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v1.0-SNAPS
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|
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| 467b4f2031 |
@@ -28,6 +28,8 @@ jobs:
|
||||
run: |
|
||||
chmod +x ./gradlew
|
||||
touch local.properties
|
||||
- name: Generate data
|
||||
run: ./gradlew runDatagen
|
||||
- name: deploy
|
||||
run: ./gradlew publish
|
||||
- name: create tag
|
||||
|
||||
28
.github/workflows/publish.yml
vendored
Normal file
28
.github/workflows/publish.yml
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
name: Publish mod on Modrinth
|
||||
|
||||
on: [ push, workflow_dispatch ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: checkout repository
|
||||
uses: actions/checkout@v3
|
||||
- name: validate gradle wrapper
|
||||
uses: gradle/wrapper-validation-action@v2
|
||||
- name: setup jdk
|
||||
uses: actions/setup-java@v3
|
||||
with:
|
||||
java-version: 17
|
||||
distribution: 'oracle'
|
||||
- name: make gradle wrapper executable
|
||||
if: ${{ runner.os != 'Windows' }}
|
||||
run: |
|
||||
chmod +x ./gradlew
|
||||
touch local.properties
|
||||
- name: Generate data
|
||||
run: ./gradlew runDatagen
|
||||
- name: Publish Modrinth
|
||||
run: ./gradlew modrinth
|
||||
env:
|
||||
MODRINTH_TOKEN: ${{ secrets.MODRINTH_TOKEN }}
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -33,3 +33,4 @@ local.properties
|
||||
*-autosave.kra
|
||||
*.kra~
|
||||
/src/generated/
|
||||
/libs/
|
||||
|
||||
55
CHANGELOG.md
55
CHANGELOG.md
@@ -1,55 +0,0 @@
|
||||
Versions before 2.1.2 have been backfilled; I gotta be more on top of changelogs.
|
||||
|
||||
# next version (unreleased)
|
||||
|
||||
* Start sketching out a proper API, accessible through `TemplatesClientApi.getInstance()`.
|
||||
* Not everything has been moved into the API package yet for ABI reasons.
|
||||
* Code cleanups that hopefully didn't break ABI compat
|
||||
* Remove some unused stuff from the jar
|
||||
* Vertical slab placement no longer completely sucks
|
||||
* Fix a bug where templates that look like blocks with randomized models, such as stone, could reroll their blockstate on every resource load.
|
||||
* Forgot to specify a random seed.
|
||||
* All templated blocks still use the *same* model, so templated stone will still not be randomly rotated/flipped, but at least it's now the *same* same model.
|
||||
|
||||
road map:
|
||||
|
||||
* want to fix texture orientation on vertical slabs/doors
|
||||
* really want to fix the way vertical slabs place lmao (it's so buggy)
|
||||
* clean up `StairShapeMaker`
|
||||
|
||||
# 2.1.1 (Aug 2, 2023)
|
||||
|
||||
Enable ambient-occlusion ("smooth lighting") on all Templates except for the slopes, which are still bugged
|
||||
|
||||
# 2.1.0 (Jul 31, 2023)
|
||||
|
||||
* Add a vertical slab template
|
||||
* Add a "tiny slope" template
|
||||
* Change the block entity NBT format to be much smaller
|
||||
* Reduce memory footprint of the block entity
|
||||
* Respect `doTileDrops`
|
||||
* Improve creative ctrl-pick behavior on glowing Templates
|
||||
* Adding a Barrier block to a Template makes it remove its model (not unbreakable)
|
||||
|
||||
# 2.0.4 (Jul 25, 2023)
|
||||
|
||||
* Apply more block tags
|
||||
* Apply item tags
|
||||
|
||||
# 2.0.3 (Jul 23, 2023)
|
||||
|
||||
* add Door and Iron Door templates
|
||||
* cool rivulet
|
||||
|
||||
# 2.0.2 (Jul 20, 2023)
|
||||
|
||||
* Add an Iron Trapdoor template
|
||||
* Add some more mod metadata (change name to "Templates 2", add authors, fix sources link)
|
||||
|
||||
# 2.0.1 (Jul 11, 2023)
|
||||
|
||||
Fix a duplication glitch with the Stair Template, which was retaining its block entity after being broken.
|
||||
|
||||
# 2.0.0 (Jul 11, 2023)
|
||||
|
||||
Initial release
|
||||
16
LICENSE
16
LICENSE
@@ -1,15 +1 @@
|
||||
Copyright (c) 2019 B0undarybreaker (Meredith Espinosa)
|
||||
Copyright (c) 2024 Adrien1106
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
MIT AND LGPL-3.0
|
||||
165
LICENSE.LGPL-3.0
Normal file
165
LICENSE.LGPL-3.0
Normal file
@@ -0,0 +1,165 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
|
||||
0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
|
||||
1. Exception to Section 3 of the GNU GPL.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
|
||||
2. Conveying Modified Versions.
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
|
||||
a) under this License, provided that you make a good faith effort to
|
||||
ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
|
||||
b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
|
||||
3. Object Code Incorporating Material from Library Header Files.
|
||||
|
||||
The object code form of an Application may incorporate material from
|
||||
a header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
|
||||
a) Give prominent notice with each copy of the object code that the
|
||||
Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
4. Combined Works.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that,
|
||||
taken together, effectively do not restrict modification of the
|
||||
portions of the Library contained in the Combined Work and reverse
|
||||
engineering for debugging such modifications, if you also do each of
|
||||
the following:
|
||||
|
||||
a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
|
||||
d) Do one of the following:
|
||||
|
||||
0) Convey the Minimal Corresponding Source under the terms of this
|
||||
License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
|
||||
1) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (a) uses at run time
|
||||
a copy of the Library already present on the user's computer
|
||||
system, and (b) will operate properly with a modified version
|
||||
of the Library that is interface-compatible with the Linked
|
||||
Version.
|
||||
|
||||
e) Provide Installation Information, but only if you would otherwise
|
||||
be required to provide such information under section 6 of the
|
||||
GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the
|
||||
Application with a modified version of the Linked Version. (If
|
||||
you use option 4d0, the Installation Information must accompany
|
||||
the Minimal Corresponding Source and Corresponding Application
|
||||
Code. If you use option 4d1, you must provide the Installation
|
||||
Information in the manner specified by section 6 of the GNU GPL
|
||||
for conveying Corresponding Source.)
|
||||
|
||||
5. Combined Libraries.
|
||||
|
||||
You may place library facilities that are a work based on the
|
||||
Library side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work based
|
||||
on the Library, uncombined with any other library facilities,
|
||||
conveyed under the terms of this License.
|
||||
|
||||
b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
|
||||
6. Revised Versions of the GNU Lesser General Public License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Library as you received it specifies that a certain numbered version
|
||||
of the GNU Lesser General Public License "or any later version"
|
||||
applies to it, you have the option of following the terms and
|
||||
conditions either of that published version or of any later version
|
||||
published by the Free Software Foundation. If the Library as you
|
||||
received it does not specify a version number of the GNU Lesser
|
||||
General Public License, you may choose any version of the GNU Lesser
|
||||
General Public License ever published by the Free Software Foundation.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
||||
15
LICENSE.MIT
Normal file
15
LICENSE.MIT
Normal file
@@ -0,0 +1,15 @@
|
||||
Copyright (c) 2019 B0undarybreaker (Meredith Espinosa)\
|
||||
Copyright (c) 2024 Adrien1106
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
34
README.md
Normal file
34
README.md
Normal file
@@ -0,0 +1,34 @@
|
||||
# ReFramed
|
||||
## Overview
|
||||
This Project is an unofficial port of [FramedBlocks](https://github.com/XFactHD/FramedBlocks)
|
||||
forked from [Templates 2](https://github.com/quat1024/templates-mod).
|
||||
It aims to add the same mechanics as [FramedBlocks](https://github.com/XFactHD/FramedBlocks) into Fabric.
|
||||
|
||||
For a complete Feature list please have a look at the [Modrinth](https://modrinth.com/mod/reframed) page.
|
||||
|
||||
## Information
|
||||
### Where to get it?
|
||||
The mod can be downloaded on [Modrinth](https://modrinth.com/mod/reframed).
|
||||
|
||||
### Issues/requests
|
||||
Any issues/requests may be addressed on this repository in the [Issues](https://github.com/DriHut/ReFramed/issues) section.
|
||||
|
||||
### Out of date?
|
||||
I will be adding new shapes as time passes, but I am currently not planing on keeping up with the newer versions of the game.
|
||||
That said this mod is under permissive licenses and make it easy for anyone to create their own fork.
|
||||
If anyone in the future plans to do so, I will gladly either link it from here and the modrinth page,
|
||||
or based on preferences add the person(s) to the project
|
||||
|
||||
### What Shapes are planed to be added
|
||||
Currently, the list of shapes to be added is pretty simple as the mod is still under development:
|
||||
- Pressure Plate
|
||||
- Slabs Stair (a stair with one end being of a second theme, might be done in multiple blocks)
|
||||
|
||||
Any Ideas feel free to make a suggestion [here](https://github.com/DriHut/ReFramed/issues).
|
||||
|
||||
## License
|
||||
This work is dual-licensed under MIT and LGPL 3.0 both applying to different part of this project:
|
||||
- The LGPL 3.0 license applies to all the textures that can be found in [`assets/reframed/textures`](src/main/resources/assets/reframed/textures)
|
||||
- The MIT license applied to everything else so including all the code present within this project
|
||||
|
||||
`SPDX-License-Identifier: MIT AND LGPL-3.0`
|
||||
69
build.gradle
69
build.gradle
@@ -3,7 +3,8 @@ import fr.altarik.CreateTag
|
||||
|
||||
|
||||
plugins {
|
||||
id 'fabric-loom' version '1.5-SNAPSHOT'
|
||||
id "com.modrinth.minotaur" version "2.+"
|
||||
id 'fabric-loom' version '1.6-SNAPSHOT'
|
||||
id 'maven-publish'
|
||||
}
|
||||
|
||||
@@ -65,6 +66,26 @@ repositories {
|
||||
maven {
|
||||
name 'altarik-releases'
|
||||
url 'https://repo.altarik.fr/releases/'
|
||||
}
|
||||
maven {
|
||||
url "https://maven.teamresourceful.com/repository/maven-public/"
|
||||
}
|
||||
maven {
|
||||
url "https://maven.resourcefulbees.com/repository/maven-public/"
|
||||
}
|
||||
exclusiveContent {
|
||||
forRepository {
|
||||
maven {
|
||||
name = "Modrinth"
|
||||
url = "https://api.modrinth.com/maven"
|
||||
}
|
||||
}
|
||||
filter {
|
||||
includeGroup "maven.modrinth"
|
||||
}
|
||||
}
|
||||
maven {
|
||||
url = "https://jitpack.io"
|
||||
}
|
||||
mavenCentral()
|
||||
|
||||
@@ -82,7 +103,29 @@ dependencies {
|
||||
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
|
||||
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
|
||||
|
||||
// Fabric API. This is technically optional, but you probably want it anyway.
|
||||
// Indium and sodium for sodium support
|
||||
modCompileOnly "maven.modrinth:indium:${project.indium_version}+mc${project.minecraft_version}"
|
||||
modCompileOnly "maven.modrinth:sodium:mc${project.minecraft_version}-${project.sodium_version}"
|
||||
// modRuntimeOnly "maven.modrinth:indium:${project.indium_version}+mc${project.minecraft_version}"
|
||||
// modRuntimeOnly "maven.modrinth:sodium:mc${project.minecraft_version}-${project.sodium_version}"
|
||||
|
||||
// Athena for connected textures
|
||||
modCompileOnly "earth.terrarium.athena:athena-fabric-${project.minecraft_version}:${project.athena_version}"
|
||||
modRuntimeOnly "earth.terrarium.athena:athena-fabric-${project.minecraft_version}:${project.athena_version}"
|
||||
|
||||
// Continuity for connected textures
|
||||
modCompileOnly "maven.modrinth:continuity:${project.continuity_version}"
|
||||
modRuntimeOnly "maven.modrinth:continuity:${project.continuity_version}"
|
||||
|
||||
// Chipped to test athena implementation
|
||||
modRuntimeOnly "com.teamresourceful.resourcefullib:resourcefullib-fabric-${project.minecraft_version}:2.4.7"
|
||||
modRuntimeOnly "earth.terrarium.chipped:Chipped-fabric-${project.minecraft_version}:3.1.2"
|
||||
|
||||
// Axiom for blueprint support
|
||||
modCompileOnly "maven.modrinth:N6n5dqoA:YxeYxQyz"
|
||||
modCompileOnly "com.github.moulberry:AxiomClientAPI:1.0.5.3"
|
||||
|
||||
// Fabric API.
|
||||
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
|
||||
}
|
||||
|
||||
@@ -91,6 +134,10 @@ processResources {
|
||||
inputs.property "minecraft_version", project.minecraft_version
|
||||
inputs.property "loader_version", project.loader_version
|
||||
inputs.property "mod_id", project.mod_id
|
||||
inputs.property "athena_version", project.athena_version
|
||||
inputs.property "indium_version", project.indium_version
|
||||
inputs.property "sodium_version", project.sodium_version
|
||||
inputs.property "continuity_version", project.continuity_version
|
||||
filteringCharset "UTF-8"
|
||||
|
||||
filesMatching("fabric.mod.json") {
|
||||
@@ -156,6 +203,24 @@ publishing {
|
||||
}
|
||||
}
|
||||
|
||||
// configure modrinth publication
|
||||
modrinth {
|
||||
token = getEnv("MODRINTH_TOKEN", local.getProperty("modrinth_token"))
|
||||
projectId = project.modrinth_id
|
||||
versionNumber = "${project.mod_version}-${project.minecraft_version}"
|
||||
versionName = "${project.archives_base_name} ${project.mod_version}-${project.minecraft_version}"
|
||||
versionType = project.mod_version.endsWith('SNAPSHOT') ? 'beta' : 'release'
|
||||
uploadFile = remapJar
|
||||
gameVersions = [project.minecraft_version]
|
||||
loaders = ["fabric"]
|
||||
dependencies {
|
||||
required.project "fabric-api"
|
||||
optional.version "b1ZV3DIJ", "${project.athena_version}"
|
||||
optional.version "Orvt0mRa", "${project.indium_version}+mc${project.minecraft_version}"
|
||||
optional.version "1IjD5062", "${project.continuity_version}"
|
||||
}
|
||||
}
|
||||
|
||||
tasks.register("reportToDiscord", ReportDiscord) {
|
||||
config.set(reportConfig)
|
||||
}
|
||||
|
||||
@@ -5,17 +5,23 @@ org.gradle.jvmargs=-Xmx1G
|
||||
# check these on https://modmuss50.me/fabric.html
|
||||
minecraft_version=1.20.4
|
||||
yarn_mappings=1.20.4+build.3
|
||||
loader_version=0.15.6
|
||||
loader_version=0.15.11
|
||||
|
||||
# Mod Properties
|
||||
mod_version = 1.0-SNAPSHOT
|
||||
modrinth_id = jCpoCBpn
|
||||
mod_version = 1.6.8
|
||||
maven_group = fr.adrien1106
|
||||
archives_base_name = ReFramed
|
||||
mod_id = reframed
|
||||
|
||||
# Dependencies
|
||||
# check this on https://modmuss50.me/fabric.html
|
||||
fabric_version=0.95.4+1.20.4
|
||||
fabric_version=0.97.0+1.20.4
|
||||
|
||||
git_owner=Altarik
|
||||
git_repo=ReFramed
|
||||
|
||||
athena_version=3.3.0
|
||||
sodium_version=0.5.8
|
||||
indium_version=1.0.30
|
||||
continuity_version=3.0.0-beta.4+1.20.2
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
package fr.adrien1106.reframed;
|
||||
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import fr.adrien1106.reframed.block.*;
|
||||
import fr.adrien1106.reframed.item.ReFramedHammerItem;
|
||||
import fr.adrien1106.reframed.item.ReFramedBlueprintItem;
|
||||
import fr.adrien1106.reframed.item.ReFramedBlueprintWrittenItem;
|
||||
import fr.adrien1106.reframed.item.ReFramedScrewdriverItem;
|
||||
import net.fabricmc.api.ModInitializer;
|
||||
import net.fabricmc.fabric.api.itemgroup.v1.FabricItemGroup;
|
||||
import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder;
|
||||
import net.minecraft.block.AbstractBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockSetType;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.entity.BlockEntityType;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.*;
|
||||
import net.minecraft.registry.Registries;
|
||||
import net.minecraft.registry.Registry;
|
||||
import net.minecraft.sound.BlockSoundGroup;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -22,62 +22,134 @@ import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.LIGHT;
|
||||
|
||||
/**
|
||||
* TODO handle grass side, multiple camos
|
||||
* TODO Dynamic Ambient Occlusion -> not scheduled
|
||||
* TODO better connected textures -> not scheduled
|
||||
* TODO support continuity overlays -> not scheduled
|
||||
* TODO slopes -> thinking about it
|
||||
*/
|
||||
public class ReFramed implements ModInitializer {
|
||||
public static final String MODID = "reframed";
|
||||
|
||||
public static final ArrayList<Block> BLOCKS = new ArrayList<>();
|
||||
public static Block CUBE, STAIRS, SLAB, POST, FENCE, FENCE_GATE, DOOR, TRAPDOOR, IRON_DOOR, IRON_TRAPDOOR, PRESSURE_PLATE, BUTTON, LEVER, WALL, CARPET, PANE, CANDLE;
|
||||
public static ReFramedBlock
|
||||
CUBE,
|
||||
SMALL_CUBE, SMALL_CUBES_STEP,
|
||||
STAIR, STAIRS_CUBE,
|
||||
HALF_STAIR, HALF_STAIRS_SLAB, HALF_STAIRS_STAIR, HALF_STAIRS_CUBE_STAIR, HALF_STAIRS_STEP_STAIR,
|
||||
SLAB, SLABS_CUBE, SLABS_STAIR, SLABS_OUTER_STAIR, SLABS_INNER_STAIR, SLABS_HALF_LAYER, SLABS_LAYER,
|
||||
HALF_SLAB, HALF_SLABS_SLAB,
|
||||
STEP, STEPS_SLAB, STEPS_CROSS, STEPS_HALF_LAYER,
|
||||
LAYER, HALF_LAYER,
|
||||
PILLAR, PILLARS_WALL, WALL,
|
||||
PANE, TRAPDOOR, DOOR,
|
||||
BUTTON,
|
||||
POST, POST_FENCE, FENCE;
|
||||
|
||||
public static final ArrayList<Item> ITEMS = new ArrayList<>();
|
||||
public static Item HAMMER, SCREWDRIVER, BLUEPRINT, BLUEPRINT_WRITTEN;
|
||||
|
||||
public static ItemGroup ITEM_GROUP;
|
||||
|
||||
public static BlockEntityType<ReFramedEntity> REFRAMED_BLOCK_ENTITY;
|
||||
public static BlockEntityType<ReFramedDoubleEntity> REFRAMED_DOUBLE_BLOCK_ENTITY;
|
||||
|
||||
public static BiConsumer<World, BlockPos> chunkRerenderProxy = (world, pos) -> {};
|
||||
|
||||
@Override
|
||||
public void onInitialize() {
|
||||
//registerReFramed mutates FRAMES as a side effect, which is a List, so order is preserved
|
||||
//the ordering is used in the creative tab, so they're roughly sorted by encounter order of the
|
||||
//corresponding vanilla block in the "search" creative tab... with the non-vanilla "post" and
|
||||
//"vertical slab" inserted where they fit ...and i moved the lever way up next to the pressureplate
|
||||
//and button, because they're redstoney... hopefully this ordering makes sense lol
|
||||
CUBE = registerReFramed("cube" , new ReFramedBlock(ReFramedInteractionUtil.makeSettings()));
|
||||
STAIRS = registerReFramed("stairs" , new ReFramedStairsBlock(cp(Blocks.OAK_STAIRS)));
|
||||
SLAB = registerReFramed("slab" , new ReFramedSlabBlock(cp(Blocks.OAK_SLAB)));
|
||||
POST = registerReFramed("post" , new ReFramedPostBlock(cp(Blocks.OAK_FENCE)));
|
||||
FENCE = registerReFramed("fence" , new ReFramedFenceBlock(cp(Blocks.OAK_FENCE)));
|
||||
FENCE_GATE = registerReFramed("fence_gate" , new ReFramedFenceGateBlock(cp(Blocks.OAK_FENCE_GATE)));
|
||||
DOOR = registerReFramed("door" , new ReFramedDoorBlock(cp(Blocks.OAK_DOOR), BlockSetType.OAK));
|
||||
TRAPDOOR = registerReFramed("trapdoor" , new ReFramedTrapdoorBlock(cp(Blocks.OAK_TRAPDOOR), BlockSetType.OAK));
|
||||
IRON_DOOR = registerReFramed("iron_door" , new ReFramedDoorBlock(cp(Blocks.IRON_DOOR), BlockSetType.IRON));
|
||||
IRON_TRAPDOOR = registerReFramed("iron_trapdoor" , new ReFramedTrapdoorBlock(cp(Blocks.IRON_TRAPDOOR), BlockSetType.IRON));
|
||||
PRESSURE_PLATE = registerReFramed("pressure_plate", new ReFramedPressurePlateBlock(cp(Blocks.OAK_PRESSURE_PLATE)));
|
||||
BUTTON = registerReFramed("button" , new ReFramedButtonBlock(cp(Blocks.OAK_BUTTON)));
|
||||
LEVER = registerReFramed("lever" , new ReFramedLeverBlock(cp(Blocks.LEVER)));
|
||||
WALL = registerReFramed("wall" , new ReFramedWallBlock(ReFramedInteractionUtil.makeSettings()));
|
||||
CARPET = registerReFramed("carpet" , new ReFramedCarpetBlock(cp(Blocks.WHITE_CARPET)));
|
||||
PANE = registerReFramed("pane" , new ReFramedPaneBlock(cp(Blocks.GLASS_PANE)));
|
||||
CANDLE = registerReFramed("candle" , new ReFramedCandleBlock(ReFramedCandleBlock.configureSettings(cp(Blocks.CANDLE))));
|
||||
CUBE = registerBlock("cube" , new ReFramedBlock(cp(Blocks.OAK_PLANKS)));
|
||||
SMALL_CUBE = registerBlock("small_cube" , new ReFramedSmallCubeBlock(cp(Blocks.OAK_PLANKS)));
|
||||
SMALL_CUBES_STEP = registerBlock("small_cubes_step" , new ReFramedSmallCubesStepBlock(cp(Blocks.OAK_PLANKS)));
|
||||
STAIR = registerBlock("stair" , new ReFramedStairBlock(cp(Blocks.OAK_STAIRS)));
|
||||
STAIRS_CUBE = registerBlock("stairs_cube" , new ReFramedStairsCubeBlock(cp(Blocks.OAK_STAIRS)));
|
||||
HALF_STAIR = registerBlock("half_stair" , new ReFramedHalfStairBlock(cp(Blocks.OAK_STAIRS)));
|
||||
HALF_STAIRS_SLAB = registerBlock("half_stairs_slab" , new ReFramedHalfStairsSlabBlock(cp(Blocks.OAK_STAIRS)));
|
||||
HALF_STAIRS_STAIR = registerBlock("half_stairs_stair" , new ReFramedHalfStairsStairBlock(cp(Blocks.OAK_STAIRS)));
|
||||
HALF_STAIRS_CUBE_STAIR = registerBlock("half_stairs_cube_stair" , new ReFramedHalfStairsCubeStairBlock(cp(Blocks.OAK_STAIRS)));
|
||||
HALF_STAIRS_STEP_STAIR = registerBlock("half_stairs_step_stair" , new ReFramedHalfStairsStepStairBlock(cp(Blocks.OAK_STAIRS)));
|
||||
LAYER = registerBlock("layer" , new ReFramedLayerBlock(cp(Blocks.OAK_SLAB)));
|
||||
HALF_LAYER = registerBlock("half_layer" , new ReFramedHalfLayerBlock(cp(Blocks.OAK_SLAB)));
|
||||
SLAB = registerBlock("slab" , new ReFramedSlabBlock(cp(Blocks.OAK_SLAB)));
|
||||
SLABS_CUBE = registerBlock("slabs_cube" , new ReFramedSlabsCubeBlock(cp(Blocks.OAK_SLAB)));
|
||||
SLABS_STAIR = registerBlock("slabs_stair" , new ReFramedSlabsStairBlock(cp(Blocks.OAK_STAIRS)));
|
||||
SLABS_OUTER_STAIR = registerBlock("slabs_outer_stair" , new ReFramedSlabsOuterStairBlock(cp(Blocks.OAK_STAIRS)));
|
||||
SLABS_INNER_STAIR = registerBlock("slabs_inner_stair" , new ReFramedSlabsInnerStairBlock(cp(Blocks.OAK_STAIRS)));
|
||||
SLABS_HALF_LAYER = registerBlock("slabs_half_layer" , new ReFramedSlabsHalfLayerBlock(cp(Blocks.OAK_SLAB)));
|
||||
SLABS_LAYER = registerBlock("slabs_layer" , new ReFramedSlabsLayerBlock(cp(Blocks.OAK_SLAB)));
|
||||
HALF_SLAB = registerBlock("half_slab" , new ReFramedHalfSlabBlock(cp(Blocks.OAK_SLAB)));
|
||||
HALF_SLABS_SLAB = registerBlock("half_slabs_slab" , new ReFramedHalfSlabsSlabBlock(cp(Blocks.OAK_SLAB)));
|
||||
STEP = registerBlock("step" , new ReFramedStepBlock(cp(Blocks.OAK_SLAB)));
|
||||
STEPS_SLAB = registerBlock("steps_slab" , new ReFramedStepsSlabBlock(cp(Blocks.OAK_SLAB)));
|
||||
STEPS_CROSS = registerBlock("steps_cross" , new ReFramedStepsCrossBlock(cp(Blocks.OAK_SLAB)));
|
||||
STEPS_HALF_LAYER = registerBlock("steps_half_layer" , new ReFramedStepsHalfLayerBlock(cp(Blocks.OAK_SLAB)));
|
||||
PILLAR = registerBlock("pillar" , new ReFramedPillarBlock(cp(Blocks.OAK_FENCE)));
|
||||
PILLARS_WALL = registerBlock("pillars_wall" , new ReFramedPillarsWallBlock(cp(Blocks.OAK_FENCE)));
|
||||
WALL = registerBlock("wall" , new ReFramedWallBlock(cp(Blocks.OAK_FENCE)));
|
||||
PANE = registerBlock("pane" , new ReFramedPaneBlock(cp(Blocks.OAK_FENCE)));
|
||||
TRAPDOOR = registerBlock("trapdoor" , new ReFramedTrapdoorBlock(cp(Blocks.OAK_TRAPDOOR)));
|
||||
DOOR = registerBlock("door" , new ReFramedDoorBlock(cp(Blocks.OAK_DOOR)));
|
||||
BUTTON = registerBlock("button" , new ReFramedButtonBlock(cp(Blocks.OAK_BUTTON)));
|
||||
POST = registerBlock("post" , new ReFramedPostBlock(cp(Blocks.OAK_FENCE)));
|
||||
FENCE = registerBlock("fence" , new ReFramedFenceBlock(cp(Blocks.OAK_FENCE)));
|
||||
POST_FENCE = registerBlock("post_fence" , new ReFramedPostFenceBlock(cp(Blocks.OAK_FENCE)));
|
||||
|
||||
HAMMER = registerItem("hammer" , new ReFramedHammerItem(new Item.Settings().maxCount(1)));
|
||||
SCREWDRIVER = registerItem("screwdriver" , new ReFramedScrewdriverItem(new Item.Settings().maxCount(1)));
|
||||
BLUEPRINT = registerItem("blueprint" , new ReFramedBlueprintItem(new Item.Settings()));
|
||||
BLUEPRINT_WRITTEN = registerItem("blueprint_written" , new ReFramedBlueprintWrittenItem(new Item.Settings().maxCount(1)));
|
||||
|
||||
|
||||
REFRAMED_BLOCK_ENTITY = Registry.register(Registries.BLOCK_ENTITY_TYPE, id("camo"),
|
||||
FabricBlockEntityTypeBuilder.create((pos, state) -> new ReFramedEntity(REFRAMED_BLOCK_ENTITY, pos, state), BLOCKS.toArray(new Block[0])).build(null)
|
||||
BlockEntityType.Builder.create(
|
||||
(pos, state) -> new ReFramedEntity(REFRAMED_BLOCK_ENTITY, pos, state),
|
||||
BLOCKS.stream()
|
||||
.filter(block -> !(block instanceof ReFramedDoubleBlock))
|
||||
.toArray(Block[]::new)).build(null)
|
||||
);
|
||||
|
||||
Registry.register(Registries.ITEM_GROUP, id("tab"), FabricItemGroup.builder()
|
||||
REFRAMED_DOUBLE_BLOCK_ENTITY = Registry.register(Registries.BLOCK_ENTITY_TYPE, id("double_camo"),
|
||||
BlockEntityType.Builder.create(
|
||||
(pos, state) -> new ReFramedDoubleEntity(REFRAMED_DOUBLE_BLOCK_ENTITY, pos, state),
|
||||
BLOCKS.stream()
|
||||
.filter(block -> block instanceof ReFramedDoubleBlock)
|
||||
.toArray(Block[]::new)).build(null)
|
||||
);
|
||||
|
||||
ITEM_GROUP = Registry.register(Registries.ITEM_GROUP, id("tab"), FabricItemGroup.builder()
|
||||
.displayName(Text.translatable("itemGroup.reframed.tab"))
|
||||
.icon(() -> new ItemStack(SLAB))
|
||||
.entries((ctx, e) -> e.addAll(BLOCKS.stream().map(ItemStack::new).collect(Collectors.toList()))).build()
|
||||
.entries((ctx, e) -> e.addAll(
|
||||
Stream.concat(
|
||||
ITEMS.stream().filter(item -> item != BLUEPRINT_WRITTEN),
|
||||
BLOCKS.stream().map(Block::asItem)
|
||||
).map(Item::getDefaultStack).toList())
|
||||
).build()
|
||||
);
|
||||
}
|
||||
|
||||
private static AbstractBlock.Settings cp(Block base) {
|
||||
return ReFramedInteractionUtil.configureSettings(AbstractBlock.Settings.copy(base));
|
||||
return AbstractBlock.Settings.copy(base)
|
||||
.luminance(state -> state.contains(LIGHT) && state.get(LIGHT) ? 15 : 0)
|
||||
.sounds(BlockSoundGroup.WOOD)
|
||||
.hardness(0.2f)
|
||||
.suffocates(Blocks::never)
|
||||
.solidBlock(Blocks::always);
|
||||
// .blockVision(Blocks::always);
|
||||
}
|
||||
|
||||
private static <B extends Block> B registerReFramed(String path, B block) {
|
||||
private static <I extends Item> I registerItem(String path, I item) {
|
||||
Identifier id = id(path);
|
||||
Registry.register(Registries.ITEM, id, item);
|
||||
ITEMS.add(item);
|
||||
return item;
|
||||
}
|
||||
|
||||
private static <B extends Block> B registerBlock(String path, B block) {
|
||||
Identifier id = id(path);
|
||||
|
||||
Registry.register(Registries.BLOCK, id, block);
|
||||
|
||||
@@ -0,0 +1,100 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.state.property.BooleanProperty;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import org.apache.commons.lang3.function.TriFunction;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
import static net.minecraft.state.property.Properties.SOUTH;
|
||||
|
||||
public abstract class ConnectingReFramedBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
public ConnectingReFramedBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState()
|
||||
.with(EAST, false)
|
||||
.with(NORTH, false)
|
||||
.with(WEST, false)
|
||||
.with(SOUTH, false)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EAST, NORTH, SOUTH, WEST));
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
BlockState new_state = super.getStateForNeighborUpdate(state, dir, other_state, world, pos, moved);
|
||||
if (dir == Direction.DOWN) return new_state;
|
||||
|
||||
return placementState(new_state, world, pos, this::connectsTo);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
World world = ctx.getWorld();
|
||||
BlockPos pos = ctx.getBlockPos();
|
||||
|
||||
return placementState(state, world, pos, this::connectsTo);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
|
||||
s.with(getConnectionProperty(rotation.rotate(dir)), state.get(getConnectionProperty(dir)))
|
||||
, (prev, next) -> next);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
|
||||
s.with(getConnectionProperty(mirror.apply(dir)), state.get(getConnectionProperty(dir)))
|
||||
, (prev, next) -> next);
|
||||
}
|
||||
|
||||
protected abstract boolean connectsTo(BlockState state, boolean fs, Direction dir);
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context);
|
||||
|
||||
public static BooleanProperty getConnectionProperty(Direction dir) {
|
||||
return switch (dir) {
|
||||
case NORTH -> NORTH;
|
||||
case EAST -> EAST;
|
||||
case SOUTH -> SOUTH;
|
||||
case WEST -> WEST;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
|
||||
public static BlockState placementState(BlockState state, BlockView world, BlockPos pos, TriFunction<BlockState, Boolean, Direction, Boolean> connectsTo) {
|
||||
for (Direction dir: Direction.Type.HORIZONTAL) {
|
||||
BlockState neighbor = world.getBlockState(pos.offset(dir));
|
||||
state = state.with(getConnectionProperty(dir), connectsTo.apply(
|
||||
neighbor,
|
||||
neighbor.isSideSolidFullSquare(world, pos.offset(dir), dir.getOpposite()),
|
||||
dir
|
||||
));
|
||||
}
|
||||
return state;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER_FACE;
|
||||
|
||||
public abstract class CornerDoubleReFramedBlock extends WaterloggableReFramedDoubleBlock {
|
||||
|
||||
public CornerDoubleReFramedBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(CORNER, Corner.NORTH_EAST_DOWN).with(CORNER_FACE, 0));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(CORNER,CORNER_FACE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
Corner corner = BlockHelper.getPlacementCorner(ctx);
|
||||
return super.getPlacementState(ctx)
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, corner.getDirectionIndex(ctx.getSide().getOpposite()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context);
|
||||
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
Corner corner = state.get(CORNER);
|
||||
Direction face = corner.getDirection(state.get(CORNER_FACE));
|
||||
corner = corner.rotate(rotation);
|
||||
return state
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, corner.getDirectionIndex(rotation.rotate(face)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
Corner corner = state.get(CORNER);
|
||||
Direction face = corner.getDirection(state.get(CORNER_FACE));
|
||||
corner = corner.mirror(mirror);
|
||||
return state
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, corner.getDirectionIndex(mirror.apply(face)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract VoxelShape getShape(BlockState state, int i);
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE_FACE;
|
||||
|
||||
public abstract class EdgeDoubleReFramedBlock extends WaterloggableReFramedDoubleBlock {
|
||||
|
||||
public EdgeDoubleReFramedBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN).with(EDGE_FACE, 0));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EDGE, EDGE_FACE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
Edge edge = BlockHelper.getPlacementEdge(ctx);
|
||||
return super.getPlacementState(ctx)
|
||||
.with(EDGE, edge)
|
||||
.with(EDGE_FACE, edge.getDirectionIndex(ctx.getSide().getOpposite()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context);
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
Edge edge = state.get(EDGE).rotate(rotation);
|
||||
Direction face = state.get(EDGE).getDirection(state.get(EDGE_FACE));
|
||||
return state.with(EDGE, edge).with(EDGE_FACE, edge.getDirectionIndex(rotation.rotate(face)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
Edge edge = state.get(EDGE).mirror(mirror);
|
||||
Direction face = state.get(EDGE).getDirection(state.get(EDGE_FACE));
|
||||
return state.with(EDGE, edge).with(EDGE_FACE, edge.getDirectionIndex(mirror.apply(face)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract VoxelShape getShape(BlockState state, int i);
|
||||
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import net.minecraft.block.AbstractBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static net.minecraft.state.property.Properties.FACING;
|
||||
|
||||
public abstract class FacingDoubleReFramedBlock extends WaterloggableReFramedDoubleBlock {
|
||||
|
||||
public FacingDoubleReFramedBlock(AbstractBlock.Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(FACING, Direction.DOWN));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder< Block, BlockState > builder) {
|
||||
super.appendProperties(builder.add(FACING));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return super.getPlacementState(ctx)
|
||||
.with(FACING, ctx.getSide().getOpposite());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context);
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state
|
||||
.with(FACING, rotation.rotate(state.get(FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(FACING, mirror.apply(state.get(FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract VoxelShape getShape(BlockState state, int i);
|
||||
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.loot.context.LootContextParameterSet;
|
||||
import net.minecraft.state.StateManager;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static net.minecraft.state.property.Properties.LAYERS;
|
||||
|
||||
public abstract class HalfLayerDoubleReFramedBlock extends EdgeDoubleReFramedBlock {
|
||||
|
||||
public HalfLayerDoubleReFramedBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(LAYERS, 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public List<ItemStack> getDroppedStacks(BlockState state, LootContextParameterSet.Builder builder) {
|
||||
List<ItemStack> drops = super.getDroppedStacks(state, builder);
|
||||
if (state.get(LAYERS) > 1)
|
||||
drops.add(new ItemStack(ReFramed.HALF_LAYER, state.get(LAYERS)-1));
|
||||
return drops;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(LAYERS));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (context.getPlayer() == null
|
||||
|| context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
) return false;
|
||||
return block_item.getBlock() == ReFramed.HALF_LAYER && state.get(LAYERS) < 8;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.loot.context.LootContextParameterSet;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static net.minecraft.state.property.Properties.LAYERS;
|
||||
|
||||
public abstract class LayeredReFramedBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
public LayeredReFramedBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(LAYERS, 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public List<ItemStack> getDroppedStacks(BlockState state, LootContextParameterSet.Builder builder) {
|
||||
