ReFramed/src/main/java/io/github/cottonmc/templates/TemplatesClient.java

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package io.github.cottonmc.templates;
import io.github.cottonmc.templates.model.UnbakedAutoRetexturedModel;
import io.github.cottonmc.templates.model.UnbakedJsonRetexturedModel;
import io.github.cottonmc.templates.model.UnbakedMeshRetexturedModel;
import io.github.cottonmc.templates.model.SlopeBaseMesh;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
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import net.fabricmc.fabric.api.client.model.ModelLoadingRegistry;
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import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
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import net.fabricmc.fabric.api.resource.ResourceManagerHelper;
import net.fabricmc.fabric.api.resource.SimpleSynchronousResourceReloadListener;
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import net.minecraft.block.Block;
import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.resource.ResourceManager;
import net.minecraft.resource.ResourceType;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.ChunkSectionPos;
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import org.jetbrains.annotations.NotNull;
import java.util.Objects;
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public class TemplatesClient implements ClientModInitializer {
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public static TemplatesModelProvider provider = new TemplatesModelProvider();
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public static @NotNull Renderer getFabricRenderer() {
return Objects.requireNonNull(RendererAccess.INSTANCE.getRenderer(), "A Fabric Rendering API implementation is required to use Templates!");
}
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@Override
public void onInitializeClient() {
Templates.chunkRerenderProxy = (world, pos) -> {
if(world == MinecraftClient.getInstance().world) {
MinecraftClient.getInstance().worldRenderer.scheduleBlockRender(
ChunkSectionPos.getSectionCoord(pos.getX()),
ChunkSectionPos.getSectionCoord(pos.getY()),
ChunkSectionPos.getSectionCoord(pos.getZ())
);
}
};
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ResourceManagerHelper.get(ResourceType.CLIENT_RESOURCES).registerReloadListener(new SimpleSynchronousResourceReloadListener() {
@Override
public Identifier getFabricId() {
return Templates.id("dump-caches");
}
@Override
public void reload(ResourceManager resourceManager) {
provider.dumpCache();
}
});
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ModelLoadingRegistry.INSTANCE.registerResourceProvider(rm -> provider); //block models
ModelLoadingRegistry.INSTANCE.registerVariantProvider(rm -> provider); //item models
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BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), Templates.BLOCKS.toArray(new Block[0]));
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//vanilla style models (using "auto" method)
provider.addTemplateModel(Templates.id("button_special"), new UnbakedAutoRetexturedModel(new Identifier("block/button")));
provider.addTemplateModel(Templates.id("button_pressed_special"), new UnbakedAutoRetexturedModel(new Identifier("block/button_pressed")));
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provider.addTemplateModel(Templates.id("one_candle_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_candle")));
provider.addTemplateModel(Templates.id("two_candles_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_two_candles")));
provider.addTemplateModel(Templates.id("three_candles_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_three_candles")));
provider.addTemplateModel(Templates.id("four_candles_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_four_candles")));
provider.addTemplateModel(Templates.id("carpet_special"), new UnbakedAutoRetexturedModel(new Identifier("block/carpet")));
provider.addTemplateModel(Templates.id("cube_special"), new UnbakedAutoRetexturedModel(new Identifier("block/cube")));
provider.addTemplateModel(Templates.id("fence_post_special"), new UnbakedAutoRetexturedModel(new Identifier("block/fence_post")));
provider.addTemplateModel(Templates.id("fence_side_special"), new UnbakedAutoRetexturedModel(new Identifier("block/fence_side")));
provider.addTemplateModel(Templates.id("fence_gate_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_fence_gate")));
provider.addTemplateModel(Templates.id("fence_gate_open_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_fence_gate_open")));
provider.addTemplateModel(Templates.id("fence_gate_wall_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_fence_gate_wall")));
provider.addTemplateModel(Templates.id("fence_gate_wall_open_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_fence_gate_wall_open")));
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provider.addTemplateModel(Templates.id("glass_pane_post_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_post")));
provider.addTemplateModel(Templates.id("glass_pane_side_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_side")));
provider.addTemplateModel(Templates.id("glass_pane_side_alt_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_side_alt")));
