) ? pair.getRight(): null).filter(Objects::nonNull).findAny().orElse(null);
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
package fr.adrien1106.reframed.mixin.render;
|
||||
|
||||
import fr.adrien1106.reframed.client.model.MultiRetexturableModel;
|
||||
import fr.adrien1106.reframed.util.IBlockRenderInfoMixin;
|
||||
import fr.adrien1106.reframed.util.IMultipartBakedModelMixin;
|
||||
import net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractBlockRenderContext;
|
||||
import net.fabricmc.fabric.impl.client.indigo.renderer.render.TerrainRenderContext;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Mixin(TerrainRenderContext.class)
|
||||
public abstract class TerrainRenderContextMixin extends AbstractBlockRenderContext {
|
||||
|
||||
@Inject(method = "tessellateBlock", at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/fabricmc/fabric/impl/client/indigo/renderer/aocalc/AoCalculator;clear()V",
|
||||
shift = At.Shift.AFTER
|
||||
), cancellable = true)
|
||||
private void renderMultipleModels(BlockState state, BlockPos pos, BakedModel wrapper, MatrixStack matrixStack, CallbackInfo ci) {
|
||||
if (!(wrapper instanceof IMultipartBakedModelMixin wrapped)
|
||||
|| !(wrapped.getModel(state) instanceof MultiRetexturableModel retexturing_model)) return;
|
||||
|
||||
List<BakedModel> models = retexturing_model.models();
|
||||
int i = 0;
|
||||
for (BakedModel bakedModel : models) {
|
||||
i++;
|
||||
aoCalc.clear();
|
||||
((IBlockRenderInfoMixin) blockInfo).prepareForBlock(state, pos, bakedModel.useAmbientOcclusion(), i);
|
||||
bakedModel.emitBlockQuads(blockInfo.blockView, blockInfo.blockState, blockInfo.blockPos, blockInfo.randomSupplier, this);
|
||||
}
|
||||
ci.cancel();
|
||||
}
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
package fr.adrien1106.reframed.mixin.render;
|
||||
|
||||
import fr.adrien1106.reframed.block.ReFramedDoubleBlock;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.render.WorldRenderer;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(WorldRenderer.class)
|
||||
public class WorldRendererMixin {
|
||||
|
||||
@Shadow @Final private MinecraftClient client;
|
||||
|
||||
@Redirect(method = "drawBlockOutline",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/block/BlockState;" +
|
||||
"getOutlineShape(" +
|
||||
"Lnet/minecraft/world/BlockView;" +
|
||||
"Lnet/minecraft/util/math/BlockPos;" +
|
||||
"Lnet/minecraft/block/ShapeContext;" +
|
||||
")Lnet/minecraft/util/shape/VoxelShape;"))
|
||||
private VoxelShape getRenderOutline(BlockState state, BlockView world, BlockPos pos, ShapeContext shape_context) {
|
||||
if (state.getBlock() instanceof ReFramedDoubleBlock double_frame_block) // cast is already checked in render
|
||||
return double_frame_block.getRenderOutline(state, (BlockHitResult) client.crosshairTarget);
|
||||
return state.getOutlineShape(world, pos, shape_context);
|
||||
}
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
package fr.adrien1106.reframed.util;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
public interface IBlockRenderInfoMixin {
|
||||
|
||||
void prepareForBlock(BlockState state, BlockPos pos, boolean ao, int theme_index);
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
package fr.adrien1106.reframed.util;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
|
||||
public interface IMultipartBakedModelMixin {
|
||||
|
||||
BakedModel getModel(BlockState state);
|
||||
}
|
@ -28,8 +28,10 @@ import org.jetbrains.annotations.Nullable;
|
||||
//For an example of how to use this class, have a look at TemplateBlock.
|
||||
//Basically there are several methods that would like to modify the return value of something.
|
||||
public class ReFramedInteractionUtil {
|
||||
@Deprecated // TODO remove
|
||||
public static final BooleanProperty LIGHT = BooleanProperty.of("frame_light");
|
||||
|
||||
@Deprecated // TODO remove
|
||||
public static StateManager.Builder<Block, BlockState> appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
return builder.add(LIGHT);
|
||||
}
|
||||
@ -37,24 +39,31 @@ public class ReFramedInteractionUtil {
|
||||
//Use this to obtain a Block.Settings that'll make your Template act like the ones in the mod.
|
||||
//(To complete the look, don't forget to tag your blocks with mineable/axe.)
