Added thread manager
This commit is contained in:
parent
1ac2e322cf
commit
6820086579
@ -5,3 +5,4 @@ pub mod mgerror;
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pub mod system;
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pub mod system;
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mod ucontext;
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mod ucontext;
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mod synch;
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mod synch;
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mod thread_manager;
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@ -1,12 +1,6 @@
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use std::rc::Rc;
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use crate::simulator::machine::Machine;
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use crate::{
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kernel::{
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use super::thread_manager::ThreadManager;
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thread::Thread,
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scheduler::Scheduler
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},
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utility::list::List,
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simulator::machine::Machine
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};
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/// # System
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/// # System
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///
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///
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@ -19,27 +13,25 @@ use crate::{
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/// - The thread to be destroyed next
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/// - The thread to be destroyed next
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/// - The scheduler which acts upon these threads
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/// - The scheduler which acts upon these threads
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#[derive(PartialEq)]
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#[derive(PartialEq)]
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pub struct System {
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pub struct System<'a> {
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g_machine: Machine,
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g_machine: Machine,
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g_current_thread: Option<Thread>,
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thread_manager: ThreadManager<'a>
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g_thread_to_be_destroyed: Option<Thread>,
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g_alive: List<Rc<Thread>>,
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g_scheduler: Scheduler
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}
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}
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impl System {
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impl<'a> System<'a> {
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/// System constructor
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/// System constructor
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pub fn new(machine: Machine, scheduler: Scheduler) -> Self {
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pub fn new(machine: Machine) -> System<'a> {
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Self {
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Self {
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g_machine: machine,
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g_machine: machine,
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g_current_thread: None,
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thread_manager: ThreadManager::new()
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g_thread_to_be_destroyed: None,
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g_alive: List::new(),
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g_scheduler: scheduler
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}
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}
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}
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}
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pub fn freeze(&'a mut self) {
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self.thread_manager.system.set(Option::Some(self));
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}
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// GETTERS
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// GETTERS
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/// Returns the Machine
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/// Returns the Machine
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@ -49,28 +41,6 @@ impl System {
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&mut self.g_machine
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&mut self.g_machine
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}
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}
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/// Currently running thread
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pub fn get_g_current_thread(&mut self) -> &mut Option<Thread> {
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&mut self.g_current_thread
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}
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/// Thread to be destroyed by [...]
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///
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/// TODO: Finish the comment with the relevant value
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pub fn get_g_thread_to_be_destroyed(&mut self) -> &mut Option<Thread> {
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&mut self.g_thread_to_be_destroyed
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}
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/// List of alive threads
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pub fn get_g_alive(&mut self) -> &mut List<Rc<Thread>> {
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&mut self.g_alive
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}
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/// Current scheduler
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pub fn g_scheduler(&mut self) -> &mut Scheduler {
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&mut self.g_scheduler
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}
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// Setters
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// Setters
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/// Assign a machine to the system
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/// Assign a machine to the system
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@ -78,21 +48,6 @@ impl System {
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self.g_machine = machine
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self.g_machine = machine
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}
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}
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/// Set currently running thread
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pub fn set_g_current_thread(&mut self, thread: Option<Thread>) {
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self.g_current_thread = thread
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}
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/// Set thread to be destroyed next
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pub fn set_g_thread_to_be_destroyed(&mut self, thread: Option<Thread>) {
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self.g_thread_to_be_destroyed = thread
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}
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/// Set Scheduler which will manage the threads
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pub fn set_g_scheduler(&mut self, scheduler: Scheduler) {
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self.g_scheduler = scheduler
