Othello is a strategy board game created in 1971 based on Reversi game. This game is an ai-ai battle only (alphabeta or negamax algorithm)
alphabetaalphabeta-algorithmalphabeta-minimax-searchjavajava-8negamaxnegamax-algorithmothelloothello-aiothello-gameothello-with-ai
Rapport | ||
src | ||
.gitignore | ||
othello_rapport_2.pdf | ||
readme.md | ||
statsj1.txt | ||
statsj2.txt |
Infection game - Othello
Contributors
How to launch the game
After you compiled and placed files in an jar archives (using jar command or ide):
java -jar othello.jar depthP1 depthP2 alphabeta
depthP1
and depthP2
correspond to an integer indicating to the decision algorithim how deep to calculate and
alphabeta
correspond to a boolean indicating to the program if you wish to use alphabeta algorithm (True or true values) or negamax algorithm ( all others values than true).
If depthP1
or depthP2
aren't correct, the program will use default settings (4, 4, true).
If you doesn't want to use the logger, change the value MainStats
to Main
in META_INF file.