List<ItemStack> drops = super.getDroppedStacks(state, builder);
|
||||
drops.forEach((stack) -> {
|
||||
if (stack.getItem() instanceof BlockItem bi && bi.getBlock() instanceof LayeredReFramedBlock)
|
||||
stack.setCount(state.get(LAYERS));
|
||||
});
|
||||
return drops;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(LAYERS));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context);
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (context.getPlayer() == null) return false;
|
||||
return !(
|
||||
context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
|| !(block_item.getBlock() == this && state.get(LAYERS) < 8)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState previous = ctx.getWorld().getBlockState(ctx.getBlockPos());
|
||||
if (!previous.isOf(this)) return super.getPlacementState(ctx);
|
||||
return previous.with(LAYERS, previous.get(LAYERS) + 1);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static net.minecraft.state.property.Properties.AXIS;
|
||||
|
||||
public abstract class PillarReFramedBlock extends WaterloggableReFramedBlock {
|
||||
public PillarReFramedBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(AXIS, Direction.Axis.Y));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder< Block, BlockState > builder) {
|
||||
super.appendProperties(builder.add(AXIS));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return super.getPlacementState(ctx).with(AXIS, ctx.getSide().getAxis());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context);
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(AXIS, rotation.rotate(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(AXIS, mirror.apply(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis());
|
||||
}
|
||||
}
|
||||
@@ -1,33 +1,68 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.ai.pathing.NavigationType;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NbtCompound;
|
||||
import net.minecraft.nbt.NbtHelper;
|
||||
import net.minecraft.registry.Registries;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.ItemScatterer;
|
||||
import net.minecraft.util.collection.DefaultedList;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.GameRules;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedEntity.BLOCKSTATE_KEY;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.LIGHT;
|
||||
|
||||
public class ReFramedBlock extends Block implements BlockEntityProvider {
|
||||
|
||||
public ReFramedBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
super(settings.dynamicBounds());
|
||||
setDefaultState(getDefaultState().with(LIGHT, false));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public int getOpacity(BlockState state, BlockView world, BlockPos pos) {
|
||||
if (state.get(LIGHT)) return 0;
|
||||
if (!(world.getBlockEntity(pos) instanceof ReFramedEntity frame_entity)
|
||||
|| frame_entity.getTheme(0).isOpaque())
|
||||
return world.getMaxLightLevel();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//For addon devs: override this so your blocks don't end up trying to place my block entity, my BlockEntityType only handles blocks internal to the mod
|
||||
//Just make your own BlockEntityType, it's fine, you can even use the same ReFramedEntity class
|
||||
@Override
|
||||
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
@@ -35,51 +70,175 @@ public class ReFramedBlock extends Block implements BlockEntityProvider {
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
super.appendProperties(builder.add(LIGHT));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
return ReFramedEntity.getNbtLightLevel(super.getPlacementState(ctx), ctx.getStack());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
if (!canUse(world, pos, player)) return ActionResult.PASS;
|
||||
ActionResult result = BlockHelper.useUpgrade(state, world, pos, player, hand);
|
||||
if (result.isAccepted()) return result;
|
||||
return BlockHelper.useCamo(state, world, pos, player, hand, hit, 1);
|
||||
|
||||
}
|
||||
|
||||
protected boolean canUse(World world, BlockPos pos, PlayerEntity player) {
|
||||
return player.canModifyBlocks() && world.canPlayerModifyAt(player, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
super.onPlaced(world, pos, state, placer, stack);
|
||||
@SuppressWarnings("deprecation")
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
|
||||
if (!new_state.isOf(state.getBlock())) world.removeBlockEntity(pos);
|
||||
|
||||
if(!(new_state.getBlock() instanceof ReFramedBlock) &&
|
||||
world.getBlockEntity(pos) instanceof ReFramedEntity frame_entity &&
|
||||
world.getGameRules().getBoolean(GameRules.DO_TILE_DROPS)
|
||||
) {
|
||||
DefaultedList<ItemStack> drops = DefaultedList.of();
|
||||
|
||||
List<BlockState> themes = frame_entity.getThemes();
|
||||
themes.forEach(theme -> {
|
||||
if(theme.getBlock() != Blocks.AIR) drops.add(new ItemStack(theme.getBlock()));
|
||||
});
|
||||
|
||||
ItemScatterer.spawn(world, pos, drops);
|
||||
}
|
||||
super.onStateReplaced(state, world, pos, new_state, moved);
|
||||
}
|
||||
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack, BlockState old_state, BlockEntity old_entity) {
|
||||
if (!(world.getBlockEntity(pos) instanceof ReFramedEntity frame_entity)) {
|
||||
onPlaced(world, pos, state, placer, stack);
|
||||
return;
|
||||
}
|
||||
|
||||
// apply state change keeping the old information
|
||||
if (old_state.getBlock() instanceof ReFramedBlock old_frame_block
|
||||
&& old_entity instanceof ReFramedEntity old_frame_entity) {
|
||||
Map<Integer, Integer> theme_map = old_frame_block.getThemeMap(old_state, state);
|
||||
theme_map.forEach((self, other) ->
|
||||
frame_entity.setTheme(old_frame_entity.getTheme(self), other)
|
||||
);
|
||||
|
||||
// apply any changes needed to keep previous properties
|
||||
if (old_frame_entity.emitsLight() && !frame_entity.emitsLight()) {
|
||||
frame_entity.toggleLight();
|
||||
world.setBlockState(pos, state.with(LIGHT, true));
|
||||
}
|
||||
if (old_frame_entity.emitsRedstone() && !frame_entity.emitsRedstone()) {
|
||||
frame_entity.toggleRedstone();
|
||||
world.updateNeighbors(pos, this);
|
||||
}
|
||||
if (old_frame_entity.isSolid() && !frame_entity.isSolid()) frame_entity.toggleSolidity();
|
||||
|
||||
// apply themes from item
|
||||
NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
|
||||
if(tag != null) {
|
||||
// determine a list of themes than can be used
|
||||
Iterator<Integer> free_themes = IntStream
|
||||
.rangeClosed(1, frame_entity.getThemes().size())
|
||||
.filter(value -> !theme_map.containsValue(value))
|
||||
.iterator();
|
||||
// apply all the themes possible from item
|
||||
for (int i = 1; tag.contains(BLOCKSTATE_KEY + i) && free_themes.hasNext(); i++) {
|
||||
BlockState theme = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), tag.getCompound(BLOCKSTATE_KEY + i));
|
||||
if (theme == null || theme.getBlock() == Blocks.AIR) continue;
|
||||
frame_entity.setTheme(theme, free_themes.next());
|
||||
}
|
||||
}
|
||||
} else if(world.isClient) { // prevents flashing with default texture before server sends the update
|
||||
NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
|
||||
if(tag != null) frame_entity.readNbt(tag);
|
||||
}
|
||||
onPlaced(world, pos, state, placer, stack);
|
||||
}
|
||||
|
||||
public boolean matchesShape(Vec3d hit, BlockPos pos, BlockState state) {
|
||||
return matchesShape(hit, pos, state, 0);
|
||||
}
|
||||
|
||||
public boolean matchesShape(Vec3d hit, BlockPos pos, BlockState state, int i) {
|
||||
Vec3d rel = BlockHelper.getRelativePos(hit, pos);
|
||||
return matchesShape(rel, getShape(state, i));
|
||||
}
|
||||
|
||||
public boolean matchesShape(Vec3d rel_hit, VoxelShape shape) {
|
||||
return BlockHelper.cursorMatchesFace(shape, rel_hit);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
return isGhost(view, pos)
|
||||
? VoxelShapes.empty()
|
||||
: super.getCollisionShape(state, view, pos, ctx);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return ReFramedInteractionUtil.emitsRedstonePower(state);
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
|
||||
return isGhost(view, pos)
|
||||
? VoxelShapes.empty()
|
||||
: super.getCullingShape(state, view, pos);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
// assuming the shape don't need the world and position
|
||||
return getOutlineShape(state, null, null, null);
|
||||
}
|
||||
|
||||
public boolean isGhost(BlockView view, BlockPos pos) {
|
||||
return view.getBlockEntity(pos) instanceof ReFramedEntity be && !be.isSolid();
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
return view.getBlockEntity(pos) instanceof ReFramedEntity be && be.emitsRedstone() ? 15 : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||
return getWeakRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param state - the block state to get the top theme index from
|
||||
* @return the index of the top theme to use for the block
|
||||
*/
|
||||
public int getTopThemeIndex(BlockState state) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param state - the block state of the block that is being replaced
|
||||
* @param new_state - the block state of the block that is replacing the block
|
||||
* @return a map of the theme indexes to map when changing state so that the themes are preserved
|
||||
*/
|
||||
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
|
||||
return Map.of();
|
||||
}
|
||||
|
||||
public VoxelShape getShadingShape(BlockState state, BlockView world, BlockPos pos) {
|
||||
if (!(world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity)) return this.getCollisionShape(state, world, pos, ShapeContext.absent());
|
||||
|
||||
AtomicInteger i = new AtomicInteger(1);
|
||||
return framed_entity.getThemes().stream().map((theme) -> {
|
||||
int index = i.getAndIncrement();
|
||||
return theme.isTransparent(world, pos) ? VoxelShapes.empty() : this.getShape(state, index);
|
||||
}).reduce(
|
||||
VoxelShapes.empty(),
|
||||
(prev, current) -> VoxelShapes.combine(prev, current, BooleanBiFunction.OR)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,95 +1,245 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import net.minecraft.block.BlockSetType;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ButtonBlock;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.enums.BlockFace;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.projectile.PersistentProjectileEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.sound.SoundCategory;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import net.minecraft.world.WorldView;
|
||||
import net.minecraft.world.event.GameEvent;
|
||||
import net.minecraft.world.explosion.Explosion;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedButtonBlock extends ButtonBlock implements BlockEntityProvider {
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class ReFramedButtonBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] BUTTON_VOXELS;
|
||||
|
||||
public ReFramedButtonBlock(Settings settings) {
|
||||
this(settings, BlockSetType.OAK, 30);
|
||||
}
|
||||
|
||||
public ReFramedButtonBlock(Settings settings, BlockSetType blockSetType, int i) {
|
||||
super(blockSetType, i, settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState()
|
||||
.with(HORIZONTAL_FACING, Direction.NORTH)
|
||||
.with(BLOCK_FACE, BlockFace.WALL)
|
||||
.with(POWERED, false)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
super.appendProperties(builder.add(HORIZONTAL_FACING, BLOCK_FACE, POWERED));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
|
||||
return canPlaceAt(world, pos, getDirection(state).getOpposite());
|
||||
}
|
||||
|
||||
public static boolean canPlaceAt(WorldView world, BlockPos pos, Direction direction) {
|
||||
BlockPos other_pos = pos.offset(direction);
|
||||
return world.getBlockState(other_pos).isSideSolidFullSquare(world, other_pos, direction.getOpposite());
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
Direction side = ctx.getSide();
|
||||
return state
|
||||
.with(HORIZONTAL_FACING, side.getAxis() == Direction.Axis.Y
|
||||
? ctx.getHorizontalPlayerFacing()
|
||||
: side
|
||||
)
|
||||
.with(BLOCK_FACE, side.getAxis() != Direction.Axis.Y
|
||||
? BlockFace.WALL
|
||||
: side == Direction.UP ? BlockFace.FLOOR : BlockFace.CEILING
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos other_pos) {
|
||||
return getDirection(state).getOpposite() == direction && !state.canPlaceAt(world, pos)
|
||||
? Blocks.AIR.getDefaultState()
|
||||
: super.getStateForNeighborUpdate(state, direction, other_state, world, pos, other_pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
|
||||
if (result.isAccepted()) return result;
|
||||
|
||||
if (state.get(POWERED)) return ActionResult.CONSUME;
|
||||
powerOn(state, world, pos);
|
||||
playClickSound(player, world, pos, true);
|
||||
world.emitGameEvent(player, GameEvent.BLOCK_ACTIVATE, pos);
|
||||
|
||||
return ActionResult.success(world.isClient);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
@SuppressWarnings("deprecation")
|
||||
public void onExploded(BlockState state, World world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> stackMerger) {
|
||||
if (explosion.getDestructionType() == Explosion.DestructionType.TRIGGER_BLOCK && !world.isClient() && !(Boolean)state.get(POWERED)) {
|
||||
powerOn(state, world, pos);
|
||||
}
|
||||
|
||||
super.onExploded(state, world, pos, explosion, stackMerger);
|
||||
}
|
||||
|
||||
public void powerOn(BlockState state, World world, BlockPos pos) {
|
||||
world.setBlockState(pos, state.with(POWERED, true), 3);
|
||||
updateNeighbors(state, world, pos);
|
||||
world.scheduleBlockTick(pos, this, 30);
|
||||
}
|
||||
|
||||
protected void playClickSound(@Nullable PlayerEntity player, WorldAccess world, BlockPos pos, boolean powered) {
|
||||
world.playSound(
|
||||
powered ? player : null,
|
||||
pos,
|
||||
powered ? BlockSetType.OAK.buttonClickOn() : BlockSetType.OAK.buttonClickOff(),
|
||||
SoundCategory.BLOCKS
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return BUTTON_VOXELS[
|
||||
(state.get(POWERED) ? 12 : 0) +
|
||||
(4 * state.get(BLOCK_FACE).ordinal()) +
|
||||
state.get(HORIZONTAL_FACING).ordinal() - 2
|
||||
];
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(HORIZONTAL_FACING, rotation.rotate(state.get(HORIZONTAL_FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return super.emitsRedstonePower(state);
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(HORIZONTAL_FACING, mirror.apply(state.get(HORIZONTAL_FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
|
||||
super.onStateReplaced(state, world, pos, new_state, false);
|
||||
|
||||
if(!state.isOf(new_state.getBlock())) {
|
||||
if (!moved && state.get(POWERED)) updateNeighbors(state, world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
|
||||
boolean b = 0 != ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
return (a ^ b) ? 15 : 0;
|
||||
return state.get(POWERED) ? 15 : super.getWeakRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
if(getDirection(state) != dir) return 0;
|
||||
else return getWeakRedstonePower(state, view, pos, dir);
|
||||
return dir == getDirection(state) ? state.getWeakRedstonePower(view, pos, dir) : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
|
||||
if (state.get(POWERED)) tryPowerWithProjectiles(state, world, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) {
|
||||
if (!world.isClient && !state.get(POWERED)) tryPowerWithProjectiles(state, world, pos);
|
||||
}
|
||||
|
||||
protected void tryPowerWithProjectiles(BlockState state, World world, BlockPos pos) {
|
||||
PersistentProjectileEntity projectile = world.getNonSpectatingEntities(
|
||||
PersistentProjectileEntity.class,
|
||||
state.getOutlineShape(world, pos).getBoundingBox().offset(pos)
|
||||
).stream().findFirst().orElse(null);
|
||||
boolean has_projectile = projectile != null;
|
||||
if (has_projectile != state.get(POWERED)) {
|
||||
world.setBlockState(pos, state.with(POWERED, has_projectile), 3);
|
||||
this.updateNeighbors(state, world, pos);
|
||||
this.playClickSound(null, world, pos, has_projectile);
|
||||
world.emitGameEvent(projectile, has_projectile ? GameEvent.BLOCK_ACTIVATE : GameEvent.BLOCK_DEACTIVATE, pos);
|
||||
}
|
||||
|
||||
if (has_projectile) {
|
||||
world.scheduleBlockTick(pos, this, 30);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void updateNeighbors(BlockState state, World world, BlockPos pos) {
|
||||
world.updateNeighborsAlways(pos, this);
|
||||
world.updateNeighborsAlways(pos.offset(getDirection(state).getOpposite()), this);
|
||||
}
|
||||
|
||||
protected static Direction getDirection(BlockState state) {
|
||||
return switch (state.get(BLOCK_FACE)) {
|
||||
case CEILING -> Direction.DOWN;
|
||||
case FLOOR -> Direction.UP;
|
||||
default -> state.get(HORIZONTAL_FACING);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
VoxelShape SHAPE = createCuboidShape(5, 0, 6, 11, 2, 10);
|
||||
VoxelShape POWERED_SHAPE = createCuboidShape(5, 0, 6, 11, 1, 10);
|
||||
BUTTON_VOXELS = VoxelHelper.VoxelListBuilder.create(SHAPE, 24)
|
||||
.add()
|
||||
.add(0, VoxelHelper::rotateY)
|
||||
.add()
|
||||
.add(VoxelHelper::rotateZ, VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.add(0, VoxelHelper::mirrorY)
|
||||
.add()
|
||||
.add(2, VoxelHelper::mirrorY)
|
||||
.add()
|
||||
.add(POWERED_SHAPE)
|
||||
.add()
|
||||
.add(12, VoxelHelper::rotateY)
|
||||
.add()
|
||||
.add(VoxelHelper::rotateZ, VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.add(12, VoxelHelper::mirrorY)
|
||||
.add()
|
||||
.add(13, VoxelHelper::mirrorY)
|
||||
.add()
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,92 +0,0 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import net.minecraft.block.AbstractBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.CandleBlock;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedCandleBlock extends CandleBlock implements BlockEntityProvider {
|
||||
public ReFramedCandleBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
|
||||
public static AbstractBlock.Settings configureSettings(AbstractBlock.Settings in) {
|
||||
return in.luminance(state -> Math.max(ReFramedInteractionUtil.luminance(state), CandleBlock.STATE_TO_LUMINANCE.applyAsInt(state)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
super.onPlaced(world, pos, state, placer, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return ReFramedInteractionUtil.emitsRedstonePower(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
}
|
||||
@@ -1,87 +0,0 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.CarpetBlock;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedCarpetBlock extends CarpetBlock implements BlockEntityProvider {
|
||||
public ReFramedCarpetBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return ReFramedInteractionUtil.emitsRedstonePower(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
}
|
||||
@@ -1,89 +1,274 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import net.minecraft.block.BlockSetType;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.DoorBlock;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.block.enums.DoorHinge;
|
||||
import net.minecraft.block.enums.DoubleBlockHalf;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.ai.pathing.NavigationType;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.fluid.Fluids;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.sound.SoundCategory;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import net.minecraft.world.WorldView;
|
||||
import net.minecraft.world.event.GameEvent;
|
||||
import net.minecraft.world.explosion.Explosion;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedDoorBlock extends DoorBlock implements BlockEntityProvider {
|
||||
public ReFramedDoorBlock(Settings settings, BlockSetType blockSetType) {
|
||||
super(blockSetType, settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class ReFramedDoorBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] DOOR_VOXELS;
|
||||
|
||||
public ReFramedDoorBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState()
|
||||
.with(HORIZONTAL_FACING, Direction.NORTH)
|
||||
.with(DOOR_HINGE, DoorHinge.LEFT)
|
||||
.with(DOUBLE_BLOCK_HALF, DoubleBlockHalf.LOWER)
|
||||
.with(OPEN, false)
|
||||
.with(POWERED, false)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
super.appendProperties(builder.add(HORIZONTAL_FACING, DOOR_HINGE, DOUBLE_BLOCK_HALF, OPEN, POWERED));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
|
||||
BlockPos pos_down = pos.down();
|
||||
BlockState state_down = world.getBlockState(pos_down);
|
||||
return state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER ? !state_down.isAir() : state_down.isOf(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block source, BlockPos sourcePos, boolean notify) {
|
||||
if (world.isClient) return;
|
||||
boolean powered = world.isReceivingRedstonePower(pos)
|
||||
|| world.isReceivingRedstonePower(
|
||||
state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER
|
||||
? pos.up()
|
||||
: pos.down()
|
||||
);
|
||||
if (!getDefaultState().isOf(source) && powered != state.get(POWERED)) {
|
||||
if (state.get(OPEN) != powered)
|
||||
playToggleSound(null, world, pos, powered);
|
||||
|
||||
world.setBlockState(pos, state.with(POWERED, powered).with(OPEN, powered), 2);
|
||||
if (state.get(WATERLOGGED)) {
|
||||
world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
World world = ctx.getWorld();
|
||||
BlockPos pos = ctx.getBlockPos();
|
||||
Direction facing = ctx.getHorizontalPlayerFacing().getOpposite();
|
||||
if (pos.getY() >= world.getTopY() - 1 || !world.getBlockState(pos.up()).canReplace(ctx)) return null;
|
||||
BlockState state = super.getPlacementState(ctx)
|
||||
.with(DOUBLE_BLOCK_HALF, DoubleBlockHalf.LOWER)
|
||||
.with(HORIZONTAL_FACING, facing);
|
||||
|
||||
if (world.isReceivingRedstonePower(pos) || world.isReceivingRedstonePower(pos.up()))
|
||||
state = state.with(OPEN, true).with(POWERED, true);
|
||||
|
||||
|
||||
return state.with(DOOR_HINGE, getHinge(facing, pos, world, BlockHelper.getRelativePos(ctx.getHitPos(), pos)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack, BlockState old_state, BlockEntity old_entity) {
|
||||
world.setBlockState(
|
||||
pos.up(),
|
||||
state
|
||||
.with(DOUBLE_BLOCK_HALF, DoubleBlockHalf.UPPER)
|
||||
.with(WATERLOGGED, world.getFluidState(pos.up()).isOf(Fluids.WATER)),
|
||||
3
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
|
||||
if (!world.isClient() && (player.isCreative() || player.canHarvest(state))) {
|
||||
DoubleBlockHalf half = state.get(DOUBLE_BLOCK_HALF);
|
||||
BlockPos other_pos = half == DoubleBlockHalf.LOWER ? pos.up() : pos.down();
|
||||
BlockState other_state = world.getBlockState(other_pos);
|
||||
if (other_state.isOf(this) && other_state.get(DOUBLE_BLOCK_HALF) != half) {
|
||||
world.setBlockState(other_pos, other_state.get(WATERLOGGED) ? Blocks.WATER.getDefaultState(): Blocks.AIR.getDefaultState(), 35);
|
||||
world.syncWorldEvent(player, 2001, other_pos, Block.getRawIdFromState(other_state));
|
||||
}
|
||||
}
|
||||
|
||||
return super.onBreak(world, pos, state, player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState other, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
if (direction.getAxis() == Direction.Axis.Y
|
||||
&& other.isOf(this)
|
||||
&& other.get(DOUBLE_BLOCK_HALF) != state.get(DOUBLE_BLOCK_HALF)
|
||||
&& other.get(OPEN) != state.get(OPEN)
|
||||
) return state.cycle(OPEN);
|
||||
Direction facing = state.get(HORIZONTAL_FACING);
|
||||
if (direction == (
|
||||
state.get(DOOR_HINGE) == DoorHinge.RIGHT
|
||||
? facing.rotateYClockwise()
|
||||
: facing.rotateYCounterclockwise())
|
||||
&& other.isOf(this)
|
||||
&& other.get(DOUBLE_BLOCK_HALF) == state.get(DOUBLE_BLOCK_HALF)
|
||||
&& other.get(DOOR_HINGE) != state.get(DOOR_HINGE)
|
||||
&& !state.get(POWERED)
|
||||
) return state.with(OPEN, other.get(OPEN));
|
||||
return super.getStateForNeighborUpdate(state, direction, other, world, pos, moved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
|
||||
if (result.isAccepted()) return result;
|
||||
flip(state, world, pos, player);
|
||||
return ActionResult.success(world.isClient);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
|
||||
return switch (type) {
|
||||
case LAND, AIR -> state.get(OPEN);
|
||||
case WATER -> false;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
super.onPlaced(world, pos, state, placer, stack);
|
||||
@SuppressWarnings("deprecation")
|
||||
public void onExploded(BlockState state, World world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> stack_merger) {
|
||||
if (explosion.getDestructionType() == Explosion.DestructionType.TRIGGER_BLOCK
|
||||
&& !world.isClient()
|
||||
&& !state.get(POWERED)
|
||||
) flip(state, world, pos, null);
|
||||
|
||||
super.onExploded(state, world, pos, explosion, stack_merger);
|
||||
}
|
||||
|
||||
private void flip(BlockState state, World world, BlockPos pos, @Nullable PlayerEntity player) {
|
||||
state = state.cycle(OPEN);
|
||||
world.setBlockState(pos, state, 10);
|
||||
|
||||
this.playToggleSound(player, world, pos, state.get(OPEN));
|
||||
}
|
||||
|
||||
protected void playToggleSound(@Nullable PlayerEntity player, World world, BlockPos pos, boolean open) {
|
||||
world.playSound(player, pos, open ? BlockSetType.OAK.doorOpen() : BlockSetType.OAK.doorClose(), SoundCategory.BLOCKS, 1.0F, world.getRandom().nextFloat() * 0.1F + 0.9F);
|
||||
world.emitGameEvent(player, open ? GameEvent.BLOCK_OPEN : GameEvent.BLOCK_CLOSE, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
Direction direction = state.get(HORIZONTAL_FACING);
|
||||
if (state.get(OPEN)) direction = switch (state.get(DOOR_HINGE)) {
|
||||
case RIGHT -> direction.rotateYCounterclockwise();
|
||||
case LEFT -> direction.rotateYClockwise();
|
||||
};
|
||||
return DOOR_VOXELS[direction.ordinal() - 2];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return ReFramedInteractionUtil.emitsRedstonePower(state);
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(HORIZONTAL_FACING, rotation.rotate(state.get(HORIZONTAL_FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return mirror == BlockMirror.NONE ? state : state.with(HORIZONTAL_FACING, mirror.apply(state.get(HORIZONTAL_FACING))).cycle(DOOR_HINGE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||
@SuppressWarnings("deprecation")
|
||||
public long getRenderingSeed(BlockState state, BlockPos pos) {
|
||||
return MathHelper.hashCode(pos.getX(), pos.down(state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER ? 0 : 1).getY(), pos.getZ());
|
||||
}
|
||||
|
||||
private DoorHinge getHinge(Direction facing, BlockPos pos, World world, Vec3d hit_pos) {
|
||||
Direction left = facing.rotateYClockwise();
|
||||
BlockPos left_pos = pos.offset(left);
|
||||
BlockState left_state = world.getBlockState(left_pos);
|
||||
Direction right = facing.rotateYCounterclockwise();
|
||||
BlockPos right_pos = pos.offset(right);
|
||||
BlockState right_state = world.getBlockState(right_pos);
|
||||
DoorHinge hinge = null;
|
||||
|
||||
if (left_state.isSideSolidFullSquare(world, left_pos, right))
|
||||
hinge = DoorHinge.LEFT;
|
||||
if (right_state.isSideSolidFullSquare(world, right_pos, left))
|
||||
hinge = hinge == DoorHinge.LEFT ? null : DoorHinge.RIGHT;
|
||||
|
||||
if (hinge != null) return hinge;
|
||||
|
||||
if (left_state.isOf(this)
|
||||
&& left_state.get(HORIZONTAL_FACING) == facing
|
||||
&& left_state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER
|
||||
&& left_state.get(DOOR_HINGE) == DoorHinge.LEFT
|
||||
) hinge = DoorHinge.RIGHT;
|
||||
if (right_state.isOf(this)
|
||||
&& right_state.get(HORIZONTAL_FACING) == facing
|
||||
&& right_state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER
|
||||
&& right_state.get(DOOR_HINGE) == DoorHinge.RIGHT
|
||||
) hinge = hinge == DoorHinge.RIGHT ? null : DoorHinge.LEFT;
|
||||
|
||||
if (hinge != null) return hinge;
|
||||
|
||||
return switch (facing.getAxis()) {
|
||||
case Z -> {
|
||||
if (left.getDirection() == Direction.AxisDirection.POSITIVE)
|
||||
yield hit_pos.getX() < 0.5 ? DoorHinge.RIGHT : DoorHinge.LEFT;
|
||||
else // left.getDirection() == Direction.AxisDirection.NEGATIVE
|
||||
yield hit_pos.getX() < 0.5 ? DoorHinge.LEFT : DoorHinge.RIGHT;
|
||||
}
|
||||
case X -> {
|
||||
if (left.getDirection() == Direction.AxisDirection.POSITIVE)
|
||||
yield hit_pos.getZ() < 0.5 ? DoorHinge.RIGHT : DoorHinge.LEFT;
|
||||
else // left.getDirection() == Direction.AxisDirection.NEGATIVE
|
||||
yield hit_pos.getZ() < 0.5 ? DoorHinge.LEFT : DoorHinge.RIGHT;
|
||||
}
|
||||
default -> DoorHinge.LEFT;
|
||||
};
|
||||
}
|
||||
|
||||
static {
|
||||
VoxelShape SHAPE = createCuboidShape(0.0, 0.0, 0.0, 16.0, 16.0, 3.0);
|
||||
DOOR_VOXELS = VoxelHelper.VoxelListBuilder.create(SHAPE, 4)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static net.minecraft.util.shape.VoxelShapes.empty;
|
||||
|
||||
public abstract class ReFramedDoubleBlock extends ReFramedBlock {
|
||||
public ReFramedDoubleBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_DOUBLE_BLOCK_ENTITY.instantiate(pos, state);
|
||||
}
|
||||
|
||||
public int getHitShape(BlockState state, BlockHitResult hit) {
|
||||
return getHitShape(state, hit.getPos(), hit.getBlockPos(), hit.getSide());
|
||||
}
|
||||
|
||||
public int getHitShape(BlockState state, Vec3d hit, BlockPos pos, Direction side) {
|
||||
VoxelShape first_shape = getShape(state, 1);
|
||||
VoxelShape second_shape = getShape(state, 2);
|
||||
|
||||
// Determine if any of the two shape is covering the side entirely
|
||||
if (isFaceFullSquare(first_shape, side)) return 1;
|
||||
if (isFaceFullSquare(second_shape, side)) return 2;
|
||||
|
||||
Vec3d rel = BlockHelper.getRelativePos(hit, pos);
|
||||
if (BlockHelper.cursorMatchesFace(first_shape, rel)) return 1;
|
||||
if (BlockHelper.cursorMatchesFace(second_shape, rel)) return 2;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isTransparent(BlockState state, BlockView world, BlockPos pos) {
|
||||
return world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity
|
||||
&& framed_entity.getThemes().stream().allMatch(theme -> theme.isTransparent(world, pos));
|
||||
}
|
||||
|
||||
public VoxelShape getRenderOutline(BlockState state, BlockHitResult hit) {
|
||||
return getShape(state, getHitShape(state, hit));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return isGhost(view, pos) ? empty() : getOutlineShape(state, view, pos, ctx);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
|
||||
return getCollisionShape(state, view, pos, ShapeContext.absent());
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
if (!canUse(world, pos, player)) return ActionResult.PASS;
|
||||
ActionResult result = BlockHelper.useUpgrade(state, world, pos, player, hand);
|
||||
if (result.isAccepted()) return result;
|
||||
return BlockHelper.useCamo(state, world, pos, player, hand, hit, getHitShape(state, hit));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.entity.BlockEntityType;
|
||||
import net.minecraft.nbt.NbtCompound;
|
||||
import net.minecraft.nbt.NbtHelper;
|
||||
import net.minecraft.registry.Registries;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public class ReFramedDoubleEntity extends ReFramedEntity {
|
||||
|
||||
protected BlockState second_state = Blocks.AIR.getDefaultState();
|
||||
|
||||
public ReFramedDoubleEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
|
||||
super(type, pos, state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getTheme(int i) {
|
||||
return i == 2 ? second_state : super.getTheme(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockState> getThemes() {
|
||||
List<BlockState> themes = super.getThemes();
|
||||
themes.add(second_state);
|
||||
return themes;
|
||||
}
|
||||
|
||||
public void setTheme(BlockState new_state, int i) {
|
||||
if(i == 2) {
|
||||
if (Objects.equals(second_state, new_state)) return;
|
||||
second_state = new_state;
|
||||
markDirtyAndDispatch();
|
||||
} else super.setTheme(new_state, i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNbt(NbtCompound nbt) {
|
||||
super.readNbt(nbt);
|
||||
|
||||
BlockState rendered_state = second_state;// keep previous state_key to check if rerender is needed
|
||||
second_state = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), nbt.getCompound(BLOCKSTATE_KEY + 2));
|
||||
|
||||
// Force a chunk remesh on the client if the displayed blockstate has changed
|
||||
if(world != null && world.isClient && !Objects.equals(rendered_state, second_state)) {
|
||||
ReFramed.chunkRerenderProxy.accept(world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeNbt(NbtCompound nbt) {
|
||||
super.writeNbt(nbt);
|
||||
|
||||
nbt.put(BLOCKSTATE_KEY + 2, NbtHelper.fromBlockState(second_state));
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockProperties;
|
||||
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
@@ -21,172 +21,141 @@ import net.minecraft.util.math.BlockPos;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
//Keeping the weight of this block entity down, both in terms of memory consumption and NBT sync traffic,
|
||||
//is pretty important since players might place a lot of them. There were tons and tons of these at Blanketcon.
|
||||
//To that end, most of the state has been crammed into a bitfield.
|
||||
//To that end, most of the state_key has been crammed into a bitfield.
|
||||
public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity {
|
||||
protected BlockState renderedState = Blocks.AIR.getDefaultState();
|
||||
protected byte bitfield = DEFAULT_BITFIELD;
|
||||
protected BlockState first_state = Blocks.AIR.getDefaultState();
|
||||
protected byte bit_field = SOLIDITY_MASK;
|
||||
|
||||
protected static final int SPENT_GLOWSTONE_DUST_MASK = 0b00000001;
|
||||
protected static final int SPENT_REDSTONE_TORCH_MASK = 0b00000010;
|
||||
protected static final int SPENT_POPPED_CHORUS_MASK = 0b00000100;
|
||||
protected static final int EMITS_REDSTONE_MASK = 0b00001000;
|
||||
protected static final int IS_SOLID_MASK = 0b00010000;
|
||||
protected static final byte DEFAULT_BITFIELD = IS_SOLID_MASK; //brand-new frames shall be solid
|
||||
public static final byte LIGHT_MASK = 0b001;
|
||||
public static final byte REDSTONE_MASK = 0b010;
|
||||
public static final byte SOLIDITY_MASK = 0b100;
|
||||
|
||||
//Using one-character names is a little brash, like, what if there's a mod that adds crap to the NBT of every
|
||||
//block entity, and uses short names for the same reason I am (because there are lots and lots of block entities)?
|
||||
//Kinda doubt it?
