Improve display of classes in the view, add player shield icon
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2e99366e56
commit
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@ -17,6 +17,7 @@ import javafx.scene.shape.Rectangle;
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public class Cell extends Rectangle {
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private static final Image PLAYER_IMAGE = new Image("player.png");
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private static final Image PLAYER_SHIELD_IMAGE = new Image("player_shield.png");
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private static final Image ENERGY_BALL_IMAGE = new Image("energyBall.png");
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private static final Image BOMB_IMAGE = new Image("bomb.png");
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private static final Image MINE_IMAGE = new Image("mine.png");
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@ -36,7 +37,12 @@ public class Cell extends Rectangle {
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StackPane sp = new StackPane();
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Image in;
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if(object instanceof Player){
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if(((Player) object).isShieldDeploy()){
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in = PLAYER_SHIELD_IMAGE;
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}
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else{
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in = PLAYER_IMAGE;
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}
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} else if(object instanceof EnergyBall){
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in = ENERGY_BALL_IMAGE;
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} else if(object instanceof Bomb){
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@ -24,12 +24,12 @@ public class Terminal extends AbstractView {
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@Override
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public void displayWinner(Player winner) {
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System.out.println("Le joueur " + winner + " a gagné la partie");
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System.out.println(winner + " " + winner.getId() + " a gagné la partie");
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}
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@Override
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public Action choseAction() {
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List<ReunionSameAction> actions = generateAvailableActions();
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List<ReunionSameAction> actions = player.generateAvailableActions();
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List<Action> listActions = choseReunionSameAction(actions).getActions();
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Action action = null;
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String error = "Veuillez renseigner une valeur numérique comprise entre 1 et " + listActions.size();
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@ -27,7 +27,7 @@ public record ViewManager(
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}
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boolean isOver = game.play();
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System.out.println("Le joueur ordinateur numéro " + player.getId() + " a joué");
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System.out.println("Il a joué l'action: " + game.getSelectedAction());
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System.out.println("Il a joué l'action: " + game.getSelectedAction().getClass().getSimpleName());
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if (isOver) {
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displayWinnerEvent.updateModel(game.getWinner());
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System.exit(0);
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@ -62,7 +62,7 @@ public class Window extends AbstractView {
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@Override
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public Action choseAction() {
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List<ReunionSameAction> actions = generateAvailableActions();
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List<ReunionSameAction> actions = player.generateAvailableActions();
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List<Action> listActions = choseReunionSameAction(actions).getActions();
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Action action = null;
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do {
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@ -125,7 +125,7 @@ public class Window extends AbstractView {
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public void putStatePlayerPane(Pane principalPane){
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int Y = 0;
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for(int i=0;i<game.getPlayers().size();i++){
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StackPane sp = showStatePlayer(i);
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StackPane sp = showStatePlayer(game.getPlayers().get(i).toString(),i);
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sp.setLayoutX(480);
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sp.setLayoutY(Y);
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Y+=90;
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@ -133,9 +133,9 @@ public class Window extends AbstractView {
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}
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}
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public StackPane showStatePlayer(int playerNumber){
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public StackPane showStatePlayer(String type, int playerNumber){
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StackPane subSp = new StackPane();
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String s = "Joueur " + (playerNumber+1) + "\n" +
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String s = type + " " + (playerNumber+1) + "\n" +
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"Energie : " + game.getPlayers().get(playerNumber).getEnergy() + "\n" +
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"Arme : " + game.getPlayers().get(playerNumber).getWeapon().getClass().getSimpleName() + "\n";
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Text t = new Text(s);
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@ -161,8 +161,9 @@ public class Window extends AbstractView {
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public StackPane showMoveText(){
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StackPane subSp = new StackPane();
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String s = "Joueur : " + (player.getId()+1) + "\n" +
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"Vient de jouer : " + game.getSelectedAction() + "\n";
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String action = game.getSelectedAction() == null ? "null" : game.getSelectedAction().getClass().getSimpleName();
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String s = player + " : " + (player.getId()+1) + "\n" +
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"Vient de jouer : " + action + "\n";
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Text t = new Text(s);
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Rectangle r = new Rectangle();
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r.setWidth(478);
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BIN
client/src/main/resources/player_shield.png
Normal file
BIN
client/src/main/resources/player_shield.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.6 KiB |
@ -1,7 +1,6 @@
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package fr.lnl.game.server.games.action;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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/**
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@ -90,7 +90,7 @@ public class Grid {
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str.append(" \033[0;34m").append(value.getA().getId()).append("\033[0m");
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}
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else if (value.getB() instanceof Wall) {
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str.append(" \033[0;32m□\033[0m");
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str.append(" \033[0;32m#\033[0m");
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}
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else if(value.getB() instanceof EnergyBall){
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str.append(" \033[0;31mE\033[0m");
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@ -119,7 +119,7 @@ public class Grid {
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str.append(" \033[0;34m").append(value.getA().getId()).append("\033[0m");
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}
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else if (value.getB() instanceof Wall) {
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str.append(" \033[0;32m□\033[0m");
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str.append(" \033[0;32m#\033[0m");
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}
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else if(value.getB() instanceof EnergyBall){
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str.append(" \033[0;31mE\033[0m");
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@ -149,6 +149,14 @@ public class Grid {
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return board;
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}
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public Player getGridPlayer(Point point){
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return getBoard().get(point).getA();
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}
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public Box getGridBox(Point point){
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return getBoard().get(point).getB();
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}
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public List<Player> getPlayers() {
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return players;
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}
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@ -1,7 +1,9 @@
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package fr.lnl.game.server.games.player;
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import fr.lnl.game.server.games.Game;
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import fr.lnl.game.server.games.action.Action;
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import fr.lnl.game.server.games.action.Nothing;
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import fr.lnl.game.server.games.grid.Grid;
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import fr.lnl.game.server.utils.Point;
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import java.util.Random;
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@ -13,18 +15,17 @@ public class RandomComputerPlayer extends ComputerPlayer {
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}
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@Override
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public Action choseAction() {
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public Action strategy(Game game) {
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Action action = null;
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switch (getActions().size()){
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case 0 -> action = new Nothing();
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case 1 -> action = getActions().get(0);
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default -> {
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Random random = new Random();
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while (action == null || !action.isPossible()) {
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action = getActions().get(random.nextInt(0,getActions().size()));
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}
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}
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action = getActions().get(random.nextInt(0, getActions().size()));
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}
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return action;
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}
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@Override
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public String toString() {
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return "Random";
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}
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}
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