added keyboard and mouse listeners + adde axes 3d + first control implementations(not fully work as intended)
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0bc81d70a5
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69
src/lsystem/screen/DrawHelper.java
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69
src/lsystem/screen/DrawHelper.java
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@ -0,0 +1,69 @@
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package lsystem.screen;
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import com.jogamp.opengl.GL2;
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import com.jogamp.opengl.glu.GLU;
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import com.jogamp.opengl.util.gl2.GLUT;
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public class DrawHelper {
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public static void placeCamera(GL2 gl, SwingGLCanvas canvas) {
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gl.glRotatef(canvas.camera[4], 1f, 0f, 0f);
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gl.glRotatef(canvas.camera[3], 0f, 1f , 0f);
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gl.glRotatef(canvas.camera[5], 0f, 0f, 1f);
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}
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public static void drawAxes(GL2 gl, GLUT glut){
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gl.glDisable(GL2.GL_LIGHTING);
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gl.glDisable(GL2.GL_LIGHT0);
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gl.glRasterPos3f(0f, 0f, 0f);
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gl.glColor3f(1f, 0f, 0f);
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gl.glBegin(GL2.GL_LINES);
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gl.glVertex3f(0f, 0f, 0f);
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gl.glVertex3f(1f, 0f, 0f);
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gl.glVertex3f(0f, 0f, 0f);
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gl.glVertex3f(0f, 1f, 0f);
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gl.glVertex3f(0f, 0f, 0f);
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gl.glVertex3f(0f, 0f, 1f);
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gl.glColor3f(1f, 1f, 1f);
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for(int i = -5; i < 6; i++) {
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gl.glVertex3f(-5f, 0f, i);
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gl.glVertex3f(5f, 0f, i);
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gl.glVertex3f(i, 0, -5f);
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gl.glVertex3f(i, 0, 5f);
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}
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gl.glEnd();
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gl.glRasterPos3f(1.1f, 0.0f, 0.0f);
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glut.glutBitmapCharacter(GLUT.BITMAP_HELVETICA_18, 'X');
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gl.glRasterPos3f(0.0f, 1.1f, 0.0f);
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glut.glutBitmapCharacter(GLUT.BITMAP_HELVETICA_18, 'Y'); //draw the y axis
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gl.glRasterPos3f(0.0f, 0.0f, 1.1f);
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glut.glutBitmapCharacter(GLUT.BITMAP_HELVETICA_18, 'Z'); //draw the z axis
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}
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public static void drawDebugInformation(GL2 gl, GLU glu, GLUT glut, SwingGLCanvas canvas, int window_height, int window_width) {
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gl.glRasterPos3f(0f, 0f, 2f);
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gl.glColor3f(1f,1f, 1f);
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glut.glutBitmapString(GLUT.BITMAP_HELVETICA_18,
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"x=" + canvas.camera[0] + ", y=" + canvas.camera[1] + ", z=" + canvas.camera[2]);
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gl.glDepthMask(true);
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}
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public static void prepareDraw2D(GL2 gl, GLUT glut, SwingGLCanvas canvas) {
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gl.glDisable(GL2.GL_LIGHTING);
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gl.glDisable(GL2.GL_LIGHT0);
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}
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public static void prepareDraw3D(GL2 gl, GLUT glut, SwingGLCanvas canvas) {
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gl.glEnable(GL2.GL_LIGHTING);
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gl.glEnable(GL2.GL_LIGHT0);
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gl.glEnable(GL2.GL_DEPTH_TEST);
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}
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private static double distance(double x1, double y1, double z1, double x2, double y2, double z2) {
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return Math.sqrt(Math.pow(x1 - x2, 2) + Math.pow(y1 - y2, 2) + Math.pow(z1 - z2, 2));
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}
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}
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@ -1,99 +0,0 @@
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package lsystem.screen;
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import com.jogamp.opengl.GL;
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import com.jogamp.opengl.GL2;
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import com.jogamp.opengl.GLAutoDrawable;
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import com.jogamp.opengl.GLEventListener;
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import com.jogamp.opengl.glu.GLU;
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import com.jogamp.opengl.util.gl2.GLUT;
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public class JoglEventListener implements GLEventListener {
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private GLU glu = new GLU();
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private GLUT glut = new GLUT();
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private float camera [] = {0f, 0f, 5f};
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private float [] light_0_ambient = {0.01f, 0.01f, 0.01f, 0.01f};
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private float [] light_0_diffuse = {1.0f, 1.0f, 1.0f, 1.0f};
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private float [] light_0_specular = {1.0f,1.0f, 1.0f, 1.0f};
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private float [] light_0_position = {100f, 0f, 10f, 1f};
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private float [] material_specular = {1.0f, 1.0f, 1.0f, 1.0f};
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private float angle = 0f;
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@Override
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public void init(GLAutoDrawable glAutoDrawable) {
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GL2 gl = glAutoDrawable.getGL().getGL2();
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gl.glClearColor(0.8f, 0.5f, 0.0f, 1.0f);
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gl.glEnable(GL2.GL_DEPTH_TEST);
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gl.glClearDepth(1.0f);
