fix State.play(move) + move and fix evaluate from Negamax and AlphaBeta to Player

This commit is contained in:
Quentin Legot 2021-02-24 14:58:09 +01:00
parent ecf642de67
commit f673ed86fb
4 changed files with 19 additions and 24 deletions

View File

@ -78,20 +78,22 @@ public class State {
public State play(Pair<Point,Point> move) {
State copy = this.copy();
if(move!=null) {
boolean isJump = move.getLeft().isJump(move.getRight(), copy.board);
copy.board[move.getRight().getY()][move.getRight().getX()] = copy.currentPlayer;
if (move.getLeft().isJump(move.getRight(), copy.board)) {
if (isJump) {
copy.board[move.getLeft().getY()][move.getLeft().getX()] = null;
}
copy.board[(move.getLeft().getY() + move.getRight().getY()) / 2][(move.getLeft().getX() + move.getRight().getX()) / 2] = copy.currentPlayer;
} else {
for (int i = -1; i < 2; i++) {
for (int z = -1; z < 2; z++) {
try {
if(copy.board[move.getRight().getY() + i][move.getRight().getX() + z] != null)
copy.board[move.getRight().getY() + i][move.getRight().getX() + z] = copy.currentPlayer;
} catch (IndexOutOfBoundsException ignored) {
}
} catch (IndexOutOfBoundsException ignored) {}
}
}
}
int ni = 0, nj = 0;
for (Player[] players : copy.board) {
for (Player player : players) {

View File

@ -39,12 +39,4 @@ public class AlphaBetaPlayer extends Player{
return alpha;
}
}
private int evaluate(State game){
Player winner = game.getWinner();
if(winner == null)
return 0;
else if(winner == game.getCurrentPlayer())
return -1;
return 1;
}
}

View File

@ -38,14 +38,6 @@ public class NegamaxPlayer extends Player {
return m;
}
}
private int evaluate(State game){
Player winner = game.getWinner();
if(winner == null)
return 0;
else if(winner == game.getCurrentPlayer())
return -1;
return 1;
}
@Override
public boolean equals(Object obj) {

View File

@ -14,4 +14,13 @@ public abstract class Player {
public abstract Pair<Point, Point> play(State board);
protected int evaluate(State game){
Player winner = game.getWinner();
if(winner == null)
return 0;
else if(winner == game.getCurrentPlayer())
return 1;
return -1;
}
}