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28ae110e14
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Merge pull request 'Double frames' (#6) from dev into master
deploy / deploy (push) Successful in 5m14s
Reviewed-on: #6
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2024-03-02 02:02:47 +01:00 |
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9c6e436fe3
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fixed culling error and updated version to 1.3
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2024-03-02 01:29:08 +01:00 |
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53107d090b
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added double stair and found a culling error
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2024-03-02 01:14:28 +01:00 |
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a3ffe17a7e
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fixed connected texture (might still have bugs)
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2024-03-01 23:43:28 +01:00 |
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87616ae930
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removed unused mixin
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2024-03-01 21:58:57 +01:00 |
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ce216d1f9f
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some rework / cleanup with full rework of culling to work by parts. no self culling yet? still missing work on connected textures
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2024-03-01 21:56:22 +01:00 |
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6a84a14f3e
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cleanup to prepare for double camos
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2024-02-28 21:21:28 +01:00 |
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fcd5d77b26
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added item render support for athena blocks and some improved readability
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2024-02-28 00:31:42 +01:00 |
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0a050a2abc
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removed old changelog
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2024-02-26 21:12:04 +01:00 |
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5824d5d60c
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fixed chipped gradle import
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2024-02-26 21:10:59 +01:00 |
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6dc0cf7fdf
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Merge pull request 'Athena support + stair improvements + coloration' (#5) from dev into master
deploy / deploy (push) Successful in 5m13s
Reviewed-on: #5
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2024-02-26 17:05:24 +01:00 |
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5779aa7bee
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added support for multilayered textures with different coloration's such as grass_block
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2024-02-26 16:47:31 +01:00 |
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58d9687ff8
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added athena connected texture support (connected blocks do not refresh unless another block is placed next to it)
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2024-02-26 16:28:02 +01:00 |
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4ec8f4903a
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complexified stairs models for better transparent renders hopping to not deteriorate the performances too much
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2024-02-26 16:09:19 +01:00 |
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bba83206a2
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fixed some shapes being badly generated
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2024-02-26 15:25:52 +01:00 |
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b30177a5c7
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Merge pull request 'Fix mixin trying to inject code in server not available (because the class is client only)' (#3) from dev into master
deploy / deploy (push) Successful in 4m57s
Reviewed-on: #3
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2024-02-17 22:31:39 +01:00 |
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aef1cfbf43
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Fix mixin trying to inject code in server not available (because the class is client only)
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2024-02-17 22:29:44 +01:00 |
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1e132c71ef
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Merge pull request 'Add data generation before publishing' (#2) from dev into master
deploy / deploy (push) Successful in 3m56s
Reviewed-on: #2
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2024-02-16 22:29:53 +01:00 |
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467b4f2031
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Add data generation before publishing
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2024-02-16 22:28:46 +01:00 |
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0233b3fa49
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Merge pull request '1.0-SNAPSHOT' (#1) from dev into master
deploy / deploy (push) Successful in 3m23s
Reviewed-on: #1
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2024-02-16 21:50:02 +01:00 |
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016fa46c79
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Fix resources process gradle task
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2024-02-16 21:42:26 +01:00 |
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d826d17c73
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Add deploy gitea task, add some gradle task
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2024-02-16 21:34:21 +01:00 |
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138cb1a2d0
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all stairs shape finally done
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2024-02-16 20:04:21 +01:00 |
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36985288a8
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fixed models and added generation of the outer models just missing outer top
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2024-02-16 15:45:09 +01:00 |
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575ee4a673
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voxels list default capacity optimisation
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2024-02-16 01:24:05 +01:00 |
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65eeba304d
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added missing inner shapes
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2024-02-16 01:19:04 +01:00 |
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14e33438f8
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added stairs inner shape generator
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2024-02-16 00:47:25 +01:00 |
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55df963b91
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fixed voxel shapes of the stairs
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2024-02-16 00:22:53 +01:00 |
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57936aa8de
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update LICENSE referencing the previous one as needed
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2024-02-16 00:04:28 +01:00 |
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ffd9e17001
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I wanted tio dies but it now works. Featuring culling based on block camos as well as renderLayers
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2024-02-15 23:16:17 +01:00 |
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d0e22d21d4
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fully renamed original to ReFramed and removed some api stuffs and cleanups
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2024-02-14 19:51:08 +01:00 |
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f0195a80f9
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imports cleanup
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2024-02-14 15:28:06 +01:00 |
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6e08148733
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added full support for random models and fixed some issues with the previously implemented permutations
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2024-02-14 15:23:47 +01:00 |
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55b8e55015
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small generator cleanup
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2024-02-13 16:56:57 +01:00 |
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7b4c465c66
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started new stairs reimplementation shapes are not all there for generation and inner shapes are badly oriented
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2024-02-13 16:55:42 +01:00 |
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a788176ffc
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added some datagen
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2024-02-13 16:54:48 +01:00 |
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f0d72ff8c8
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removed unused element
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2024-02-09 21:13:50 +01:00 |
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94d9686366
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small cleanup
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2024-02-09 19:52:34 +01:00 |
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2402e86ea7
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more removal and made slabs with vertical slabs into the same block
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2024-02-09 19:51:48 +01:00 |
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5063be5765
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removed missed slope element
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2024-02-09 19:01:16 +01:00 |
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953e79f388
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removed slopes
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2024-02-09 18:58:14 +01:00 |
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4f3808c376
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more cleanup
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2024-02-09 18:49:17 +01:00 |
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912a827b7c
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slight cleanup
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2024-02-09 18:47:58 +01:00 |
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4315314593
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started support for weighted models to support texture randomness. still W.I.P. (textures are normalized)
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2024-02-09 18:42:16 +01:00 |
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7ae4858bb4
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naming + texture change and cleanup
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2024-02-09 00:03:46 +01:00 |
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6ed39d4348
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removed old screens
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2024-02-08 20:41:31 +01:00 |
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3c9ca3f179
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updated to 1.20.4 and took possession of the code
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2024-02-08 20:36:03 +01:00 |
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quat1024
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b95e006770
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Improve the sprite countertransformer a lot
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2023-09-03 19:33:23 -04:00 |
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quat1024
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1e4027ef23
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standardize all the abi-compat comments i can find
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2023-09-03 18:53:31 -04:00 |
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quat1024
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c8d64c460f
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Deprecate an unused particle method
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2023-09-03 18:48:59 -04:00 |
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