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gl.glShadeModel(GL2.GL_SMOOTH);
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gl.glEnable(GL2.GL_LIGHTING);
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gl.glEnable(GL2.GL_LIGHT0);
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gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_AMBIENT, light_0_ambient, 0);
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gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_DIFFUSE, light_0_diffuse, 0);
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gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_SPECULAR, light_0_specular, 0);
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gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_POSITION, light_0_position, 0);
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gl.glEnable(GL2.GL_COLOR_MATERIAL);
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gl.glColorMaterial(GL2.GL_FRONT_AND_BACK, GL2.GL_AMBIENT_AND_DIFFUSE);
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gl.glMateriali(GL2.GL_FRONT_AND_BACK, GL2.GL_SHININESS, 90);
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gl.glMaterialfv(GL2.GL_FRONT_AND_BACK, GL2.GL_SPECULAR, material_specular, 0);
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}
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@Override
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public void dispose(GLAutoDrawable glAutoDrawable) {
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}
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@Override
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public void display(GLAutoDrawable glAutoDrawable) {
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GL2 gl = glAutoDrawable.getGL().getGL2();
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gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT);
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gl.glLoadIdentity();
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glu.gluLookAt(
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camera[0], camera[1], camera[2],
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0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f
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);
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/* gl.glRotatef(angle, 0f, 1f, 0f);
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gl.glColor3f(1.0f, 0.0f, 0.0f);
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glut.glutSolidSphere(1.0f, 20, 20); */
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gl.glColor3f(1f, 1f, 1f);
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gl.glBegin(GL2.GL_LINES);
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gl.glVertex3f(0f, 0f, 0f);
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gl.glVertex3f(1f, 0f, 0f);
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gl.glVertex3f(0f, 0f, 0f);
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gl.glVertex3f(0f, 1f, 0f);
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gl.glVertex3f(0f, 0f, 0f);
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gl.glVertex3f(0f, 0f, 1f);
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gl.glEnd();
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gl.glRasterPos3f(1.1f, 0.0f, 0.0f);
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glut.glutBitmapCharacter(GLUT.BITMAP_HELVETICA_18, 'X');
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angle += 0.1f;
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angle %= 360f;
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}
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@Override
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public void reshape(GLAutoDrawable glAutoDrawable, int x, int y, int width, int height) {
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GL2 gl = glAutoDrawable.getGL().getGL2();
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gl.glViewport(x, y, width, height);
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gl.glMatrixMode(GL2.GL_PROJECTION);
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gl.glLoadIdentity();
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glu.gluPerspective(60.0f, (float) width/height, 0.1f, 10.0f);
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gl.glMatrixMode(GL2.GL_MODELVIEW);
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}
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}
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@ -3,7 +3,12 @@ package lsystem.screen;
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import com.jogamp.opengl.GLCapabilities;
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import com.jogamp.opengl.GLProfile;
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import com.jogamp.opengl.awt.GLCanvas;
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import com.jogamp.opengl.glu.GLU;
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import com.jogamp.opengl.util.FPSAnimator;
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import com.jogamp.opengl.util.gl2.GLUT;
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import lsystem.screen.listener.JoglEventListener;
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import lsystem.screen.listener.JoglMouseListener;
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import lsystem.screen.listener.KeyboardListener;
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import javax.swing.*;
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import java.awt.*;
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@ -12,11 +17,22 @@ import java.awt.event.WindowEvent;
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public class SwingGLCanvas {
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public final GLCanvas glCanvas;
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public float camera[] = {0f, 1f, 5f, // camera pos x,y, z
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0f, 0f, 0f}; // camera rotation yaw(y-axis), pitch(z-axis), roll(x-axis)
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public GLU glu = new GLU();
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public GLUT glut = new GLUT();
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public SwingGLCanvas() {
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GLProfile glProfile = GLProfile.getDefault();
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GLCapabilities glCapabilities = new GLCapabilities(glProfile);
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final GLCanvas glCanvas = new GLCanvas(glCapabilities);
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glCanvas.addGLEventListener(new JoglEventListener());
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this.glCanvas = new GLCanvas(glCapabilities);
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glCanvas.addGLEventListener(new JoglEventListener(this));
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JoglMouseListener mouse = new JoglMouseListener(this);
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glCanvas.addMouseListener(mouse);
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glCanvas.addMouseMotionListener(mouse);
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glCanvas.addMouseWheelListener(mouse);
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glCanvas.addKeyListener(new KeyboardListener(this));
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final JFrame jframe = new JFrame("L-System");
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final FPSAnimator animator = new FPSAnimator(glCanvas, 60);