|
||||
protected static final String BLOCKSTATE_KEY = "s";
|
||||
protected static final String BITFIELD_KEY = "b";
|
||||
public static final String BLOCKSTATE_KEY = "s";
|
||||
public static final String BITFIELD_KEY = "b";
|
||||
|
||||
public ReFramedEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
|
||||
super(type, pos, state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNbt(NbtCompound tag) {
|
||||
super.readNbt(tag);
|
||||
public void readNbt(NbtCompound nbt) {
|
||||
super.readNbt(nbt);
|
||||
|
||||
BlockState lastRenderedState = renderedState;
|
||||
BlockState rendered_state = first_state; // keep previous state_key to check if rerender is needed
|
||||
first_state = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), nbt.getCompound(BLOCKSTATE_KEY + 1));
|
||||
if (nbt.contains(BITFIELD_KEY)) bit_field = nbt.getByte(BITFIELD_KEY);
|
||||
|
||||
if(tag.contains("BlockState")) { //2.0.4 and earlier
|
||||
renderedState = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), tag.getCompound("BlockState"));
|
||||
|
||||
if(tag.getBoolean("spentglow")) spentGlowstoneDust();
|
||||
if(tag.getBoolean("spentredst")) spentRedstoneTorch();
|
||||
if(tag.getBoolean("spentchor")) spentPoppedChorus();
|
||||
setEmitsRedstone(tag.getBoolean("emitsredst"));
|
||||
setSolidity(!tag.contains("solid") || tag.getBoolean("solid")); //default to "true" if it's nonexistent
|
||||
} else {
|
||||
renderedState = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), tag.getCompound(BLOCKSTATE_KEY));
|
||||
bitfield = tag.contains(BITFIELD_KEY) ? tag.getByte(BITFIELD_KEY) : DEFAULT_BITFIELD;
|
||||
}
|
||||
|
||||
//Force a chunk remesh on the client if the displayed blockstate has changed
|
||||
if(world != null && world.isClient && !Objects.equals(lastRenderedState, renderedState)) {
|
||||
// Force a chunk remesh on the client if the displayed blockstate has changed
|
||||
if(world != null && world.isClient && !Objects.equals(rendered_state, first_state))
|
||||
ReFramed.chunkRerenderProxy.accept(world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeNbt(NbtCompound tag) {
|
||||
super.writeNbt(tag);
|
||||
public void writeNbt(NbtCompound nbt) {
|
||||
super.writeNbt(nbt);
|
||||
|
||||
if(renderedState != Blocks.AIR.getDefaultState()) tag.put(BLOCKSTATE_KEY, NbtHelper.fromBlockState(renderedState));
|
||||
if(bitfield != DEFAULT_BITFIELD) tag.putByte(BITFIELD_KEY, bitfield);
|
||||
nbt.put(BLOCKSTATE_KEY + 1, NbtHelper.fromBlockState(first_state));
|
||||
if(bit_field != SOLIDITY_MASK) nbt.putByte(BITFIELD_KEY, bit_field);
|
||||
}
|
||||
|
||||
public static @NotNull BlockState readStateFromItem(ItemStack stack) {
|
||||
NbtCompound blockEntityTag = BlockItem.getBlockEntityNbt(stack);
|
||||
if(blockEntityTag == null) return Blocks.AIR.getDefaultState();
|
||||
public static @NotNull BlockState readStateFromItem(ItemStack stack, int state) {
|
||||
NbtCompound nbt = BlockItem.getBlockEntityNbt(stack);
|
||||
if(nbt == null) return Blocks.AIR.getDefaultState();
|
||||
|
||||
//slightly paranoid NBT handling cause you never know what mysteries are afoot with items
|
||||
NbtElement subElement;
|
||||
if(blockEntityTag.contains(BLOCKSTATE_KEY)) subElement = blockEntityTag.get(BLOCKSTATE_KEY); //2.0.5
|
||||
else if(blockEntityTag.contains("BlockState")) subElement = blockEntityTag.get("BlockState"); //old 2.0.4 items
|
||||
NbtElement element;
|
||||
if(nbt.contains(BLOCKSTATE_KEY + state)) element = nbt.get(BLOCKSTATE_KEY + state);
|
||||
else return Blocks.AIR.getDefaultState();
|
||||
|
||||
if(!(subElement instanceof NbtCompound subCompound)) return Blocks.AIR.getDefaultState();
|
||||
|
||||
else return NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), subCompound);
|
||||
if(!(element instanceof NbtCompound compound)) return Blocks.AIR.getDefaultState();
|
||||
else return NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), compound);
|
||||
}
|
||||
|
||||
//Awkward: usually the BlockState is the source of truth for things like the "emits light" blockstate, but if you
|
||||
//ctrl-pick a glowing block and place it, it should still be glowing. This is some hacky shit that guesses the value of
|
||||
//the LIGHT blockstate based off information in the NBT tag, and also prevents bugginess like "the blockstate is not
|
||||
//glowing but the copied NBT thinks glowstone dust was already added, so it refuses to accept more dust"
|
||||
public static @Nullable BlockState weirdNbtLightLevelStuff(@Nullable BlockState state, ItemStack stack) {
|
||||
public static @Nullable BlockState getNbtLightLevel(@Nullable BlockState state, ItemStack stack) {
|
||||
if(state == null || stack == null) return state;
|
||||
|
||||
NbtCompound blockEntityTag = BlockItem.getBlockEntityNbt(stack);
|
||||
if(blockEntityTag == null) return state;
|
||||
NbtCompound nbt = BlockItem.getBlockEntityNbt(stack);
|
||||
if(nbt == null) return state;
|
||||
|
||||
if(state.contains(ReFramedInteractionUtil.LIGHT)) {
|
||||
state = state.with(ReFramedInteractionUtil.LIGHT,
|
||||
blockEntityTag.getBoolean("spentglow") || //2.0.4
|
||||
((blockEntityTag.contains(BITFIELD_KEY) ? blockEntityTag.getByte(BITFIELD_KEY) : DEFAULT_BITFIELD) & SPENT_GLOWSTONE_DUST_MASK) != 0 || //2.0.5
|
||||
readStateFromItem(stack).getLuminance() != 0 //glowstone dust wasn't manually added, the block just emits light
|
||||
if(state.contains(BlockProperties.LIGHT)) {
|
||||
state = state.with(BlockProperties.LIGHT,
|
||||
((nbt.contains(BITFIELD_KEY)
|
||||
? nbt.getByte(BITFIELD_KEY)
|
||||
: SOLIDITY_MASK)
|
||||
& LIGHT_MASK) != 0
|
||||
);
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
//RenderAttachmentBlockEntity impl. Note that ThemeableBlockEntity depends on this returning a BlockState object.
|
||||
@Override
|
||||
public BlockState getRenderAttachmentData() {
|
||||
return renderedState;
|
||||
public BlockState getTheme(int i) {
|
||||
return first_state;
|
||||
}
|
||||
|
||||
public void setRenderedState(BlockState newState) {
|
||||
if(!Objects.equals(renderedState, newState)) {
|
||||
renderedState = newState;
|
||||
@Override
|
||||
public List<BlockState> getThemes() {
|
||||
List<BlockState> themes = new ArrayList<>();
|
||||
themes.add(first_state);
|
||||
return themes;
|
||||
}
|
||||
|
||||
public void setTheme(BlockState new_state, int i) {
|
||||
if(!Objects.equals(first_state, new_state) && i == 1) {
|
||||
first_state = new_state;
|
||||
markDirtyAndDispatch();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean hasSpentGlowstoneDust() {
|
||||
return (bitfield & SPENT_GLOWSTONE_DUST_MASK) != 0;
|
||||
/* --------------------------------------------------- ADDONS --------------------------------------------------- */
|
||||
public boolean emitsLight() {
|
||||
return (bit_field & LIGHT_MASK) != 0;
|
||||
}
|
||||
|
||||
public void spentGlowstoneDust() {
|
||||
bitfield |= SPENT_GLOWSTONE_DUST_MASK;
|
||||
public void toggleLight() {
|
||||
if (emitsLight()) bit_field &= ~LIGHT_MASK;
|
||||
else bit_field |= LIGHT_MASK;
|
||||
markDirtyAndDispatch();
|
||||
}
|
||||
|
||||
public boolean hasSpentRedstoneTorch() {
|
||||
return (bitfield & SPENT_REDSTONE_TORCH_MASK) != 0;
|
||||
}
|
||||
public void toggleRedstone() {
|
||||
if (emitsRedstone()) bit_field &= ~REDSTONE_MASK;
|
||||
else bit_field |= REDSTONE_MASK;
|
||||
|
||||
public void spentRedstoneTorch() {
|
||||
bitfield |= SPENT_REDSTONE_TORCH_MASK;
|
||||
markDirtyAndDispatch();
|
||||
}
|
||||
|
||||
public boolean hasSpentPoppedChorus() {
|
||||
return (bitfield & SPENT_POPPED_CHORUS_MASK) != 0;
|
||||
}
|
||||
|
||||
public void spentPoppedChorus() {
|
||||
bitfield |= SPENT_POPPED_CHORUS_MASK;
|
||||
if(world != null) world.updateNeighbors(pos, getCachedState().getBlock());
|
||||
markDirtyAndDispatch();
|
||||
}
|
||||
|
||||
public boolean emitsRedstone() {
|
||||
return (bitfield & EMITS_REDSTONE_MASK) != 0;
|
||||
return (bit_field & REDSTONE_MASK) != 0;
|
||||
}
|
||||
|
||||
public void setEmitsRedstone(boolean nextEmitsRedstone) {
|
||||
boolean currentlyEmitsRedstone = emitsRedstone();
|
||||
public void toggleSolidity() {
|
||||
if (isSolid()) bit_field &= ~SOLIDITY_MASK;
|
||||
else bit_field |= SOLIDITY_MASK;
|
||||
|
||||
if(currentlyEmitsRedstone != nextEmitsRedstone) {
|
||||
if(currentlyEmitsRedstone) bitfield &= ~EMITS_REDSTONE_MASK;
|
||||
else bitfield |= EMITS_REDSTONE_MASK;
|
||||
if(world != null) {
|
||||
world.setBlockState(pos, getCachedState());
|
||||
ReFramed.chunkRerenderProxy.accept(world, pos);
|
||||
}
|
||||
markDirtyAndDispatch();
|
||||
if(world != null) world.updateNeighbors(pos, getCachedState().getBlock());
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isSolid() {
|
||||
return (bitfield & IS_SOLID_MASK) != 0;
|
||||
return (bit_field & SOLIDITY_MASK) != 0;
|
||||
}
|
||||
|
||||
public void setSolidity(boolean nextSolid) {
|
||||
boolean currentlySolid = isSolid();
|
||||
|
||||
if(currentlySolid != nextSolid) {
|
||||
if(currentlySolid) bitfield &= ~IS_SOLID_MASK;
|
||||
else bitfield |= IS_SOLID_MASK;
|
||||
markDirtyAndDispatch();
|
||||
if(world != null) world.setBlockState(pos, getCachedState()); //do i need to invalidate any shape caches or something
|
||||
}
|
||||
}
|
||||
|
||||
//<standard blockentity boilerplate>
|
||||
@Nullable
|
||||
@Override
|
||||
public Packet<ClientPlayPacketListener> toUpdatePacket() {
|
||||
@@ -195,8 +164,6 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
|
||||
|
||||
@Override
|
||||
public NbtCompound toInitialChunkDataNbt() {
|
||||
//TERRIBLE yarn name, this is "getUpdateTag", it's the nbt that will be sent to clients
|
||||
//and it just calls "writeNbt"
|
||||
return createNbt();
|
||||
}
|
||||
|
||||
@@ -208,5 +175,4 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
|
||||
markDirty();
|
||||
dispatch();
|
||||
}
|
||||
//</standard blockentity boilerplate>
|
||||
}
|
||||
|
||||
@@ -1,87 +1,108 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.FenceBlock;
|
||||
import net.minecraft.block.FenceGateBlock;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.ai.pathing.NavigationType;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.item.LeadItem;
|
||||
import net.minecraft.registry.tag.BlockTags;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedFenceBlock extends FenceBlock implements BlockEntityProvider {
|
||||
public class ReFramedFenceBlock extends ConnectingReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] FENCE_VOXELS;
|
||||
|
||||
public ReFramedFenceBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
protected boolean connectsTo(BlockState state, boolean fs, Direction dir) {
|
||||
return fs || state.isIn(BlockTags.FENCES)
|
||||
|| (state.getBlock() instanceof FenceGateBlock && FenceGateBlock.canWallConnect(state, dir));
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
VoxelShape shape = FENCE_VOXELS[0];
|
||||
for (Direction dir: Direction.Type.HORIZONTAL) {
|
||||
if (state.get(getConnectionProperty(dir)))
|
||||
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() - 1]);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
VoxelShape shape = FENCE_VOXELS[5];
|
||||
for (Direction dir: Direction.Type.HORIZONTAL) {
|
||||
if (state.get(getConnectionProperty(dir)))
|
||||
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() + 4]);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return ReFramedInteractionUtil.emitsRedstonePower(state);
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getOutlineShape(state, world, pos, context);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
|
||||
return getOutlineShape(state, view, pos, ShapeContext.absent());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
|
||||
if (result.isAccepted()) return result;
|
||||
if (world.isClient) {
|
||||
ItemStack itemStack = player.getStackInHand(hand);
|
||||
return itemStack.isOf(Items.LEAD) ? ActionResult.SUCCESS : ActionResult.PASS;
|
||||
} else {
|
||||
return LeadItem.attachHeldMobsToBlock(player, world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
VoxelShape POST = createCuboidShape(6, 0, 6, 10, 16, 10);
|
||||
VoxelShape POST_COLLISION = createCuboidShape(6, 0, 6, 10, 24, 10);
|
||||
VoxelShape SIDE = VoxelShapes.combineAndSimplify(
|
||||
createCuboidShape(7, 12, 0, 9, 15, 6),
|
||||
createCuboidShape(7, 6, 0, 9, 9, 6),
|
||||
BooleanBiFunction.OR
|
||||
);
|
||||
VoxelShape SIDE_COLLISION = createCuboidShape(7, 0, 0, 9, 24, 6);
|
||||
FENCE_VOXELS = VoxelHelper.VoxelListBuilder.create(POST, 5)
|
||||
.add(SIDE)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.add(POST_COLLISION)
|
||||
.add(SIDE_COLLISION)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import fr.adrien1106.reframed.util.ReframedInteractible;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.FenceGateBlock;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.WoodType;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedFenceGateBlock extends FenceGateBlock implements BlockEntityProvider, ReframedInteractible {
|
||||
public ReFramedFenceGateBlock(Settings settings, WoodType woodType) {
|
||||
super(woodType, settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
|
||||
public ReFramedFenceGateBlock(Settings settings) {
|
||||
this(settings, WoodType.OAK);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return ReFramedInteractionUtil.emitsRedstonePower(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAddRedstoneEmission(BlockState state, BlockView view, BlockPos pos) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,188 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE_FACE;
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class ReFramedHalfLayerBlock extends LayeredReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] HALF_LAYER_VOXELS;
|
||||
|
||||
public ReFramedHalfLayerBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN).with(EDGE_FACE, 0));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EDGE, EDGE_FACE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (super.canReplace(state, context)) return true;
|
||||
|
||||
if (context.getPlayer() == null
|
||||
|| context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
) return false;
|
||||
|
||||
Edge edge = state.get(EDGE);
|
||||
Direction face = edge.getDirection(state.get(EDGE_FACE));
|
||||
if (block_item.getBlock() == ReFramed.SLAB)
|
||||
return ReFramed.SLAB
|
||||
.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
ReFramed.SLAB.getDefaultState().with(FACING, edge.getOtherDirection(face).getOpposite())
|
||||
);
|
||||
|
||||
if (block_item.getBlock() == ReFramed.STEP)
|
||||
return ReFramed.STEP
|
||||
.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
ReFramed.STEP.getDefaultState().with(EDGE, edge.getOpposite(face))
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getHalfLayerShape(
|
||||
state.get(EDGE),
|
||||
state.get(EDGE_FACE),
|
||||
state.get(LAYERS)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState previous = ctx.getWorld().getBlockState(ctx.getBlockPos());
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
|
||||
if (previous.isOf(this))
|
||||
return state;
|
||||
|
||||
if (previous.isOf(ReFramed.SLABS_HALF_LAYER) || previous.isOf(ReFramed.STEPS_HALF_LAYER))
|
||||
return previous.with(LAYERS, Math.min(8, previous.get(LAYERS) + 1));
|
||||
|
||||
if (previous.isOf(ReFramed.SLAB)) {
|
||||
Direction face = previous.get(FACING);
|
||||
Edge edge;
|
||||
if (face.getAxis() == ctx.getSide().getAxis()) {
|
||||
edge = BlockHelper.getPlacementEdge(ctx);
|
||||
if (face == ctx.getSide()) edge = edge.getOpposite(edge.getOtherDirection(ctx.getSide()));
|
||||
} else edge = Edge.getByDirections(face, ctx.getSide().getOpposite());
|
||||
|
||||
return ReFramed.SLABS_HALF_LAYER.getDefaultState()
|
||||
.with(EDGE, edge)
|
||||
.with(EDGE_FACE, edge.getDirectionIndex(face))
|
||||
.with(WATERLOGGED, previous.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
if (previous.isOf(ReFramed.STEP)) {
|
||||
int face_index = 0;
|
||||
Edge edge = previous.get(EDGE);
|
||||
if (!ReFramed.STEP.matchesShape(
|
||||
ctx.getHitPos(),
|
||||
ctx.getBlockPos(),
|
||||
ReFramed.STEP.getDefaultState().with(EDGE, edge.getOpposite(1))
|
||||
)) face_index = 1;
|
||||
return ReFramed.STEPS_HALF_LAYER.getDefaultState()
|
||||
.with(EDGE, edge)
|
||||
.with(EDGE_FACE, face_index)
|
||||
.with(WATERLOGGED, previous.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
Edge edge = BlockHelper.getPlacementEdge(ctx);
|
||||
return state.with(EDGE, edge).with(EDGE_FACE, edge.getDirectionIndex(ctx.getSide().getOpposite()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
Edge edge = state.get(EDGE);
|
||||
Direction face = rotation.rotate(edge.getDirection(state.get(EDGE_FACE)));
|
||||
edge = edge.rotate(rotation);
|
||||
return state.with(EDGE, edge).with(EDGE_FACE, edge.getDirectionIndex(face));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
Edge edge = state.get(EDGE);
|
||||
Direction face = mirror.apply(edge.getDirection(state.get(EDGE_FACE)));
|
||||
edge = edge.mirror(mirror);
|
||||
return state.with(EDGE, edge).with(EDGE_FACE, edge.getDirectionIndex(face));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
|
||||
if (new_state.isOf(ReFramed.SLABS_HALF_LAYER)
|
||||
|| new_state.isOf(ReFramed.STEPS_HALF_LAYER)
|
||||
) return Map.of(1, 2);
|
||||
return super.getThemeMap(state, new_state);
|
||||
}
|
||||
|
||||
public static VoxelShape getHalfLayerShape(Edge edge, int face, int layer) {
|
||||
return HALF_LAYER_VOXELS[edge.ordinal() * 16 + face * 8 + layer - 1];
|
||||
}
|
||||
|
||||
static {
|
||||
VoxelListBuilder builder = VoxelListBuilder.create(createCuboidShape(0, 0, 0, 16, 8, 2), 192)
|
||||
.add(createCuboidShape(0, 0, 0, 16, 8, 4))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 8, 6))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 8, 8))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 8, 10))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 8, 12))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 8, 14))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 8, 16));
|
||||
|
||||
for (int i = 0; i < 8; i++) {
|
||||
builder.add(i, VoxelHelper::rotateCX, VoxelHelper::mirrorZ);
|
||||
}
|
||||
for (int i = 0; i < 48; i++) {
|
||||
builder.add(i, VoxelHelper::rotateCX);
|
||||
}
|
||||
for (int i = 0; i < 64; i++) {
|
||||
builder.add(i, VoxelHelper::rotateCY);
|
||||
}
|
||||
for (int i = 64; i < 80; i++) {
|
||||
builder.add(i, VoxelHelper::rotateX);
|
||||
}
|
||||
for (int i = 80; i < 96; i++) {
|
||||
builder.add(i, VoxelHelper::rotateX);
|
||||
}
|
||||
for (int i = 96; i < 112; i++) {
|
||||
builder.add(i, VoxelHelper::rotateX);
|
||||
}
|
||||
for (int i = 112; i < 128; i++) {
|
||||
builder.add(i, VoxelHelper::rotateX);
|
||||
}
|
||||
|
||||
HALF_LAYER_VOXELS = builder.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class ReFramedHalfSlabBlock extends ReFramedSlabBlock {
|
||||
|
||||
public static VoxelShape[] HALF_SLAB_SHAPES;
|
||||
|
||||
public ReFramedHalfSlabBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (context.getPlayer() == null
|
||||
|| context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
) return false;
|
||||
|
||||
// allow replacing with slab, step, small cube and half stair
|
||||
Block block = block_item.getBlock();
|
||||
if (block != this) return false;
|
||||
|
||||
// check if the player is clicking on the inner part of the block
|
||||
return ReFramed.HALF_SLABS_SLAB
|
||||
.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
ReFramed.HALF_SLABS_SLAB.getDefaultState().with(FACING, state.get(FACING)),
|
||||
2
|
||||
);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState current_state = ctx.getWorld().getBlockState(ctx.getBlockPos());
|
||||
|
||||
if (current_state.isOf(this))
|
||||
return ReFramed.HALF_SLABS_SLAB.getDefaultState()
|
||||
.with(FACING, current_state.get(FACING))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
|
||||
return super.getPlacementState(ctx).with(FACING, ctx.getSide().getOpposite());
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getHalfSlabShape(state.get(FACING));
|
||||
}
|
||||
|
||||
public static VoxelShape getHalfSlabShape(Direction direction) {
|
||||
return HALF_SLAB_SHAPES[direction.getId()];
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
|
||||
if (new_state.isOf(ReFramed.HALF_SLABS_SLAB)) return Map.of(1, 1);
|
||||
return super.getThemeMap(state, new_state);
|
||||
}
|
||||
|
||||
static {
|
||||
HALF_SLAB_SHAPES = VoxelHelper.VoxelListBuilder.create(createCuboidShape(0, 0, 0, 16, 4, 16),6)
|
||||
.add(createCuboidShape(0, 12, 0, 16, 16, 16))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 16, 4))
|
||||
.add(createCuboidShape(0, 0, 12, 16, 16, 16))
|
||||
.add(createCuboidShape(0, 0, 0, 4, 16, 16))
|
||||
.add(createCuboidShape(12, 0, 0, 16, 16, 16))
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedHalfSlabBlock.getHalfSlabShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
|
||||
import static net.minecraft.state.property.Properties.FACING;
|
||||
|
||||
public class ReFramedHalfSlabsSlabBlock extends FacingDoubleReFramedBlock {
|
||||
|
||||
public static VoxelShape[] HALF_SLAB_COMP_SHAPES;
|
||||
|
||||
public ReFramedHalfSlabsSlabBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getSlabShape(state.get(FACING));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Direction face = state.get(FACING);
|
||||
return i == 2
|
||||
? HALF_SLAB_COMP_SHAPES[face.getId()]
|
||||
: getHalfSlabShape(face);
|
||||
}
|
||||
|
||||
static {
|
||||
HALF_SLAB_COMP_SHAPES = VoxelHelper.VoxelListBuilder.create(createCuboidShape(0, 4, 0, 16, 8, 16),6)
|
||||
.add(createCuboidShape(0, 8, 0, 16, 12, 16))
|
||||
.add(createCuboidShape(0, 0, 4, 16, 16, 8))
|
||||
.add(createCuboidShape(0, 0, 8, 16, 16, 12))
|
||||
.add(createCuboidShape(4, 0, 0, 8, 16, 16))
|
||||
.add(createCuboidShape(8, 0, 0, 12, 16, 16))
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,199 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.*;
|
||||
import static fr.adrien1106.reframed.util.blocks.Corner.*;
|
||||
import static net.minecraft.state.property.Properties.FACING;
|
||||
import static net.minecraft.state.property.Properties.WATERLOGGED;
|
||||
|
||||
public class ReFramedHalfStairBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] HALF_STAIR_VOXELS;
|
||||
|
||||
public ReFramedHalfStairBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(CORNER, NORTH_EAST_DOWN).with(CORNER_FACE, 0));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(CORNER,CORNER_FACE));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (context.getPlayer() == null
|
||||
|| context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
) return false;
|
||||
|
||||
// allow replacing with slab, step, small cube and half stair
|
||||
Block block = block_item.getBlock();
|
||||
Corner corner = state.get(CORNER);
|
||||
Direction dir = corner.getDirection(state.get(CORNER_FACE));
|
||||
if (block == this || block == ReFramed.STEP)
|
||||
return ReFramed.HALF_STAIRS_STAIR.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
ReFramed.HALF_STAIRS_STAIR.getDefaultState().with(EDGE, corner.getEdge(dir)),
|
||||
dir.getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
|
||||
);
|
||||
|
||||
if (block == ReFramed.SMALL_CUBE)
|
||||
return ReFramed.SMALL_CUBE.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
ReFramed.SMALL_CUBE.getDefaultState().with(CORNER, corner.change(dir))
|
||||
) || ReFramed.SMALL_CUBE.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
ReFramed.SMALL_CUBE.getDefaultState().with(CORNER, corner.getOpposite(dir))
|
||||
);
|
||||
|
||||
if (block == ReFramed.SLAB)
|
||||
return ReFramed.SLAB.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
ReFramed.SLAB.getDefaultState().with(FACING, dir.getOpposite())
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState current_state = ctx.getWorld().getBlockState(ctx.getBlockPos());
|
||||
if (current_state.isOf(ReFramed.SMALL_CUBE)) {
|
||||
Corner corner = current_state.get(CORNER).getOpposite(ctx.getSide().getOpposite());
|
||||
return ReFramed.HALF_STAIRS_SLAB.getDefaultState()
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, corner.getDirectionIndex(ctx.getSide().getOpposite()))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
if (current_state.isOf(this))
|
||||
return ReFramed.HALF_STAIRS_STAIR.getDefaultState()
|
||||
.with(EDGE, current_state.get(CORNER).getEdge(current_state.get(CORNER).getDirection(current_state.get(CORNER_FACE))))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
if (current_state.isOf(ReFramed.SLAB)) {
|
||||
Corner corner = BlockHelper.getPlacementCorner(ctx);
|
||||
Direction face = current_state.get(FACING);
|
||||
if (!corner.hasDirection(face)) corner = corner.change(face.getOpposite());
|
||||
return ReFramed.SLABS_INNER_STAIR.getDefaultState()
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, corner.getDirectionIndex(face))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
Corner corner = BlockHelper.getPlacementCorner(ctx);
|
||||
return super.getPlacementState(ctx)
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, corner.getDirectionIndex(ctx.getSide().getOpposite()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getHalfStairShape(state.get(CORNER), state.get(CORNER_FACE));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
Corner corner = state.get(CORNER).rotate(rotation);
|
||||
Direction face = state.get(CORNER).getDirection(state.get(CORNER_FACE));
|
||||
return state.with(CORNER, corner).with(CORNER_FACE, corner.getDirectionIndex(rotation.rotate(face)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
Corner corner = state.get(CORNER).mirror(mirror);
|
||||
Direction face = state.get(CORNER).getDirection(state.get(CORNER_FACE));
|
||||
return state.with(CORNER, corner).with(CORNER_FACE, corner.getDirectionIndex(mirror.apply(face)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
|
||||
if (new_state.isOf(ReFramed.HALF_STAIRS_SLAB)
|
||||
|| new_state.isOf(ReFramed.HALF_STAIRS_CUBE_STAIR)
|
||||
|| new_state.isOf(ReFramed.HALF_STAIRS_STEP_STAIR)
|
||||
) return Map.of(1, 1);
|
||||
if (new_state.isOf(ReFramed.SLABS_INNER_STAIR)) return Map.of(1, 2);
|
||||
if (new_state.isOf(ReFramed.HALF_STAIRS_STAIR))
|
||||
return Map.of(
|
||||
1,
|
||||
state.get(CORNER)
|
||||
.getDirection(state.get(CORNER_FACE))
|
||||
.getDirection() == Direction.AxisDirection.POSITIVE ? 2 : 1
|
||||
);
|
||||
return super.getThemeMap(state, new_state);
|
||||
}
|
||||
|
||||
public static VoxelShape getHalfStairShape(Corner corner, int face) {
|
||||
return HALF_STAIR_VOXELS[face + corner.getID() * 3];
|
||||
}
|
||||
|
||||
static {
|
||||
final VoxelShape HALF_STAIR = VoxelShapes.combineAndSimplify(
|
||||
createCuboidShape(8, 0, 0, 16, 16, 8),
|
||||
createCuboidShape(0, 0, 0, 8, 8, 8),
|
||||
BooleanBiFunction.OR
|
||||
);
|
||||
HALF_STAIR_VOXELS = VoxelListBuilder.create(HALF_STAIR, 24)
|
||||
.add(0 , VoxelHelper::rotateY, VoxelHelper::mirrorZ)
|
||||
.add(0 , VoxelHelper::rotateCX, VoxelHelper::mirrorZ)
|
||||
|
||||
.add(0 , VoxelHelper::rotateY)
|
||||
.add(1 , VoxelHelper::rotateY)
|
||||
.add(2 , VoxelHelper::rotateY)
|
||||
|
||||
.add(3 , VoxelHelper::rotateY)
|
||||
.add(4 , VoxelHelper::rotateY)
|
||||
.add(5 , VoxelHelper::rotateY)
|
||||
|
||||
.add(6 , VoxelHelper::rotateY)
|
||||
.add(7 , VoxelHelper::rotateY)
|
||||
.add(8 , VoxelHelper::rotateY)
|
||||
|
||||
.add(0 , VoxelHelper::mirrorY)
|
||||
.add(1 , VoxelHelper::mirrorY)
|
||||
.add(2 , VoxelHelper::mirrorY)
|
||||
|
||||
.add(12, VoxelHelper::rotateY)
|
||||
.add(13, VoxelHelper::rotateY)
|
||||
.add(14, VoxelHelper::rotateY)
|
||||
|
||||
.add(15, VoxelHelper::rotateY)
|
||||
.add(16, VoxelHelper::rotateY)
|
||||
.add(17, VoxelHelper::rotateY)
|
||||
|
||||
.add(18, VoxelHelper::rotateY)
|
||||
.add(19, VoxelHelper::rotateY)
|
||||
.add(20, VoxelHelper::rotateY)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import fr.adrien1106.reframed.util.blocks.StairShape;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedHalfStairBlock.getHalfStairShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedSmallCubeBlock.getSmallCubeShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStairBlock.getStairShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER_FACE;
|
||||
|
||||
public class ReFramedHalfStairsCubeStairBlock extends CornerDoubleReFramedBlock {
|
||||
|
||||
public ReFramedHalfStairsCubeStairBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
Corner corner = state.get(CORNER);
|
||||
Direction face = corner.getDirection(state.get(CORNER_FACE));
|
||||
Edge edge = corner.getEdge(face);
|
||||
return getStairShape(
|
||||
edge,
|
||||
face.getDirection() == Direction.AxisDirection.POSITIVE
|
||||
? StairShape.OUTER_LEFT
|
||||
: StairShape.OUTER_RIGHT
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Corner corner = state.get(CORNER);
|
||||
Direction face = corner.getDirection(state.get(CORNER_FACE));
|
||||
if (i == 2) corner = corner.change(face);
|
||||
return i == 2
|
||||
? getSmallCubeShape(corner)
|
||||
: getHalfStairShape(corner, state.get(CORNER_FACE));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedHalfStairBlock.getHalfStairShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedSmallCubeBlock.getSmallCubeShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER_FACE;
|
||||
import static fr.adrien1106.reframed.util.blocks.Corner.NORTH_EAST_DOWN;
|
||||
|
||||
public class ReFramedHalfStairsSlabBlock extends WaterloggableReFramedDoubleBlock {
|
||||
|
||||
public ReFramedHalfStairsSlabBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(CORNER, NORTH_EAST_DOWN).with(CORNER_FACE, 0));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(CORNER,CORNER_FACE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
Corner corner = BlockHelper.getPlacementCorner(ctx);
|
||||
return super.getPlacementState(ctx)
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, corner.getDirectionIndex(ctx.getSide().getOpposite()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getSlabShape(state.get(CORNER).getDirection(state.get(CORNER_FACE)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
Corner corner = state.get(CORNER).rotate(rotation);
|
||||
Direction face = state.get(CORNER).getDirection(state.get(CORNER_FACE));
|
||||
return state.with(CORNER, corner).with(CORNER_FACE, corner.getDirectionIndex(rotation.rotate(face)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
Corner corner = state.get(CORNER).mirror(mirror);
|
||||
Direction face = state.get(CORNER).getDirection(state.get(CORNER_FACE));
|
||||
return state.with(CORNER, corner).with(CORNER_FACE, corner.getDirectionIndex(mirror.apply(face)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Corner corner = state.get(CORNER);
|
||||
int face = state.get(CORNER_FACE);
|
||||
return i == 2
|
||||
? getSmallCubeShape(corner.getOpposite(face))
|
||||
: getHalfStairShape(corner, face);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import fr.adrien1106.reframed.util.blocks.StairShape;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedHalfStairBlock.getHalfStairShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStairBlock.getStairShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
import static fr.adrien1106.reframed.util.blocks.Edge.*;
|
||||
|
||||
public class ReFramedHalfStairsStairBlock extends WaterloggableReFramedDoubleBlock {
|
||||
public ReFramedHalfStairsStairBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(EDGE, NORTH_DOWN));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EDGE));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return super.getPlacementState(ctx).with(EDGE, BlockHelper.getPlacementEdge(ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getStairShape(state.get(EDGE), StairShape.STRAIGHT);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(EDGE, state.get(EDGE).rotate(rotation));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(EDGE, state.get(EDGE).mirror(mirror));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Edge edge = state.get(EDGE);
|
||||
Direction side = i == 1
|
||||
? edge.getRightDirection()
|
||||
: edge.getLeftDirection();
|
||||
Corner corner = Corner.getByDirections(
|
||||
edge.getFirstDirection(),
|
||||
edge.getSecondDirection(),
|
||||
side
|
||||
|
||||
);
|
||||
return getHalfStairShape(corner, corner.getDirectionIndex(side));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTopThemeIndex(BlockState state) {
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import fr.adrien1106.reframed.util.blocks.StairShape;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedHalfStairBlock.getHalfStairShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStairBlock.getStairShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStepBlock.getStepShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.*;
|
||||
|
||||
public class ReFramedHalfStairsStepStairBlock extends CornerDoubleReFramedBlock {
|
||||
|
||||
public ReFramedHalfStairsStepStairBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(CORNER_FEATURE, 0));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(CORNER_FEATURE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
Corner corner = state.get(CORNER);
|
||||
int face_index = state.get(CORNER_FACE);
|
||||
Direction face = corner.getDirection(face_index);
|
||||
face = BlockHelper.getPlacementEdge(ctx).getOtherDirection(face);
|
||||
int feature_index = corner.getDirectionIndex(face);
|
||||
return state.with(CORNER_FEATURE, feature_index > face_index ? feature_index - 1 : feature_index);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
Corner corner = state.get(CORNER);
|
||||
int feature_index = state.get(CORNER_FEATURE), face_index = state.get(CORNER_FACE);
|
||||
Direction feature_face = corner.getDirection(feature_index >= face_index ? feature_index + 1 : feature_index);
|
||||
Direction face = corner.getDirection(face_index);
|
||||
Edge edge = Edge.getByDirections(feature_face, face);
|
||||
return getStairShape(
|
||||
edge,
|
||||
corner.getOtherDirection(edge).getDirection() == Direction.AxisDirection.POSITIVE
|
||||
? edge.getDirectionIndex(face) == 0
|
||||
? StairShape.FIRST_OUTER_LEFT
|
||||
: StairShape.SECOND_OUTER_LEFT
|
||||
: edge.getDirectionIndex(face) == 0
|
||||
? StairShape.FIRST_OUTER_RIGHT
|
||||
: StairShape.SECOND_OUTER_RIGHT
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Corner corner = state.get(CORNER);
|
||||
int feature_index = state.get(CORNER_FEATURE), face_index = state.get(CORNER_FACE);
|
||||
Direction feature_face = corner.getDirection(feature_index >= face_index ? feature_index + 1 : feature_index);
|
||||
Direction face = corner.getDirection(face_index);
|
||||
return i == 2
|
||||
? getStepShape(Edge.getByDirections(face.getOpposite(), feature_face))
|
||||
: getHalfStairShape(corner, face_index);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.HALF_LAYERS;
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class ReFramedLayerBlock extends LayeredReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] LAYER_VOXELS;
|
||||
|
||||
public ReFramedLayerBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(FACING, Direction.DOWN));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(FACING));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getLayerShape(state.get(FACING), state.get(LAYERS));
|
||||
}
|
||||
|
||||
public static VoxelShape getLayerShape(Direction facing, int layers) {
|
||||
return LAYER_VOXELS[facing.getId() * 8 + layers - 1];
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState previous = ctx.getWorld().getBlockState(ctx.getBlockPos());
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
if (previous.isOf(this)) return state;
|
||||
|
||||
if (previous.isOf(ReFramed.SLAB))
|
||||
return ReFramed.SLABS_LAYER.getDefaultState()
|
||||
.with(FACING, previous.get(FACING))
|
||||
.with(WATERLOGGED, previous.get(WATERLOGGED));
|
||||
|
||||
if (previous.isOf(ReFramed.SLABS_LAYER))
|
||||
return previous.with(HALF_LAYERS, previous.get(HALF_LAYERS) + 1);
|
||||
|
||||
return state.with(FACING, ctx.getSide().getOpposite());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(FACING, rotation.rotate(state.get(FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(FACING, mirror.apply(state.get(FACING)));
|
||||
}
|
||||
|
||||
static {
|
||||
VoxelListBuilder builder = VoxelListBuilder.create(createCuboidShape(0, 0, 0, 16, 2, 16), 48)
|
||||
.add(createCuboidShape(0, 0, 0, 16, 4, 16))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 6, 16))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 8, 16))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 10, 16))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 12, 16))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 14, 16))
|
||||
.add(createCuboidShape(0, 0, 0, 16, 16, 16));
|
||||
|
||||
for (int i = 0; i < 8; i++) {
|
||||
builder.add(i, VoxelHelper::mirrorY);
|
||||
}
|
||||
for (int i = 0; i < 8; i++) {
|
||||
builder.add(i, VoxelHelper::rotateX);
|
||||
}
|
||||
for (int i = 0; i < 8; i++) {
|
||||
builder.add(i, VoxelHelper::rotateCX);
|
||||
}
|
||||
for (int i = 0; i < 8; i++) {
|
||||
builder.add(i, VoxelHelper::rotateCZ);
|
||||
}
|
||||
for (int i = 0; i < 8; i++) {
|
||||
builder.add(i, VoxelHelper::rotateZ);
|
||||
}
|
||||
|
||||
LAYER_VOXELS = builder.build();
|
||||
}
|
||||
}
|
||||
@@ -1,90 +0,0 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.LeverBlock;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedLeverBlock extends LeverBlock implements BlockEntityProvider {
|
||||
public ReFramedLeverBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return super.emitsRedstonePower(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
|
||||
boolean b = 0 != ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
return (a ^ b) ? 15 : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
if(getDirection(state) != dir) return 0;
|
||||
else return getWeakRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
}
|
||||
@@ -1,87 +1,47 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.PaneBlock;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.registry.tag.BlockTags;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedPaneBlock extends PaneBlock implements BlockEntityProvider {
|
||||
public class ReFramedPaneBlock extends ConnectingReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] PANE_VOXELS;
|
||||
|
||||
public ReFramedPaneBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
VoxelShape shape = PANE_VOXELS[0];
|
||||
for (Direction dir: Direction.Type.HORIZONTAL) {
|
||||
if (state.get(getConnectionProperty(dir)))
|
||||
shape = VoxelShapes.union(shape, PANE_VOXELS[dir.ordinal() - 1]);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
protected boolean connectsTo(BlockState state, boolean fs, Direction dir) {
|
||||
return !cannotConnect(state) && fs || state.getBlock() instanceof PaneBlock || state.isIn(BlockTags.WALLS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
super.onPlaced(world, pos, state, placer, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return ReFramedInteractionUtil.emitsRedstonePower(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||
static {
|
||||
VoxelShape POST = createCuboidShape(7, 0, 7, 9, 16, 9);
|
||||
VoxelShape SIDE = createCuboidShape(7, 0, 0, 9, 16, 7);
|
||||
PANE_VOXELS = VoxelHelper.VoxelListBuilder.create(POST, 5)
|
||||
.add(SIDE)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import static net.minecraft.state.property.Properties.AXIS;
|
||||
|
||||
public class ReFramedPillarBlock extends PillarReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] PILLAR_VOXELS;
|
||||
|
||||
public ReFramedPillarBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getPillarShape(state.get(AXIS));
|
||||
}
|
||||
|
||||
public static VoxelShape getPillarShape(Direction.Axis axis) {
|
||||
return PILLAR_VOXELS[axis.ordinal()];
|
||||
}
|
||||
|
||||
static {
|
||||
final VoxelShape PILLAR = createCuboidShape(0, 4, 4, 16, 12, 12);
|
||||
PILLAR_VOXELS = VoxelHelper.VoxelListBuilder.create(PILLAR, 3)
|
||||
.add(VoxelHelper::rotateZ)
|
||||
.add(VoxelHelper::rotateX)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.enums.WallShape;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedWallBlock.*;
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
import static net.minecraft.util.shape.VoxelShapes.empty;
|
||||
|
||||
public class ReFramedPillarsWallBlock extends WaterloggableReFramedDoubleBlock {
|
||||
|
||||
public ReFramedPillarsWallBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState()
|
||||
.with(EAST_WALL_SHAPE, WallShape.NONE)
|
||||
.with(NORTH_WALL_SHAPE, WallShape.NONE)
|
||||
.with(WEST_WALL_SHAPE, WallShape.NONE)
|
||||
.with(SOUTH_WALL_SHAPE, WallShape.NONE)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EAST_WALL_SHAPE, NORTH_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
BlockState new_state = super.getStateForNeighborUpdate(state, dir, other_state, world, pos, moved);
|
||||
if (dir == Direction.DOWN) return new_state;
|
||||
BlockState top_state = dir == Direction.UP? other_state: world.getBlockState(pos.up());
|
||||
boolean fs = top_state.isSideSolidFullSquare(world, pos.up(), Direction.DOWN);
|
||||
VoxelShape top_shape = fs ? null : top_state.getCollisionShape(world, pos.up()).getFace(Direction.DOWN);