provider.addTemplateModel(Templates.id("glass_pane_noside_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_noside")));
provider.addTemplateModel(Templates.id("glass_pane_noside_alt_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_noside_alt")));
provider.addTemplateModel(Templates.id("pressure_plate_up_special"), new UnbakedAutoRetexturedModel(new Identifier("block/pressure_plate_up")));
provider.addTemplateModel(Templates.id("pressure_plate_down_special"), new UnbakedAutoRetexturedModel(new Identifier("block/pressure_plate_down")));
provider.addTemplateModel(Templates.id("slab_bottom_special"), new UnbakedAutoRetexturedModel(new Identifier("block/slab")));
provider.addTemplateModel(Templates.id("slab_top_special"), new UnbakedAutoRetexturedModel(new Identifier("block/slab_top")));
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provider.addTemplateModel(Templates.id("stairs_special"), new UnbakedAutoRetexturedModel(new Identifier("block/stairs")));
provider.addTemplateModel(Templates.id("inner_stairs_special"), new UnbakedAutoRetexturedModel(new Identifier("block/inner_stairs")));
provider.addTemplateModel(Templates.id("outer_stairs_special"), new UnbakedAutoRetexturedModel(new Identifier("block/outer_stairs")));
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provider.addTemplateModel(Templates.id("trapdoor_bottom_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_trapdoor_bottom")));
provider.addTemplateModel(Templates.id("trapdoor_top_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_trapdoor_top")));
provider.addTemplateModel(Templates.id("wall_post_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_wall_post")));
provider.addTemplateModel(Templates.id("wall_side_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_wall_side")));
provider.addTemplateModel(Templates.id("wall_side_tall_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_wall_side_tall")));
//vanilla style models (using "special-sprite replacement" method)
provider.addTemplateModel(Templates.id("lever_special"), new UnbakedJsonRetexturedModel(Templates.id("block/lever")));
provider.addTemplateModel(Templates.id("trapdoor_open_special"), new UnbakedJsonRetexturedModel(Templates.id("block/trapdoor_open")));
provider.addTemplateModel(Templates.id("lever_on_special"), new UnbakedJsonRetexturedModel(Templates.id("block/lever_on")));
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//mesh models
provider.addTemplateModel(Templates.id("slope_special"), new UnbakedMeshRetexturedModel(Templates.id("block/slope_base"), SlopeBaseMesh::makeUpright));
provider.addTemplateModel(Templates.id("slope_side_special"), new UnbakedMeshRetexturedModel(Templates.id("block/slope_base"), SlopeBaseMesh::makeSide));
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//item only models
provider.addTemplateModel(Templates.id("button_inventory_special"), new UnbakedAutoRetexturedModel(new Identifier("block/button_inventory")));
provider.addTemplateModel(Templates.id("fence_inventory_special"), new UnbakedAutoRetexturedModel(new Identifier("block/fence_inventory")));
provider.addTemplateModel(Templates.id("fence_post_inventory_special"), new UnbakedAutoRetexturedModel(Templates.id("block/fence_post_inventory")));
provider.addTemplateModel(Templates.id("wall_inventory_special"), new UnbakedAutoRetexturedModel(new Identifier("block/wall_inventory")));
//item model assignments (in lieu of models/item/___.json)
provider.assignItemModel(Templates.id("button_inventory_special"), Templates.BUTTON);
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provider.assignItemModel(Templates.id("one_candle_special"), Templates.CANDLE); //TODO vanilla uses its own item model
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provider.assignItemModel(Templates.id("carpet_special"), Templates.CARPET);
provider.assignItemModel(Templates.id("cube_special"), Templates.CUBE);
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provider.assignItemModel(Templates.id("fence_inventory_special"), Templates.FENCE);
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provider.assignItemModel(Templates.id("fence_gate_special"), Templates.FENCE_GATE);
provider.assignItemModel(Templates.id("lever_special"), Templates.LEVER); //TODO vanilla uses its own item model
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//provider.assignItemModel(Templates.id("glass_pane_side_special"), Templates.PANE); //Done with a regular json model actually
provider.assignItemModel(Templates.id("fence_post_inventory_special"), Templates.POST);
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provider.assignItemModel(Templates.id("pressure_plate_up_special"), Templates.PRESSURE_PLATE);
provider.assignItemModel(Templates.id("slope_special"), Templates.SLOPE);
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provider.assignItemModel(Templates.id("slab_bottom_special"), Templates.SLAB);
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provider.assignItemModel(Templates.id("stairs_special"), Templates.STAIRS);
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provider.assignItemModel(Templates.id("trapdoor_bottom_special"), Templates.TRAPDOOR);
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provider.assignItemModel(Templates.id("wall_inventory_special"), Templates.WALL);
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}
}