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jframe.addWindowListener(new WindowAdapter() {
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117
src/lsystem/screen/listener/JoglEventListener.java
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117
src/lsystem/screen/listener/JoglEventListener.java
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package lsystem.screen.listener;
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import com.jogamp.opengl.GL2;
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import com.jogamp.opengl.GLAutoDrawable;
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import com.jogamp.opengl.GLEventListener;
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import com.jogamp.opengl.glu.GLU;
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import com.jogamp.opengl.util.gl2.GLUT;
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import lsystem.screen.DrawHelper;
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import lsystem.screen.SwingGLCanvas;
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public class JoglEventListener implements GLEventListener {
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private final SwingGLCanvas canvas;
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private final float[] light_0_ambient = {0.01f, 0.01f, 0.01f, 0.01f};
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private final float[] light_0_diffuse = {1.0f, 1.0f, 1.0f, 1.0f};
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private final float[] light_0_specular = {1.0f,1.0f, 1.0f, 1.0f};
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private final float[] light_0_position = {100f, 0f, 10f, 1f};
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private float[] material_specular = {0.8f, 0.8f, 0.8f, 0.8f};
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private float angle = 0f;
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private final GLU glu;
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private final GLUT glut;
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private int width;
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private int height;
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public JoglEventListener(SwingGLCanvas swingGLCanvas) {
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this.canvas = swingGLCanvas;
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this.glu = canvas.glu;
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this.glut = canvas.glut;
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}
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@Override
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public void init(GLAutoDrawable glAutoDrawable) {
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GL2 gl = glAutoDrawable.getGL().getGL2();
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gl.glClearColor(0f, 0f, 0f, 1.0f);
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gl.glEnable(GL2.GL_DEPTH_TEST);
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gl.glEnable(GL2.GL_LIGHT0);
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gl.glEnable(GL2.GL_LIGHTING);
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gl.glEnable(GL2.GL_NORMALIZE);
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gl.glEnable(GL2.GL_COLOR_MATERIAL);
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gl.glClearDepth(1.0f);
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gl.glShadeModel(GL2.GL_SMOOTH);
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gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_AMBIENT, light_0_ambient, 0);
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gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_DIFFUSE, light_0_diffuse, 0);
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gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_SPECULAR, light_0_specular, 0);
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gl.glDepthFunc(GL2.GL_LEQUAL);
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gl.glHint(GL2.GL_PERSPECTIVE_CORRECTION_HINT, GL2.GL_NICEST);
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}
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@Override
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public void dispose(GLAutoDrawable glAutoDrawable) {
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}
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@Override
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public void display(GLAutoDrawable glAutoDrawable) {
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GL2 gl = glAutoDrawable.getGL().getGL2();
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gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT);
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gl.glLoadIdentity();
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gl.glTranslatef(0, 0, 0);
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DrawHelper.placeCamera(gl, canvas);
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// x, y, z, x of where the camera looks at, y of where the camera looks at, z of where the camera looks at
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glu.gluLookAt(canvas.camera[0], canvas.camera[1], canvas.camera[2], canvas.camera[0], canvas.camera[1], canvas.camera[2] - 1, 0f, 1f, 0f);
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DrawHelper.prepareDraw3D(gl, glut, canvas);
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gl.glPushMatrix();
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gl.glTranslatef(0f, 0f, -4f);
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gl.glRotatef(angle, 0f, 1f, 0f);
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gl.glColor3f(1.0f, 0.0f, 1.0f);
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glut.glutSolidSphere(2f, 20, 20);
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gl.glPopMatrix();
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gl.glPushMatrix();
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gl.glTranslatef(2f, 0.75f, 1.25f);
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gl.glRotatef(angle, 0f, 1f, 0f);
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gl.glColor3f(0.5f, 0.0f, 1.0f);
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glut.glutSolidSphere(0.75f, 20, 20);
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gl.glPopMatrix();
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angle += 0.1f;
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angle %= 360f;
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gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_POSITION, light_0_position, 0);
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gl.glColorMaterial(GL2.GL_FRONT_AND_BACK, GL2.GL_AMBIENT_AND_DIFFUSE);
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gl.glMateriali(GL2.GL_FRONT_AND_BACK, GL2.GL_SHININESS, 90);
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gl.glMaterialfv(GL2.GL_FRONT_AND_BACK, GL2.GL_SPECULAR, material_specular, 0);
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DrawHelper.drawAxes(gl, glut);
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DrawHelper.prepareDraw2D(gl, glut, canvas);
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DrawHelper.drawDebugInformation(gl, glu, glut, canvas, glAutoDrawable.getSurfaceHeight(), glAutoDrawable.getSurfaceWidth());
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gl.glFlush();
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}
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@Override