|
||||
Map<Direction, BlockState> neighbors = Direction.Type.HORIZONTAL.stream()
|
||||
.collect(Collectors.toMap(d -> d, d -> {
|
||||
if (d == dir) return other_state;
|
||||
return world.getBlockState(pos.offset(d));
|
||||
}));
|
||||
return getWallState(new_state, top_state, neighbors, top_shape, fs, world, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
World world = ctx.getWorld();
|
||||
BlockPos pos = ctx.getBlockPos();
|
||||
|
||||
BlockState top_state = world.getBlockState(pos.up());
|
||||
boolean fs = top_state.isSideSolidFullSquare(world, pos.up(), Direction.DOWN);
|
||||
VoxelShape top_shape = fs ? null : top_state.getCollisionShape(world, pos.up()).getFace(Direction.DOWN);
|
||||
|
||||
Map<Direction, BlockState> neighbors = Direction.Type.HORIZONTAL.stream()
|
||||
.collect(Collectors.toMap(d -> d, d -> world.getBlockState(pos.offset(d))));
|
||||
return getWallState(state, top_state, neighbors, top_shape, fs, world, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
if (isGhost(view, pos)) return empty();
|
||||
VoxelShape shape = WALL_VOXELS[9];
|
||||
for (Direction dir : Direction.Type.HORIZONTAL) {
|
||||
if (state.get(getWallShape(dir)) != WallShape.NONE)
|
||||
shape = VoxelShapes.union(shape, WALL_VOXELS[8 + dir.ordinal()]);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
|
||||
return isGhost(view, pos) ? empty(): getOutlineShape(state, view, pos, ShapeContext.absent());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
VoxelShape shape = WALL_VOXELS[0];
|
||||
for (Direction dir: Direction.Type.HORIZONTAL) {
|
||||
WallShape wall_shape = state.get(getWallShape(dir));
|
||||
if (wall_shape != WallShape.NONE)
|
||||
shape = VoxelShapes.union(shape, WALL_VOXELS[1 + (wall_shape.ordinal()-1) * 4 + (dir.ordinal() - 2)]);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
|
||||
s.with(getWallShape(rotation.rotate(dir)), state.get(getWallShape(dir)))
|
||||
, (prev, next) -> next);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
|
||||
s.with(getWallShape(mirror.apply(dir)), state.get(getWallShape(dir)))
|
||||
, (prev, next) -> next);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
if (i == 1) return WALL_VOXELS[0];
|
||||
VoxelShape shape = VoxelShapes.empty();
|
||||
for (Direction dir: Direction.Type.HORIZONTAL) {
|
||||
WallShape wall_shape = state.get(getWallShape(dir));
|
||||
if (wall_shape != WallShape.NONE)
|
||||
shape = VoxelShapes.union(shape, WALL_VOXELS[1 + (wall_shape.ordinal()-1) * 4 + (dir.ordinal() - 2)]);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
}
|
||||
@@ -1,57 +1,37 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedPostBlock extends WaterloggableReFramedBlock {
|
||||
import static net.minecraft.state.property.Properties.AXIS;
|
||||
|
||||
public class ReFramedPostBlock extends PillarReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] POST_VOXELS;
|
||||
|
||||
public ReFramedPostBlock(Settings settings) {
|
||||
super(settings);
|
||||
|
||||
setDefaultState(getDefaultState().with(Properties.AXIS, Direction.Axis.Y));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(Properties.AXIS));
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getPillarShape(state.get(AXIS));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState sup = super.getPlacementState(ctx);
|
||||
if(sup != null) sup = sup.with(Properties.AXIS, ctx.getSide().getAxis());
|
||||
return sup;
|
||||
public static VoxelShape getPillarShape(Direction.Axis axis) {
|
||||
return POST_VOXELS[axis.ordinal()];
|
||||
}
|
||||
|
||||
protected static final VoxelShape SHAPE_X = createCuboidShape(0, 6, 6, 16, 10, 10);
|
||||
protected static final VoxelShape SHAPE_Y = createCuboidShape(6, 0, 6, 10, 16, 10);
|
||||
protected static final VoxelShape SHAPE_Z = createCuboidShape(6, 6, 0, 10, 10, 16);
|
||||
|
||||
protected VoxelShape shap(BlockState state) {
|
||||
return switch(state.get(Properties.AXIS)) {
|
||||
case X -> SHAPE_X;
|
||||
case Y -> SHAPE_Y;
|
||||
case Z -> SHAPE_Z;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), shap(state));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return shap(state);
|
||||
static {
|
||||
final VoxelShape POST = createCuboidShape(0, 6, 6, 16, 10, 10);
|
||||
POST_VOXELS = VoxelHelper.VoxelListBuilder.create(POST, 3)
|
||||
.add(VoxelHelper::rotateZ)
|
||||
.add(VoxelHelper::rotateX)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,150 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.FenceGateBlock;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.entity.ai.pathing.NavigationType;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.item.LeadItem;
|
||||
import net.minecraft.registry.tag.BlockTags;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ConnectingReFramedBlock.getConnectionProperty;
|
||||
import static fr.adrien1106.reframed.block.ConnectingReFramedBlock.placementState;
|
||||
import static fr.adrien1106.reframed.block.ReFramedFenceBlock.FENCE_VOXELS;
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
import static net.minecraft.state.property.Properties.WEST;
|
||||
|
||||
public class ReFramedPostFenceBlock extends WaterloggableReFramedDoubleBlock {
|
||||
|
||||
public ReFramedPostFenceBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState()
|
||||
.with(EAST, false)
|
||||
.with(NORTH, false)
|
||||
.with(WEST, false)
|
||||
.with(SOUTH, false)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EAST, NORTH, SOUTH, WEST));
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
BlockState new_state = super.getStateForNeighborUpdate(state, dir, other_state, world, pos, moved);
|
||||
if (dir == Direction.DOWN) return new_state;
|
||||
|
||||
return placementState(new_state, world, pos, this::connectsTo);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
World world = ctx.getWorld();
|
||||
BlockPos pos = ctx.getBlockPos();
|
||||
|
||||
return placementState(state, world, pos, this::connectsTo);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
|
||||
s.with(getConnectionProperty(rotation.rotate(dir)), state.get(getConnectionProperty(dir)))
|
||||
, (prev, next) -> next);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
|
||||
s.with(getConnectionProperty(mirror.apply(dir)), state.get(getConnectionProperty(dir)))
|
||||
, (prev, next) -> next);
|
||||
}
|
||||
|
||||
private boolean connectsTo(BlockState state, boolean fs, Direction dir) {
|
||||
return fs || state.isIn(BlockTags.FENCES)
|
||||
|| (state.getBlock() instanceof FenceGateBlock && FenceGateBlock.canWallConnect(state, dir));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
if (i == 1) return FENCE_VOXELS[0];
|
||||
VoxelShape shape = VoxelShapes.empty();
|
||||
for (Direction dir: Direction.Type.HORIZONTAL) {
|
||||
if (state.get(getConnectionProperty(dir)))
|
||||
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() - 1]);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
VoxelShape shape = FENCE_VOXELS[0];
|
||||
for (Direction dir: Direction.Type.HORIZONTAL) {
|
||||
if (state.get(getConnectionProperty(dir)))
|
||||
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() - 1]);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
VoxelShape shape = FENCE_VOXELS[5];
|
||||
for (Direction dir: Direction.Type.HORIZONTAL) {
|
||||
if (state.get(getConnectionProperty(dir)))
|
||||
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() + 4]);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getOutlineShape(state, world, pos, context);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
|
||||
return getOutlineShape(state, view, pos, ShapeContext.absent());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
|
||||
return false;
|
||||
}
|
||||
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
|
||||
if (result.isAccepted()) return result;
|
||||
if (world.isClient) {
|
||||
ItemStack itemStack = player.getStackInHand(hand);
|
||||
return itemStack.isOf(Items.LEAD) ? ActionResult.SUCCESS : ActionResult.PASS;
|
||||
} else {
|
||||
return LeadItem.attachHeldMobsToBlock(player, world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedPressurePlateBlock extends PressurePlateBlock implements BlockEntityProvider {
|
||||
public ReFramedPressurePlateBlock(Settings settings, BlockSetType blockSetType) {
|
||||
super(blockSetType, settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
|
||||
public ReFramedPressurePlateBlock(Settings settings) {
|
||||
this(settings, BlockSetType.OAK);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
super.onPlaced(world, pos, state, placer, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return super.emitsRedstonePower(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
|
||||
boolean b = 0 != ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
return (a ^ b) ? 15 : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return dir == Direction.UP ? getWeakRedstonePower(state, view, pos, dir) : 0;
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,17 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.generator.MultipartBlockStateProvider;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.data.client.MultipartBlockStateSupplier;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
@@ -13,34 +19,165 @@ import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedSlabBlock extends WaterloggableReFramedBlock implements MultipartBlockStateProvider {
|
||||
import java.util.Map;
|
||||
|
||||
private static final VoxelShape DOWN = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 0.5f, 1f);
|
||||
private static final VoxelShape UP = VoxelShapes.cuboid(0f, 0.5f, 0f, 1f, 1f, 1f);
|
||||
private static final VoxelShape NORTH = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 1f, 0.5f);
|
||||
private static final VoxelShape SOUTH = VoxelShapes.cuboid(0f, 0f, 0.5f, 1f, 1f, 1f);
|
||||
private static final VoxelShape EAST = VoxelShapes.cuboid(0.5f, 0f, 0f, 1f, 1f, 1f);
|
||||
private static final VoxelShape WEST = VoxelShapes.cuboid(0f, 0f, 0f, 0.5f, 1f, 1f);
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.*;
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class ReFramedSlabBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
protected static final VoxelShape DOWN = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 0.5f, 1f);
|
||||
protected static final VoxelShape UP = VoxelShapes.cuboid(0f, 0.5f, 0f, 1f, 1f, 1f);
|
||||
protected static final VoxelShape NORTH = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 1f, 0.5f);
|
||||
protected static final VoxelShape SOUTH = VoxelShapes.cuboid(0f, 0f, 0.5f, 1f, 1f, 1f);
|
||||
protected static final VoxelShape EAST = VoxelShapes.cuboid(0.5f, 0f, 0f, 1f, 1f, 1f);
|
||||
protected static final VoxelShape WEST = VoxelShapes.cuboid(0f, 0f, 0f, 0.5f, 1f, 1f);
|
||||
|
||||
public ReFramedSlabBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(Properties.FACING, Direction.DOWN));
|
||||
setDefaultState(getDefaultState().with(FACING, Direction.DOWN));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(Properties.FACING));
|
||||
super.appendProperties(builder.add(FACING));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (context.getPlayer() == null
|
||||
|| context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
) return false;
|
||||
|
||||
// allow replacing with slab, step, small cube and half stair
|
||||
Block block = block_item.getBlock();
|
||||
if (block != this
|
||||
&& block != ReFramed.STEP
|
||||
&& block != ReFramed.SMALL_CUBE
|
||||
&& block != ReFramed.HALF_STAIR
|
||||
&& block != ReFramed.HALF_LAYER
|
||||
&& block != ReFramed.LAYER
|
||||
) return false;
|
||||
|
||||
// check if the player is clicking on the inner part of the block
|
||||
return matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
state.with(FACING, state.get(FACING).getOpposite())
|
||||
);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return super.getPlacementState(ctx).with(Properties.FACING, ctx.getSide().getOpposite());
|
||||
BlockState current_state = ctx.getWorld().getBlockState(ctx.getBlockPos());
|
||||
|
||||
if (current_state.isOf(this))
|
||||
return ReFramed.SLABS_CUBE.getDefaultState()
|
||||
.with(AXIS, current_state.get(FACING).getAxis());
|
||||
|
||||
if (current_state.isOf(ReFramed.HALF_LAYER)) {
|
||||
Edge edge = current_state.get(EDGE);
|
||||
Direction face = edge.getDirection(current_state.get(EDGE_FACE));
|
||||
edge = edge.getOpposite(face);
|
||||
return ReFramed.SLABS_HALF_LAYER.getDefaultState()
|
||||
.with(EDGE, edge)
|
||||
.with(EDGE_FACE, edge.getDirectionIndex(edge.getOtherDirection(face)))
|
||||
.with(LAYERS, current_state.get(LAYERS))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
if (current_state.isOf(ReFramed.HALF_STAIR)) {
|
||||
Corner corner = current_state.get(CORNER);
|
||||
Direction face = corner.getDirection(current_state.get(CORNER_FACE));
|
||||
corner = corner.change(face);
|
||||
return ReFramed.SLABS_INNER_STAIR.getDefaultState()
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, corner.getDirectionIndex(face.getOpposite()))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
if (current_state.isOf(ReFramed.STEP)) {
|
||||
Edge edge = current_state.get(EDGE),
|
||||
placed = BlockHelper.getPlacementEdge(ctx),
|
||||
new_edge;
|
||||
Direction face = edge.getFirstDirection(),
|
||||
other = edge.getSecondDirection().getOpposite();
|
||||
|
||||
if (!ReFramed.STEP.matchesShape(
|
||||
ctx.getHitPos(),
|
||||
ctx.getBlockPos(),
|
||||
current_state.with(EDGE, new_edge = edge.getOpposite(face))
|
||||
)
|
||||
&& ctx.getSide() != other.getOpposite()
|
||||
&& (placed.getAxis() == edge.getAxis()
|
||||
|| ctx.getSide() == other
|
||||
|| !placed.hasDirection(other))
|
||||
) {
|
||||
new_edge = edge.getOpposite(edge.getSecondDirection());
|
||||
other = edge.getFirstDirection().getOpposite();
|
||||
}
|
||||
|
||||
return ReFramed.SLABS_STAIR.getDefaultState()
|
||||
.with(EDGE, new_edge)
|
||||
.with(EDGE_FACE, new_edge.getDirectionIndex(other))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
if (current_state.isOf(ReFramed.SMALL_CUBE)) {
|
||||
Corner corner = current_state.get(CORNER);
|
||||
Edge placed = BlockHelper.getPlacementEdge(ctx);
|
||||
Direction face;
|
||||
Corner new_corner;
|
||||
|
||||
if (!corner.hasDirection(face = ctx.getSide())) {
|
||||
int i = 0;
|
||||
do {
|
||||
face = corner.getDirection(i);
|
||||
new_corner = corner.change(face);
|
||||
} while (!ReFramed.SMALL_CUBE.matchesShape(
|
||||
ctx.getHitPos(),
|
||||
ctx.getBlockPos(),
|
||||
current_state.with(CORNER, new_corner)
|
||||
) && ++i < 3);
|
||||
|
||||
if (i == 3) {
|
||||
face = placed.getOtherDirection(corner.getMatchingDirection(placed)).getOpposite();
|
||||
new_corner = corner.change(face);
|
||||
}
|
||||
} else new_corner = corner.change(face);
|
||||
|
||||
return ReFramed.SLABS_OUTER_STAIR.getDefaultState()
|
||||
.with(CORNER, new_corner)
|
||||
.with(CORNER_FACE, new_corner.getDirectionIndex(face.getOpposite()))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
return super.getPlacementState(ctx).with(FACING, ctx.getSide().getOpposite());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return switch (state.get(Properties.FACING)) {
|
||||
return getSlabShape(state.get(FACING));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(FACING, rotation.rotate(state.get(FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(FACING, mirror.apply(state.get(FACING)));
|
||||
}
|
||||
|
||||
public static VoxelShape getSlabShape(Direction side) {
|
||||
return switch (side) {
|
||||
case DOWN -> DOWN;
|
||||
case UP -> UP;
|
||||
case NORTH -> NORTH;
|
||||
@@ -51,7 +188,13 @@ public class ReFramedSlabBlock extends WaterloggableReFramedBlock implements Mul
|
||||
}
|
||||
|
||||
@Override
|
||||
public MultipartBlockStateSupplier getMultipart() {
|
||||
return null;
|
||||
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
|
||||
if (new_state.isOf(ReFramed.SLABS_STAIR)
|
||||
|| new_state.isOf(ReFramed.SLABS_OUTER_STAIR)
|
||||
|| new_state.isOf(ReFramed.SLABS_INNER_STAIR)
|
||||
|| new_state.isOf(ReFramed.SLABS_HALF_LAYER)
|
||||
) return Map.of(1, 1);
|
||||
if (new_state.isOf(ReFramed.SLABS_CUBE)) return Map.of(1, state.get(FACING).getDirection() == Direction.AxisDirection.POSITIVE ? 2 : 1);
|
||||
return super.getThemeMap(state, new_state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.*;
|
||||
import static net.minecraft.state.property.Properties.AXIS;
|
||||
|
||||
public class ReFramedSlabsCubeBlock extends ReFramedDoubleBlock {
|
||||
|
||||
public ReFramedSlabsCubeBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(AXIS, Direction.Axis.Y));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(AXIS));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return super.getPlacementState(ctx).with(AXIS, ctx.getSide().getAxis());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(AXIS, rotation.rotate(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis());
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(AXIS, mirror.apply(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis());
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
return switch (state.get(AXIS)) {
|
||||
case Y -> i == 2 ? UP : DOWN;
|
||||
case Z -> i == 2 ? SOUTH : NORTH;
|
||||
case X -> i == 2 ? EAST : WEST;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTopThemeIndex(BlockState state) {
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedHalfLayerBlock.getHalfLayerShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE_FACE;
|
||||
import static net.minecraft.state.property.Properties.LAYERS;
|
||||
|
||||
public class ReFramedSlabsHalfLayerBlock extends HalfLayerDoubleReFramedBlock {
|
||||
|
||||
private static final VoxelShape[] SLABS_HALF_LAYER_VOXELS = new VoxelShape[196];
|
||||
|
||||
public ReFramedSlabsHalfLayerBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getSlabsHalfLayerShape(state.get(EDGE), state.get(EDGE_FACE), state.get(LAYERS));
|
||||
}
|
||||
|
||||
public static VoxelShape getSlabsHalfLayerShape(Edge edge, int face, int layers) {
|
||||
int i = edge.ordinal() * 16 + face * 8 + layers - 1;
|
||||
VoxelShape shape = SLABS_HALF_LAYER_VOXELS[i];
|
||||
if (shape == null) {
|
||||
shape = VoxelShapes.combineAndSimplify(
|
||||
getShape(edge, edge.getDirection(face), layers, 1),
|
||||
getShape(edge, edge.getDirection(face), layers, 2),
|
||||
BooleanBiFunction.OR
|
||||
);
|
||||
SLABS_HALF_LAYER_VOXELS[i] = shape;
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Edge edge = state.get(EDGE);
|
||||
Direction face = edge.getDirection(state.get(EDGE_FACE));
|
||||
return getShape(edge, face, state.get(LAYERS), i);
|
||||
}
|
||||
|
||||
private static VoxelShape getShape(Edge edge, Direction face, int layers, int i) {
|
||||
if (i == 2) {
|
||||
face = edge.getOtherDirection(face);
|
||||
edge = edge.getOpposite(face);
|
||||
}
|
||||
return i == 2
|
||||
? getHalfLayerShape(edge, edge.getDirectionIndex(face), layers)
|
||||
: getSlabShape(face);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import fr.adrien1106.reframed.util.blocks.StairShape;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedHalfStairBlock.getHalfStairShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStairBlock.getStairShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER_FACE;
|
||||
|
||||
public class ReFramedSlabsInnerStairBlock extends CornerDoubleReFramedBlock {
|
||||
|
||||
public ReFramedSlabsInnerStairBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
Corner corner = state.get(CORNER);
|
||||
Direction face = corner.getDirection(state.get(CORNER_FACE));
|
||||
Edge edge = corner.getEdge(face);
|
||||
return getStairShape(
|
||||
edge,
|
||||
face.getDirection() == Direction.AxisDirection.POSITIVE
|
||||
? StairShape.INNER_LEFT
|
||||
: StairShape.INNER_RIGHT
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Corner corner = state.get(CORNER);
|
||||
Direction face = corner.getDirection(state.get(CORNER_FACE));
|
||||
if (i == 2) corner = corner.change(face);
|
||||
return i == 2
|
||||
? getHalfStairShape(corner, corner.getDirectionIndex(face.getOpposite()))
|
||||
: getSlabShape(face);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.loot.context.LootContextParameterSet;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedLayerBlock.getLayerShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.HALF_LAYERS;
|
||||
import static net.minecraft.state.property.Properties.FACING;
|
||||
|
||||
public class ReFramedSlabsLayerBlock extends FacingDoubleReFramedBlock {
|
||||
|
||||
public static VoxelShape[] HALF_LAYER_SHAPES;
|
||||
|
||||
public ReFramedSlabsLayerBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(HALF_LAYERS, 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public List<ItemStack> getDroppedStacks(BlockState state, LootContextParameterSet.Builder builder) {
|
||||
List<ItemStack> drops = super.getDroppedStacks(state, builder);
|
||||
if (state.get(HALF_LAYERS) > 1)
|
||||
drops.add(new ItemStack(ReFramed.LAYER, state.get(HALF_LAYERS)-1));
|
||||
return drops;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (context.getPlayer() == null
|
||||
|| context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
) return false;
|
||||
|
||||
return block_item.getBlock() == ReFramed.LAYER && state.get(HALF_LAYERS) < 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(HALF_LAYERS));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getLayerShape(state.get(FACING), state.get(HALF_LAYERS) + 4);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Direction face = state.get(FACING);
|
||||
return i == 2
|
||||
? HALF_LAYER_SHAPES[face.getId() * 4 + state.get(HALF_LAYERS)-1]
|
||||
: getSlabShape(face);
|
||||
}
|
||||
|
||||
static {
|
||||
VoxelHelper.VoxelListBuilder builder = VoxelHelper.VoxelListBuilder.create(createCuboidShape(0, 8, 0, 16, 10, 16), 24)
|
||||
.add(createCuboidShape(0, 8, 0, 16, 12, 16))
|
||||
.add(createCuboidShape(0, 8, 0, 16, 14, 16))
|
||||
.add(createCuboidShape(0, 8, 0, 16, 16, 16));
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
builder.add(i, VoxelHelper::mirrorY);
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
builder.add(i, VoxelHelper::rotateX);
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
builder.add(i, VoxelHelper::rotateCX);
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
builder.add(i, VoxelHelper::rotateCZ);
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
builder.add(i, VoxelHelper::rotateZ);
|
||||
}
|
||||
|
||||
HALF_LAYER_SHAPES = builder.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import fr.adrien1106.reframed.util.blocks.StairShape;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedSmallCubeBlock.getSmallCubeShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStairBlock.getStairShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER_FACE;
|
||||
|
||||
public class ReFramedSlabsOuterStairBlock extends CornerDoubleReFramedBlock {
|
||||
|
||||
public ReFramedSlabsOuterStairBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
Corner corner = state.get(CORNER);
|
||||
Direction face = corner.getDirection(state.get(CORNER_FACE));
|
||||
Edge edge = corner.getEdgeWith(face);
|
||||
return getStairShape(
|
||||
edge,
|
||||
corner.getOtherDirection(edge).getDirection() == Direction.AxisDirection.POSITIVE
|
||||
? edge.getDirectionIndex(face) == 1
|
||||
? StairShape.FIRST_OUTER_LEFT
|
||||
: StairShape.SECOND_OUTER_LEFT
|
||||
: edge.getDirectionIndex(face) == 1
|
||||
? StairShape.FIRST_OUTER_RIGHT
|
||||
: StairShape.SECOND_OUTER_RIGHT
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Corner corner = state.get(CORNER);
|
||||
Direction face = corner.getDirection(state.get(CORNER_FACE));
|
||||
return i == 2
|
||||
? getSmallCubeShape(corner.change(face))
|
||||
: getSlabShape(face);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import fr.adrien1106.reframed.util.blocks.StairShape;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStairBlock.getStairShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStepBlock.getStepShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE_FACE;
|
||||
|
||||
public class ReFramedSlabsStairBlock extends EdgeDoubleReFramedBlock {
|
||||
|
||||
public ReFramedSlabsStairBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getStairShape(state.get(EDGE), StairShape.STRAIGHT);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Edge edge = state.get(EDGE);
|
||||
Direction face = edge.getDirection(state.get(EDGE_FACE));
|
||||
return i == 2
|
||||
? getStepShape(edge.getOpposite(edge.getOtherDirection(face)))
|
||||
: getSlabShape(face);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,199 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import fr.adrien1106.reframed.util.blocks.StairShape;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.*;
|
||||
import static fr.adrien1106.reframed.util.blocks.Corner.*;
|
||||
import static net.minecraft.state.property.Properties.FACING;
|
||||
import static net.minecraft.state.property.Properties.WATERLOGGED;
|
||||
|
||||
public class ReFramedSmallCubeBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] SMALL_CUBE_VOXELS;
|
||||
|
||||
public ReFramedSmallCubeBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(CORNER, NORTH_EAST_DOWN));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(CORNER));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (context.getPlayer() == null
|
||||
|| context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
) return false;
|
||||
|
||||
Block block = block_item.getBlock();
|
||||
Corner corner = state.get(CORNER);
|
||||
if (block == this)
|
||||
return matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
getDefaultState().with(CORNER, corner.change(corner.getFirstDirection()))
|
||||
) || matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
getDefaultState().with(CORNER, corner.change(corner.getSecondDirection()))
|
||||
) || matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
getDefaultState().with(CORNER, corner.change(corner.getThirdDirection()))
|
||||
);
|
||||
|
||||
if (block == ReFramed.HALF_STAIR || block == ReFramed.SLAB) {
|
||||
corner = corner.getOpposite();
|
||||
Direction face = corner.getFirstDirection();
|
||||
Edge edge = corner.getEdge(face);
|
||||
if (ReFramed.STAIR.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
ReFramed.STAIR.getDefaultState()
|
||||
.with(EDGE, edge)
|
||||
.with(
|
||||
STAIR_SHAPE,
|
||||
face.getDirection() == Direction.AxisDirection.POSITIVE
|
||||
? StairShape.INNER_LEFT
|
||||
: StairShape.INNER_RIGHT
|
||||
)
|
||||
)) return block == ReFramed.SLAB || !matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
getDefaultState().with(CORNER, corner)
|
||||
);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockPos pos = ctx.getBlockPos();
|
||||
BlockState current_state = ctx.getWorld().getBlockState(pos);
|
||||
|
||||
if (current_state.isOf(ReFramed.HALF_STAIR)) {
|
||||
BlockState new_state;
|
||||
Direction face = current_state.get(CORNER).getDirection(current_state.get(CORNER_FACE));
|
||||
if (matchesShape(
|
||||
ctx.getHitPos(), pos,
|
||||
getDefaultState().with(CORNER, current_state.get(CORNER).change(face))
|
||||
)) new_state = ReFramed.HALF_STAIRS_CUBE_STAIR.getDefaultState();
|
||||
else new_state = ReFramed.HALF_STAIRS_SLAB.getDefaultState();
|
||||
return new_state
|
||||
.with(CORNER, current_state.get(CORNER))
|
||||
.with(CORNER_FACE, current_state.get(CORNER_FACE))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
if (current_state.isOf(this)) {
|
||||
Vec3d hit = ctx.getHitPos();
|
||||
Corner corner = current_state.get(CORNER);
|
||||
ReFramedSmallCubesStepBlock block = ((ReFramedSmallCubesStepBlock) ReFramed.SMALL_CUBES_STEP);
|
||||
BlockState state = block.getDefaultState()
|
||||
.with(EDGE, corner.getEdge(corner.getFirstDirection()))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
if (block.matchesShape(
|
||||
hit, pos, state,
|
||||
corner.getFirstDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
|
||||
)) return state;
|
||||
state = state.with(EDGE, corner.getEdge(corner.getSecondDirection()));
|
||||
if (block.matchesShape(
|
||||
hit, pos, state,
|
||||
corner.getSecondDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
|
||||
)) return state;
|
||||
return state.with(EDGE, corner.getEdge(corner.getThirdDirection()));
|
||||
}
|
||||
|
||||
if (current_state.isOf(ReFramed.SLAB)) {
|
||||
Corner corner = BlockHelper.getPlacementCorner(ctx);
|
||||
Direction face = current_state.get(FACING);
|
||||
if (!corner.hasDirection(face)) corner = corner.change(face.getOpposite());
|
||||
return ReFramed.SLABS_OUTER_STAIR.getDefaultState()
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, corner.getDirectionIndex(face))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
return super.getPlacementState(ctx).with(CORNER, BlockHelper.getPlacementCorner(ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getSmallCubeShape(state.get(CORNER));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(CORNER, state.get(CORNER).rotate(rotation));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(CORNER, state.get(CORNER).mirror(mirror));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
|
||||
if (new_state.isOf(ReFramed.HALF_STAIRS_SLAB)
|
||||
|| new_state.isOf(ReFramed.SLABS_OUTER_STAIR)
|
||||
) return Map.of(1, 2);
|
||||
if (new_state.isOf(ReFramed.SMALL_CUBES_STEP))
|
||||
return Map.of(
|
||||
1,
|
||||
state.get(CORNER)
|
||||
.getOtherDirection(new_state.get(EDGE))
|
||||
.getDirection() == Direction.AxisDirection.POSITIVE ? 2 : 1
|
||||
);
|
||||
return super.getThemeMap(state, new_state);
|
||||
}
|
||||
|
||||
public static VoxelShape getSmallCubeShape(Corner corner) {
|
||||
return SMALL_CUBE_VOXELS[corner.getID()];
|
||||
}
|
||||
|
||||
static {
|
||||
final VoxelShape SMALL_CUBE = VoxelShapes.cuboid(.5f, 0f, 0f, 1f, .5f, .5f);
|
||||
|
||||
SMALL_CUBE_VOXELS = VoxelListBuilder.create(SMALL_CUBE, 8)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::rotateY)
|
||||
|
||||
.add(SMALL_CUBE, VoxelHelper::mirrorY)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedSmallCubeBlock.SMALL_CUBE_VOXELS;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStepBlock.getStepShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
|
||||
public class ReFramedSmallCubesStepBlock extends WaterloggableReFramedDoubleBlock {
|
||||
|
||||
public ReFramedSmallCubesStepBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EDGE));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return super.getPlacementState(ctx).with(EDGE, BlockHelper.getPlacementEdge(ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getStepShape(state.get(EDGE));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(EDGE, state.get(EDGE).rotate(rotation));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(EDGE, state.get(EDGE).mirror(mirror));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Edge edge = state.get(EDGE);
|
||||
return SMALL_CUBE_VOXELS[Corner.getByDirections(
|
||||
edge.getFirstDirection(),
|
||||
edge.getSecondDirection(),
|
||||
i == 1
|
||||
? edge.getRightDirection()
|
||||
: edge.getLeftDirection()
|
||||
).getID()];
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTopThemeIndex(BlockState state) {
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,227 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import fr.adrien1106.reframed.util.blocks.StairShape;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.STAIR_SHAPE;
|
||||
import static fr.adrien1106.reframed.util.blocks.StairShape.*;
|
||||
|
||||
public class ReFramedStairBlock extends WaterloggableReFramedBlock {
|
||||
public static final VoxelShape[] STAIR_VOXELS;
|
||||
|
||||
public ReFramedStairBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN).with(STAIR_SHAPE, STRAIGHT));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EDGE, STAIR_SHAPE));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (context.getPlayer() == null) return false;
|
||||
return !(
|
||||
context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
|| !(
|
||||
block_item.getBlock() == ReFramed.STEP
|
||||
&& ReFramed.STAIRS_CUBE
|
||||
.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
state,
|
||||
2
|
||||
)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighbor_state, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
return super.getStateForNeighborUpdate(state, direction, neighbor_state, world, pos, moved)
|
||||
.with(STAIR_SHAPE, BlockHelper.getStairsShape(state.get(EDGE), world, pos));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState current_state = ctx.getWorld().getBlockState(ctx.getBlockPos());
|
||||
if (current_state.isOf(ReFramed.STEP)) {
|
||||
Edge edge = current_state.get(EDGE).opposite();
|
||||
StairShape shape = BlockHelper.getStairsShape(edge, ctx.getWorld(), ctx.getBlockPos());
|
||||
return ReFramed.STAIRS_CUBE.getDefaultState()
|
||||
.with(EDGE, edge)
|
||||
.with(STAIR_SHAPE, shape);
|
||||
}
|
||||
|
||||
Edge edge = BlockHelper.getPlacementEdge(ctx);
|
||||
StairShape shape = BlockHelper.getStairsShape(edge, ctx.getWorld(), ctx.getBlockPos());
|
||||
return super.getPlacementState(ctx).with(EDGE, edge).with(STAIR_SHAPE, shape);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getStairShape(state.get(EDGE), state.get(STAIR_SHAPE));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
Edge prev_edge = state.get(EDGE);
|
||||
Edge edge = prev_edge.rotate(rotation);
|
||||
if (prev_edge.getAxis() == Direction.Axis.Y) return state.with(EDGE, edge);
|
||||
|
||||
if (prev_edge.getFace().getDirection() == edge.getFace().getDirection()) // 90° rotations
|
||||
state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).mirror());
|
||||
else state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).flip());
|
||||
|
||||
if (prev_edge.getAxis() == edge.getAxis()) // 180° rotation
|
||||
state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).mirror());
|
||||
|
||||
return state.with(EDGE, edge);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
Edge prev_edge = state.get(EDGE);
|
||||
Edge edge = prev_edge.mirror(mirror);
|
||||
return state
|
||||
.with(STAIR_SHAPE, prev_edge == edge ? state.get(STAIR_SHAPE).mirror() : state.get(STAIR_SHAPE).flip())
|
||||
.with(EDGE, edge);
|
||||
}
|
||||
|
||||
public static VoxelShape getStairShape(Edge edge, StairShape shape) {
|
||||
return STAIR_VOXELS[edge.getID() * 9 + shape.getID()];
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
|
||||
if (new_state.isOf(ReFramed.STAIRS_CUBE)) return Map.of(1, 1);
|
||||
return super.getThemeMap(state, new_state);
|
||||
}
|
||||
|
||||
static {
|
||||
final VoxelShape STRAIGHT = VoxelShapes.combineAndSimplify(
|
||||
createCuboidShape(0, 8, 0, 16, 16, 8),
|
||||
createCuboidShape(0, 0, 0, 16, 8, 16),
|
||||
BooleanBiFunction.OR
|
||||
);
|
||||
final VoxelShape INNER = Stream.of(
|
||||
createCuboidShape(0, 8, 0, 16, 16, 8),
|
||||
createCuboidShape(0, 8, 8, 8, 16, 16),
|
||||
createCuboidShape(0, 0, 0, 16, 8, 16)
|
||||
).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, BooleanBiFunction.OR)).get();
|
||||
final VoxelShape OUTER = Stream.of(
|
||||
createCuboidShape(0, 8, 0, 8, 16, 8),
|
||||
createCuboidShape(8, 0, 0, 16, 8, 8),
|
||||
createCuboidShape(0, 0, 0, 8, 8, 16)
|
||||
).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, BooleanBiFunction.OR)).get();
|
||||
final VoxelShape JUNCTION = VoxelShapes.combineAndSimplify(
|
||||
createCuboidShape(0, 8, 0, 8, 16, 8),
|
||||
createCuboidShape(0, 0, 0, 16, 8, 16),
|
||||
BooleanBiFunction.OR
|
||||
);
|
||||
|
||||
STAIR_VOXELS = VoxelListBuilder.create(STRAIGHT, 108)
|
||||
.add(INNER).add(VoxelHelper::rotateY)
|
||||
.add(OUTER).add(VoxelHelper::rotateY)
|
||||
.add(JUNCTION).add(VoxelHelper::rotateY)
|
||||
.add(JUNCTION, VoxelHelper::rotateX, VoxelHelper::rotateZ).add(VoxelHelper::rotateZ)
|
||||
// DOWN_SOUTH
|
||||
.add(0, VoxelHelper::rotateCX)
|
||||
.add(1, VoxelHelper::rotateCX).add(2, VoxelHelper::rotateCX)
|
||||
.add(3, VoxelHelper::rotateCX).add(4, VoxelHelper::rotateCX)
|
||||
.add(5, VoxelHelper::rotateCX).add(6, VoxelHelper::rotateCX)
|
||||
.add(7, VoxelHelper::rotateCX).add(8, VoxelHelper::rotateCX)
|
||||
// SOUTH_UP
|
||||
.add(9, VoxelHelper::rotateCX)
|
||||
.add(10, VoxelHelper::rotateCX).add(11, VoxelHelper::rotateCX)
|
||||
.add(12, VoxelHelper::rotateCX).add(13, VoxelHelper::rotateCX)
|
||||
.add(14, VoxelHelper::rotateCX).add(15, VoxelHelper::rotateCX)
|
||||
.add(16, VoxelHelper::rotateCX).add(17, VoxelHelper::rotateCX)
|
||||
// UP_NORTH
|
||||
.add(18, VoxelHelper::rotateCX)
|
||||
.add(19, VoxelHelper::rotateCX).add(20, VoxelHelper::rotateCX)
|
||||
.add(21, VoxelHelper::rotateCX).add(22, VoxelHelper::rotateCX)
|
||||
.add(23, VoxelHelper::rotateCX).add(24, VoxelHelper::rotateCX)
|
||||
.add(25, VoxelHelper::rotateCX).add(26, VoxelHelper::rotateCX)
|
||||
// WEST_DOWN
|
||||
.add(0, VoxelHelper::rotateCY)
|
||||
.add(1).add(10)
|
||||
.add(3).add(12)
|
||||
.add(5).add(16)
|
||||
.add(8, VoxelHelper::rotateCY).add(7, VoxelHelper::rotateCY)
|
||||
// DOWN_EAST
|
||||
.add(36, VoxelHelper::rotateZ)
|
||||
.add(2).add(11)
|
||||
.add(4).add(13)
|
||||
.add(41, VoxelHelper::rotateZ).add(42, VoxelHelper::rotateZ)
|
||||
.add(6).add(17)
|
||||
// EAST_UP
|
||||
.add(45, VoxelHelper::rotateZ)
|
||||
.add(29).add(20)
|
||||
.add(31).add(22)
|
||||
.add(35).add(24)
|
||||
.add(52, VoxelHelper::rotateZ).add(53, VoxelHelper::rotateZ)
|
||||
// UP_WEST
|
||||
.add(54, VoxelHelper::rotateZ)
|
||||
.add(28).add(19)
|
||||
.add(30).add(21)
|
||||
.add(59, VoxelHelper::rotateZ).add(60, VoxelHelper::rotateZ)
|
||||
.add(34).add(23)
|
||||
// WEST_NORTH
|
||||
.add(0, VoxelHelper::rotateCZ)
|
||||
.add(1).add(28)
|
||||
.add(3).add(30)
|
||||
.add(7).add(32)
|
||||
.add(43).add(68)
|
||||
// NORTH_EAST
|
||||
.add(72, VoxelHelper::rotateY)
|
||||
.add(2).add(29)
|
||||
.add(4).add(31)
|
||||
.add(50).add(61)
|
||||
.add(8).add(33)
|
||||
// EAST_SOUTH
|
||||
.add(81, VoxelHelper::rotateY)
|
||||
.add(11).add(20)
|
||||
.add(13).add(22)
|
||||
.add(15).add(26)
|
||||
.add(51).add(62)
|
||||
// SOUTH_WEST
|
||||
.add(90, VoxelHelper::rotateY)
|
||||
.add(10).add(19)
|
||||
.add(12).add(21)
|
||||
.add(44).add(69)
|
||||
.add(14).add(25)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -1,571 +0,0 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.generator.GBlockstate;
|
||||
import fr.adrien1106.reframed.generator.MultipartBlockStateProvider;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import fr.adrien1106.reframed.util.property.StairDirection;
|
||||
import fr.adrien1106.reframed.util.property.StairShape;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.data.client.*;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.state.property.EnumProperty;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Direction.Axis;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static fr.adrien1106.reframed.util.property.StairShape.*;
|
||||
import static net.minecraft.data.client.VariantSettings.Rotation.*;
|
||||
import static fr.adrien1106.reframed.util.property.StairDirection.*;
|
||||
|
||||
public class ReFramedStairsBlock extends WaterloggableReFramedBlock implements MultipartBlockStateProvider {
|
||||
|
||||
public static final EnumProperty<StairDirection> FACING = EnumProperty.of("facing", StairDirection.class);
|
||||
public static final EnumProperty<StairShape> SHAPE = EnumProperty.of("shape", StairShape.class);
|
||||
private static final List<VoxelShape> VOXEL_LIST = new ArrayList<>(52);
|
||||
|
||||
public ReFramedStairsBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(FACING, StairDirection.NORTH_DOWN).with(SHAPE, STRAIGHT));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(FACING).add(SHAPE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighbor_state, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
return super.getStateForNeighborUpdate(state, direction, neighbor_state, world, pos, moved)
|
||||
.with(SHAPE, getPlacementShape(state.get(FACING), world, pos));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override // Pretty happy of how clean it is (also got it on first try :) )
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
Direction side = ctx.getSide().getOpposite();
|
||||
BlockPos block_pos = ctx.getBlockPos();
|
||||
Vec3d hit_pos = ctx.getHitPos();
|
||||
Vec3d pos = new Vec3d(
|
||||
hit_pos.getX() - block_pos.getX() - .5d,
|
||||
hit_pos.getY() - block_pos.getY() - .5d,
|
||||
hit_pos.getZ() - block_pos.getZ() - .5d
|
||||
);
|
||||
|
||||
Stream<Axis> axes = Stream.of(Axis.values()).filter(axis -> !axis.equals(side.getAxis()));
|
||||
Axis axis = axes.reduce((axis_1, axis_2) ->
|
||||
Math.abs(axis_1.choose(pos.x, pos.y, pos.z)) > Math.abs(axis_2.choose(pos.x, pos.y, pos.z))
|
||||
? axis_1
|
||||
: axis_2
|
||||
).get();
|
||||
|
||||
Direction part_direction = Direction.from(
|
||||
axis,
|
||||
axis.choose(pos.x, pos.y, pos.z) > 0
|
||||
? Direction.AxisDirection.POSITIVE
|
||||
: Direction.AxisDirection.NEGATIVE
|
||||
);
|
||||
StairDirection face = StairDirection.getByDirections(side, part_direction);
|
||||
|
||||
return state.with(FACING, face).with(SHAPE, getPlacementShape(face, ctx.getWorld(), block_pos));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
|
||||
//StairsBlock onStateReplaced is Weird! it doesn't delegate to regular block onStateReplaced!