|
||||
private static final AbstractBlock.ContextPredicate NOPE = (blah, blahdey, blahh) -> false;
|
||||
|
||||
// TODO Find better place
|
||||
public static AbstractBlock.Settings configureSettings(AbstractBlock.Settings s) {
|
||||
return s.luminance(ReFramedInteractionUtil::luminance).nonOpaque().sounds(BlockSoundGroup.WOOD).hardness(0.2f).suffocates(NOPE).blockVision(NOPE);
|
||||
}
|
||||
|
||||
|
||||
// TODO Find better place
|
||||
//And if you don't have a Block.Settings to copy off of.
|
||||
public static AbstractBlock.Settings makeSettings() {
|
||||
return configureSettings(AbstractBlock.Settings.create());
|
||||
}
|
||||
|
||||
@Deprecated // TODO remove
|
||||
public static BlockState setDefaultStates(BlockState in) {
|
||||
if(in.contains(LIGHT)) in = in.with(LIGHT, false);
|
||||
return in;
|
||||
}
|
||||
|
||||
@Deprecated // TODO remove
|
||||
public static @Nullable BlockState modifyPlacementState(@Nullable BlockState in, ItemPlacementContext ctx) {
|
||||
return ReFramedEntity.weirdNbtLightLevelStuff(in, ctx.getStack());
|
||||
return ReFramedEntity.getNbtLightLevel(in, ctx.getStack());
|
||||
}
|
||||
|
||||
@Deprecated // TODO remove
|
||||
public static ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
if(!(world.getBlockEntity(pos) instanceof ReFramedEntity block_entity)) return ActionResult.PASS;
|
||||
if(!player.canModifyBlocks() || !world.canPlayerModifyAt(player, pos)) return ActionResult.PASS;
|
||||
@ -96,14 +105,14 @@ public class ReFramedInteractionUtil {
|
||||
return ActionResult.SUCCESS;
|
||||
}
|
||||
|
||||
// Changing the theme TODO Move outside
|
||||
if(held.getItem() instanceof BlockItem block_item && block_entity.getFirstTheme().getBlock() == Blocks.AIR) {
|
||||
// Changing the theme
|
||||
if(held.getItem() instanceof BlockItem block_item && block_entity.getTheme(1).getBlock() == Blocks.AIR) {
|
||||
Block block = block_item.getBlock();
|
||||
ItemPlacementContext ctx = new ItemPlacementContext(new ItemUsageContext(player, hand, hit));
|
||||
BlockState placementState = block.getPlacementState(ctx);
|
||||
if(placementState != null && Block.isShapeFullCube(placementState.getCollisionShape(world, pos)) && !(block instanceof BlockEntityProvider)) {
|
||||
// TODO FOR SECOND
|
||||
if(!world.isClient) block_entity.setFirstTheme(placementState);
|
||||
if(!world.isClient) block_entity.setTheme(placementState, 1);
|
||||
|
||||
// check for default light emission
|
||||
if (placementState.getLuminance() > 0)
|
||||
@ -126,6 +135,7 @@ public class ReFramedInteractionUtil {
|
||||
return ActionResult.PASS;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
if(!state.isOf(newState.getBlock()) &&
|
||||
world.getBlockEntity(pos) instanceof ReFramedEntity frame_entity &&
|
||||
@ -133,7 +143,7 @@ public class ReFramedInteractionUtil {
|
||||
) {
|
||||
DefaultedList<ItemStack> drops = DefaultedList.of();
|
||||
|
||||
BlockState theme = frame_entity.getFirstTheme();
|
||||
BlockState theme = frame_entity.getTheme(1);
|
||||
if(theme.getBlock() != Blocks.AIR) drops.add(new ItemStack(theme.getBlock()));
|
||||
|
||||
if(frame_entity.emitsRedstone() && theme.getWeakRedstonePower(world, pos, Direction.NORTH) == 0)
|
||||
@ -147,6 +157,7 @@ public class ReFramedInteractionUtil {
|
||||
}
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
//Load the BlockEntityTag clientside, which fixes the template briefly showing its default state when placing it.
|
||||
//I'm surprised this doesn't happen by default; the BlockEntityTag stuff is only done serverside.
|
||||
@ -156,20 +167,24 @@ public class ReFramedInteractionUtil {
|
||||
}
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
//Returns "null" to signal "no opinion". Imagine it like an InteractionResult.PASS.
