Negamax
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4c52df803f
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@ -7,8 +7,8 @@ public class Main {
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public static void main(String[] args) {
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public static void main(String[] args) {
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Player p1 = new NegamaxPlayer(4);
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Player p1 = new NegamaxPlayer(3);
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Player p2 = new NegamaxPlayer(4);
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Player p2 = new NegamaxPlayer(2);
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Player[][] board = initialize(p1, p2);
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Player[][] board = initialize(p1, p2);
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State game = new State(board, p1, p2);
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State game = new State(board, p1, p2);
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System.out.println("joueur 1: " + p1);
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System.out.println("joueur 1: " + p1);
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@ -22,6 +22,7 @@ public class Main {
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System.out.println(game.getWinner() + " a gagné la partie");
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System.out.println(game.getWinner() + " a gagné la partie");
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System.out.println(game.getScore(p1));
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System.out.println(game.getScore(p1));
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System.out.println(game.getScore(p2));
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System.out.println(game.getScore(p2));
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}
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}
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public static Player[][] initialize(Player p1, Player p2){
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public static Player[][] initialize(Player p1, Player p2){
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@ -107,18 +107,19 @@ public class State {
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return currentPlayer;
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return currentPlayer;
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}
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}
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public void setCurrentPlayer(Player currentPlayer) {
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public void setCurrentPlayer(Player player) {
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this.currentPlayer = currentPlayer;
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this.currentPlayer = player;
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}
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}
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public State copy () {
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public State copy () {
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State copy = new State(this.board, this.player1, this.player2);
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State copy = new State(new Player[7][7], this.player1, this.player2);
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for (int i = 0; i < this.board.length; i++) {
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for (int i = 0; i < this.board.length; i++) {
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System.arraycopy(this.board[i], 0, copy.board[i], 0, this.board.length);
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System.arraycopy(this.board[i], 0, copy.board[i], 0, this.board[i].length);
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}
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}
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copy.setCurrentPlayer(this.currentPlayer);
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copy.setCurrentPlayer(this.getCurrentPlayer());
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copy.n1 = n1;
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copy.n1 = n1;
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copy.n2 = n2;
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copy.n2 = n2;
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return copy;
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return copy;
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}
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}
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@ -150,7 +151,8 @@ public class State {
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public boolean equals(Object state) {
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public boolean equals(Object state) {
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boolean bool;
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boolean bool;
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bool = ( state instanceof State);
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bool = ( state instanceof State);
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bool = bool && (this.getCurrentPlayer() == ((State) state).getCurrentPlayer()) && (this.player1 == ((State) state).player1) && (this.player2 == ((State) state).player2);
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bool = bool && (this.getCurrentPlayer().equals(((State) state).getCurrentPlayer()));
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bool = bool && (this.player1.equals(((State) state).player1)) && (this.player2.equals(((State) state).player2));
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bool = bool && (this.n1 == ((State)state).n1)&& (this.n2 == ((State)state).n2);
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bool = bool && (this.n1 == ((State)state).n1)&& (this.n2 == ((State)state).n2);
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for (int i = 0; i < this.board.length; i++) {
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for (int i = 0; i < this.board.length; i++) {
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for (int y = 0; y < this.board.length; y++){
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for (int y = 0; y < this.board.length; y++){
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@ -43,8 +43,12 @@ public class NegamaxPlayer extends Player {
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if(winner == null)
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if(winner == null)
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return 0;
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return 0;
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else if(winner == game.getCurrentPlayer())
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else if(winner == game.getCurrentPlayer())
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return 1;
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return -1;
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return -1;
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return 1;
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}
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}
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@Override
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public boolean equals(Object obj) {
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return (obj instanceof NegamaxPlayer);
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}
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}
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}
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