|
||||
if(!state.isOf(newState.getBlock())) world.removeBlockEntity(pos);
|
||||
}
|
||||
|
||||
/* ---------------------------------- DON'T GO FURTHER IF YOU LIKE HAVING EYES ---------------------------------- */
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
StairShape shape = state.get(SHAPE);
|
||||
StairDirection direction = state.get(FACING);
|
||||
return switch (shape) {
|
||||
case STRAIGHT ->
|
||||
switch (direction) {
|
||||
case DOWN_SOUTH -> VOXEL_LIST.get(0);
|
||||
case NORTH_DOWN -> VOXEL_LIST.get(1);
|
||||
case UP_NORTH -> VOXEL_LIST.get(2);
|
||||
case SOUTH_UP -> VOXEL_LIST.get(3);
|
||||
case DOWN_EAST -> VOXEL_LIST.get(4);
|
||||
case WEST_DOWN -> VOXEL_LIST.get(5);
|
||||
case UP_WEST -> VOXEL_LIST.get(6);
|
||||
case EAST_UP -> VOXEL_LIST.get(7);
|
||||
case NORTH_EAST -> VOXEL_LIST.get(8);
|
||||
case EAST_SOUTH -> VOXEL_LIST.get(9);
|
||||
case SOUTH_WEST -> VOXEL_LIST.get(10);
|
||||
case WEST_NORTH -> VOXEL_LIST.get(11);
|
||||
};
|
||||
case INNER_LEFT ->
|
||||
switch (direction) {
|
||||
case WEST_DOWN, NORTH_DOWN -> VOXEL_LIST.get(44);
|
||||
case DOWN_EAST -> VOXEL_LIST.get(45);
|
||||
case DOWN_SOUTH -> VOXEL_LIST.get(47);
|
||||
case UP_WEST, UP_NORTH, WEST_NORTH -> VOXEL_LIST.get(48);
|
||||
case EAST_UP, NORTH_EAST -> VOXEL_LIST.get(49);
|
||||
case EAST_SOUTH -> VOXEL_LIST.get(50);
|
||||
case SOUTH_UP, SOUTH_WEST -> VOXEL_LIST.get(51);
|
||||
};
|
||||
case INNER_RIGHT ->
|
||||
switch (direction) {
|
||||
case WEST_NORTH -> VOXEL_LIST.get(44);
|
||||
case NORTH_DOWN, NORTH_EAST -> VOXEL_LIST.get(45);
|
||||
case DOWN_EAST, DOWN_SOUTH, EAST_SOUTH -> VOXEL_LIST.get(46);
|
||||
case WEST_DOWN, SOUTH_WEST -> VOXEL_LIST.get(47);
|
||||
case UP_NORTH -> VOXEL_LIST.get(49);
|
||||
case EAST_UP, SOUTH_UP -> VOXEL_LIST.get(50);
|
||||
case UP_WEST -> VOXEL_LIST.get(51);
|
||||
};
|
||||
case OUTER_LEFT ->
|
||||
switch (direction) {
|
||||
case DOWN_EAST -> VOXEL_LIST.get(43);
|
||||
case WEST_DOWN, NORTH_DOWN -> VOXEL_LIST.get(42);
|
||||
case DOWN_SOUTH -> VOXEL_LIST.get(41);
|
||||
case EAST_UP, NORTH_EAST -> VOXEL_LIST.get(39);
|
||||
case UP_WEST, UP_NORTH, WEST_NORTH -> VOXEL_LIST.get(38);
|
||||
case SOUTH_UP, SOUTH_WEST -> VOXEL_LIST.get(37);
|
||||
case EAST_SOUTH -> VOXEL_LIST.get(36);
|
||||
};
|
||||
case OUTER_RIGHT ->
|
||||
switch (direction) {
|
||||
case NORTH_DOWN, NORTH_EAST -> VOXEL_LIST.get(43);
|
||||
case WEST_NORTH -> VOXEL_LIST.get(42);
|
||||
case WEST_DOWN, SOUTH_WEST -> VOXEL_LIST.get(41);
|
||||
case DOWN_EAST, DOWN_SOUTH, EAST_SOUTH -> VOXEL_LIST.get(40);
|
||||
case UP_NORTH -> VOXEL_LIST.get(39);
|
||||
case UP_WEST -> VOXEL_LIST.get(37);
|
||||
case EAST_UP, SOUTH_UP -> VOXEL_LIST.get(36);
|
||||
};
|
||||
case FIRST_OUTER_LEFT ->
|
||||
switch (direction) {
|
||||
case WEST_DOWN, NORTH_DOWN -> VOXEL_LIST.get(14);
|
||||
case SOUTH_UP -> VOXEL_LIST.get(17);
|
||||
case EAST_UP -> VOXEL_LIST.get(19);
|
||||
case EAST_SOUTH -> VOXEL_LIST.get(20);
|
||||
case DOWN_SOUTH -> VOXEL_LIST.get(22);
|
||||
case UP_NORTH, WEST_NORTH -> VOXEL_LIST.get(25);
|
||||
case SOUTH_WEST -> VOXEL_LIST.get(28);
|
||||
case UP_WEST -> VOXEL_LIST.get(31);
|
||||
case DOWN_EAST -> VOXEL_LIST.get(34);
|
||||
case NORTH_EAST -> VOXEL_LIST.get(35);
|
||||
};
|
||||
case FIRST_OUTER_RIGHT ->
|
||||
switch (direction) {
|
||||
case NORTH_DOWN -> VOXEL_LIST.get(15);
|
||||
case SOUTH_UP, EAST_UP -> VOXEL_LIST.get(16);
|
||||
case WEST_DOWN -> VOXEL_LIST.get(13);
|
||||
case DOWN_SOUTH, EAST_SOUTH -> VOXEL_LIST.get(23);
|
||||
case UP_NORTH -> VOXEL_LIST.get(24);
|
||||
case WEST_NORTH -> VOXEL_LIST.get(26);
|
||||
case UP_WEST -> VOXEL_LIST.get(28);
|
||||
case SOUTH_WEST -> VOXEL_LIST.get(29);
|
||||
case DOWN_EAST -> VOXEL_LIST.get(33);
|
||||
case NORTH_EAST -> VOXEL_LIST.get(34);
|
||||
};
|
||||
case SECOND_OUTER_LEFT ->
|
||||
switch (direction) {
|
||||
case DOWN_EAST -> VOXEL_LIST.get(15);
|
||||
case DOWN_SOUTH -> VOXEL_LIST.get(13);
|
||||
case UP_WEST, UP_NORTH -> VOXEL_LIST.get(18);
|
||||
case SOUTH_UP, SOUTH_WEST -> VOXEL_LIST.get(21);
|
||||
case NORTH_EAST -> VOXEL_LIST.get(24);
|
||||
case NORTH_DOWN -> VOXEL_LIST.get(26);
|
||||
case WEST_DOWN -> VOXEL_LIST.get(30);
|
||||
case WEST_NORTH -> VOXEL_LIST.get(31);
|
||||
case EAST_SOUTH -> VOXEL_LIST.get(32);
|
||||
case EAST_UP -> VOXEL_LIST.get(35);
|
||||
};
|
||||
case SECOND_OUTER_RIGHT ->
|
||||
switch (direction) {
|
||||
case DOWN_SOUTH, DOWN_EAST -> VOXEL_LIST.get(12);
|
||||
case UP_WEST -> VOXEL_LIST.get(17);
|
||||
case UP_NORTH -> VOXEL_LIST.get(19);
|
||||
case SOUTH_UP -> VOXEL_LIST.get(20);
|
||||
case SOUTH_WEST -> VOXEL_LIST.get(22);
|
||||
case NORTH_EAST, NORTH_DOWN -> VOXEL_LIST.get(27);
|
||||
case WEST_DOWN -> VOXEL_LIST.get(29);
|
||||
case WEST_NORTH -> VOXEL_LIST.get(30);
|
||||
case EAST_UP -> VOXEL_LIST.get(32);
|
||||
case EAST_SOUTH -> VOXEL_LIST.get(33);
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
private static String getNeighborPos(StairDirection face, Direction direction, Boolean reverse, Direction reference, BlockView world, BlockPos pos) {
|
||||
BlockState block_state = world.getBlockState(
|
||||
pos.offset(reverse ? direction.getOpposite() : direction)
|
||||
);
|
||||
|
||||
if (block_state.getBlock() instanceof ReFramedStairsBlock && block_state.get(FACING).hasDirection(reference)) {
|
||||
if (block_state.get(FACING).hasDirection(face.getLeftDirection())) return "left";
|
||||
else if (block_state.get(FACING).hasDirection(face.getRightDirection())) return "right";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
private static StairShape getPlacementShape(StairDirection face, BlockView world, BlockPos pos) {
|
||||
StairShape shape = STRAIGHT;
|
||||
|
||||
String sol = getNeighborPos(face, face.getFirstDirection(), true, face.getSecondDirection(), world, pos);
|
||||
switch (sol) {
|
||||
case "right": return INNER_RIGHT;
|
||||
case "left": return INNER_LEFT;
|
||||
}
|
||||
|
||||
sol = getNeighborPos(face, face.getSecondDirection(), true, face.getFirstDirection(), world, pos);
|
||||
switch (sol) {
|
||||
case "right": return INNER_RIGHT;
|
||||
case "left": return INNER_LEFT;
|
||||
}
|
||||
|
||||
sol = getNeighborPos(face, face.getFirstDirection(), false, face.getSecondDirection(), world, pos);
|
||||
switch (sol) {
|
||||
case "right" -> shape = FIRST_OUTER_RIGHT;
|
||||
case "left" -> shape = FIRST_OUTER_LEFT;
|
||||
}
|
||||
|
||||
sol = getNeighborPos(face, face.getSecondDirection(), false, face.getFirstDirection(), world, pos);
|
||||
switch (sol) {
|
||||
case "right" -> {
|
||||
if (shape.equals(STRAIGHT)) shape = SECOND_OUTER_RIGHT;
|
||||
else if (shape.equals(FIRST_OUTER_RIGHT)) shape = OUTER_RIGHT;
|
||||
}
|
||||
case "left" -> {
|
||||
if (shape.equals(STRAIGHT)) shape = SECOND_OUTER_LEFT;
|
||||
else if (shape.equals(FIRST_OUTER_LEFT)) shape = OUTER_LEFT;
|
||||
}
|
||||
}
|
||||
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MultipartBlockStateSupplier getMultipart() {
|
||||
Identifier straight_id = ReFramed.id("stairs_special");
|
||||
Identifier double_outer_id = ReFramed.id("double_outer_stairs_special");
|
||||
Identifier inner_id = ReFramed.id("inner_stairs_special");
|
||||
Identifier outer_id = ReFramed.id("outer_stairs_special");
|
||||
Identifier outer_side_id = ReFramed.id("outer_side_stairs_special");
|
||||
return MultipartBlockStateSupplier.create(this)
|
||||
/* STRAIGHT X AXIS */
|
||||
.with(GBlockstate.when(FACING, DOWN_EAST, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R0, R0))
|
||||
.with(GBlockstate.when(FACING, EAST_UP, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R180, R0))
|
||||
.with(GBlockstate.when(FACING, UP_WEST, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R180, R180))
|
||||
.with(GBlockstate.when(FACING, WEST_DOWN, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R0, R180))
|
||||
/* STRAIGHT Y AXIS */
|
||||
.with(GBlockstate.when(FACING, EAST_SOUTH, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R90, R0))
|
||||
.with(GBlockstate.when(FACING, SOUTH_WEST, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R90, R90))
|
||||
.with(GBlockstate.when(FACING, WEST_NORTH, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R90, R180))
|
||||
.with(GBlockstate.when(FACING, NORTH_EAST, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R90, R270))
|
||||
/* STRAIGHT Z AXIS */
|
||||
.with(GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R0, R90))
|
||||
.with(GBlockstate.when(FACING, NORTH_DOWN, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R0, R270))
|
||||
.with(GBlockstate.when(FACING, UP_NORTH, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R180, R270))
|
||||
.with(GBlockstate.when(FACING, SOUTH_UP, SHAPE, STRAIGHT),
|
||||
GBlockstate.variant(straight_id, true, R180, R90))
|
||||
/* INNER BOTTOM */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, INNER_LEFT),
|
||||
GBlockstate.when(FACING, WEST_NORTH, SHAPE, INNER_RIGHT),
|
||||
GBlockstate.when(FACING, WEST_DOWN, SHAPE, INNER_LEFT)),
|
||||
GBlockstate.variant(inner_id, true, R0, R180))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, INNER_RIGHT),
|
||||
GBlockstate.when(FACING, NORTH_EAST, SHAPE, INNER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_EAST, SHAPE, INNER_LEFT)),
|
||||
GBlockstate.variant(inner_id, true, R0, R270))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, INNER_RIGHT),
|
||||
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, INNER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_EAST, SHAPE, INNER_RIGHT)),
|
||||
GBlockstate.variant(inner_id, true, R0, R0))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, INNER_LEFT),
|
||||
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, INNER_RIGHT),
|
||||
GBlockstate.when(FACING, WEST_DOWN, SHAPE, INNER_RIGHT)),
|
||||
GBlockstate.variant(inner_id, true, R0, R90))
|
||||
/* INNER TOP */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, EAST_UP, SHAPE, INNER_LEFT),
|
||||
GBlockstate.when(FACING, NORTH_EAST, SHAPE, INNER_LEFT),
|
||||
GBlockstate.when(FACING, UP_NORTH, SHAPE, INNER_RIGHT)),
|
||||
GBlockstate.variant(inner_id, true, R180, R0))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, EAST_UP, SHAPE, INNER_RIGHT),
|
||||
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, INNER_LEFT),
|
||||
GBlockstate.when(FACING, SOUTH_UP, SHAPE, INNER_RIGHT)),
|
||||
GBlockstate.variant(inner_id, true, R180, R90))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, SOUTH_UP, SHAPE, INNER_LEFT),
|
||||
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, INNER_LEFT),
|
||||
GBlockstate.when(FACING, UP_WEST, SHAPE, INNER_RIGHT)),
|
||||
GBlockstate.variant(inner_id, true, R180, R180))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, UP_NORTH, SHAPE, INNER_LEFT),
|
||||
GBlockstate.when(FACING, WEST_NORTH, SHAPE, INNER_LEFT),
|
||||
GBlockstate.when(FACING, UP_WEST, SHAPE, INNER_LEFT)),
|
||||
GBlockstate.variant(inner_id, true, R180, R270))
|
||||
/* OUTER BOTTOM */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, SECOND_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_EAST, SHAPE, SECOND_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_id, true, R0, R0))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, SECOND_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, WEST_DOWN, SHAPE, FIRST_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_id, true, R0, R90))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, FIRST_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, WEST_DOWN, SHAPE, FIRST_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_id, true, R0, R180))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, FIRST_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_EAST, SHAPE, SECOND_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_id, true, R0, R270))
|
||||
/* OUTER TOP */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, UP_NORTH, SHAPE, SECOND_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, EAST_UP, SHAPE, FIRST_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_id, true, R180, R0))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, SOUTH_UP, SHAPE, FIRST_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, EAST_UP, SHAPE, FIRST_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_id, true, R180, R90))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, SOUTH_UP, SHAPE, FIRST_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, UP_WEST, SHAPE, SECOND_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_id, true, R180, R180))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, UP_NORTH, SHAPE, SECOND_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, UP_WEST, SHAPE, SECOND_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_id, true, R180, R270))
|
||||
/* OUTER EAST */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, SECOND_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_EAST, SHAPE, FIRST_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_side_id, true, R0, R0))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, SECOND_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, EAST_UP, SHAPE, SECOND_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_side_id, true, R90, R0))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_EAST, SHAPE, FIRST_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, EAST_UP, SHAPE, SECOND_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_side_id, true, R180, R0))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_EAST, SHAPE, FIRST_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_EAST, SHAPE, FIRST_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_side_id, true, R270, R0))
|
||||
/* OUTER SOUTH */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, SECOND_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, FIRST_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_side_id, true, R0, R90))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, SECOND_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, SOUTH_UP, SHAPE, SECOND_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_side_id, true, R90, R90))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, FIRST_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, SOUTH_UP, SHAPE, SECOND_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_side_id, true, R180, R90))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, FIRST_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, FIRST_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_side_id, true, R270, R90))
|
||||
/* OUTER WEST */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, WEST_NORTH, SHAPE, SECOND_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, WEST_DOWN, SHAPE, SECOND_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_side_id, true, R0, R180))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, WEST_NORTH, SHAPE, SECOND_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, UP_WEST, SHAPE, FIRST_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_side_id, true, R90, R180))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, FIRST_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, UP_WEST, SHAPE, FIRST_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_side_id, true, R180, R180))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, FIRST_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, WEST_DOWN, SHAPE, SECOND_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_side_id, true, R270, R180))
|
||||
/* OUTER NORTH */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_EAST, SHAPE, SECOND_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, SECOND_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_side_id, true, R0, R270))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_EAST, SHAPE, SECOND_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, UP_NORTH, SHAPE, FIRST_OUTER_RIGHT)),
|
||||
GBlockstate.variant(outer_side_id, true, R90, R270))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, WEST_NORTH, SHAPE, FIRST_OUTER_LEFT),
|
||||
GBlockstate.when(FACING, UP_NORTH, SHAPE, FIRST_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_side_id, true, R180, R270))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, WEST_NORTH, SHAPE, FIRST_OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, SECOND_OUTER_LEFT)),
|
||||
GBlockstate.variant(outer_side_id, true, R270, R270))
|
||||
/* OUTER BOTTOM */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_EAST, SHAPE, OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, OUTER_RIGHT)),
|
||||
GBlockstate.variant(double_outer_id, true, R0, R0))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, OUTER_LEFT),
|
||||
GBlockstate.when(FACING, WEST_DOWN, SHAPE, OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, OUTER_RIGHT)),
|
||||
GBlockstate.variant(double_outer_id, true, R0, R90))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, OUTER_LEFT),
|
||||
GBlockstate.when(FACING, WEST_DOWN, SHAPE, OUTER_LEFT),
|
||||
GBlockstate.when(FACING, WEST_NORTH, SHAPE, OUTER_RIGHT)),
|
||||
GBlockstate.variant(double_outer_id, true, R0, R180))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, DOWN_EAST, SHAPE, OUTER_LEFT),
|
||||
GBlockstate.when(FACING, NORTH_EAST, SHAPE, OUTER_RIGHT)),
|
||||
GBlockstate.variant(double_outer_id, true, R0, R270))
|
||||
/* OUTER BOTTOM */
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, UP_NORTH, SHAPE, OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, EAST_UP, SHAPE, OUTER_LEFT),
|
||||
GBlockstate.when(FACING, NORTH_EAST, SHAPE, OUTER_LEFT)),
|
||||
GBlockstate.variant(double_outer_id, true, R180, R0))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, SOUTH_UP, SHAPE, OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, EAST_UP, SHAPE, OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, OUTER_LEFT)),
|
||||
GBlockstate.variant(double_outer_id, true, R180, R90))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, SOUTH_UP, SHAPE, OUTER_LEFT),
|
||||
GBlockstate.when(FACING, UP_WEST, SHAPE, OUTER_RIGHT),
|
||||
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, OUTER_LEFT)),
|
||||
GBlockstate.variant(double_outer_id, true, R180, R90))
|
||||
.with(When.anyOf(
|
||||
GBlockstate.when(FACING, UP_NORTH, SHAPE, OUTER_LEFT),
|
||||
GBlockstate.when(FACING, UP_WEST, SHAPE, OUTER_LEFT),
|
||||
GBlockstate.when(FACING, WEST_NORTH, SHAPE, OUTER_LEFT)),
|
||||
GBlockstate.variant(double_outer_id, true, R270, R90));
|
||||
}
|
||||
|
||||
static {
|
||||
final VoxelShape STRAIGHT = Stream.of(
|
||||
VoxelShapes.cuboid(0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 1.0f),
|
||||
VoxelShapes.cuboid(0.0f, 0.5f, 0.5f, 1.0f, 1.0f, 1.0f)
|
||||
).reduce((previous, current) -> VoxelShapes.combineAndSimplify(previous, current, BooleanBiFunction.OR)).get();
|
||||
final VoxelShape JUNCTION = Stream.of(
|
||||
VoxelShapes.cuboid(0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 1.0f),
|
||||
VoxelShapes.cuboid(0.5f, 0.5f, 0.5f, 1.0f, 1.0f, 1.0f)
|
||||
).reduce((previous, current) -> VoxelShapes.combineAndSimplify(previous, current, BooleanBiFunction.OR)).get();
|
||||
final VoxelShape OUTER = Stream.of(
|
||||
VoxelShapes.cuboid(0.5f, 0.5f, 0.5f, 1.0f, 1.0f, 1.0f),
|
||||
VoxelShapes.cuboid(0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 0.5f),
|
||||
VoxelShapes.cuboid(0.0f, 0.5f, 0.5f, 0.5f, 1.0f, 1.0f),
|
||||
VoxelShapes.cuboid(0.5f, 0.0f, 0.5f, 1.0f, 0.5f, 1.0f)
|
||||
).reduce((previous, current) -> VoxelShapes.combineAndSimplify(previous, current, BooleanBiFunction.OR)).get();
|
||||
final VoxelShape INNER = Stream.of(
|
||||
VoxelShapes.cuboid(0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 1.0f),
|
||||
VoxelShapes.cuboid(0.0f, 0.5f, 0.0f, 0.5f, 1.0f, 1.0f),
|
||||
VoxelShapes.cuboid(0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 0.5f)
|
||||
).reduce((previous, current) -> VoxelShapes.combineAndSimplify(previous, current, BooleanBiFunction.OR)).get();
|
||||
|
||||
VOXEL_LIST.add(STRAIGHT);
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(STRAIGHT, Axis.Z));
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.X), Axis.Z));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.X));
|
||||
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.Y), Axis.X));
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.Y), Axis.Z), Axis.X));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.Y), Axis.Z));
|
||||
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateClockwise(STRAIGHT, Axis.Z), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(STRAIGHT, Axis.Z));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(STRAIGHT, Axis.Z), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(STRAIGHT, Axis.Z), Axis.Y), Axis.Z));
|
||||
|
||||
VOXEL_LIST.add(JUNCTION);
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(JUNCTION, Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(JUNCTION, Axis.Y), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.Y));
|
||||
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(JUNCTION, Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(JUNCTION, Axis.Y), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.mirror(JUNCTION, Axis.Y), Axis.Y), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(JUNCTION, Axis.Y), Axis.Y));
|
||||
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z), Axis.Z));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z));
|
||||
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z), Axis.Z));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z), Axis.Z), Axis.Z));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z), Axis.Z));
|
||||
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X), Axis.X));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X));
|
||||
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X), Axis.X));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X), Axis.X), Axis.X));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X), Axis.X));
|
||||
|
||||
VOXEL_LIST.add(OUTER);
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(OUTER, Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(OUTER, Axis.Y), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(OUTER, Axis.Y));
|
||||
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(OUTER, Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(OUTER, Axis.Y), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(OUTER, Axis.Y), Axis.Y), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(OUTER, Axis.Y), Axis.Y));
|
||||
|
||||
VOXEL_LIST.add(INNER);
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(INNER, Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(INNER, Axis.Y), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(INNER, Axis.Y));
|
||||
|
||||
VOXEL_LIST.add(VoxelHelper.mirror(INNER, Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(INNER, Axis.Y), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(INNER, Axis.Y), Axis.Y), Axis.Y));
|
||||
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(INNER, Axis.Y), Axis.Y));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import fr.adrien1106.reframed.util.blocks.StairShape;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedStairBlock.*;
|
||||
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.STAIR_SHAPE;
|
||||
|
||||
public class ReFramedStairsCubeBlock extends ReFramedDoubleBlock {
|
||||
|
||||
private static final VoxelShape[] STAIRS_CUBE_VOXELS = VoxelListBuilder.buildFrom(STAIR_VOXELS);
|
||||
|
||||
public ReFramedStairsCubeBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN).with(STAIR_SHAPE, StairShape.STRAIGHT));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EDGE, STAIR_SHAPE));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighbor_state, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
return super.getStateForNeighborUpdate(state, direction, neighbor_state, world, pos, moved)
|
||||
.with(STAIR_SHAPE, BlockHelper.getStairsShape(state.get(EDGE), world, pos));
|
||||
}
|
||||
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
Edge face = BlockHelper.getPlacementEdge(ctx);
|
||||
StairShape shape = BlockHelper.getStairsShape(face, ctx.getWorld(), ctx.getBlockPos());
|
||||
return super.getPlacementState(ctx).with(EDGE, face).with(STAIR_SHAPE, shape);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
Edge prev_edge = state.get(EDGE);
|
||||
Edge edge = prev_edge.rotate(rotation);
|
||||
if (prev_edge.getAxis() == Direction.Axis.Y) return state.with(EDGE, edge);
|
||||
|
||||
if (prev_edge.getFace().getDirection() == edge.getFace().getDirection()) // 90° rotations
|
||||
state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).mirror());
|
||||
else state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).flip());
|
||||
|
||||
if (prev_edge.getAxis() == edge.getAxis()) // 180° rotation
|
||||
state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).mirror());
|
||||
|
||||
return state.with(EDGE, edge);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
Edge prev_edge = state.get(EDGE);
|
||||
Edge edge = prev_edge.mirror(mirror);
|
||||
return state
|
||||
.with(STAIR_SHAPE, prev_edge == edge ? state.get(STAIR_SHAPE).mirror() : state.get(STAIR_SHAPE).flip())
|
||||
.with(EDGE, edge);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Edge edge = state.get(EDGE);
|
||||
StairShape shape = state.get(STAIR_SHAPE);
|
||||
return i == 2 ? STAIRS_CUBE_VOXELS[edge.getID() * 9 + shape.getID()] : getStairShape(edge, shape);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,223 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Corner;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.*;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.STAIR_SHAPE;
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class ReFramedStepBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] STEP_VOXELS;
|
||||
|
||||
public ReFramedStepBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EDGE));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canReplace(BlockState state, ItemPlacementContext context) {
|
||||
if (context.getPlayer() == null
|
||||
|| context.getPlayer().isSneaking()
|
||||
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|
||||
) return false;
|
||||
|
||||
Block block = block_item.getBlock();
|
||||
Edge edge = state.get(EDGE);
|
||||
if (block == ReFramed.HALF_LAYER)
|
||||
return matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
getDefaultState().with(EDGE, edge.getOpposite(edge.getFirstDirection()))
|
||||
) || matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
getDefaultState().with(EDGE, edge.getOpposite(edge.getSecondDirection()))
|
||||
);
|
||||
|
||||
// allow replacing with stair
|
||||
if (block != this
|
||||
&& block != ReFramed.STAIR
|
||||
&& block != ReFramed.SLAB
|
||||
) return false;
|
||||
|
||||
return ReFramed.STAIR
|
||||
.matchesShape(
|
||||
context.getHitPos(),
|
||||
context.getBlockPos(),
|
||||
ReFramed.STAIRS_CUBE.getDefaultState().with(EDGE, edge.opposite())
|
||||
);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockPos pos = ctx.getBlockPos();
|
||||
BlockState current_state = ctx.getWorld().getBlockState(pos);
|
||||
|
||||
if (current_state.isOf(ReFramed.STAIR))
|
||||
return ReFramed.STAIRS_CUBE.getDefaultState()
|
||||
.with(EDGE, current_state.get(EDGE))
|
||||
.with(STAIR_SHAPE, current_state.get(STAIR_SHAPE));
|
||||
|
||||
|
||||
if (current_state.isOf(this)) {
|
||||
Vec3d hit = ctx.getHitPos();
|
||||
Edge edge = current_state.get(EDGE);
|
||||
|
||||
// Steps Slab
|
||||
if (matchesShape(hit, pos,
|
||||
current_state.with(EDGE, edge.getOpposite(edge.getFirstDirection()))
|
||||
)) return ReFramed.STEPS_SLAB.getDefaultState()
|
||||
.with(FACING, edge.getFirstDirection())
