L-System/src/lsystem/Main.java

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package lsystem;
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import lsystem.screen.gl3d.GLCanvas;
import lsystem.screen.main.MainFrame;
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public class Main {
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public static MainFrame mainFrame;
public static GLCanvas joglFrame;
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public static void main(String[] args) {
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new Thread(() -> {
mainFrame = new MainFrame();
mainFrame.setVisible(true);
}).start();
new Thread(() -> joglFrame = new GLCanvas()).start();
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}
}