Fix terminal view + fix dialog incorrect computer id
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623e6b5fb3
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@ -52,7 +52,7 @@ public class App extends Application {
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| IllegalAccessException e) {
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throw new CrashException(e.getMessage(), e);
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}
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viewManager = new ViewManager(playerList, game);
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viewManager = new ViewManager(playerList, game, Window.class);
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}
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public static void launchTerminal() {
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@ -62,7 +62,7 @@ public class App extends Application {
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| IllegalAccessException e) {
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throw new CrashException(e.getMessage(), e);
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}
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viewManager = new ViewManager(playerList, game);
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viewManager = new ViewManager(playerList, game, Terminal.class);
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}
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public static List<Player> parsePlayers() throws IllegalArgumentException, NoSuchMethodException,
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@ -2,6 +2,7 @@ package fr.lnl.game.client.listener;
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import fr.lnl.game.client.App;
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import fr.lnl.game.server.games.Game;
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import fr.lnl.game.server.games.player.Player;
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import fr.lnl.game.server.listener.AbstractModelListening;
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import fr.lnl.game.server.listener.ModelListener;
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import javafx.scene.control.Alert;
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@ -29,11 +30,12 @@ public class ButtonListener extends AbstractModelListening {
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@Override
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public void updateModel(Object event) {
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Player player = game.getCurrentPlayer();
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game.play();
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App.viewManager.updateView();
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Alert alert = new Alert(Alert.AlertType.INFORMATION);
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alert.setTitle("Un joueur ordinateur a joué");
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alert.setHeaderText("Le joueur ordinateur numéro" + game.getCurrentPlayer().getId() + " a joué");
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alert.setHeaderText("Le joueur ordinateur numéro" + player.getId() + " a joué");
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alert.setContentText("Il a joué l'action: " + game.getSelectedAction());
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alert.showAndWait();
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}
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@ -3,7 +3,6 @@ package fr.lnl.game.client.view;
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import fr.lnl.game.client.ClientPlayer;
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import fr.lnl.game.server.games.Game;
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import fr.lnl.game.server.games.player.Player;
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import javafx.util.Duration;
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import java.util.HashMap;
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@ -13,13 +12,27 @@ public class ViewManager {
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private final HashMap<Player, ClientPlayer> players;
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private final Game game;
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public ViewManager(HashMap<Player, ClientPlayer> players, Game game) {
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public ViewManager(HashMap<Player, ClientPlayer> players, Game game, Class<? extends View> viewType) {
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this.players = players;
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this.game = game;
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updateView();
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if(viewType == Terminal.class) {
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terminalView();
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} else {
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updateView();
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}
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}
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public void updateView() {
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players.get(game.getCurrentPlayer()).getView().show();
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}
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public void terminalView() {
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while(true) {
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Player player = game.getCurrentPlayer();
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players.get(game.getCurrentPlayer()).getView().show();
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game.play();
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System.out.println("Le joueur ordinateur numéro" + player.getId() + " a joué");
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System.out.println("Il a joué l'action: " + game.getSelectedAction());
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}
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}
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}
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@ -1,16 +1,21 @@
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package fr.lnl.game.server.listener;
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import fr.lnl.game.server.utils.CrashException;
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import java.util.concurrent.TimeUnit;
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public class GameFinishEvent extends AbstractModelListening {
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private final Object lock = new Object();
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// TODO: 02/12/2021 méthode a revoir, notamment surement mettre un dialog sur la view Window et fermer dès que l'utilisateur a cliqué sur ok
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@Override
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public void updateModel(Object obj) {
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synchronized (lock) {
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try {
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Thread.sleep(1000);
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Thread.sleep(TimeUnit.SECONDS.toMillis(1));
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} catch (InterruptedException e) {
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e.printStackTrace();
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throw new CrashException(e.getMessage(), e);
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}
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}
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System.exit(0);
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