|
||||
.with(AXIS, edge.getSecondDirection().getAxis())
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
|
||||
else if (matchesShape(hit, pos,
|
||||
current_state.with(EDGE, edge.getOpposite(edge.getSecondDirection()))
|
||||
)) return ReFramed.STEPS_SLAB.getDefaultState()
|
||||
.with(FACING, edge.getSecondDirection())
|
||||
.with(AXIS, edge.getFirstDirection().getAxis())
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
|
||||
// Steps Cross
|
||||
return ReFramed.STEPS_CROSS.getDefaultState()
|
||||
.with(EDGE, edge)
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
if (current_state.isOf(ReFramed.SLAB)) {
|
||||
Direction facing = current_state.get(FACING);
|
||||
Edge edge;
|
||||
|
||||
// Slabs Stair
|
||||
if (ctx.getSide() == facing || ctx.getSide() == facing.getOpposite())
|
||||
edge = BlockHelper.getPlacementEdge(ctx);
|
||||
else
|
||||
edge = Edge.getByDirections(facing, ctx.getSide().getOpposite());
|
||||
return ReFramed.SLABS_STAIR.getDefaultState()
|
||||
.with(EDGE, edge)
|
||||
.with(EDGE_FACE, edge.getDirectionIndex(facing));
|
||||
|
||||
}
|
||||
|
||||
if (current_state.isOf(ReFramed.HALF_STAIR)) {
|
||||
Corner corner = current_state.get(CORNER);
|
||||
int face_index = current_state.get(CORNER_FACE), feature_index;
|
||||
Direction face = corner.getDirection(current_state.get(CORNER_FACE));
|
||||
Direction side = ctx.getSide().getOpposite();
|
||||
|
||||
if (side.getAxis() == face.getAxis())
|
||||
side = BlockHelper.getPlacementEdge(ctx).getOtherDirection(face == side ? face : face.getOpposite());
|
||||
|
||||
if (side.getAxis() != face.getAxis() && !corner.hasDirection(side))
|
||||
side = corner.getOtherDirection(Edge.getByDirections(face, side.getOpposite()));
|
||||
|
||||
feature_index = corner.getDirectionIndex(side);
|
||||
return ReFramed.HALF_STAIRS_STEP_STAIR.getDefaultState()
|
||||
.with(CORNER, corner)
|
||||
.with(CORNER_FACE, face_index)
|
||||
.with(CORNER_FEATURE, feature_index > face_index ? feature_index - 1 : feature_index)
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
if (current_state.isOf(ReFramed.HALF_LAYER)) {
|
||||
Edge edge = current_state.get(EDGE);
|
||||
Direction face = edge.getDirection(current_state.get(EDGE_FACE));
|
||||
edge = edge.getOpposite(face);
|
||||
return ReFramed.STEPS_HALF_LAYER.getDefaultState()
|
||||
.with(EDGE, edge)
|
||||
.with(EDGE_FACE, edge.getDirectionIndex(edge.getOtherDirection(face)))
|
||||
.with(LAYERS, current_state.get(LAYERS))
|
||||
.with(WATERLOGGED, current_state.get(WATERLOGGED));
|
||||
}
|
||||
|
||||
return super.getPlacementState(ctx).with(EDGE, BlockHelper.getPlacementEdge(ctx));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getStepShape(state.get(EDGE));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(EDGE, state.get(EDGE).rotate(rotation));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(EDGE, state.get(EDGE).mirror(mirror));
|
||||
}
|
||||
|
||||
public static VoxelShape getStepShape(Edge edge) {
|
||||
return STEP_VOXELS[edge.getID()];
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
|
||||
if (new_state.isOf(ReFramed.STEPS_CROSS)
|
||||
|| new_state.isOf(ReFramed.STEPS_HALF_LAYER)
|
||||
) return Map.of(1, 1);
|
||||
if (new_state.isOf(ReFramed.STAIRS_CUBE)
|
||||
|| new_state.isOf(ReFramed.SLABS_STAIR)) return Map.of(1, 2);
|
||||
if (new_state.isOf(ReFramed.STEPS_SLAB))
|
||||
return Map.of(
|
||||
1,
|
||||
state.get(EDGE)
|
||||
.getOtherDirection(new_state.get(FACING))
|
||||
.getDirection() == Direction.AxisDirection.POSITIVE ? 2 : 1
|
||||
);
|
||||
return super.getThemeMap(state, new_state);
|
||||
}
|
||||
|
||||
static {
|
||||
final VoxelShape STEP = createCuboidShape(0, 0, 0, 16, 8, 8);
|
||||
|
||||
STEP_VOXELS = VoxelListBuilder.create(STEP, 12)
|
||||
.add(VoxelHelper::rotateCX)
|
||||
.add(VoxelHelper::rotateCX)
|
||||
.add(VoxelHelper::rotateCX)
|
||||
|
||||
.add(STEP, VoxelHelper::rotateCY)
|
||||
.add(VoxelHelper::rotateZ)
|
||||
.add(VoxelHelper::rotateZ)
|
||||
.add(VoxelHelper::rotateZ)
|
||||
|
||||
.add(STEP, VoxelHelper::rotateCZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedStepBlock.getStepShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
|
||||
public class ReFramedStepsCrossBlock extends WaterloggableReFramedDoubleBlock {
|
||||
|
||||
public static VoxelShape[] STEP_CROSS_VOXELS;
|
||||
|
||||
public ReFramedStepsCrossBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(EDGE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
Edge edge = BlockHelper.getPlacementCorner(ctx).getEdge(ctx.getSide().getOpposite());
|
||||
return super.getPlacementState(ctx).with(EDGE, edge);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return STEP_CROSS_VOXELS[state.get(EDGE).ordinal()];
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(EDGE, state.get(EDGE).rotate(rotation));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(EDGE, state.get(EDGE).mirror(mirror));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
return getStepShape(i == 1 ? state.get(EDGE): state.get(EDGE).opposite());
|
||||
}
|
||||
|
||||
static {
|
||||
VoxelShape STEP_CROSS = VoxelShapes.combineAndSimplify(
|
||||
getStepShape(Edge.NORTH_DOWN),
|
||||
getStepShape(Edge.SOUTH_UP),
|
||||
BooleanBiFunction.OR
|
||||
);
|
||||
STEP_CROSS_VOXELS = VoxelHelper.VoxelListBuilder.create(STEP_CROSS, 12)
|
||||
.add(VoxelHelper::rotateX)
|
||||
.add(VoxelHelper::rotateX)
|
||||
.add(VoxelHelper::rotateX)
|
||||
.add(0, VoxelHelper::rotateCY)
|
||||
.add(VoxelHelper::rotateZ)
|
||||
.add(VoxelHelper::rotateZ)
|
||||
.add(VoxelHelper::rotateZ)
|
||||
.add(0, VoxelHelper::rotateCZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedHalfLayerBlock.getHalfLayerShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStepBlock.getStepShape;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE_FACE;
|
||||
import static net.minecraft.state.property.Properties.LAYERS;
|
||||
|
||||
public class ReFramedStepsHalfLayerBlock extends HalfLayerDoubleReFramedBlock {
|
||||
|
||||
private static final VoxelShape[] SLABS_HALF_LAYER_VOXELS = new VoxelShape[196];
|
||||
|
||||
public ReFramedStepsHalfLayerBlock(Settings settings) {
|
||||
super(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getStepsHalfLayerShape(state.get(EDGE), state.get(EDGE_FACE), state.get(LAYERS));
|
||||
}
|
||||
|
||||
public static VoxelShape getStepsHalfLayerShape(Edge edge, int face, int layers) {
|
||||
int i = edge.ordinal() * 16 + face * 8 + layers - 1;
|
||||
VoxelShape shape = SLABS_HALF_LAYER_VOXELS[i];
|
||||
if (shape == null) {
|
||||
shape = VoxelShapes.combineAndSimplify(
|
||||
getShape(edge, edge.getDirection(face), layers, 1),
|
||||
getShape(edge, edge.getDirection(face), layers, 2),
|
||||
BooleanBiFunction.OR
|
||||
);
|
||||
SLABS_HALF_LAYER_VOXELS[i] = shape;
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Edge edge = state.get(EDGE);
|
||||
Direction face = edge.getDirection(state.get(EDGE_FACE));
|
||||
return getShape(edge, face, state.get(LAYERS), i);
|
||||
}
|
||||
|
||||
private static VoxelShape getShape(Edge edge, Direction face, int layers, int i) {
|
||||
if (i == 2) {
|
||||
face = edge.getOtherDirection(face);
|
||||
edge = edge.getOpposite(face);
|
||||
}
|
||||
return i == 2
|
||||
? getHalfLayerShape(edge, edge.getDirectionIndex(face), layers)
|
||||
: getStepShape(edge);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import fr.adrien1106.reframed.util.blocks.BlockHelper;
|
||||
import fr.adrien1106.reframed.util.blocks.Edge;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Direction.Axis;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
|
||||
import static fr.adrien1106.reframed.block.ReFramedStepBlock.getStepShape;
|
||||
import static net.minecraft.state.property.Properties.AXIS;
|
||||
import static net.minecraft.state.property.Properties.FACING;
|
||||
|
||||
public class ReFramedStepsSlabBlock extends WaterloggableReFramedDoubleBlock {
|
||||
|
||||
public ReFramedStepsSlabBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(FACING, Direction.DOWN).with(AXIS, Axis.X));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(FACING, AXIS));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
Vec3d pos = BlockHelper.getHitPos(ctx.getHitPos(), ctx.getBlockPos());
|
||||
return super.getPlacementState(ctx)
|
||||
.with(FACING, ctx.getSide().getOpposite())
|
||||
.with(AXIS, BlockHelper.getHitAxis(pos, ctx.getSide()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
return getSlabShape(state.get(FACING));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state
|
||||
.with(AXIS, rotation.rotate(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis())
|
||||
.with(FACING, rotation.rotate(state.get(FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
if (state.get(FACING).getAxis() != Axis.Y)
|
||||
return state.with(FACING, mirror.apply(state.get(FACING)));
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, int i) {
|
||||
Axis axis = state.get(AXIS);
|
||||
return getStepShape(Edge.getByDirections(
|
||||
state.get(FACING),
|
||||
switch (axis) {
|
||||
case X -> i == 1 ? Direction.WEST : Direction.EAST;
|
||||
case Y -> i == 1 ? Direction.DOWN : Direction.UP;
|
||||
case Z -> i == 1 ? Direction.NORTH : Direction.SOUTH;
|
||||
}
|
||||
));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTopThemeIndex(BlockState state) {
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
@@ -1,22 +1,18 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import fr.adrien1106.reframed.util.ReframedInteractible;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import net.minecraft.block.BlockSetType;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.TrapdoorBlock;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.enums.BlockHalf;
|
||||
import net.minecraft.entity.ai.pathing.NavigationType;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.fluid.Fluids;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.sound.SoundCategory;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -24,71 +20,139 @@ import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.event.GameEvent;
|
||||
import net.minecraft.world.explosion.Explosion;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class ReFramedTrapdoorBlock extends TrapdoorBlock implements BlockEntityProvider, ReframedInteractible {
|
||||
public ReFramedTrapdoorBlock(Settings settings, BlockSetType woodType) {
|
||||
super(woodType, settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
}
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@Override
|
||||
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class ReFramedTrapdoorBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] TRAPDOOR_VOXELS;
|
||||
|
||||
public ReFramedTrapdoorBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState()
|
||||
.with(HORIZONTAL_FACING, Direction.NORTH)
|
||||
.with(BLOCK_HALF, BlockHalf.BOTTOM)
|
||||
.with(OPEN, false)
|
||||
.with(POWERED, false)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
super.appendProperties(builder.add(HORIZONTAL_FACING, BLOCK_HALF, OPEN, POWERED));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
@SuppressWarnings("deprecation")
|
||||
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block source, BlockPos sourcePos, boolean notify) {
|
||||
if (world.isClient) return;
|
||||
boolean powered = world.isReceivingRedstonePower(pos);
|
||||
if (powered != state.get(POWERED)) {
|
||||
if (state.get(OPEN) != powered) {
|
||||
state = state.with(OPEN, powered);
|
||||
playToggleSound(null, world, pos, powered);
|
||||
}
|
||||
|
||||
world.setBlockState(pos, state.with(POWERED, powered), 2);
|
||||
if (state.get(WATERLOGGED)) {
|
||||
world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
World world = ctx.getWorld();
|
||||
BlockPos pos = ctx.getBlockPos();
|
||||
Direction side = ctx.getSide();
|
||||
|
||||
if (side.getAxis().isVertical()) state = state
|
||||
.with(HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite())
|
||||
.with(BLOCK_HALF, side == Direction.UP ? BlockHalf.BOTTOM : BlockHalf.TOP);
|
||||
else state = state
|
||||
.with(HORIZONTAL_FACING, side)
|
||||
.with(BLOCK_HALF, ctx.getHitPos().getY() - pos.getY() > 0.5 ? BlockHalf.TOP : BlockHalf.BOTTOM);
|
||||
|
||||
if (world.isReceivingRedstonePower(pos)) state = state.with(OPEN, true).with(POWERED, true);
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
|
||||
if (result.isAccepted()) return result;
|
||||
flip(state, world, pos, player);
|
||||
return ActionResult.success(world.isClient);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
|
||||
return switch (type) {
|
||||
case LAND, AIR -> state.get(OPEN);
|
||||
case WATER -> state.get(WATERLOGGED);
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
super.onPlaced(world, pos, state, placer, stack);
|
||||
@SuppressWarnings("deprecation")
|
||||
public void onExploded(BlockState state, World world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> stack_merger) {
|
||||
if (explosion.getDestructionType() == Explosion.DestructionType.TRIGGER_BLOCK
|
||||
&& !world.isClient()
|
||||
&& !state.get(POWERED)
|
||||
) flip(state, world, pos, null);
|
||||
|
||||
super.onExploded(state, world, pos, explosion, stack_merger);
|
||||
}
|
||||
|
||||
private void flip(BlockState state, World world, BlockPos pos, @Nullable PlayerEntity player) {
|
||||
state = state.cycle(OPEN);
|
||||
world.setBlockState(pos, state, 2);
|
||||
|
||||
this.playToggleSound(player, world, pos, state.get(OPEN));
|
||||
}
|
||||
|
||||
protected void playToggleSound(@Nullable PlayerEntity player, World world, BlockPos pos, boolean open) {
|
||||
world.playSound(player, pos, open ? BlockSetType.OAK.trapdoorOpen() : BlockSetType.OAK.trapdoorClose(), SoundCategory.BLOCKS, 1.0F, world.getRandom().nextFloat() * 0.1F + 0.9F);
|
||||
world.emitGameEvent(player, open ? GameEvent.BLOCK_OPEN : GameEvent.BLOCK_CLOSE, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
int index;
|
||||
if (!state.get(OPEN)) index = state.get(BLOCK_HALF) == BlockHalf.BOTTOM ? 0 : 1;
|
||||
else index = state.get(HORIZONTAL_FACING).ordinal();
|
||||
return TRAPDOOR_VOXELS[index];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return ReFramedInteractionUtil.emitsRedstonePower(state);
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return state.with(HORIZONTAL_FACING, rotation.rotate(state.get(HORIZONTAL_FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return state.with(HORIZONTAL_FACING, mirror.apply(state.get(HORIZONTAL_FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAddRedstoneEmission(BlockState state, BlockView view, BlockPos pos) {
|
||||
return false;
|
||||
static {
|
||||
VoxelShape SHAPE = createCuboidShape(0, 0, 0, 16, 3, 16);
|
||||
TRAPDOOR_VOXELS = VoxelHelper.VoxelListBuilder.create(SHAPE, 6)
|
||||
.add(VoxelHelper::mirrorY)
|
||||
.add(VoxelHelper::rotateX)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,130 +1,208 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
|
||||
import fr.adrien1106.reframed.mixin.WallBlockAccessor;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.block.WallBlock;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import fr.adrien1106.reframed.util.VoxelHelper;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.enums.WallShape;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.registry.tag.BlockTags;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.state.property.Property;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.util.BlockRotation;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import net.minecraft.world.WorldView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class ReFramedWallBlock extends WaterloggableReFramedBlock {
|
||||
|
||||
public static final VoxelShape[] WALL_VOXELS;
|
||||
|
||||
public class ReFramedWallBlock extends WallBlock implements BlockEntityProvider {
|
||||
public ReFramedWallBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
|
||||
|
||||
initNewShapemaps(); //WallBlock specific haxx
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
|
||||
setDefaultState(getDefaultState()
|
||||
.with(UP, true)
|
||||
.with(EAST_WALL_SHAPE, WallShape.NONE)
|
||||
.with(NORTH_WALL_SHAPE, WallShape.NONE)
|
||||
.with(WEST_WALL_SHAPE, WallShape.NONE)
|
||||
.with(SOUTH_WALL_SHAPE, WallShape.NONE)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
|
||||
super.appendProperties(builder.add(UP, EAST_WALL_SHAPE, NORTH_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
|
||||
return r;
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
BlockState new_state = super.getStateForNeighborUpdate(state, dir, other_state, world, pos, moved);
|
||||
if (dir == Direction.DOWN) return new_state;
|
||||
BlockState top_state = dir == Direction.UP? other_state: world.getBlockState(pos.up());
|
||||
boolean fs = top_state.isSideSolidFullSquare(world, pos.up(), Direction.DOWN);
|
||||
VoxelShape top_shape = fs ? null : top_state.getCollisionShape(world, pos.up()).getFace(Direction.DOWN);
|
||||
|
||||
Map<Direction, BlockState> neighbors = Direction.Type.HORIZONTAL.stream()
|
||||
.collect(Collectors.toMap(d -> d, d -> {
|
||||
if (d == dir) return other_state;
|
||||
return world.getBlockState(pos.offset(d));
|
||||
}));
|
||||
new_state = getWallState(new_state, top_state, neighbors, top_shape, fs, world, pos);
|
||||
return new_state.with(UP, shouldHavePost(new_state, top_state, top_shape));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState state = super.getPlacementState(ctx);
|
||||
World world = ctx.getWorld();
|
||||
BlockPos pos = ctx.getBlockPos();
|
||||
|
||||
BlockState top_state = world.getBlockState(pos.up());
|
||||
boolean fs = top_state.isSideSolidFullSquare(world, pos.up(), Direction.DOWN);
|
||||
VoxelShape top_shape = fs ? null : top_state.getCollisionShape(world, pos.up()).getFace(Direction.DOWN);
|
||||
|
||||
Map<Direction, BlockState> neighbors = Direction.Type.HORIZONTAL.stream()
|
||||
.collect(Collectors.toMap(d -> d, d -> world.getBlockState(pos.offset(d))));
|
||||
state = getWallState(state, top_state, neighbors, top_shape, fs, world, pos);
|
||||
return state.with(UP, shouldHavePost(state, top_state, top_shape));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||
@SuppressWarnings("deprecation")
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
VoxelShape shape = state.get(UP) ? WALL_VOXELS[0]: VoxelShapes.empty();
|
||||
for (Direction dir : Direction.Type.HORIZONTAL) {
|
||||
WallShape wall_shape = state.get(getWallShape(dir));
|
||||
if (wall_shape != WallShape.NONE)
|
||||
shape = VoxelShapes.union(shape, WALL_VOXELS[1 + (wall_shape.ordinal()-1) * 4 + (dir.ordinal() - 2)]);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), getNewShape(state, newCollisionShapeMap));
|
||||
if (isGhost(view, pos)) return VoxelShapes.empty();
|
||||
VoxelShape shape = state.get(UP) ? WALL_VOXELS[9]: VoxelShapes.empty();
|
||||
for (Direction dir : Direction.Type.HORIZONTAL) {
|
||||
if (state.get(getWallShape(dir)) != WallShape.NONE)
|
||||
shape = VoxelShapes.union(shape, WALL_VOXELS[8 + dir.ordinal()]);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
|
||||
return getNewShape(state, newShapeMap);
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState rotate(BlockState state, BlockRotation rotation) {
|
||||
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
|
||||
s.with(getWallShape(rotation.rotate(dir)), state.get(getWallShape(dir)))
|
||||
, (prev, next) -> next);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean emitsRedstonePower(BlockState state) {
|
||||
return ReFramedInteractionUtil.emitsRedstonePower(state);
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState mirror(BlockState state, BlockMirror mirror) {
|
||||
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
|
||||
s.with(getWallShape(mirror.apply(dir)), state.get(getWallShape(dir)))
|
||||
, (prev, next) -> next);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||
public static BlockState getWallState(BlockState state, BlockState top_state, Map<Direction, BlockState> neighbors, VoxelShape top_shape, boolean fs, WorldView world, BlockPos pos) {
|
||||
for (Direction dir : Direction.Type.HORIZONTAL) {
|
||||
BlockPos offset = pos.offset(dir);
|
||||
BlockState neighbor = neighbors.get(dir);
|
||||
boolean side_full = neighbor.isSideSolidFullSquare(world, offset, dir.getOpposite());
|
||||
Property<WallShape> wall_shape = getWallShape(dir);
|
||||
if (shouldConnectTo(neighbor, side_full, dir.getOpposite())) {
|
||||
state = state.with(
|
||||
wall_shape,
|
||||
fs
|
||||
|| (top_state.contains(wall_shape) && top_state.get(wall_shape) != WallShape.NONE)
|
||||
|| shouldUseTall(WALL_VOXELS[dir.ordinal() + 3], top_shape)
|
||||
? WallShape.TALL
|
||||
: WallShape.LOW
|
||||
);
|
||||
} else state = state.with(wall_shape, WallShape.NONE);
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||
public static boolean shouldHavePost(BlockState state, BlockState top_state, VoxelShape top_shape) {
|
||||
// above has post
|
||||
if ((top_state.contains(UP) && top_state.get(UP)) || (!top_state.contains(UP) && top_state.contains(NORTH_WALL_SHAPE))) return true;
|
||||
|
||||
if (Stream.of(Direction.SOUTH, Direction.EAST) // Opposites are different
|
||||
.anyMatch(dir -> state.get(getWallShape(dir)) != state.get(getWallShape(dir.getOpposite())))
|
||||
) return true;
|
||||
|
||||
// no sides
|
||||
if (Direction.Type.HORIZONTAL.stream().allMatch(dir -> state.get(getWallShape(dir)) == WallShape.NONE))
|
||||
return true;
|
||||
|
||||
// Matching sides
|
||||
if (Stream.of(Direction.SOUTH, Direction.EAST)
|
||||
.anyMatch(dir ->
|
||||
state.get(getWallShape(dir)) == state.get(getWallShape(dir.getOpposite()))
|
||||
)) return false;
|
||||
|
||||
return top_state.isIn(BlockTags.WALL_POST_OVERRIDE) || top_shape == null || shouldUseTall(WALL_VOXELS[0], top_shape);
|
||||
}
|
||||
|
||||
//Shapemap heck (WallBlock has a map keyed on BlockState, but since we add more blockstates most of those map lookups fail)
|
||||
public static boolean shouldConnectTo(BlockState state, boolean side_full, Direction side) {
|
||||
Block block = state.getBlock();
|
||||
boolean bl = block instanceof FenceGateBlock && FenceGateBlock.canWallConnect(state, side);
|
||||
return state.isIn(BlockTags.WALLS) || !WallBlock.cannotConnect(state) && side_full || block instanceof PaneBlock || bl;
|
||||
}
|
||||
|
||||
protected record ShapeKey(boolean up, WallShape north, WallShape east, WallShape south, WallShape west) {
|
||||
static ShapeKey fromBlockstate(BlockState state) {
|
||||
return new ShapeKey(
|
||||
state.get(WallBlock.UP),
|
||||
state.get(WallBlock.NORTH_SHAPE),
|
||||
state.get(WallBlock.EAST_SHAPE),
|
||||
state.get(WallBlock.SOUTH_SHAPE),
|
||||
state.get(WallBlock.WEST_SHAPE)
|
||||
public static boolean shouldUseTall(VoxelShape self_shape, VoxelShape other_shape) {
|
||||
return !VoxelShapes.matchesAnywhere(
|
||||
self_shape,
|
||||
other_shape,
|
||||
BooleanBiFunction.ONLY_FIRST
|
||||
);
|
||||
}
|
||||
|
||||
public static Property<WallShape> getWallShape(Direction dir) {
|
||||
return switch (dir) {
|
||||
case EAST -> EAST_WALL_SHAPE;
|
||||
case NORTH -> NORTH_WALL_SHAPE;
|
||||
case WEST -> WEST_WALL_SHAPE;
|
||||
case SOUTH -> SOUTH_WALL_SHAPE;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
|
||||
protected final Map<ShapeKey, VoxelShape> newShapeMap = new HashMap<>();
|
||||
protected final Map<ShapeKey, VoxelShape> newCollisionShapeMap = new HashMap<>();
|
||||
|
||||
protected void initNewShapemaps() {
|
||||
initNewShapemap(((WallBlockAccessor) this).getShapeMap(), newShapeMap);
|
||||
initNewShapemap(((WallBlockAccessor) this).getCollisionShapeMap(), newCollisionShapeMap);
|
||||
}
|
||||
|
||||
protected void initNewShapemap(Map<BlockState, VoxelShape> oldShapeMap, Map<ShapeKey, VoxelShape> newShapeMap) {
|
||||
oldShapeMap.forEach((state, shape) -> newShapeMap.putIfAbsent(ShapeKey.fromBlockstate(state), shape));
|
||||
}
|
||||
|
||||
protected VoxelShape getNewShape(BlockState state, Map<ShapeKey, VoxelShape> shapes) {
|
||||
return shapes.getOrDefault(ShapeKey.fromBlockstate(state), VoxelShapes.empty());
|
||||
static {
|
||||
VoxelShape POST = createCuboidShape(4, 0, 4, 12, 16, 12);
|
||||
VoxelShape POST_COLLISION = createCuboidShape(4, 0, 4, 12, 24, 12);
|
||||
VoxelShape LOW = createCuboidShape(5, 0, 0, 11, 14, 8);
|
||||
VoxelShape TALL = createCuboidShape(5, 0, 0, 11, 16, 8);
|
||||
VoxelShape SIDE_COLLISION = createCuboidShape(5, 0, 0, 11, 24, 8);
|
||||
WALL_VOXELS = VoxelHelper.VoxelListBuilder.create(POST, 14)
|
||||
.add(LOW)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.add(TALL)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.add(POST_COLLISION)
|
||||
.add(SIDE_COLLISION)
|
||||
.add(VoxelHelper::mirrorZ)
|
||||
.add(VoxelHelper::rotateY)
|
||||
.add(VoxelHelper::mirrorX)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,7 +16,6 @@ import org.jetbrains.annotations.Nullable;
|
||||
public class WaterloggableReFramedBlock extends ReFramedBlock implements Waterloggable {
|
||||
public WaterloggableReFramedBlock(Settings settings) {
|
||||
super(settings);
|
||||
|
||||
setDefaultState(getDefaultState().with(Properties.WATERLOGGED, false));
|
||||
}
|
||||
|
||||
@@ -25,6 +24,12 @@ public class WaterloggableReFramedBlock extends ReFramedBlock implements Waterlo
|
||||
super.appendProperties(builder.add(Properties.WATERLOGGED));
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean hasSidedTransparency(BlockState state) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
@@ -34,10 +39,13 @@ public class WaterloggableReFramedBlock extends ReFramedBlock implements Waterlo
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public FluidState getFluidState(BlockState state) {
|
||||
return state.get(Properties.WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState otherState, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
if(state.get(Properties.WATERLOGGED)) world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
|
||||
return super.getStateForNeighborUpdate(state, direction, otherState, world, pos, moved);
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
package fr.adrien1106.reframed.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Waterloggable;
|
||||
import net.minecraft.fluid.FluidState;
|
||||
import net.minecraft.fluid.Fluids;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class WaterloggableReFramedDoubleBlock extends ReFramedDoubleBlock implements Waterloggable {
|
||||
public WaterloggableReFramedDoubleBlock(Settings settings) {
|
||||
super(settings);
|
||||
setDefaultState(getDefaultState().with(Properties.WATERLOGGED, false));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder.add(Properties.WATERLOGGED));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
BlockState sup = super.getPlacementState(ctx);
|
||||
if(sup != null) sup = sup.with(Properties.WATERLOGGED, ctx.getWorld().getFluidState(ctx.getBlockPos()).isOf(Fluids.WATER));
|
||||
return sup;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public FluidState getFluidState(BlockState state) {
|
||||
return state.get(Properties.WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState otherState, WorldAccess world, BlockPos pos, BlockPos moved) {
|
||||
if(state.get(Properties.WATERLOGGED)) world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
|
||||
return super.getStateForNeighborUpdate(state, direction, otherState, world, pos, moved);
|
||||
}
|
||||
}
|
||||
@@ -26,76 +26,236 @@ public class ReFramedClient implements ClientModInitializer {
|
||||
//all frames mustn't be on the SOLID layer because they are not opaque!
