update synch.rs
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1906ec836c
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b22b1dea21
@ -3,12 +3,12 @@ use std::rc::Rc;
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use crate::utility::list::List;
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use crate::kernel::thread::Thread;
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use super::system::System;
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use super::thread_manager::ThreadManager;
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#[derive(PartialEq)]
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pub struct Scheduler {
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ready_list: List<Rc<RefCell<Thread>>>
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ready_list: List<Rc<RefCell<Thread>>>,
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pub thread_manager: Option<Rc<RefCell<ThreadManager>>>
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}
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impl Scheduler {
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@ -18,7 +18,8 @@ impl Scheduler {
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/// Initilize the list of ready thread
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pub fn new() -> Self {
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Self {
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ready_list: List::new()
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ready_list: List::new(),
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thread_manager: Option::None
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}
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}
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@ -53,17 +54,21 @@ impl Scheduler {
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/// ## Parameter
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///
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/// **next_thread** thread to dispatch to the CPU
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pub fn switch_to(&mut self, system: &mut System, next_thread: Rc<RefCell<Thread>>) {
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let thread_manager = system.get_thread_manager();
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if let Some(old_thread) = thread_manager.get_g_current_thread() {
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thread_manager.thread_save_processor_state(system, Rc::clone(&old_thread));
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// old_thread.save_simulator_state();
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pub fn switch_to(&mut self, next_thread: Rc<RefCell<Thread>>) {
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if let Some(tm) = &self.thread_manager {
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let rc = Rc::clone(&tm);
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if let Some(old_thread) = tm.borrow_mut().get_g_current_thread() {
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rc.borrow_mut().thread_save_processor_state(Rc::clone(&old_thread));
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// old_thread.save_simulator_state();
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if old_thread != &next_thread {
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thread_manager.thread_restore_processor_state(system, Rc::clone(&next_thread));
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// next_thread.restore_simulator_state();
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thread_manager.set_g_current_thread(Option::Some(next_thread));
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if old_thread != &next_thread {
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rc.borrow_mut().thread_restore_processor_state(Rc::clone(&next_thread));
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// next_thread.restore_simulator_state();
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rc.borrow_mut().set_g_current_thread(Option::Some(next_thread));
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}
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}
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} else {
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panic!("thread manager shouldn't be none");
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}
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}
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}
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@ -40,17 +40,22 @@ impl Semaphore {
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/// Note that thread_manager::thread_sleep assumes that interrupts are disabled
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/// when it is called.
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///
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/// ### Parameters
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/// ### Parameters TODO Refaire
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/// - *current_thread* the current thread
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/// - *machine* the machine where the threads are executed
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pub fn p(&mut self, current_thread: Rc<RefCell<Thread>>, system: Rc<RefCell<System>>) {
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let old_status = system.borrow_mut().get_g_machine().borrow_mut().interrupt.set_status(InterruptOff);
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pub fn p(&mut self, system: &mut System) {
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let old_status = system.get_machine().interrupt.set_status(InterruptOff);
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self.counter -= 1;
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if self.counter < 0 {
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self.waiting_queue.push(Rc::clone(¤t_thread));
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self.thread_manager.borrow_mut().thread_sleep(current_thread);
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match system.get_thread_manager().get_g_current_thread() {
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Some(thread) => {
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self.waiting_queue.push(Rc::clone(thread));
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system.get_thread_manager().thread_sleep(system, Rc::clone(thread));
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},
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None => unreachable!("Current thread should not be None")
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}
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}
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system.borrow_mut().get_g_machine().borrow_mut().interrupt.set_status(old_status);
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system.get_machine().interrupt.set_status(old_status);
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}
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/// Increment semaphore value, waking up a waiting thread if any.
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@ -63,13 +68,13 @@ impl Semaphore {
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/// ### Parameters
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/// - **machine** the machine where the threads are executed
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/// - **scheduler** the scheduler which determine which thread to execute
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pub fn v(&mut self, system: Rc<RefCell<System>>){
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let old_status = system.borrow_mut().get_g_machine().borrow_mut().interrupt.set_status(InterruptOff);
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pub fn v(&mut self, system: &mut System){
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let old_status = system.get_machine().interrupt.set_status(InterruptOff);
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self.counter += 1;
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if self.waiting_queue.peek() != None {
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system.borrow_mut().get_thread_manager().borrow_mut().g_scheduler.ready_to_run(self.waiting_queue.pop().unwrap());
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system.get_thread_manager().g_scheduler.ready_to_run(self.waiting_queue.pop().unwrap());
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}
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system.borrow_mut().get_g_machine().borrow_mut().interrupt.set_status(old_status);
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system.get_machine().interrupt.set_status(old_status);
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}
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}
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@ -111,23 +116,30 @@ impl Lock {
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/// ### Parameters
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/// - **current_thread** the current thread
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/// - **machine** the machine where the threads are executed
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pub fn acquire(&mut self, current_thread: Option<Rc<RefCell<Thread>>>, system: Rc<RefCell<System>>) {
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let old_status = system.borrow_mut().get_g_machine().borrow_mut().interrupt.set_status(InterruptOff);
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pub fn acquire(&mut self, system: &mut System) {
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let old_status = system.get_machine().interrupt.set_status(InterruptOff);
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if self.free {
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self.free = false;
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self.owner = current_thread;
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} else {
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match current_thread {
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Some(x) => {
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self.waiting_queue.push(Rc::clone(&x));
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self.thread_manager.borrow_mut().thread_sleep(x)
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self.owner = Option::Some(match system.get_thread_manager().get_g_current_thread() {
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Some(th) => {
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Rc::clone(th)
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},
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None => ()
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None => unreachable!()
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});
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} else {
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let t = system.get_thread_manager().get_g_current_thread();
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match t {
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Some(x) => {
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let x = Rc::clone(x);
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self.waiting_queue.push(Rc::clone(&x));
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system.thread_sleep(Rc::clone(&x));
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},
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None => unreachable!("Current thread should not be None")
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}
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}
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system.borrow_mut().get_g_machine().borrow_mut().interrupt.set_status(old_status);
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system.get_machine().interrupt.set_status(old_status);
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}
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/// Wake up a waiter if necessary, or release it if no thread is waiting.
