1.8 KiB
1.8 KiB
Versions before 2.1.2 have been backfilled; I gotta be more on top of changelogs.
next version (unreleased)
- Start sketching out a proper API, accessible through
TemplatesClientApi.getInstance()
.- Not everything has been moved into the API package yet for ABI reasons.
- Code cleanups that hopefully didn't break ABI compat
- Remove some unused stuff from the jar
- Vertical slab placement no longer completely sucks
- Fix a bug where templates that look like blocks with randomized models, such as stone, could reroll their blockstate on every resource load.
- Forgot to specify a random seed.
- All templated blocks still use the same model, so templated stone will still not be randomly rotated/flipped, but at least it's now the same same model.
road map:
- want to fix texture orientation on vertical slabs/doors
- really want to fix the way vertical slabs place lmao (it's so buggy)
- clean up
StairShapeMaker
2.1.1 (Aug 2, 2023)
Enable ambient-occlusion ("smooth lighting") on all Templates except for the slopes, which are still bugged
2.1.0 (Jul 31, 2023)
- Add a vertical slab template
- Add a "tiny slope" template
- Change the block entity NBT format to be much smaller
- Reduce memory footprint of the block entity
- Respect
doTileDrops
- Improve creative ctrl-pick behavior on glowing Templates
- Adding a Barrier block to a Template makes it remove its model (not unbreakable)
2.0.4 (Jul 25, 2023)
- Apply more block tags
- Apply item tags
2.0.3 (Jul 23, 2023)
- add Door and Iron Door templates
- cool rivulet
2.0.2 (Jul 20, 2023)
- Add an Iron Trapdoor template
- Add some more mod metadata (change name to "Templates 2", add authors, fix sources link)
2.0.1 (Jul 11, 2023)
Fix a duplication glitch with the Stair Template, which was retaining its block entity after being broken.
2.0.0 (Jul 11, 2023)
Initial release