|
||||
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), ReFramed.BLOCKS.toArray(new Block[0]));
|
||||
|
||||
HELPER.addReFramedModel(ReFramed.id("button_special") , HELPER.auto(new Identifier("block/button")));
|
||||
HELPER.addReFramedModel(ReFramed.id("button_pressed_special") , HELPER.auto(new Identifier("block/button_pressed")));
|
||||
HELPER.addReFramedModel(ReFramed.id("one_candle_special") , HELPER.auto(new Identifier("block/template_candle")));
|
||||
HELPER.addReFramedModel(ReFramed.id("two_candles_special") , HELPER.auto(new Identifier("block/template_two_candles")));
|
||||
HELPER.addReFramedModel(ReFramed.id("three_candles_special") , HELPER.auto(new Identifier("block/template_three_candles")));
|
||||
HELPER.addReFramedModel(ReFramed.id("four_candles_special") , HELPER.auto(new Identifier("block/template_four_candles")));
|
||||
HELPER.addReFramedModel(ReFramed.id("carpet_special") , HELPER.auto(new Identifier("block/carpet")));
|
||||
HELPER.addReFramedModel(ReFramed.id("cube_special") , HELPER.auto(new Identifier("block/cube")));
|
||||
HELPER.addReFramedModel(ReFramed.id("door_bottom_left_special") , HELPER.auto(new Identifier("block/door_bottom_left")));
|
||||
HELPER.addReFramedModel(ReFramed.id("door_bottom_right_special") , HELPER.auto(new Identifier("block/door_bottom_right")));
|
||||
HELPER.addReFramedModel(ReFramed.id("door_top_left_special") , HELPER.auto(new Identifier("block/door_top_left")));
|
||||
HELPER.addReFramedModel(ReFramed.id("door_top_right_special") , HELPER.auto(new Identifier("block/door_top_right")));
|
||||
HELPER.addReFramedModel(ReFramed.id("door_bottom_left_open_special"), HELPER.auto(new Identifier("block/door_bottom_left_open")));
|
||||
HELPER.addReFramedModel(ReFramed.id("door_bottom_right_open_special"), HELPER.auto(new Identifier("block/door_bottom_right_open"))); //This is why we dont format code as tables kids
|
||||
HELPER.addReFramedModel(ReFramed.id("door_top_left_open_special") , HELPER.auto(new Identifier("block/door_top_left_open")));
|
||||
HELPER.addReFramedModel(ReFramed.id("door_top_right_open_special") , HELPER.auto(new Identifier("block/door_top_right_open")));
|
||||
HELPER.addReFramedModel(ReFramed.id("fence_post_special") , HELPER.auto(new Identifier("block/fence_post")));
|
||||
HELPER.addReFramedModel(ReFramed.id("fence_gate_special") , HELPER.auto(new Identifier("block/template_fence_gate")));
|
||||
HELPER.addReFramedModel(ReFramed.id("fence_gate_open_special") , HELPER.auto(new Identifier("block/template_fence_gate_open")));
|
||||
HELPER.addReFramedModel(ReFramed.id("fence_gate_wall_special") , HELPER.auto(new Identifier("block/template_fence_gate_wall")));
|
||||
HELPER.addReFramedModel(ReFramed.id("fence_gate_wall_open_special") , HELPER.auto(new Identifier("block/template_fence_gate_wall_open")));
|
||||
HELPER.addReFramedModel(ReFramed.id("glass_pane_post_special") , HELPER.auto(new Identifier("block/glass_pane_post")));
|
||||
HELPER.addReFramedModel(ReFramed.id("glass_pane_noside_special") , HELPER.auto(new Identifier("block/glass_pane_noside")));
|
||||
HELPER.addReFramedModel(ReFramed.id("glass_pane_noside_alt_special"), HELPER.auto(new Identifier("block/glass_pane_noside_alt")));
|
||||
HELPER.addReFramedModel(ReFramed.id("pressure_plate_up_special") , HELPER.auto(new Identifier("block/pressure_plate_up")));
|
||||
HELPER.addReFramedModel(ReFramed.id("pressure_plate_down_special") , HELPER.auto(new Identifier("block/pressure_plate_down")));
|
||||
HELPER.addReFramedModel(ReFramed.id("slab_special") , HELPER.auto(new Identifier("block/slab")));
|
||||
HELPER.addReFramedModel(ReFramed.id("stairs_special") , HELPER.auto(new Identifier("block/stairs")));
|
||||
HELPER.addReFramedModel(ReFramed.id("double_outer_stairs_special") , HELPER.auto(ReFramed.id("block/double_outer_stairs")));
|
||||
HELPER.addReFramedModel(ReFramed.id("inner_stairs_special") , HELPER.auto(new Identifier("block/inner_stairs")));
|
||||
HELPER.addReFramedModel(ReFramed.id("outer_stairs_special") , HELPER.auto(new Identifier("block/outer_stairs")));
|
||||
HELPER.addReFramedModel(ReFramed.id("outer_side_stairs_special") , HELPER.auto(ReFramed.id("block/outer_side_stairs")));
|
||||
HELPER.addReFramedModel(ReFramed.id("trapdoor_bottom_special") , HELPER.auto(new Identifier("block/template_trapdoor_bottom")));
|
||||
HELPER.addReFramedModel(ReFramed.id("trapdoor_top_special") , HELPER.auto(new Identifier("block/template_trapdoor_top")));
|
||||
HELPER.addReFramedModel(ReFramed.id("wall_post_special") , HELPER.auto(new Identifier("block/template_wall_post")));
|
||||
// CUBE
|
||||
HELPER.addReFramedModel("cube" , HELPER.auto(new Identifier("block/cube")));
|
||||
// SMALL_CUBE
|
||||
HELPER.addReFramedModel("small_cube" , HELPER.auto(ReFramed.id("block/small_cube/base")));
|
||||
// SMALL_CUBES_STEP
|
||||
HELPER.addReFramedModel("small_cubes_step" , HELPER.autoDouble(ReFramed.id("block/small_cube/base"), ReFramed.id("block/small_cube/step/base")));
|
||||
HELPER.addReFramedModel("small_cubes_step_reverse" , HELPER.autoDouble(ReFramed.id("block/small_cube/step/base"), ReFramed.id("block/small_cube/base")));
|
||||
// SLAB
|
||||
HELPER.addReFramedModel("slab" , HELPER.auto(new Identifier("block/slab")));
|
||||
// SLAB_CUBE
|
||||
HELPER.addReFramedModel("double_slab" , HELPER.autoDouble(new Identifier("block/slab"), new Identifier("block/slab_top")));
|
||||
// STAIR
|
||||
HELPER.addReFramedModel("stair" , HELPER.auto(ReFramed.id("block/stair/straight")));
|
||||
HELPER.addReFramedModel("outers_stair" , HELPER.auto(ReFramed.id("block/stair/double_outer")));
|
||||
HELPER.addReFramedModel("inner_stair" , HELPER.auto(ReFramed.id("block/stair/inner")));
|
||||
HELPER.addReFramedModel("outer_stair" , HELPER.auto(ReFramed.id("block/stair/outer")));
|
||||
HELPER.addReFramedModel("outer_side_stair" , HELPER.auto(ReFramed.id("block/stair/outer_side")));
|
||||
// STAIRS_CUBE
|
||||
HELPER.addReFramedModel("stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/straight"), ReFramed.id("block/stair/cube/straight")));
|
||||
HELPER.addReFramedModel("outers_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/double_outer"), ReFramed.id("block/stair/cube/double_outer")));
|
||||
HELPER.addReFramedModel("inner_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/inner"), ReFramed.id("block/stair/cube/inner")));
|
||||
HELPER.addReFramedModel("outer_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/outer"), ReFramed.id("block/stair/cube/outer")));
|
||||
HELPER.addReFramedModel("outer_side_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/outer_side"), ReFramed.id("block/stair/cube/outer_side")));
|
||||
// HALF_STAIR
|
||||
HELPER.addReFramedModel("half_stair_down" , HELPER.auto(ReFramed.id("block/half_stair/down")));
|
||||
HELPER.addReFramedModel("half_stair_side" , HELPER.auto(ReFramed.id("block/half_stair/side")));
|
||||
// HALF_STAIRS_SLAB
|
||||
HELPER.addReFramedModel("half_stairs_slab_down" , HELPER.autoDouble(ReFramed.id("block/half_stair/down"), ReFramed.id("block/half_stair/slab/down")));
|
||||
HELPER.addReFramedModel("half_stairs_slab_side" , HELPER.autoDouble(ReFramed.id("block/half_stair/side"), ReFramed.id("block/half_stair/slab/side")));
|
||||
// HALF_STAIRS_STAIR
|
||||
HELPER.addReFramedModel("half_stairs_stair_down" , HELPER.autoDouble(ReFramed.id("block/half_stair/down"), ReFramed.id("block/half_stair/stair/down")));
|
||||
HELPER.addReFramedModel("half_stairs_stair_side" , HELPER.autoDouble(ReFramed.id("block/half_stair/side"), ReFramed.id("block/half_stair/stair/side")));
|
||||
HELPER.addReFramedModel("half_stairs_stair_reverse" , HELPER.autoDouble(ReFramed.id("block/half_stair/stair/side"), ReFramed.id("block/half_stair/side")));
|
||||
// STEP
|
||||
HELPER.addReFramedModel("step" , HELPER.auto(ReFramed.id("block/step/down")));
|
||||
// STEPS_SLAB
|
||||
HELPER.addReFramedModel("steps_slab" , HELPER.autoDouble(ReFramed.id("block/step/down"), ReFramed.id("block/step/slab/down")));
|
||||
HELPER.addReFramedModel("steps_slab_side" , HELPER.autoDouble(ReFramed.id("block/step/side"), ReFramed.id("block/step/slab/side")));
|
||||
// LAYER
|
||||
HELPER.addReFramedModel("layer_1" , HELPER.auto(new Identifier("block/snow_height2")));
|
||||
HELPER.addReFramedModel("layer_2" , HELPER.auto(new Identifier("block/snow_height4")));
|
||||
HELPER.addReFramedModel("layer_3" , HELPER.auto(new Identifier("block/snow_height6")));
|
||||
HELPER.addReFramedModel("layer_4" , HELPER.auto(new Identifier("block/snow_height8")));
|
||||
HELPER.addReFramedModel("layer_5" , HELPER.auto(new Identifier("block/snow_height10")));
|
||||
HELPER.addReFramedModel("layer_6" , HELPER.auto(new Identifier("block/snow_height12")));
|
||||
HELPER.addReFramedModel("layer_7" , HELPER.auto(new Identifier("block/snow_height14")));
|
||||
HELPER.addReFramedModel("layer_8" , HELPER.auto(new Identifier("block/cube")));
|
||||
// PILLAR
|
||||
HELPER.addReFramedModel("pillar" , HELPER.auto(ReFramed.id("block/pillar")));
|
||||
// WALL
|
||||
HELPER.addReFramedModel("wall_inventory" , HELPER.auto(ReFramed.id("block/wall/inventory/default")));
|
||||
// --------------------- pillar
|
||||
HELPER.addReFramedModel("wall_core" , HELPER.auto(ReFramed.id("block/wall/pillar/core")));
|
||||
HELPER.addReFramedModel("wall_pillar_low" , HELPER.auto(ReFramed.id("block/wall/pillar/low")));
|
||||
HELPER.addReFramedModel("wall_pillar_tall" , HELPER.auto(ReFramed.id("block/wall/pillar/tall")));
|
||||
HELPER.addReFramedModel("wall_pillar_none" , HELPER.auto(ReFramed.id("block/wall/pillar/none")));
|
||||
// --------------------- side
|
||||
HELPER.addReFramedModel("wall_side_low" , HELPER.auto(ReFramed.id("block/wall/side/low")));
|
||||
HELPER.addReFramedModel("wall_side_tall" , HELPER.auto(ReFramed.id("block/wall/side/tall")));
|
||||
// --------------------- junction
|
||||
HELPER.addReFramedModel("wall_low_e" , HELPER.auto(ReFramed.id("block/wall/junction/low")));
|
||||
HELPER.addReFramedModel("wall_tall_e" , HELPER.auto(ReFramed.id("block/wall/junction/tall")));
|
||||
// --------------------- junction_i
|
||||
HELPER.addReFramedModel("wall_low_i" , HELPER.auto(ReFramed.id("block/wall/junction/low_i")));
|
||||
HELPER.addReFramedModel("wall_tall_i" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i")));
|
||||
HELPER.addReFramedModel("wall_low_tall_i" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_i")));
|
||||
// --------------------- junction_c
|
||||
HELPER.addReFramedModel("wall_low_c" , HELPER.auto(ReFramed.id("block/wall/junction/low_c")));
|
||||
HELPER.addReFramedModel("wall_tall_c" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c")));
|
||||
HELPER.addReFramedModel("wall_low_tall_c" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_c")));
|
||||
HELPER.addReFramedModel("wall_tall_low_c" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_c")));
|
||||
// --------------------- junction_t
|
||||
HELPER.addReFramedModel("wall_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_t")));
|
||||
HELPER.addReFramedModel("wall_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_t")));
|
||||
HELPER.addReFramedModel("wall_tall_low_c_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_c_t")));
|
||||
HELPER.addReFramedModel("wall_tall_i_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i_low_t")));
|
||||
HELPER.addReFramedModel("wall_low_i_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_i_tall_t")));
|
||||
HELPER.addReFramedModel("wall_low_tall_c_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_c_t")));
|
||||
HELPER.addReFramedModel("wall_low_c_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_c_tall_t")));
|
||||
HELPER.addReFramedModel("wall_tall_c_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c_low_t")));
|
||||
// --------------------- junction_x
|
||||
HELPER.addReFramedModel("wall_low_x" , HELPER.auto(ReFramed.id("block/wall/junction/low_x")));
|
||||
HELPER.addReFramedModel("wall_tall_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_x")));
|
||||
HELPER.addReFramedModel("wall_tall_i_low_i_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i_low_i_x")));
|
||||
HELPER.addReFramedModel("wall_tall_low_t_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_t_x")));
|
||||
HELPER.addReFramedModel("wall_tall_c_low_c_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c_low_c_x")));
|
||||
HELPER.addReFramedModel("wall_tall_t_low_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_t_low_x")));
|
||||
// PILLAR WALL
|
||||
HELPER.addReFramedModel("pillars_wall_inventory" , HELPER.autoDouble(ReFramed.id("block/pillar"), ReFramed.id("block/wall/full/inventory/sides")));
|
||||
HELPER.addReFramedModel("pillars_wall_low" , HELPER.autoDouble(ReFramed.id("block/wall/full/pillar/low"), ReFramed.id("block/wall/full/side/low")));
|
||||
HELPER.addReFramedModel("pillars_wall_tall" , HELPER.autoDouble(ReFramed.id("block/wall/full/pillar/tall"), ReFramed.id("block/wall/full/side/tall")));
|
||||
// PANE
|
||||
HELPER.addReFramedModel("pane_inventory" , HELPER.auto(ReFramed.id("block/pane")));
|
||||
HELPER.addReFramedModel("pane_post" , HELPER.auto(new Identifier("block/glass_pane_post")));
|
||||
HELPER.addReFramedModel("pane_side" , HELPER.auto(new Identifier("block/glass_pane_side")));
|
||||
HELPER.addReFramedModel("pane_side_alt" , HELPER.auto(new Identifier("block/glass_pane_side_alt")));
|
||||
HELPER.addReFramedModel("pane_noside" , HELPER.auto(new Identifier("block/glass_pane_noside")));
|
||||
HELPER.addReFramedModel("pane_noside_alt" , HELPER.auto(new Identifier("block/glass_pane_noside_alt")));
|
||||
// TRAPDOOR
|
||||
HELPER.addReFramedModel("trapdoor_open" , HELPER.auto(new Identifier("block/oak_trapdoor_open")));
|
||||
HELPER.addReFramedModel("trapdoor_bottom" , HELPER.auto(new Identifier("block/oak_trapdoor_bottom")));
|
||||
HELPER.addReFramedModel("trapdoor_top" , HELPER.auto(new Identifier("block/oak_trapdoor_top")));
|
||||
// DOOR
|
||||
HELPER.addReFramedModel("door_inventory" , HELPER.auto(ReFramed.id("block/door")));
|
||||
// BUTTON
|
||||
HELPER.addReFramedModel("button_inventory" , HELPER.auto(new Identifier("block/button_inventory")));
|
||||
HELPER.addReFramedModel("button" , HELPER.auto(new Identifier("block/button")));
|
||||
HELPER.addReFramedModel("button_pressed" , HELPER.auto(new Identifier("block/button_pressed")));
|
||||
// POST
|
||||
HELPER.addReFramedModel("post" , HELPER.auto(ReFramed.id("block/post")));
|
||||
// FENCE
|
||||
HELPER.addReFramedModel("fence_inventory" , HELPER.auto(ReFramed.id("block/fence/inventory")));
|
||||
HELPER.addReFramedModel("fence_core" , HELPER.auto(ReFramed.id("block/fence/core")));
|
||||
HELPER.addReFramedModel("fence_side_off" , HELPER.auto(ReFramed.id("block/fence/side_off")));
|
||||
HELPER.addReFramedModel("fence_side_on" , HELPER.auto(ReFramed.id("block/fence/side_on")));
|
||||
// POST FENCE
|
||||
HELPER.addReFramedModel("post_fence_inventory" , HELPER.autoDouble(ReFramed.id("block/post"), ReFramed.id("block/fence/full/inventory")));
|
||||
HELPER.addReFramedModel("post_fence_side" , HELPER.autoDouble(ReFramed.id("block/fence/full/side_core"), ReFramed.id("block/fence/full/side_bars")));
|
||||
// SLABS STAIR
|
||||
HELPER.addReFramedModel("slabs_stair" , HELPER.autoDouble(ReFramed.id("block/slabs_stair/slab"), ReFramed.id("block/slabs_stair/step")));
|
||||
HELPER.addReFramedModel("slabs_stair_side" , HELPER.autoDouble(ReFramed.id("block/slabs_stair/side/slab"), ReFramed.id("block/slabs_stair/side/step")));
|
||||
// SLABS OUTER STAIR
|
||||
HELPER.addReFramedModel("slabs_outer_stair" , HELPER.autoDouble(ReFramed.id("block/slabs_stair/outer/slab"), ReFramed.id("block/slabs_stair/outer/cube")));
|
||||
HELPER.addReFramedModel("slabs_outer_stair_side" , HELPER.autoDouble(ReFramed.id("block/slabs_stair/outer/side/slab"), ReFramed.id("block/slabs_stair/outer/side/cube")));
|
||||
// SLABS OUTER STAIR
|
||||
HELPER.addReFramedModel("slabs_inner_stair" , HELPER.autoDouble(ReFramed.id("block/slabs_stair/inner/slab"), ReFramed.id("block/slabs_stair/inner/half_stair")));
|
||||
HELPER.addReFramedModel("slabs_inner_stair_side" , HELPER.autoDouble(ReFramed.id("block/slabs_stair/inner/side/slab"), ReFramed.id("block/slabs_stair/inner/side/half_stair")));
|
||||
// SLABS OUTER STAIR
|
||||
HELPER.addReFramedModel("steps_cross" , HELPER.autoDouble(ReFramed.id("block/step/down"), ReFramed.id("block/step/cross")));
|
||||
// HALF STAIRS CUBE STAIR
|
||||
HELPER.addReFramedModel("half_stairs_cube_stair" , HELPER.autoDouble(ReFramed.id("block/half_stair/base"), ReFramed.id("block/half_stair/stair/cube")));
|
||||
HELPER.addReFramedModel("half_stairs_cube_stair_side" , HELPER.autoDouble(ReFramed.id("block/half_stair/base_side"), ReFramed.id("block/half_stair/stair/cube_side")));
|
||||
// HALF STAIRS STEP STAIR
|
||||
HELPER.addReFramedModel("half_stairs_step_stair_1" , HELPER.autoDouble(ReFramed.id("block/half_stair/base"), ReFramed.id("block/half_stair/stair/step_1")));
|
||||
HELPER.addReFramedModel("half_stairs_step_stair_side_1", HELPER.autoDouble(ReFramed.id("block/half_stair/base_side"), ReFramed.id("block/half_stair/stair/step_side_1")));
|
||||
HELPER.addReFramedModel("half_stairs_step_stair_2" , HELPER.autoDouble(ReFramed.id("block/half_stair/base"), ReFramed.id("block/half_stair/stair/step_2")));
|
||||
HELPER.addReFramedModel("half_stairs_step_stair_side_2", HELPER.autoDouble(ReFramed.id("block/half_stair/base_side"), ReFramed.id("block/half_stair/stair/step_side_2")));
|
||||
// HALF LAYER
|
||||
// --------------------- east
|
||||
HELPER.addReFramedModel("half_layer_2" , HELPER.auto(ReFramed.id("block/half_layer/east/layer_2")));
|
||||
HELPER.addReFramedModel("half_layer_4" , HELPER.auto(ReFramed.id("block/half_layer/east/layer_4")));
|
||||
HELPER.addReFramedModel("half_layer_6" , HELPER.auto(ReFramed.id("block/half_layer/east/layer_6")));
|
||||
HELPER.addReFramedModel("half_layer_8" , HELPER.auto(ReFramed.id("block/half_layer/east/layer_8")));
|
||||
HELPER.addReFramedModel("half_layer_10" , HELPER.auto(ReFramed.id("block/half_layer/east/layer_10")));
|
||||
HELPER.addReFramedModel("half_layer_12" , HELPER.auto(ReFramed.id("block/half_layer/east/layer_12")));
|
||||
HELPER.addReFramedModel("half_layer_14" , HELPER.auto(ReFramed.id("block/half_layer/east/layer_14")));
|
||||
HELPER.addReFramedModel("half_layer_16" , HELPER.auto(ReFramed.id("block/half_layer/east/layer_16")));
|
||||
// --------------------- side
|
||||
HELPER.addReFramedModel("half_layer_side_2" , HELPER.auto(ReFramed.id("block/half_layer/side/layer_2")));
|
||||
HELPER.addReFramedModel("half_layer_side_4" , HELPER.auto(ReFramed.id("block/half_layer/side/layer_4")));
|
||||
HELPER.addReFramedModel("half_layer_side_6" , HELPER.auto(ReFramed.id("block/half_layer/side/layer_6")));
|
||||
HELPER.addReFramedModel("half_layer_side_8" , HELPER.auto(ReFramed.id("block/half_layer/side/layer_8")));
|
||||
HELPER.addReFramedModel("half_layer_side_10" , HELPER.auto(ReFramed.id("block/half_layer/side/layer_10")));
|
||||
HELPER.addReFramedModel("half_layer_side_12" , HELPER.auto(ReFramed.id("block/half_layer/side/layer_12")));
|
||||
HELPER.addReFramedModel("half_layer_side_14" , HELPER.auto(ReFramed.id("block/half_layer/side/layer_14")));
|
||||
HELPER.addReFramedModel("half_layer_side_16" , HELPER.auto(ReFramed.id("block/half_layer/side/layer_16")));
|
||||
// SLAB HALF LAYER
|
||||
HELPER.addReFramedModel("slabs_half_inventory" , HELPER.autoDouble(new Identifier("block/slab"), ReFramed.id("block/half_layer/slab/east/layer_4")));
|
||||
// STEP HALF LAYER
|
||||
HELPER.addReFramedModel("steps_half_inventory" , HELPER.autoDouble(ReFramed.id("block/step/down"), ReFramed.id("block/half_layer/slab/east/layer_4")));
|
||||
// --------------------- east
|
||||
HELPER.addReFramedModel("second_half_layer_2" , HELPER.auto(ReFramed.id("block/half_layer/slab/east/layer_2")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_4" , HELPER.auto(ReFramed.id("block/half_layer/slab/east/layer_4")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_6" , HELPER.auto(ReFramed.id("block/half_layer/slab/east/layer_6")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_8" , HELPER.auto(ReFramed.id("block/half_layer/slab/east/layer_8")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_10" , HELPER.auto(ReFramed.id("block/half_layer/slab/east/layer_10")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_12" , HELPER.auto(ReFramed.id("block/half_layer/slab/east/layer_12")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_14" , HELPER.auto(ReFramed.id("block/half_layer/slab/east/layer_14")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_16" , HELPER.auto(ReFramed.id("block/half_layer/slab/east/layer_16")).setThemeIndex(2));
|
||||
// --------------------- side
|
||||
HELPER.addReFramedModel("second_half_layer_side_2" , HELPER.auto(ReFramed.id("block/half_layer/slab/side/layer_2")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_side_4" , HELPER.auto(ReFramed.id("block/half_layer/slab/side/layer_4")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_side_6" , HELPER.auto(ReFramed.id("block/half_layer/slab/side/layer_6")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_side_8" , HELPER.auto(ReFramed.id("block/half_layer/slab/side/layer_8")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_side_10" , HELPER.auto(ReFramed.id("block/half_layer/slab/side/layer_10")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_side_12" , HELPER.auto(ReFramed.id("block/half_layer/slab/side/layer_12")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_side_14" , HELPER.auto(ReFramed.id("block/half_layer/slab/side/layer_14")).setThemeIndex(2));
|
||||
HELPER.addReFramedModel("second_half_layer_side_16" , HELPER.auto(ReFramed.id("block/half_layer/slab/side/layer_16")).setThemeIndex(2));
|
||||
// HALF SLAB
|
||||
HELPER.addReFramedModel("half_slab" , HELPER.auto(ReFramed.id("block/half_slab/default")));
|
||||
// HALF SLABS SLAB
|
||||
HELPER.addReFramedModel("half_slabs_slab" , HELPER.autoDouble(ReFramed.id("block/half_slab/default"), ReFramed.id("block/half_slab/complement")));
|
||||
// SLABS LAYER
|
||||
HELPER.addReFramedModel("slabs_layer_2" , HELPER.autoDouble(new Identifier("block/slab"), ReFramed.id("block/layer_top/layer_2")));
|
||||
HELPER.addReFramedModel("slabs_layer_4" , HELPER.autoDouble(new Identifier("block/slab"), ReFramed.id("block/layer_top/layer_4")));
|
||||
HELPER.addReFramedModel("slabs_layer_6" , HELPER.autoDouble(new Identifier("block/slab"), ReFramed.id("block/layer_top/layer_6")));
|
||||
HELPER.addReFramedModel("slabs_layer_8" , HELPER.autoDouble(new Identifier("block/slab"), ReFramed.id("block/layer_top/layer_8")));
|
||||
|
||||
//vanilla style models (using "special-sprite replacement" method)
|
||||
HELPER.addReFramedModel(ReFramed.id("lever_special") , HELPER.json(ReFramed.id("block/lever")));
|
||||
HELPER.addReFramedModel(ReFramed.id("trapdoor_open_special") , HELPER.json(ReFramed.id("block/trapdoor_open")));
|
||||
HELPER.addReFramedModel(ReFramed.id("lever_on_special") , HELPER.json(ReFramed.id("block/lever_on")));
|
||||
//these next five only exist because AutoRetexturedModels don't seem to rotate their textures the right way when rotated from a multipart blockstate
|
||||
HELPER.addReFramedModel(ReFramed.id("fence_side_special") , HELPER.json(ReFramed.id("block/fence_side")));
|
||||
HELPER.addReFramedModel(ReFramed.id("glass_pane_side_special") , HELPER.json(ReFramed.id("block/glass_pane_side")));
|
||||
HELPER.addReFramedModel(ReFramed.id("glass_pane_side_alt_special") , HELPER.json(ReFramed.id("block/glass_pane_side_alt")));
|
||||
HELPER.addReFramedModel(ReFramed.id("wall_side_special") , HELPER.json(ReFramed.id("block/wall_side")));
|
||||
HELPER.addReFramedModel(ReFramed.id("wall_side_tall_special") , HELPER.json(ReFramed.id("block/wall_side_tall")));
|
||||
|
||||
//item only models
|
||||
HELPER.addReFramedModel(ReFramed.id("button_inventory_special") , HELPER.auto(new Identifier("block/button_inventory")));
|
||||
HELPER.addReFramedModel(ReFramed.id("fence_inventory_special") , HELPER.auto(new Identifier("block/fence_inventory")));
|
||||
HELPER.addReFramedModel(ReFramed.id("fence_post_inventory_special") , HELPER.auto(ReFramed.id("block/fence_post_inventory")));
|
||||
HELPER.addReFramedModel(ReFramed.id("wall_inventory_special") , HELPER.auto(new Identifier("block/wall_inventory")));
|
||||
|
||||
//item model assignments (in lieu of models/item/___.json)
|
||||
HELPER.assignItemModel(ReFramed.id("button_inventory_special") , ReFramed.BUTTON);
|
||||
HELPER.assignItemModel(ReFramed.id("carpet_special") , ReFramed.CARPET);
|
||||
HELPER.assignItemModel(ReFramed.id("cube_special") , ReFramed.CUBE);
|
||||
HELPER.assignItemModel(ReFramed.id("fence_inventory_special") , ReFramed.FENCE);
|
||||
HELPER.assignItemModel(ReFramed.id("fence_gate_special") , ReFramed.FENCE_GATE);
|
||||
HELPER.assignItemModel(ReFramed.id("trapdoor_bottom_special") , ReFramed.IRON_TRAPDOOR);
|
||||
HELPER.assignItemModel(ReFramed.id("fence_post_inventory_special") , ReFramed.POST);
|
||||
HELPER.assignItemModel(ReFramed.id("pressure_plate_up_special") , ReFramed.PRESSURE_PLATE);
|
||||
HELPER.assignItemModel(ReFramed.id("slab_special") , ReFramed.SLAB);
|
||||
HELPER.assignItemModel(ReFramed.id("stairs_special") , ReFramed.STAIRS);
|
||||
HELPER.assignItemModel(ReFramed.id("trapdoor_bottom_special") , ReFramed.TRAPDOOR);
|
||||
HELPER.assignItemModel(ReFramed.id("wall_inventory_special") , ReFramed.WALL);
|
||||
// item model assignments (in lieu of models/item/___.json)
|
||||
HELPER.assignItemModel("cube" , ReFramed.CUBE);
|
||||
HELPER.assignItemModel("small_cube" , ReFramed.SMALL_CUBE);
|
||||
HELPER.assignItemModel("small_cubes_step" , ReFramed.SMALL_CUBES_STEP);
|
||||
HELPER.assignItemModel("slab" , ReFramed.SLAB);
|
||||
HELPER.assignItemModel("double_slab" , ReFramed.SLABS_CUBE);
|
||||
HELPER.assignItemModel("stair" , ReFramed.STAIR);
|
||||
HELPER.assignItemModel("stairs_cube" , ReFramed.STAIRS_CUBE);
|
||||
HELPER.assignItemModel("half_stair_down" , ReFramed.HALF_STAIR);
|
||||
HELPER.assignItemModel("half_stairs_slab_down" , ReFramed.HALF_STAIRS_SLAB);
|
||||
HELPER.assignItemModel("half_stairs_stair_down" , ReFramed.HALF_STAIRS_STAIR);
|
||||
HELPER.assignItemModel("step" , ReFramed.STEP);
|
||||
HELPER.assignItemModel("steps_slab" , ReFramed.STEPS_SLAB);
|
||||
HELPER.assignItemModel("layer_1" , ReFramed.LAYER);
|
||||
HELPER.assignItemModel("pillar" , ReFramed.PILLAR);
|
||||
HELPER.assignItemModel("pillars_wall_inventory" , ReFramed.PILLARS_WALL);
|
||||
HELPER.assignItemModel("wall_inventory" , ReFramed.WALL);
|
||||
HELPER.assignItemModel("pane_inventory" , ReFramed.PANE);
|
||||
HELPER.assignItemModel("trapdoor_bottom" , ReFramed.TRAPDOOR);
|
||||
HELPER.assignItemModel("door_inventory" , ReFramed.DOOR);
|
||||
HELPER.assignItemModel("button_inventory" , ReFramed.BUTTON);
|
||||
HELPER.assignItemModel("post" , ReFramed.POST);
|
||||
HELPER.assignItemModel("fence_inventory" , ReFramed.FENCE);
|
||||
HELPER.assignItemModel("post_fence_inventory" , ReFramed.POST_FENCE);
|
||||
HELPER.assignItemModel("slabs_stair" , ReFramed.SLABS_STAIR);
|
||||
HELPER.assignItemModel("slabs_outer_stair" , ReFramed.SLABS_OUTER_STAIR);
|
||||
HELPER.assignItemModel("slabs_inner_stair" , ReFramed.SLABS_INNER_STAIR);
|
||||
HELPER.assignItemModel("steps_cross" , ReFramed.STEPS_CROSS);
|
||||
HELPER.assignItemModel("half_stairs_cube_stair" , ReFramed.HALF_STAIRS_CUBE_STAIR);
|
||||
HELPER.assignItemModel("half_stairs_step_stair_1", ReFramed.HALF_STAIRS_STEP_STAIR);
|
||||
HELPER.assignItemModel("half_layer_2" , ReFramed.HALF_LAYER);
|
||||
HELPER.assignItemModel("slabs_half_inventory" , ReFramed.SLABS_HALF_LAYER);
|
||||
HELPER.assignItemModel("steps_half_inventory" , ReFramed.STEPS_HALF_LAYER);
|
||||
HELPER.assignItemModel("half_slab" , ReFramed.HALF_SLAB);
|
||||
HELPER.assignItemModel("half_slabs_slab" , ReFramed.HALF_SLABS_SLAB);
|
||||
HELPER.assignItemModel("slabs_layer_2" , ReFramed.SLABS_LAYER);
|
||||
}
|
||||
|
||||
private void privateInit() {
|
||||
//set up some magic to force chunk rerenders when you change a template (see TemplateEntity)
|
||||
//set up some magic to force chunk re-renders when you change a template (see TemplateEntity)
|
||||
ReFramed.chunkRerenderProxy = (world, pos) -> {
|
||||
if(world == MinecraftClient.getInstance().world) {
|
||||
MinecraftClient.getInstance().worldRenderer.scheduleBlockRender(
|
||||
|
||||
@@ -1,8 +1,11 @@
|
||||
package fr.adrien1106.reframed.client;
|
||||
|
||||
import fr.adrien1106.reframed.client.model.apperance.CamoAppearanceManager;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.client.model.UnbakedAutoRetexturedModel;
|
||||
import fr.adrien1106.reframed.client.model.UnbakedDoubleRetexturedModel;
|
||||
import fr.adrien1106.reframed.client.model.UnbakedJsonRetexturedModel;
|
||||
import fr.adrien1106.reframed.client.model.UnbakedRetexturedModel;
|
||||
import fr.adrien1106.reframed.client.model.apperance.CamoAppearanceManager;
|
||||
import net.fabricmc.fabric.api.renderer.v1.Renderer;
|
||||
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
|
||||
import net.fabricmc.loader.api.FabricLoader;
|
||||
@@ -23,24 +26,32 @@ public class ReFramedClientHelper {
|
||||
|
||||
private final ReFramedModelProvider prov;
|
||||
|
||||
public UnbakedModel auto(Identifier parent) {
|
||||
|
||||
public UnbakedRetexturedModel auto(Identifier parent) {
|
||||
return new UnbakedAutoRetexturedModel(parent);
|
||||
}
|
||||
|
||||
public UnbakedModel json(Identifier parent) {
|
||||
public UnbakedRetexturedModel json(Identifier parent) {
|
||||
return new UnbakedJsonRetexturedModel(parent);
|
||||
}
|
||||
|
||||
public void addReFramedModel(Identifier id, UnbakedModel unbaked) {
|
||||
prov.addReFramedModel(id, unbaked);
|
||||
public UnbakedModel autoDouble(Identifier first, Identifier second) {
|
||||
return new UnbakedDoubleRetexturedModel(
|
||||
auto(first),
|
||||
auto(second)
|
||||
);
|
||||
}
|
||||
|
||||
public void assignItemModel(Identifier model_id, ItemConvertible... item_convertibles) {
|
||||
prov.assignItemModel(model_id, item_convertibles);
|
||||
public void addReFramedModel(String id, UnbakedModel unbaked) {
|
||||
prov.addReFramedModel(ReFramed.id(id + "_special"), unbaked);
|
||||
}
|
||||
|
||||
public CamoAppearanceManager getCamoApperanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
|
||||
return prov.getCamoApperanceManager(spriteLookup);
|
||||
public void assignItemModel(String id, ItemConvertible... item_convertibles) {
|
||||
prov.assignItemModel(ReFramed.id(id + "_special"), item_convertibles);
|
||||
}
|
||||
|
||||
public CamoAppearanceManager getCamoAppearanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
|
||||
return prov.getCamoAppearanceManager(spriteLookup);
|
||||
}
|
||||
|
||||
public @NotNull Renderer getFabricRenderer() {
|
||||
|
||||
@@ -37,14 +37,14 @@ public class ReFramedModelProvider implements ModelResourceProvider, ModelVarian
|
||||
//but json models are never allowed to have non-json models as a parent, and frame unbaked models are not json models. Ah well.
|
||||
//So, instead, we use a ModelVariantProvider to redirect attempts to load the item:id#inventory model.
|
||||
@Override
|
||||
public @Nullable UnbakedModel loadModelVariant(ModelIdentifier modelId, ModelProviderContext context) {
|
||||
Identifier customModelId = itemAssignments.get(modelId);
|
||||
return customModelId == null ? null : loadModelResource(customModelId, context);
|
||||
public @Nullable UnbakedModel loadModelVariant(ModelIdentifier model, ModelProviderContext context) {
|
||||
Identifier custom_model = itemAssignments.get(model);
|
||||
return custom_model == null ? null : loadModelResource(custom_model, context);
|
||||
}
|
||||
|
||||
/// camo appearance manager cache
|
||||
|
||||
public CamoAppearanceManager getCamoApperanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
|
||||
public CamoAppearanceManager getCamoAppearanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
|
||||
//This is kind of needlessly sketchy using the "volatile double checked locking" pattern.
|
||||
//I'd like all frame models to use the same CamoApperanceManager, despite the model
|
||||
//baking process happening concurrently on several threads, but I also don't want to
|
||||
@@ -70,6 +70,7 @@ public class ReFramedModelProvider implements ModelResourceProvider, ModelVarian
|
||||
}
|
||||
|
||||
public void dumpCache() {
|
||||
CamoAppearanceManager.dumpCahe();
|
||||
appearanceManager = null; //volatile write
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.model.ForwardingBakedModel;
|
||||
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.BakedQuad;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public class DoubleRetexturingBakedModel extends ForwardingBakedModel implements MultiRetexturableModel {
|
||||
|
||||
private final RetexturingBakedModel model_1, model_2;
|
||||
public DoubleRetexturingBakedModel(RetexturingBakedModel model_1, RetexturingBakedModel model_2) {
|
||||
this.wrapped = model_1.getWrappedModel();
|
||||
this.model_1 = model_1;
|
||||
this.model_2 = model_2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isVanillaAdapter() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Sprite getParticleSprite() {
|
||||
return model_1.getParticleSprite();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getQuads(BlockState blockState, Direction face, Random rand) {
|
||||
List<BakedQuad> quads = new ArrayList<>(model_1.getQuads(blockState, face, rand));
|
||||
quads.addAll(model_2.getQuads(blockState, face, rand));
|
||||
return quads;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void emitBlockQuads(BlockRenderView world, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
|
||||
model_1.emitBlockQuads(world, state, pos, randomSupplier, context);
|
||||
model_2.emitBlockQuads(world, state, pos, randomSupplier, context);
|
||||
}
|
||||
|
||||
@Override // models are emitted here because no checks are done on items
|
||||
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
|
||||
model_1.emitItemQuads(stack, randomSupplier, context);
|
||||
model_2.emitItemQuads(stack, randomSupplier, context);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RetexturingBakedModel> models() {
|
||||
return List.of(model_1, model_2);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public interface DynamicBakedModel {
|
||||
BakedModel computeQuads(@Nullable BlockRenderView level, BlockState origin_state, @Nullable BlockPos pos, int theme_index);
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import fr.adrien1106.reframed.client.ReFramedClient;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
|
||||
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
|
||||
import net.minecraft.client.render.model.ModelBakeSettings;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector3f;
|
||||
import org.joml.Vector4f;
|
||||
|
||||
import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class MeshTransformUtil {
|
||||
public static Mesh pretransformMesh(Mesh mesh, RenderContext.QuadTransform transform) {
|
||||
MeshBuilder builder = ReFramedClient.HELPER.getFabricRenderer().meshBuilder();
|
||||
QuadEmitter emitter = builder.getEmitter();
|
||||
|
||||
mesh.forEach(quad -> {
|
||||
emitter.copyFrom(quad);
|
||||
if(transform.transform(emitter)) emitter.emit();
|
||||
});
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
public static Map<Direction, Direction> facePermutation(Matrix4f mat) {
|
||||
Map<Direction, Direction> facePermutation = new EnumMap<>(Direction.class);
|
||||
for(Direction input : Direction.values()) {
|
||||
Direction output = Direction.transform(mat, input);
|
||||
facePermutation.put(input, output);
|
||||
}
|
||||
return facePermutation;
|
||||
}
|
||||
|
||||
public static RenderContext.QuadTransform applyAffine(ModelBakeSettings settings) {
|
||||
return applyMatrix(settings.getRotation().getMatrix());
|
||||
}
|
||||
|
||||
public static RenderContext.QuadTransform applyMatrix(Matrix4f mat) {
|
||||
Map<Direction, Direction> facePermutation = facePermutation(mat);
|
||||
Vector3f pos3 = new Vector3f();
|
||||
Vector4f pos4 = new Vector4f();
|
||||
|
||||
return quad -> {
|
||||
//For each vertex:
|
||||
for(int i = 0; i < 4; i++) {
|
||||
//Copy pos into a vec3, then a vec4. the w component is set to 0 since this is a point, not a normal
|
||||
quad.copyPos(i, pos3);
|
||||
pos3.add(-0.5f, -0.5f, -0.5f);
|
||||
pos4.set(pos3, 0);
|
||||
|
||||
//Compute the matrix-vector product. This function mutates the vec4 in-place.
|
||||
//Note that `transformAffine` has the same purpose as `transform`; the difference is it
|
||||
//assumes (without checking) that the last row of the matrix is 0,0,0,1, as an optimization
|
||||
mat.transform(pos4);
|
||||
|
||||
//Manually copy the data back onto the vertex
|
||||
quad.pos(i, pos4.x + 0.5f, pos4.y + 0.5f, pos4.z + 0.5f);
|
||||
}
|
||||
|
||||
//permute tags
|
||||
int tag = quad.tag();
|
||||
if(tag != 0) quad.tag(facePermutation.get(RetexturingBakedModel.DIRECTIONS[tag - 1]).ordinal() + 1);
|
||||
|
||||
//permute lighting face (?)