|
||||
public static @Nullable VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return view.getBlockEntity(pos) instanceof ReFramedEntity be && !be.isSolid() ? VoxelShapes.empty() : null;
|
||||
}
|
||||
|
||||
@Deprecated // TODO remove
|
||||
public static boolean emitsRedstonePower(BlockState state) {
|
||||
//return state.contains(REDSTONE) ? state.get(REDSTONE) : false;
|
||||
return false; //TODO, not available after punting this to BlockEntity. Yarn makes this method sound more important than it is, it's just for dust redirection.
|
||||
}
|
||||
|
||||
@Deprecated // TODO remove
|
||||
public static int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return view.getBlockEntity(pos) instanceof ReFramedEntity be && be.emitsRedstone() ? 15 : 0;
|
||||
}
|
||||
|
||||
@Deprecated // TODO remove
|
||||
public static int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return view.getBlockEntity(pos) instanceof ReFramedEntity be && be.emitsRedstone() ? 15 : 0;
|
||||
}
|
||||
|
@ -2,16 +2,12 @@ package fr.adrien1106.reframed.util;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface ThemeableBlockEntity {
|
||||
BlockState getFirstTheme();
|
||||
BlockState getTheme(int i);
|
||||
|
||||
default BlockState getSecondTheme() {
|
||||
return getFirstTheme();
|
||||
}
|
||||
void setTheme(BlockState state, int i);
|
||||
|
||||
void setFirstTheme(BlockState state);
|
||||
|
||||
default void setSecondTheme(BlockState state) {
|
||||
setFirstTheme(state);
|
||||
}
|
||||
List<BlockState> getThemes();
|
||||
}
|
||||
|
@ -1,65 +0,0 @@
|
||||
{
|
||||
"multipart": [
|
||||
{
|
||||
"apply": {
|
||||
"model": "reframed:slab_special",
|
||||
"uvlock": true
|
||||
},
|
||||
"when": {
|
||||
"facing": "down"
|
||||
}
|
||||
},
|
||||
{
|
||||
"apply": {
|
||||
"model": "reframed:slab_special",
|
||||
"uvlock": true,
|
||||
"x": 180
|
||||
},
|
||||
"when": {
|
||||
"facing": "up"
|
||||
}
|
||||
},
|
||||
{
|
||||
"apply": {
|
||||
"model": "reframed:slab_special",
|
||||
"uvlock": true,
|
||||
"x": 270
|
||||
},
|
||||
"when": {
|
||||
"facing": "north"
|
||||
}
|
||||
},
|
||||
{
|
||||
"apply": {
|
||||
"model": "reframed:slab_special",
|
||||
"uvlock": true,
|
||||
"x": 90
|
||||
},
|
||||
"when": {
|
||||
"facing": "south"
|
||||
}
|
||||
},
|
||||
{
|
||||
"apply": {
|
||||
"model": "reframed:slab_special",
|
||||
"uvlock": true,
|
||||
"x": 90,
|
||||
"y": 90
|
||||
},
|
||||
"when": {
|
||||
"facing": "west"
|
||||
}
|
||||
},
|
||||
{
|
||||
"apply": {
|
||||
"model": "reframed:slab_special",
|
||||
"uvlock": true,
|
||||
"x": 90,
|
||||
"y": 270
|
||||
},
|
||||
"when": {
|
||||
"facing": "east"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
@ -9,16 +9,18 @@
|
||||
"particles.MixinLivingEntity"
|
||||
],
|
||||
"client": [
|
||||
"BlockMixin",
|
||||
"BlockRenderInfoMixin",
|
||||
"MinecraftAccessor",
|
||||
"compat.AthenaBakedModelMixin",
|
||||
"compat.AthenaWrappedGetterMixin",
|
||||
"compat.AthenaConnectedBlockModelMixin",
|
||||
"compat.AthenaWrappedGetterMixin",
|
||||
"model.WeightedBakedModelAccessor",
|
||||
"particles.AccessorParticle",
|
||||
"particles.AccessorSpriteBillboardParticle",
|
||||
"particles.MixinBlockDustParticle"
|
||||
"particles.MixinBlockDustParticle",
|
||||
"render.BlockRenderInfoMixin",
|
||||
"render.MultipartBakedModelMixin",
|
||||
"render.TerrainRenderContextMixin",
|
||||
"render.WorldRendererMixin"
|
||||
],
|
||||
"injectors": {
|
||||
"defaultRequire": 1
|
||||
|
Loading…
Reference in New Issue
Block a user