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}
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}
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}
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#[derive(PartialEq)]
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#[derive(PartialEq)]
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@ -1,6 +1,4 @@
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use std::{sync::Arc, rc::Rc};
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use super::{process::Process, system::ObjectType};
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use super::{process::Process, mgerror::ErrorCode, system::{ObjectType, System}, ucontext::UContextT};
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use crate::{simulator::machine::{NUM_INT_REGS, NUM_FP_REGS, STACK_REG}};
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use crate::{simulator::machine::{NUM_INT_REGS, NUM_FP_REGS, STACK_REG}};
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const SIMULATORSTACKSIZE: usize = 32 * 1024;
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const SIMULATORSTACKSIZE: usize = 32 * 1024;
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@ -16,18 +14,17 @@ struct ThreadContext {
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#[derive(PartialEq)]
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#[derive(PartialEq)]
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pub struct Thread {
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pub struct Thread {
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name: String,
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name: String,
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process: Option<Process>,
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pub process: Option<Process>,
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// simulation_context: UContextT,
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// simulation_context: UContextT,
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thread_context: ThreadContext,
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thread_context: ThreadContext,
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stack_pointer: i32,
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stack_pointer: i32,
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object_type: ObjectType,
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object_type: ObjectType
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system: Rc<System>
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}
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}
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impl Thread {
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impl Thread {
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/// Thread constructor
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/// Thread constructor
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pub fn new(name: String, system: Rc<System>) -> Self {
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pub fn new(name: String) -> Self {
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Self {
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Self {
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name,
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name,
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process: None,
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process: None,
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@ -39,31 +36,16 @@ impl Thread {
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},
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},
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stack_pointer: 0,
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stack_pointer: 0,
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object_type: ObjectType::ThreadType,
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object_type: ObjectType::ThreadType,
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system
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}
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}
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}
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}
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/// Start a thread, attaching it to a process
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pub fn init_thread_context(&mut self, initial_pc_reg: i64, initial_sp: i64, arg: i64) {
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pub fn start(mut self, owner: Process, func: i64, arg: i64) -> Result<(), ErrorCode> {
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self.process = Option::Some(owner);
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let ptr = 0; // todo addrspace
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self.init_thread_context(func, ptr, arg);
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let base_stack_addr: [i8; SIMULATORSTACKSIZE] = [0; SIMULATORSTACKSIZE]; // todo AllocBoundedArray
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self.init_simulator_context(base_stack_addr);
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self.process.as_mut().unwrap().num_thread += 1;
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let this = Rc::new(self);
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self.system.get_g_alive().push(Rc::clone(&this));
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self.system.g_scheduler().ready_to_run(Rc::clone(&this));
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Result::Ok(())
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}
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fn init_thread_context(&mut self, initial_pc_reg: i64, initial_sp: i64, arg: i64) {
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self.thread_context.pc = initial_pc_reg;
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self.thread_context.pc = initial_pc_reg;
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self.thread_context.int_registers[10] = arg;
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self.thread_context.int_registers[10] = arg;
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self.thread_context.int_registers[STACK_REG] = initial_sp;
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self.thread_context.int_registers[STACK_REG] = initial_sp;
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}
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}
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fn init_simulator_context(&self, base_stack_addr: [i8; SIMULATORSTACKSIZE]) {
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pub fn init_simulator_context(&self, base_stack_addr: [i8; SIMULATORSTACKSIZE]) {
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// let res = self.simulation_context.get_context();
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// let res = self.simulation_context.get_context();
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// if res != 0 {
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// if res != 0 {
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// panic!("getcontext returns non-zero value {}", res);
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// panic!("getcontext returns non-zero value {}", res);
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@ -78,20 +60,6 @@ impl Thread {
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// self.simulation_context.stackBottom[0] = STACK_FENCEPOST;
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// self.simulation_context.stackBottom[0] = STACK_FENCEPOST;
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}
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}
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/// Wait for another thread to finish its execution
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pub fn join(&self, id_thread: Rc<Thread>) {
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while self.system.get_g_alive().contains(&Rc::clone(&id_thread)) {
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self.t_yield();
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}
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}
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/// Relinquish the CPU if any other thread is runnable.