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@ -139,31 +151,37 @@ impl Lock {
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/// ### Parameters
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/// - **machine** the machine where the code is executed
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/// - **scheduler** the scheduler which determine which thread to execute
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pub fn release(&mut self, system: Rc<RefCell<System>>, current_thread: Rc<RefCell<Thread>>) {
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let old_status = system.borrow_mut().get_g_machine().borrow_mut().interrupt.set_status(InterruptOff);
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pub fn release(&mut self, system: &mut System) {
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let old_status = system.get_machine().interrupt.set_status(InterruptOff);
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if self.held_by_current_thread(current_thread) {
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if self.waiting_queue.peek() != None {
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self.owner = Some(self.waiting_queue.pop().unwrap());
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let sys = system.borrow_mut();
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let tm = sys.get_thread_manager();
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let scheduler = &mut tm.borrow_mut().g_scheduler;
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match &self.owner {
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Some(x) => scheduler.ready_to_run(Rc::clone(&x)),
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None => ()
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match system.get_thread_manager().get_g_current_thread() {
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Some(thread) => {
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if self.held_by_current_thread(system) {
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if self.waiting_queue.peek() != None {
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self.owner = Some(self.waiting_queue.pop().unwrap());
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match &self.owner {
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Some(x) => system.get_thread_manager().g_scheduler.ready_to_run(Rc::clone(&x)),
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None => ()
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}
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} else {
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self.free = true;
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self.owner = None;
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}
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}
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} else {
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self.free = true;
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self.owner = None;
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}
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None => ()
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}
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system.borrow_mut().get_g_machine().borrow_mut().interrupt.set_status(old_status);
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system.get_machine().interrupt.set_status(old_status);
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}
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pub fn held_by_current_thread(&mut self, current_thread: Rc<RefCell<Thread>>) -> bool {
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pub fn held_by_current_thread(&mut self, system: &mut System) -> bool {
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match &self.owner {
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Some(x) => Rc::ptr_eq(&x, ¤t_thread),
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Some(x) =>
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match system.get_thread_manager().get_g_current_thread() {
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Some(thread) => Rc::ptr_eq(&x, thread),
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None => false
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}
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None => false
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}
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}
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@ -195,11 +213,11 @@ impl Condition {
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/// ### Parameters
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/// - **current_thread** the current thread
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/// - **machine** the machine where threads are executed
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pub fn wait(&mut self, current_thread: Rc<RefCell<Thread>>, machine: &mut Machine) {
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pub fn wait(&mut self, current_thread: Rc<RefCell<Thread>>, machine: &mut Machine, system: &mut System) {
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let old_status = machine.interrupt.set_status(InterruptOff);
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self.waiting_queue.push(Rc::clone(¤t_thread));
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self.thread_manager.borrow_mut().thread_sleep(current_thread);
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self.thread_manager.borrow_mut().thread_sleep(system, current_thread);
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machine.interrupt.set_status(old_status);
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}
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@ -6,7 +6,7 @@ use std::{cell::RefCell, rc::Rc};
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use crate::simulator::machine::Machine;
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use super::thread_manager::ThreadManager;
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use super::{thread_manager::ThreadManager, thread::Thread};
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/// This macro properly initializes the system
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#[macro_export]
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@ -46,17 +46,23 @@ impl System {
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}
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}
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/// Sets a thread asleep
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///
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pub fn thread_sleep(&mut self, thread: Rc<RefCell<Thread>>) {
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&self.thread_manager.thread_sleep(self, thread);
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}
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// GETTERS
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/// Returns the Machine
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///
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/// Useful to access RAM, devices, ...
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pub fn get_machine(&self) -> &Machine {
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&self.machine
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pub fn get_machine(&mut self) -> &mut Machine {
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&mut self.machine
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}
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pub fn get_thread_manager(&self) -> &ThreadManager {
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&self.thread_manager
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pub fn get_thread_manager(&mut self) -> &mut ThreadManager {
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&mut self.thread_manager
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}
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// Setters
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if let Some(next_thread) = next_thread {
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let scheduler = &mut self.g_scheduler;
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scheduler.ready_to_run(thread);
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scheduler.switch_to(system, next_thread);
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scheduler.switch_to(next_thread);
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}
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machine.interrupt.set_status(old_status);
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}
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@ -86,7 +86,7 @@ impl ThreadManager {
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machine.interrupt.idle();
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next_thread = self.g_scheduler.find_next_to_run();
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}
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self.g_scheduler.switch_to(system, Rc::clone(&next_thread.unwrap()));
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self.g_scheduler.switch_to(Rc::clone(&next_thread.unwrap()));
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}
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/// Finish the execution of the thread and prepare its deallocation
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