fonction getMoves pour clone et saut
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@ -47,7 +47,7 @@ public class State {
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if (this.board[y+deltaY][x+deltaX]==0) {
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if (this.board[y+deltaY][x+deltaX]==0) {
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moves.add(new Pair<Point, Point>(new Point(y, x), new Point(y+deltaY, x+deltaX)));
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moves.add(new Pair<Point, Point>(new Point(y, x), new Point(y+deltaY, x+deltaX)));
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}
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}
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if(deltaX == 0 ^ deltaY == 0){
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if(this.board[y+deltaY][x+deltaX]!=0){
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if(this.board[y+2*deltaY][x+2*deltaX] == 0)
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if(this.board[y+2*deltaY][x+2*deltaX] == 0)
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moves.add(new Pair<Point, Point>(new Point(y, x), new Point(y+2*deltaY, x+2*deltaX)));
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moves.add(new Pair<Point, Point>(new Point(y, x), new Point(y+2*deltaY, x+2*deltaX)));
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