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///
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/// Cannot use yield as a function name -> reserved name in rust
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pub fn t_yield(&self) {
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todo!();
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}
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/// Put the thread to sleep and relinquish the processor
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/// Put the thread to sleep and relinquish the processor
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pub fn sleep(&self) {
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pub fn sleep(&self) {
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todo!();
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todo!();
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95
src/kernel/thread_manager.rs
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95
src/kernel/thread_manager.rs
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@ -0,0 +1,95 @@
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use std::{rc::Rc, cell::Cell};
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use crate::utility::list::List;
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use super::{scheduler::Scheduler, thread::Thread, system::System, mgerror::ErrorCode, process::Process};
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const SIMULATORSTACKSIZE: usize = 32 * 1024;
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#[derive(PartialEq)]
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pub struct ThreadManager<'a> {
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pub g_current_thread: Option<Thread>,
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pub g_thread_to_be_destroyed: Option<Thread>,
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pub g_alive: List<Rc<Thread>>,
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pub g_scheduler: Scheduler,
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pub system: Cell<Option<&'a System<'a>>>
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}
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impl<'a> ThreadManager<'a> {
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pub fn new() -> Self {
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Self {
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g_current_thread: Option::None,
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g_thread_to_be_destroyed: Option::None,
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g_alive: List::new(),
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g_scheduler: Scheduler::new(),
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system: Cell::new(None)
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}
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}
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/// Start a thread, attaching it to a process
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pub fn start_thread(&mut self, thread: &mut Thread, owner: Process, func_pc: i64, argument: i64) -> Result<(), ErrorCode> {
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thread.process = Option::Some(owner);
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let ptr = 0; // todo addrspace
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thread.init_thread_context(func_pc, ptr, argument);
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let base_stack_addr: [i8; SIMULATORSTACKSIZE] = [0; SIMULATORSTACKSIZE]; // todo AllocBoundedArray
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thread.init_simulator_context(base_stack_addr);
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thread.process.as_mut().unwrap().num_thread += 1;
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let thread_m = Rc::new(thread);
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// self.get_g_alive().push(Rc::clone(thread));
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// self.g_scheduler().ready_to_run(Rc::clone(&thread));
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Result::Ok(())
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}
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/// Wait for another thread to finish its execution
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pub fn thread_join(&mut self, id_thread: Rc<Thread>) {
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while self.get_g_alive().contains(&Rc::clone(&id_thread)) {
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self.thread_yield();
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}
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}
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/// Relinquish the CPU if any other thread is runnable.
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///
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/// Cannot use yield as a function name -> reserved name in rust
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pub fn thread_yield(&mut self) {
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todo!();
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}
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/// Currently running thread
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pub fn get_g_current_thread(&mut self) -> &mut Option<Thread> {
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&mut self.g_current_thread
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}
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/// Thread to be destroyed by [...]
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///
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/// TODO: Finish the comment with the relevant value
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pub fn get_g_thread_to_be_destroyed(&mut self) -> &mut Option<Thread> {
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&mut self.g_thread_to_be_destroyed
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}
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/// List of alive threads
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pub fn get_g_alive(&mut self) -> &mut List<Rc<Thread>> {
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&mut self.g_alive
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}
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/// Current scheduler
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pub fn g_scheduler(&mut self) -> &mut Scheduler {
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&mut self.g_scheduler
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}
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/// Set currently running thread
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pub fn set_g_current_thread(&mut self, thread: Option<Thread>) {
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self.g_current_thread = thread
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}
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/// Set thread to be destroyed next
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pub fn set_g_thread_to_be_destroyed(&mut self, thread: Option<Thread>) {
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self.g_thread_to_be_destroyed = thread
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}
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/// Set Scheduler which will manage the threads
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pub fn set_g_scheduler(&mut self, scheduler: Scheduler) {
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self.g_scheduler = scheduler
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}
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}
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@ -1,5 +1,5 @@
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use std::mem::MaybeUninit;
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// use std::mem::MaybeUninit;
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/// Safe wrapper for ucontext_t struct of linux-gnu libc
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/// Safe wrapper for ucontext_t struct of linux-gnu libc
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///
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///
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@ -2,15 +2,11 @@ mod simulator;
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mod kernel;
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mod kernel;
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pub mod utility;
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pub mod utility;
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use kernel::{
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use kernel::system::System;
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scheduler::Scheduler,
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system::System
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};
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use simulator::machine::Machine;
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use simulator::machine::Machine;
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use simulator::mem_cmp;
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use simulator::mem_cmp;
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fn main() {
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fn main() {
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let machine = Machine::_init_machine();
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let machine = Machine::_init_machine();
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let scheduler = Scheduler::new();
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let _system = System::new(machine);
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let system = System::new(machine, scheduler);
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}
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}
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