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public void reshape(GLAutoDrawable glAutoDrawable, int x, int y, int width, int height) {
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this.width = width;
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this.height = height;
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GL2 gl = glAutoDrawable.getGL().getGL2();
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gl.glViewport(x, y, width, height);
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gl.glMatrixMode(GL2.GL_PROJECTION);
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gl.glLoadIdentity();
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glu.gluPerspective(60.0f, (float) width/height, 0.1f, 1000.0f);
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gl.glMatrixMode(GL2.GL_MODELVIEW);
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}
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}
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86
src/lsystem/screen/listener/JoglMouseListener.java
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86
src/lsystem/screen/listener/JoglMouseListener.java
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package lsystem.screen.listener;
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import com.jogamp.opengl.glu.GLU;
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import lsystem.screen.Constants;
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import lsystem.screen.SwingGLCanvas;
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import java.awt.*;
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import java.awt.event.*;
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public class JoglMouseListener implements MouseListener, MouseMotionListener, MouseWheelListener {
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private final GLU glu;
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private final SwingGLCanvas canvas;
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private int button = 0;
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private Point origine;
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public JoglMouseListener(SwingGLCanvas canvas) {
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this.canvas = canvas;
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this.glu = canvas.glu;
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}
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@Override
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public void mouseClicked(MouseEvent e) {
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}
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@Override
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public void mousePressed(MouseEvent e) {
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if(button == 0) {
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button = e.getButton();
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origine = e.getPoint();
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} else {
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button = 0;
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origine = null;
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}
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}
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@Override
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public void mouseReleased(MouseEvent e) {
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button = 0;
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}
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@Override
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public void mouseEntered(MouseEvent e) {
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}
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@Override
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public void mouseExited(MouseEvent e) {
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System.out.println("exited " + canvas.camera[0] + ", " + canvas.camera[1]);
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}
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@Override
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public void mouseDragged(MouseEvent e) {
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if(origine != null) {
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double xDiff = (origine.getX() - e.getPoint().getX()) % 360;
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double yDiff = (origine.getY() - e.getPoint().getY()) % 360;
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if(button == 2) {
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canvas.camera[0] += Math.cos(canvas.camera[4] % 360 - Math.PI / 2) * xDiff * 0.01;
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canvas.camera[1] += Math.cos(canvas.camera[3] % 360) * yDiff * 0.01;
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canvas.camera[2] += Math.sin(canvas.camera[4] % 360) * xDiff * 0.01;
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}
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if(button == 3) {
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canvas.camera[3] += xDiff * 0.1;
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canvas.camera[4] += yDiff * 0.1;
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}
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if(button == 1) {
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// canvas.camera[0] += Math.cos(xDiff / Constants.WIDTH + Math.PI / 2) * 1.2;
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// canvas.camera[1] += Math.sin(-yDiff / Constants.WIDTH);
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// canvas.camera[2] += Math.sin(yDiff / Constants.HEIGHT) * 1.2;
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}
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origine = e.getPoint();
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}
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}
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@Override
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public void mouseMoved(MouseEvent e) {
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}
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@Override
|
||||
public void mouseWheelMoved(MouseWheelEvent e) {
|
||||
canvas.camera[0] += e.getWheelRotation() * 0.25 * canvas.camera[3];
|
||||
canvas.camera[1] += e.getWheelRotation() * 0.25 * canvas.camera[4];
|
||||
|
||||
canvas.camera[2] += Math.sin(e.getWheelRotation() + Math.PI / 2) * 0.25;
|
||||
}
|
||||
}
|
40
src/lsystem/screen/listener/KeyboardListener.java
Normal file
40
src/lsystem/screen/listener/KeyboardListener.java
Normal file
@ -0,0 +1,40 @@
|
||||
package lsystem.screen.listener;
|
||||
|
||||
import lsystem.screen.SwingGLCanvas;
|
||||
|
||||
import java.awt.event.KeyEvent;
|
||||
import java.awt.event.KeyListener;
|
||||
|
||||
public class KeyboardListener implements KeyListener {
|
||||
|
||||
private final SwingGLCanvas canvas;
|
||||
|
||||
public KeyboardListener(SwingGLCanvas swingGLCanvas) {
|
||||
this.canvas = swingGLCanvas;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyTyped(KeyEvent e) {
|
||||
System.out.println("typed" + e.getKeyCode());
|
||||
switch (e.getKeyChar()) {
|
||||
case 'z':
|
||||
break;
|
||||
case 's':
|
||||
break;
|
||||
case 'q':
|
||||
break;
|
||||
case 'd':
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyPressed(KeyEvent e) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyReleased(KeyEvent e) {
|
||||
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user