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f6b403d852
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Merge pull request 'feat: added support for ReFramed block entities with axiom' (#16) from dev into master
deploy / deploy (push) Successful in 5m16s
Reviewed-on: #16
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2024-05-23 12:34:22 +02:00 |
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5430016be4
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feat: added support for ReFramed block entities with axiom
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2024-05-23 12:33:54 +02:00 |
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aa3cf6d511
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Merge pull request 'fix: falling block entities calling can replace crashing logic side' (#15) from dev into master
deploy / deploy (push) Successful in 5m59s
Reviewed-on: #15
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2024-05-23 00:47:20 +02:00 |
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15a8f80210
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fix: falling block entities calling can replace crashing logic side
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2024-05-23 00:45:52 +02:00 |
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cfdbfd3a6a
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Merge pull request 'Improvement for cache fixing issues + 4 new blocks' (#14) from dev into master
deploy / deploy (push) Successful in 5m39s
Reviewed-on: #14
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2024-05-14 15:53:28 +02:00 |
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c49a978aa9
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updated minor version for publishing
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2024-05-14 15:27:34 +02:00 |
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6b2ee1dc83
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added added Door, Trapdoor and Pane
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2024-05-14 15:21:18 +02:00 |
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752ee956eb
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added support for rotation and mirroring
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2024-05-13 12:58:42 +02:00 |
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d5369823d9
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added pillars wall and fixed issues related to multimodel self culling when using multiple models for the same state + unseless caching removed + still no dyn ao :(
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2024-04-28 23:19:00 +02:00 |
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c6f2244826
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w.i.p. Dynamic AO
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2024-04-28 15:27:00 +02:00 |
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72c9c3511b
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fabric version update
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2024-04-25 13:23:06 +02:00 |
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ac2f7def0c
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Merge pull request '1.5.8 cache fix' (#13) from dev into master
deploy / deploy (push) Successful in 5m13s
Reviewed-on: #13
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2024-04-16 19:21:50 +02:00 |
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fa44408836
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Updated to v1.5.8
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2024-04-16 19:20:52 +02:00 |
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78b8b6f607
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cleanup + fixed wall collision when using chorus
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2024-04-16 00:24:16 +02:00 |
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6318fdece0
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improved caching to use less per-model space and changed cache class for retextured elements
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2024-04-16 00:10:53 +02:00 |
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44f03b2c96
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Merge pull request 'New minor version with fix for caching on dynamic models' (#12) from dev into master
deploy / deploy (push) Successful in 5m25s
Reviewed-on: #12
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2024-04-15 20:58:47 +02:00 |
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c3e0ab16b7
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fixed cache issue with dynamic models from continuity and athena. Finished wall logic + updated to minor version 1.5.7
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2024-04-15 20:57:03 +02:00 |
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d8e4153754
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added all wall models
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2024-04-12 19:23:35 +02:00 |
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572182e9f0
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imports cleanup
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2024-04-12 01:06:11 +02:00 |
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6f394bbe6f
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wip wall logic and models + moved generation for block into separate classes for better readability
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2024-04-12 01:03:47 +02:00 |
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b05c0ebd42
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removed unused imports
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2024-04-11 00:06:22 +02:00 |
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4309310c02
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added missing receipe cleaned up model names creating W.I.P. wall + typo
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2024-04-11 00:05:47 +02:00 |
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74a290fd16
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improved additivity of blocks and added pillar
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2024-03-28 19:01:33 +01:00 |
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a430a8e62b
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moved tools to tool crafting tab
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2024-03-27 23:24:33 +01:00 |
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3afee9e501
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added continuity to optional modrinth dependencies + made blocks addition possible by placing correct shape on existing frame
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2024-03-27 23:14:24 +01:00 |
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319d247e4c
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added continuity to optional modrinth dependencies
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2024-03-25 17:12:05 +01:00 |
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f1af00738e
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Merge pull request 'version 1.5.6 fix for server imports + support for continuity and MoreCulling compat' (#11) from dev into master
deploy / deploy (push) Successful in 5m44s
Reviewed-on: #11
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2024-03-25 16:33:09 +01:00 |
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3048f53878
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removed necessary implementation and updated to minor version
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2024-03-25 16:27:58 +01:00 |
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f222e4dc24
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fixed incompatibility with MoreCulling + fixed server crash with clientside classes import + continuity connected textures support
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2024-03-25 15:22:28 +01:00 |
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5c064176b2
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complied with FramedBlock assets License by making this project Multi-Licensed. In addition, wrote a README.md + cache reload fix on resource reload + items for hammer, blueprint and screwdriver + updated to v1.5.5
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2024-03-15 23:30:10 +01:00 |
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186cca3e27
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Merge pull request 'v1.5 new shapes + self culling + caching + coding tools/cleanup' (#10) from dev into master
deploy / deploy (push) Successful in 5m42s
Reviewed-on: #10
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2024-03-14 22:30:29 +01:00 |
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08bde119b2
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updated version for publish
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2024-03-14 22:28:45 +01:00 |
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6922dcc9d9
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improved naming + added new voxel list builder + Half Stairs Slab + Half Stairs Stair + Layer + coherence in model orientations
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2024-03-14 22:05:14 +01:00 |
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b1ba784ee3
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made stairs connect when 2 different instance are used + organized todos
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2024-03-10 15:43:06 +01:00 |
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c207fb5ae6
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renamed blocks for more clarity and expandability
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2024-03-10 15:26:29 +01:00 |
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5fcb983592
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fixed small cube and caching for dynamic models items because items rerender often
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2024-03-09 15:26:50 +01:00 |
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bd412bfccd
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added missing shape
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2024-03-08 23:50:50 +01:00 |
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96f08bdd3e
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w.i.p more shapes + more coherent properties name (yes changing again)
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2024-03-08 23:50:17 +01:00 |
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394c75f9ed
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fix error + cleanup
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2024-03-08 20:45:11 +01:00 |
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e6c9ee63cd
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self culling !!
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2024-03-08 20:38:14 +01:00 |
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239802ce7b
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cleanup
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2024-03-06 22:16:43 +01:00 |
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5f87489939
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better caching for both appearances and meshed models
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2024-03-06 22:10:11 +01:00 |
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d43d9456ee
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Merge pull request 'moved and created data generation for all elements other than models + removed block that aren't working' (#9) from dev into master
deploy / deploy (push) Successful in 5m48s
Reviewed-on: #9
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2024-03-05 21:56:03 +01:00 |
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de7acfee50
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moved and created data generation for all elements other than models + removed block that aren't working + cleanup
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2024-03-05 21:54:36 +01:00 |
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2957a899db
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Merge pull request 'Sound support + OffHand camo.' (#8) from dev into master
deploy / deploy (push) Successful in 5m6s
Reviewed-on: #8
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2024-03-04 17:04:13 +01:00 |
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6ca266b676
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patched sounds on the frames and made it so that it will take the texture of the block in offhand
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2024-03-04 16:57:18 +01:00 |
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Adrien1106
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4d87ce9753
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Merge pull request #1 from quentinlegot/CI-fix
Fix CI while fethcing wrapper-validation-action
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2024-03-03 22:54:55 +01:00 |
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e196975f1d
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Fix CI while fethcing wrapper-validation-action
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2024-03-03 22:53:30 +01:00 |
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e8ce990955
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removed w.i.p. mixins
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2024-03-03 21:57:22 +01:00 |
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c3e2e626c8
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removed useless element in github workflow
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2024-03-03 21:49:09 +01:00 |
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