|
||||
quad.nominalFace(facePermutation.get(quad.lightFace()));
|
||||
|
||||
//permute cullface
|
||||
Direction cull = quad.cullFace();
|
||||
if(cull != null) quad.cullFace(facePermutation.get(cull));
|
||||
|
||||
//Output the quad
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface MultiRetexturableModel {
|
||||
|
||||
List<RetexturingBakedModel> models();
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadView;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public record QuadPosBounds(float min_x, float max_x, float min_y, float max_y, float min_z, float max_z) {
|
||||
|
||||
public static QuadPosBounds read(QuadView quad) {
|
||||
return read(quad, true);
|
||||
}
|
||||
|
||||
public static QuadPosBounds read(QuadView quad, boolean check_full) {
|
||||
float x0 = quad.x(0), x1 = quad.x(1), x2 = quad.x(2), x3 = quad.x(3);
|
||||
float y0 = quad.y(0), y1 = quad.y(1), y2 = quad.y(2), y3 = quad.y(3);
|
||||
float z0 = quad.z(0), z1 = quad.z(1), z2 = quad.z(2), z3 = quad.z(3);
|
||||
|
||||
// Checks if the Dimensions are either 0 or 1 except for the Axis dimension
|
||||
Direction.Axis axis = quad.nominalFace().getAxis();
|
||||
if (check_full && (axis == Direction.Axis.X || (
|
||||
(MathHelper.approximatelyEquals(x0, 0) || MathHelper.approximatelyEquals(x0, 1))
|
||||
&& (MathHelper.approximatelyEquals(x1, 0) || MathHelper.approximatelyEquals(x1, 1))
|
||||
&& (MathHelper.approximatelyEquals(x2, 0) || MathHelper.approximatelyEquals(x2, 1))
|
||||
&& (MathHelper.approximatelyEquals(x3, 0) || MathHelper.approximatelyEquals(x3, 1))
|
||||
)) && (axis == Direction.Axis.Y || (
|
||||
(MathHelper.approximatelyEquals(y0, 0) || MathHelper.approximatelyEquals(y0, 1))
|
||||
&& (MathHelper.approximatelyEquals(y1, 0) || MathHelper.approximatelyEquals(y1, 1))
|
||||
&& (MathHelper.approximatelyEquals(y2, 0) || MathHelper.approximatelyEquals(y2, 1))
|
||||
&& (MathHelper.approximatelyEquals(y3, 0) || MathHelper.approximatelyEquals(y3, 1))
|
||||
)) & (axis == Direction.Axis.Z || (
|
||||
(MathHelper.approximatelyEquals(z0, 0) || MathHelper.approximatelyEquals(z0, 1))
|
||||
&& (MathHelper.approximatelyEquals(z1, 0) || MathHelper.approximatelyEquals(z1, 1))
|
||||
&& (MathHelper.approximatelyEquals(z2, 0) || MathHelper.approximatelyEquals(z2, 1))
|
||||
&& (MathHelper.approximatelyEquals(z3, 0) || MathHelper.approximatelyEquals(z3, 1))
|
||||
))
|
||||
) return null;
|
||||
|
||||
return new QuadPosBounds(
|
||||
Math.min(Math.min(x0, x1), Math.min(x2, x3)),
|
||||
Math.max(Math.max(x0, x1), Math.max(x2, x3)),
|
||||
Math.min(Math.min(y0, y1), Math.min(y2, y3)),
|
||||
Math.max(Math.max(y0, y1), Math.max(y2, y3)),
|
||||
Math.min(Math.min(z0, z1), Math.min(z2, z3)),
|
||||
Math.max(Math.max(z0, z1), Math.max(z2, z3))
|
||||
);
|
||||
}
|
||||
|
||||
public boolean matches(QuadPosBounds other_bounds) {
|
||||
return !(
|
||||
(min_x != max_x && (min_x >= other_bounds.max_x || max_x <= other_bounds.min_x))
|
||||
|| (min_y != max_y && (min_y >= other_bounds.max_y || max_y <= other_bounds.min_y))
|
||||
|| (min_z != max_z && (min_z >= other_bounds.max_z || max_z <= other_bounds.min_z))
|
||||
);
|
||||
}
|
||||
|
||||
public QuadPosBounds intersection(QuadPosBounds other_bounds, Direction.Axis axis) {
|
||||
return new QuadPosBounds(
|
||||
axis.equals(Direction.Axis.X) ? other_bounds.min_x: Math.max(min_x, other_bounds.min_x),
|
||||
axis.equals(Direction.Axis.X) ? other_bounds.max_x: Math.min(max_x, other_bounds.max_x),
|
||||
axis.equals(Direction.Axis.Y) ? other_bounds.min_y: Math.max(min_y, other_bounds.min_y),
|
||||
axis.equals(Direction.Axis.Y) ? other_bounds.max_y: Math.min(max_y, other_bounds.max_y),
|
||||
axis.equals(Direction.Axis.Z) ? other_bounds.min_z: Math.max(min_z, other_bounds.min_z),
|
||||
axis.equals(Direction.Axis.Z) ? other_bounds.max_z: Math.min(max_z, other_bounds.max_z)
|
||||
);
|
||||
}
|
||||
|
||||
public void apply(MutableQuadView quad, QuadPosBounds origin_bounds) {
|
||||
Vector3f pos = new Vector3f();
|
||||
for (int i = 0; i < 4; i++) {
|
||||
quad.copyPos(i, pos);
|
||||
pos.x = MathHelper.approximatelyEquals(pos.x, origin_bounds.min_x)? min_x: max_x;
|
||||
pos.y = MathHelper.approximatelyEquals(pos.y, origin_bounds.min_y)? min_y: max_y;
|
||||
pos.z = MathHelper.approximatelyEquals(pos.z, origin_bounds.min_z)? min_z: max_z;
|
||||
quad.pos(i, pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (!(obj instanceof QuadPosBounds other)) return false;
|
||||
return MathHelper.approximatelyEquals(min_x, other.min_x)
|
||||
&& MathHelper.approximatelyEquals(min_y, other.min_y)
|
||||
&& MathHelper.approximatelyEquals(min_z, other.min_z)
|
||||
&& MathHelper.approximatelyEquals(max_x, other.max_x)
|
||||
&& MathHelper.approximatelyEquals(max_y, other.max_y)
|
||||
&& MathHelper.approximatelyEquals(max_z, other.max_z);
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,17 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadView;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
record QuadUvBounds(float minU, float maxU, float minV, float maxV) {
|
||||
static QuadUvBounds read(QuadView quad) {
|
||||
float u0 = quad.u(0); float u1 = quad.u(1); float u2 = quad.u(2); float u3 = quad.u(3);
|
||||
float v0 = quad.v(0); float v1 = quad.v(1); float v2 = quad.v(2); float v3 = quad.v(3);
|
||||
@Environment(EnvType.CLIENT)
|
||||
public record QuadUvBounds(float minU, float maxU, float minV, float maxV) {
|
||||
public static QuadUvBounds read(QuadView quad) {
|
||||
float u0 = quad.u(0), u1 = quad.u(1), u2 = quad.u(2), u3 = quad.u(3);
|
||||
float v0 = quad.v(0), v1 = quad.v(1), v2 = quad.v(2), v3 = quad.v(3);
|
||||
return new QuadUvBounds(
|
||||
Math.min(Math.min(u0, u1), Math.min(u2, u3)),
|
||||
Math.max(Math.max(u0, u1), Math.max(u2, u3)),
|
||||
@@ -37,8 +40,4 @@ record QuadUvBounds(float minU, float maxU, float minV, float maxV) {
|
||||
return (value2 - low) / (high - low);
|
||||
}
|
||||
|
||||
//static float rangeRemap(float value, float low1, float high1, float low2, float high2) {
|
||||
// float value2 = MathHelper.clamp(value, low1, high1);
|
||||
// return low2 + (value2 - low1) * (high2 - low2) / (high1 - low1);
|
||||
//}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,24 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import com.google.common.cache.Cache;
|
||||
import com.google.common.cache.CacheBuilder;
|
||||
import fr.adrien1106.reframed.block.ReFramedEntity;
|
||||
import fr.adrien1106.reframed.client.ReFramedClient;
|
||||
import fr.adrien1106.reframed.mixin.MinecraftAccessor;
|
||||
import fr.adrien1106.reframed.client.model.apperance.CamoAppearance;
|
||||
import fr.adrien1106.reframed.client.model.apperance.CamoAppearanceManager;
|
||||
import fr.adrien1106.reframed.client.model.apperance.WeightedComputedAppearance;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
|
||||
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenHashMap;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.*;
|
||||
import net.fabricmc.fabric.api.renderer.v1.model.ForwardingBakedModel;
|
||||
import net.fabricmc.fabric.api.renderer.v1.model.ModelHelper;
|
||||
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.client.render.model.BakedQuad;
|
||||
import net.minecraft.client.render.model.ModelBakeSettings;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -22,35 +27,86 @@ import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentMap;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public abstract class RetexturingBakedModel extends ForwardingBakedModel {
|
||||
public RetexturingBakedModel(BakedModel baseModel, CamoAppearanceManager tam, ModelBakeSettings settings, BlockState itemModelState, boolean ao) {
|
||||
this.wrapped = baseModel; //field from the superclass; vanilla getQuads etc. will delegate through to this
|
||||
public RetexturingBakedModel(BakedModel base_model, CamoAppearanceManager tam, int theme_index, ModelBakeSettings settings, BlockState item_state) {
|
||||
this.wrapped = base_model; //field from the superclass; vanilla getQuads etc. will delegate through to this
|
||||
|
||||
this.tam = tam;
|
||||
this.uvlock = settings.isUvLocked();
|
||||
this.itemModelState = itemModelState;
|
||||
this.ao = ao;
|
||||
this.appearance_manager = tam;
|
||||
this.theme_index = theme_index;
|
||||
this.uv_lock = settings.isUvLocked();
|
||||
this.item_state = item_state;
|
||||
}
|
||||
|
||||
protected final CamoAppearanceManager tam;
|
||||
protected final boolean uvlock;
|
||||
protected final BlockState itemModelState;
|
||||
protected final boolean ao;
|
||||
protected final CamoAppearanceManager appearance_manager;
|
||||
protected final int theme_index;
|
||||
protected final boolean uv_lock;
|
||||
protected final BlockState item_state;
|
||||
|
||||
protected record MeshCacheKey(BlockState state, TransformCacheKey transform) {}
|
||||
protected final ConcurrentMap<MeshCacheKey, Mesh> retextured_meshes = new ConcurrentHashMap<>(); //mutable, append-only cache
|
||||
protected record TransformCacheKey(CamoAppearance appearance, int model_id) {}
|
||||
protected final ConcurrentMap<TransformCacheKey, RetexturingTransformer> retextured_transforms = new ConcurrentHashMap<>();
|
||||
protected record MeshCacheKey(Object state_key, CamoAppearance appearance, int model_id) {}
|
||||
/** cache that store retextured models */
|
||||
// self culling cache of the models not made thread local so that it is only computed once
|
||||
protected final Cache<MeshCacheKey, Mesh> RETEXTURED_MESH_CACHE = CacheBuilder.newBuilder().maximumSize(256).build();
|
||||
|
||||
protected static final Direction[] DIRECTIONS = Direction.values();
|
||||
protected static final Direction[] DIRECTIONS_AND_NULL = new Direction[DIRECTIONS.length + 1];
|
||||
static { System.arraycopy(DIRECTIONS, 0, DIRECTIONS_AND_NULL, 0, DIRECTIONS.length); }
|
||||
/** cache that stores the base meshes which has the size of the amount of models */
|
||||
protected final Object2ObjectLinkedOpenHashMap<Object, Mesh> BASE_MESH_CACHE =
|
||||
new Object2ObjectLinkedOpenHashMap<>(2, 0.25f) {
|
||||
@Override
|
||||
protected void rehash(int v) {}
|
||||
};
|
||||
|
||||
protected abstract Mesh getBaseMesh(BlockState state);
|
||||
protected static final Direction[] DIRECTIONS_AND_NULL;
|
||||
static {
|
||||
Direction[] values = Direction.values();
|
||||
DIRECTIONS_AND_NULL = new Direction[values.length + 1];
|
||||
System.arraycopy(values, 0, DIRECTIONS_AND_NULL, 0, values.length);
|
||||
}
|
||||
|
||||
protected Mesh getBaseMesh(Object key, BlockState state) {
|
||||
//Convert models to re-texturable Meshes lazily, the first time we encounter each blockstate
|
||||
if (BASE_MESH_CACHE.containsKey(key)) return BASE_MESH_CACHE.getAndMoveToFirst(key);
|
||||
Mesh mesh = convertModel(state);
|
||||
BASE_MESH_CACHE.putAndMoveToFirst(key, mesh);
|
||||
return mesh;
|
||||
}
|
||||
|
||||
private List<BakedQuad>[] quads = null;
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getQuads(BlockState state, Direction face, Random rand) {
|
||||
if (quads == null) {
|
||||
quads = ModelHelper.toQuadLists(
|
||||
getRetexturedMesh(
|
||||
new MeshCacheKey(
|
||||
hashCode(),
|
||||
appearance_manager.getDefaultAppearance(theme_index),
|
||||
0
|
||||
),
|
||||
state == null ? item_state : state
|
||||
)
|
||||
);
|
||||
}
|
||||
return quads[ModelHelper.toFaceIndex(face)];
|
||||
}
|
||||
|
||||
public void setCamo(BlockRenderView world, BlockState state, BlockPos pos) {
|
||||
if (state == null || state.isAir()) {
|
||||
quads = null;
|
||||
return;
|
||||
}
|
||||
CamoAppearance camo = appearance_manager.getCamoAppearance(world, state, pos, theme_index, false);
|
||||
MeshCacheKey key = new MeshCacheKey(
|
||||
hashCode(),
|
||||
camo,
|
||||
0
|
||||
);
|
||||
quads = ModelHelper.toQuadLists(camo.hashCode() == -1 ? transformMesh(key, state) : getRetexturedMesh(key, state));
|
||||
}
|
||||
|
||||
protected abstract Mesh convertModel(BlockState state);
|
||||
|
||||
@Override
|
||||
public boolean isVanillaAdapter() {
|
||||
@@ -59,39 +115,47 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
|
||||
|
||||
@Override
|
||||
public Sprite getParticleSprite() {
|
||||
return tam.getDefaultAppearance().getSprite(Direction.UP, 0);
|
||||
return appearance_manager.getDefaultAppearance(theme_index).getSprites(Direction.UP, 0).get(0).sprite();
|
||||
}
|
||||
|
||||
public int getThemeIndex() {
|
||||
return theme_index;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
|
||||
BlockState theme = (blockView.getBlockEntityRenderData(pos) instanceof BlockState s) ? s : null;
|
||||
public void emitBlockQuads(BlockRenderView world, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
|
||||
BlockState theme = (world.getBlockEntity(pos) instanceof ThemeableBlockEntity s) ? s.getTheme(theme_index) : null;
|
||||
|
||||
QuadEmitter quad_emitter = context.getEmitter();
|
||||
if(theme == null || theme.isAir()) {
|
||||
getUntintedRetexturedMesh(new MeshCacheKey(state, new TransformCacheKey(tam.getDefaultAppearance(), 0)), 0).outputTo(quad_emitter);
|
||||
getRetexturedMesh(
|
||||
new MeshCacheKey(
|
||||
hashCode(),
|
||||
appearance_manager.getDefaultAppearance(theme_index),
|
||||
0
|
||||
),
|
||||
state
|
||||
).outputTo(quad_emitter);
|
||||
return;
|
||||
}
|
||||
if(theme.getBlock() == Blocks.BARRIER) return;
|
||||
|
||||
CamoAppearance camo = tam.getCamoAppearance(theme);
|
||||
CamoAppearance camo = appearance_manager.getCamoAppearance(world, theme, pos, theme_index, false);
|
||||
long seed = theme.getRenderingSeed(pos);
|
||||
int model_id = 0;
|
||||
if (camo instanceof WeightedComputedAppearance wca) model_id = wca.getAppearanceIndex(seed);
|
||||
|
||||
int tint = 0xFF000000 | MinecraftClient.getInstance().getBlockColors().getColor(theme, blockView, pos, 0);
|
||||
Mesh untintedMesh = getUntintedRetexturedMesh(
|
||||
new MeshCacheKey(
|
||||
state,
|
||||
new TransformCacheKey(camo, model_id)
|
||||
),
|
||||
seed
|
||||
);
|
||||
int tint = 0xFF000000 | MinecraftClient.getInstance().getBlockColors().getColor(theme, world, pos, 0);
|
||||
MeshCacheKey key = new MeshCacheKey(hashCode(), camo, model_id);
|
||||
// do not clutter the cache with single-use meshes
|
||||
Mesh untintedMesh = camo.hashCode() == -1 ? transformMesh(key, state) : getRetexturedMesh(key, state);
|
||||
|
||||
//The specific tint might vary a lot; imagine grass color smoothly changing. Trying to bake the tint into
|
||||
//the cached mesh will pollute it with a ton of single-use meshes with only slightly different colors.
|
||||
if(tint == 0xFFFFFFFF) {
|
||||
untintedMesh.outputTo(quad_emitter);
|
||||
} else {
|
||||
context.pushTransform(new TintingTransformer(camo, tint, seed));
|
||||
context.pushTransform(new TintingTransformer(camo, model_id, tint));
|
||||
untintedMesh.outputTo(quad_emitter);
|
||||
context.popTransform();
|
||||
}
|
||||
@@ -101,78 +165,83 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
|
||||
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
|
||||
//cheeky: if the item has NBT data, pluck out the blockstate from it & look up the item color provider
|
||||
//none of this is accessible unless you're in creative mode doing ctrl-pick btw
|
||||
CamoAppearance nbtAppearance;
|
||||
CamoAppearance appearance;
|
||||
int tint;
|
||||
BlockState theme = ReFramedEntity.readStateFromItem(stack);
|
||||
BlockState theme = ReFramedEntity.readStateFromItem(stack, theme_index);
|
||||
if(!theme.isAir()) {
|
||||
nbtAppearance = tam.getCamoAppearance(theme);
|
||||
appearance = appearance_manager.getCamoAppearance(null, theme, null, theme_index, true);
|
||||
tint = 0xFF000000 | ((MinecraftAccessor) MinecraftClient.getInstance()).getItemColors().getColor(new ItemStack(theme.getBlock()), 0);
|
||||
} else {
|
||||
nbtAppearance = tam.getDefaultAppearance();
|
||||
appearance = appearance_manager.getDefaultAppearance(theme_index);
|
||||
tint = 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
Mesh untintedMesh = getUntintedRetexturedMesh(new MeshCacheKey(itemModelState, new TransformCacheKey(nbtAppearance, 0)), 0);
|
||||
Mesh untintedMesh = getRetexturedMesh(new MeshCacheKey("I", appearance, 0), item_state);
|
||||
|
||||
QuadEmitter quad_emitter = context.getEmitter();
|
||||
if(tint == 0xFFFFFFFF) {
|
||||
untintedMesh.outputTo(quad_emitter);
|
||||
} else {
|
||||
context.pushTransform(new TintingTransformer(nbtAppearance, tint, 0));
|
||||
context.pushTransform(new TintingTransformer(appearance, 0, tint));
|
||||
untintedMesh.outputTo(quad_emitter);
|
||||
context.popTransform();
|
||||
}
|
||||
}
|
||||
|
||||
protected Mesh getUntintedRetexturedMesh(MeshCacheKey key, long seed) {
|
||||
return retextured_meshes.computeIfAbsent(key, (k) -> createUntintedRetexturedMesh(k, seed));
|
||||
public boolean useAmbientOcclusion(BlockRenderView view, BlockPos pos) {
|
||||
if (!(view.getBlockEntity(pos) instanceof ThemeableBlockEntity frame_entity)) return false;
|
||||
BlockState theme = frame_entity.getTheme(theme_index);
|
||||
CamoAppearance appearance = appearance_manager
|
||||
.getCamoAppearance(view, theme, pos, theme_index, false);
|
||||
|
||||
long seed = theme.getRenderingSeed(pos);
|
||||
int model_id = 0;
|
||||
if (appearance instanceof WeightedComputedAppearance wca) model_id = wca.getAppearanceIndex(seed);
|
||||
return appearance.getAO(model_id);
|
||||
}
|
||||
|
||||
protected Mesh createUntintedRetexturedMesh(MeshCacheKey key, long seed) {
|
||||
RetexturingTransformer transformer = retextured_transforms.computeIfAbsent(key.transform, (k) -> new RetexturingTransformer(k.appearance, seed));
|
||||
return MeshTransformUtil.pretransformMesh(getBaseMesh(key.state), transformer);
|
||||
protected Mesh getRetexturedMesh(MeshCacheKey key, BlockState state) {
|
||||
if (RETEXTURED_MESH_CACHE.asMap().containsKey(key)) return RETEXTURED_MESH_CACHE.getIfPresent(key);
|
||||
Mesh mesh = transformMesh(key, state);
|
||||
RETEXTURED_MESH_CACHE.put(key, mesh);
|
||||
return mesh;
|
||||
}
|
||||
|
||||
protected class RetexturingTransformer implements RenderContext.QuadTransform {
|
||||
private final long seed;
|
||||
protected RetexturingTransformer(CamoAppearance ta, long seed) {
|
||||
this.ta = ta;
|
||||
this.seed = seed;
|
||||
protected Mesh transformMesh(MeshCacheKey key, BlockState state) {
|
||||
MeshBuilder builder = ReFramedClient.HELPER.getFabricRenderer().meshBuilder();
|
||||
QuadEmitter emitter = builder.getEmitter();
|
||||
|
||||
AtomicInteger quad_index = new AtomicInteger();
|
||||
getBaseMesh(key.state_key, state).forEach(quad -> {
|
||||
int i = -1;
|
||||
do {
|
||||
emitter.copyFrom(quad);
|
||||
i = key.appearance.transformQuad(emitter, i, quad_index.get(), key.model_id, uv_lock);
|
||||
} while (i > 0);
|
||||
// kinda weird to do it like that but other directions don't use the quad_index, so it doesn't matter
|
||||
if (quad.cullFace() == null) quad_index.getAndIncrement();
|
||||
});
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
protected final CamoAppearance ta;
|
||||
protected static class TintingTransformer implements RenderContext.QuadTransform {
|
||||
private final CamoAppearance appearance;
|
||||
private final int model_id;
|
||||
private final int tint;
|
||||
|
||||
@Override
|
||||
public boolean transform(MutableQuadView quad) {
|
||||
quad.material(ta.getRenderMaterial(ao));
|
||||
|
||||
int tag = quad.tag();
|
||||
if(tag == 0) return true; //Pass the quad through unmodified.
|
||||
|
||||
//The quad tag numbers were selected so this magic trick works:
|
||||
Direction direction = quad.nominalFace();
|
||||
quad.spriteBake(ta.getSprite(direction, seed), MutableQuadView.BAKE_NORMALIZED | ta.getBakeFlags(direction, seed) | (uvlock ? MutableQuadView.BAKE_LOCK_UV : 0));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
protected class TintingTransformer implements RenderContext.QuadTransform {
|
||||
private final long seed;
|
||||
protected TintingTransformer(CamoAppearance ta, int tint, long seed) {
|
||||
this.ta = ta;
|
||||
protected TintingTransformer(CamoAppearance appearance, int model_id, int tint) {
|
||||
this.appearance = appearance;
|
||||
this.model_id = model_id;
|
||||
this.tint = tint;
|
||||
this.seed = seed;
|
||||
}
|
||||
|
||||
protected final CamoAppearance ta;
|
||||
protected final int tint;
|
||||
|
||||
@Override
|
||||
public boolean transform(MutableQuadView quad) {
|
||||
int tag = quad.tag();
|
||||
if(tag == 0) return true;
|
||||
int camo_quad_index = quad.tag() - ((quad.tag() >>> 8) << 8);
|
||||
if(camo_quad_index == 0) return true;
|
||||
|
||||
if(ta.hasColor(quad.nominalFace(), seed)) quad.color(tint, tint, tint, tint);
|
||||
if(appearance.hasColor(quad.nominalFace(), model_id, camo_quad_index)) quad.color(tint, tint, tint, tint);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -12,7 +12,6 @@ import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.client.render.model.BakedQuad;
|
||||
import net.minecraft.client.render.model.Baker;
|
||||
import net.minecraft.client.render.model.ModelBakeSettings;
|
||||
import net.minecraft.client.render.model.UnbakedModel;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.client.util.SpriteIdentifier;
|
||||
import net.minecraft.util.Identifier;
|
||||
@@ -20,54 +19,30 @@ import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentMap;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class UnbakedAutoRetexturedModel implements UnbakedModel {
|
||||
public class UnbakedAutoRetexturedModel extends UnbakedRetexturedModel {
|
||||
|
||||
public UnbakedAutoRetexturedModel(Identifier parent) {
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
protected final Identifier parent;
|
||||
protected BlockState itemModelState = Blocks.AIR.getDefaultState();
|
||||
protected boolean ao = true;
|
||||
|
||||
@Override
|
||||
public Collection<Identifier> getModelDependencies() {
|
||||
return Collections.singletonList(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setParents(Function<Identifier, UnbakedModel> function) {
|
||||
function.apply(parent).setParents(function);
|
||||
super(parent);
|
||||
item_state = Blocks.AIR.getDefaultState();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BakedModel bake(Baker baker, Function<SpriteIdentifier, Sprite> spriteLookup, ModelBakeSettings modelBakeSettings, Identifier identifier) {
|
||||
public BakedModel bake(Baker baker, Function<SpriteIdentifier, Sprite> texture_getter, ModelBakeSettings bake_settings, Identifier identifier) {
|
||||
return new RetexturingBakedModel(
|
||||
baker.bake(parent, modelBakeSettings),
|
||||
ReFramedClient.HELPER.getCamoApperanceManager(spriteLookup),
|
||||
modelBakeSettings,
|
||||
itemModelState,
|
||||
ao
|
||||
baker.bake(parent, bake_settings),
|
||||
ReFramedClient.HELPER.getCamoAppearanceManager(texture_getter),
|
||||
theme_index,
|
||||
bake_settings,
|
||||
item_state
|
||||
) {
|
||||
final ConcurrentMap<BlockState, Mesh> jsonToMesh = new ConcurrentHashMap<>();
|
||||
|
||||
@Override
|
||||
protected Mesh getBaseMesh(BlockState state) {
|
||||
//Convert models to retexturable Meshes lazily, the first time we encounter each blockstate
|
||||
return jsonToMesh.computeIfAbsent(state, this::convertModel);
|
||||
}
|
||||
|
||||
private Mesh convertModel(BlockState state) {
|
||||
protected Mesh convertModel(BlockState state) {
|
||||
Renderer r = ReFramedClient.HELPER.getFabricRenderer();
|
||||
MeshBuilder builder = r.meshBuilder();
|
||||
QuadEmitter emitter = builder.getEmitter();
|
||||
RenderMaterial mat = tam.getCachedMaterial(state, false);
|
||||
RenderMaterial mat = appearance_manager.getCachedMaterial(state, false);
|
||||
|
||||
Random rand = Random.create(42);
|
||||
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.client.render.model.Baker;
|
||||
import net.minecraft.client.render.model.ModelBakeSettings;
|
||||
import net.minecraft.client.render.model.UnbakedModel;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.client.util.SpriteIdentifier;
|
||||
import net.minecraft.util.Identifier;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class UnbakedDoubleRetexturedModel implements UnbakedModel {
|
||||
|
||||
protected final UnbakedModel model_1;
|
||||
protected final UnbakedModel model_2;
|
||||
|
||||
public UnbakedDoubleRetexturedModel(UnbakedRetexturedModel model_1, UnbakedRetexturedModel model_2) {
|
||||
this.model_1 = model_1;
|
||||
this.model_2 = model_2;
|
||||
model_2.setThemeIndex(2);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public Collection<Identifier> getModelDependencies() {
|
||||
return List.of(((List<Identifier>) model_1.getModelDependencies()).get(0), ((List<Identifier>) model_2.getModelDependencies()).get(0));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setParents(Function<Identifier, UnbakedModel> function) {
|
||||
model_1.setParents(function);
|
||||
model_2.setParents(function);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BakedModel bake(Baker baker, Function<SpriteIdentifier, Sprite> texture_getter, ModelBakeSettings model_bake_settings, Identifier identifier) {
|
||||
return new DoubleRetexturingBakedModel(
|
||||
(RetexturingBakedModel) model_1.bake(baker, texture_getter, model_bake_settings, identifier),
|
||||
(RetexturingBakedModel) model_2.bake(baker, texture_getter, model_bake_settings, identifier)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -8,7 +8,10 @@ import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.*;
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.client.render.model.BakedQuad;
|
||||
import net.minecraft.client.render.model.Baker;
|
||||
import net.minecraft.client.render.model.ModelBakeSettings;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.client.util.SpriteIdentifier;
|
||||
import net.minecraft.screen.PlayerScreenHandler;
|
||||
@@ -17,65 +20,37 @@ import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentMap;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class UnbakedJsonRetexturedModel implements UnbakedModel {
|
||||
public class UnbakedJsonRetexturedModel extends UnbakedRetexturedModel {
|
||||
public UnbakedJsonRetexturedModel(Identifier parent) {
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
protected final Identifier parent;
|
||||
protected BlockState itemModelState;
|
||||
protected boolean ao = true;
|
||||
|
||||
@Override
|
||||
public Collection<Identifier> getModelDependencies() {
|
||||
return Collections.singletonList(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setParents(Function<Identifier, UnbakedModel> function) {
|
||||
function.apply(parent).setParents(function);
|
||||
super(parent);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BakedModel bake(Baker baker, Function<SpriteIdentifier, Sprite> spriteLookup, ModelBakeSettings modelBakeSettings, Identifier identifier) {
|
||||
Direction[] DIRECTIONS = RetexturingBakedModel.DIRECTIONS;
|
||||
public BakedModel bake(Baker baker, Function<SpriteIdentifier, Sprite> spriteLookup, ModelBakeSettings bake_settings, Identifier identifier) {
|
||||
Direction[] directions = Direction.values();
|
||||
|
||||
Sprite[] specialSprites = new Sprite[DIRECTIONS.length];
|
||||
for(int i = 0; i < DIRECTIONS.length; i++) {
|
||||
SpriteIdentifier id = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, ReFramed.id("reframed_special/" + DIRECTIONS[i].getName()));
|
||||
specialSprites[i] = Objects.requireNonNull(spriteLookup.apply(id), () -> "Couldn't find sprite " + id + " !");
|
||||
Sprite[] sprites = new Sprite[directions.length];
|
||||
for(int i = 0; i < directions.length; i++) {
|
||||
SpriteIdentifier id = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, ReFramed.id("reframed_special/" + directions[i].getName()));
|
||||
sprites[i] = Objects.requireNonNull(spriteLookup.apply(id), () -> "Couldn't find sprite " + id + " !");
|
||||
}
|
||||
|
||||
BakedModel model = baker.bake(parent, modelBakeSettings);
|
||||
|
||||
return new RetexturingBakedModel(
|
||||
model,
|
||||
ReFramedClient.HELPER.getCamoApperanceManager(spriteLookup),
|
||||
modelBakeSettings,
|
||||
itemModelState,
|
||||
ao
|
||||
baker.bake(parent, bake_settings),
|
||||
ReFramedClient.HELPER.getCamoAppearanceManager(spriteLookup),
|
||||
theme_index,
|
||||
bake_settings,
|
||||
item_state
|
||||
) {
|
||||
final ConcurrentMap<BlockState, Mesh> jsonToMesh = new ConcurrentHashMap<>();
|
||||
|
||||
@Override
|
||||
protected Mesh getBaseMesh(BlockState state) {
|
||||
//Convert models to re-texturable Meshes lazily, the first time we encounter each blockstate
|
||||
return jsonToMesh.computeIfAbsent(state, this::convertModel);
|
||||
}
|
||||
|
||||
private Mesh convertModel(BlockState state) {
|
||||
protected Mesh convertModel(BlockState state) {
|
||||
Renderer r = ReFramedClient.HELPER.getFabricRenderer();
|
||||
MeshBuilder builder = r.meshBuilder();
|
||||
QuadEmitter emitter = builder.getEmitter();
|
||||
RenderMaterial mat = tam.getCachedMaterial(state, false);
|
||||
RenderMaterial mat = appearance_manager.getCachedMaterial(state, false);
|
||||
|
||||
Random rand = Random.create(42);
|
||||
|
||||
@@ -84,9 +59,9 @@ public class UnbakedJsonRetexturedModel implements UnbakedModel {
|
||||
emitter.fromVanilla(quad, mat, cullFace);
|
||||
|
||||
QuadUvBounds bounds = QuadUvBounds.read(emitter);
|
||||
for(int i = 0; i < specialSprites.length; i++) {
|
||||
if(bounds.displaysSprite(specialSprites[i])) {
|
||||
bounds.normalizeUv(emitter, specialSprites[i]);
|
||||
for(int i = 0; i < sprites.length; i++) {
|
||||
if(bounds.displaysSprite(sprites[i])) {
|
||||
bounds.normalizeUv(emitter, sprites[i]);
|
||||
emitter.tag(i + 1);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
package fr.adrien1106.reframed.client.model;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.UnbakedModel;
|
||||
import net.minecraft.util.Identifier;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public abstract class UnbakedRetexturedModel implements UnbakedModel {
|
||||
|
||||
protected final Identifier parent;
|
||||
|
||||
protected int theme_index = 1;
|
||||
protected BlockState item_state;
|
||||
|
||||
public UnbakedRetexturedModel(Identifier parent) {
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public UnbakedRetexturedModel setThemeIndex(int theme_index) {
|
||||
this.theme_index = theme_index;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<Identifier> getModelDependencies() {
|
||||
return List.of(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setParents(Function<Identifier, UnbakedModel> function) {
|
||||
function.apply(parent).setParents(function);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,8 @@
|
||||
package fr.adrien1106.reframed.client.model.apperance;
|
||||
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.util.math.Direction;
|
||||
|
||||
public record Appearance(Sprite[] sprites, int[] flags, byte color_mask) {}
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public record Appearance(Map<Direction, List<SpriteProperties>> sprites, boolean use_ao) {}
|
||||
|
||||
@@ -1,13 +1,81 @@
|
||||
package fr.adrien1106.reframed.client.model.apperance;
|
||||
|
||||
import fr.adrien1106.reframed.client.model.QuadPosBounds;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public interface CamoAppearance {
|
||||
@NotNull RenderMaterial getRenderMaterial(boolean ao);
|
||||
@NotNull Sprite getSprite(Direction dir, long seed);
|
||||
int getBakeFlags(Direction dir, long seed);
|
||||
boolean hasColor(Direction dir, long seed);
|
||||
import java.util.List;
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public abstract class CamoAppearance {
|
||||
protected final int id;
|
||||
protected final RenderMaterial ao_material;
|
||||
protected final RenderMaterial material;
|
||||
|
||||
protected CamoAppearance(RenderMaterial ao_material, RenderMaterial material, int id) {
|
||||
this.id = id;
|
||||
|
||||
this.ao_material = ao_material;
|
||||
this.material = material;
|
||||
}
|
||||
|
||||
public abstract @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id);
|
||||
public abstract boolean hasColor(Direction dir, int model_id, int index);
|
||||
public abstract boolean getAO(int model_id);
|
||||
|
||||
public @NotNull RenderMaterial getRenderMaterial(boolean ao) {
|
||||
return ao && ao_material != null? ao_material : material;
|
||||
}
|
||||
|
||||
public int transformQuad(QuadEmitter quad, int i, int quad_index, int model_id, boolean uv_lock) {
|
||||
if(quad.tag() == 0) return 0; // Pass the quad through unmodified.
|
||||
|
||||
Direction direction = quad.nominalFace();
|
||||
List<SpriteProperties> sprites = getSprites(direction, model_id);
|
||||
if (i == -1) i = sprites.size();
|
||||
|
||||
SpriteProperties properties = sprites.get(sprites.size() - i);
|
||||
int tag = i + (quad_index << 8);
|
||||
i--;
|
||||
QuadPosBounds bounds = properties.bounds();
|
||||
|
||||
if (bounds == null) { // sprite applies anywhere e.g. default behaviour
|
||||
quad.material(getRenderMaterial(getAO(model_id)));
|
||||
quad.spriteBake(
|
||||
properties.sprite(),
|
||||
MutableQuadView.BAKE_NORMALIZED
|
||||
| properties.flags()
|
||||
| (uv_lock ? MutableQuadView.BAKE_LOCK_UV : 0)
|
||||
);
|
||||
quad.tag(tag);
|
||||
quad.emit();
|
||||
return i;
|
||||
}
|
||||
|
||||
// verify if sprite covers the current quad and apply the new size
|
||||
QuadPosBounds origin_bounds = QuadPosBounds.read(quad, false);
|
||||
if (!bounds.matches(origin_bounds)) return i;
|
||||
|
||||
// apply new quad shape
|
||||
quad.material(getRenderMaterial(getAO(model_id)));
|
||||
bounds.intersection(origin_bounds, direction.getAxis()).apply(quad, origin_bounds);
|
||||
quad.spriteBake( // seems to work without the flags and break with it
|
||||
properties.sprite(),
|
||||
MutableQuadView.BAKE_NORMALIZED
|
||||
| MutableQuadView.BAKE_LOCK_UV
|
||||
);
|
||||
quad.tag(tag);
|
||||
quad.emit();
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,15 @@
|
||||
package fr.adrien1106.reframed.client.model.apperance;
|
||||
|
||||
import com.google.common.cache.Cache;
|
||||
import com.google.common.cache.CacheBuilder;
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.client.ReFramedClient;
|
||||
import fr.adrien1106.reframed.client.model.DynamicBakedModel;
|
||||
import fr.adrien1106.reframed.client.model.QuadPosBounds;
|
||||
import fr.adrien1106.reframed.compat.RebakedModel;
|
||||
import fr.adrien1106.reframed.mixin.model.WeightedBakedModelAccessor;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.Renderer;
|
||||
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode;
|
||||
import net.fabricmc.fabric.api.renderer.v1.material.MaterialFinder;
|
||||
@@ -21,59 +28,89 @@ import net.minecraft.client.util.SpriteIdentifier;
|
||||
import net.minecraft.screen.PlayerScreenHandler;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.collection.Weighted;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.EnumMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.Function;
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public class CamoAppearanceManager {
|
||||
|
||||
|
||||
protected static final SpriteIdentifier DEFAULT_SPRITE_MAIN = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_block"));
|
||||
protected static final SpriteIdentifier DEFAULT_SPRITE_SECONDARY = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_accent_block"));
|
||||
private static final SpriteIdentifier BARRIER_SPRITE_ID = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier("minecraft:item/barrier"));
|
||||
private static final Cache<BlockState, CamoAppearance> APPEARANCE_CACHE = CacheBuilder.newBuilder().maximumSize(2048).build();
|
||||
|
||||
public CamoAppearanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
|
||||
MaterialFinder finder = ReFramedClient.HELPER.getFabricRenderer().materialFinder();
|
||||
for(BlendMode blend : BlendMode.values()) {
|
||||
finder.clear().disableDiffuse(false).blendMode(blend);
|
||||
|
||||
materialsWithoutAo.put(blend, finder.ambientOcclusion(TriState.FALSE).find());
|
||||
materialsWithAo.put(blend, finder.ambientOcclusion(TriState.DEFAULT).find()); //not "true" since that *forces* AO, i just want to *allow* AO
|
||||
materials.put(blend, finder.ambientOcclusion(TriState.TRUE).find());
|
||||
ao_materials.put(blend, finder.ambientOcclusion(TriState.DEFAULT).find()); //not "true" since that *forces* AO, i just want to *allow* AO
|
||||
}
|
||||
|
||||
Sprite defaultSprite = spriteLookup.apply(DEFAULT_SPRITE_ID);
|
||||
if(defaultSprite == null) throw new IllegalStateException("Couldn't locate " + DEFAULT_SPRITE_ID + " !");
|
||||
this.defaultAppearance = new SingleSpriteAppearance(defaultSprite, materialsWithoutAo.get(BlendMode.CUTOUT), serialNumber.getAndIncrement());
|
||||
Sprite sprite = spriteLookup.apply(DEFAULT_SPRITE_MAIN);
|
||||
if(sprite == null) throw new IllegalStateException("Couldn't locate " + DEFAULT_SPRITE_MAIN + " !");
|
||||
this.default_appearance = new SingleSpriteAppearance(sprite, materials.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
|
||||
|
||||
Sprite barrier = spriteLookup.apply(BARRIER_SPRITE_ID);
|
||||
if(barrier == null) barrier = defaultSprite; //eh
|
||||
this.barrierItemAppearance = new SingleSpriteAppearance(barrier, materialsWithoutAo.get(BlendMode.CUTOUT), serialNumber.getAndIncrement());
|
||||
sprite = spriteLookup.apply(DEFAULT_SPRITE_SECONDARY);
|
||||
if(sprite == null) throw new IllegalStateException("Couldn't locate " + DEFAULT_SPRITE_MAIN + " !");
|
||||
this.accent_appearance = new SingleSpriteAppearance(sprite, materials.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
|
||||
|
||||
sprite = spriteLookup.apply(BARRIER_SPRITE_ID);
|
||||
this.barrier_appearance = new SingleSpriteAppearance(sprite, materials.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
|
||||
}
|
||||
|
||||
protected static final SpriteIdentifier DEFAULT_SPRITE_ID = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_block"));
|
||||
private static final SpriteIdentifier BARRIER_SPRITE_ID = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier("minecraft:item/barrier"));
|
||||
private final CamoAppearance default_appearance;
|
||||
private final CamoAppearance accent_appearance;
|
||||
private final CamoAppearance barrier_appearance;
|
||||
|
||||
private final CamoAppearance defaultAppearance;
|
||||
private final CamoAppearance barrierItemAppearance;
|
||||
private final AtomicInteger serial_number = new AtomicInteger(0); //Mutable
|
||||
|
||||
private final ConcurrentHashMap<BlockState, CamoAppearance> appearanceCache = new ConcurrentHashMap<>(); //Mutable, append-only cache
|
||||
private final AtomicInteger serialNumber = new AtomicInteger(0); //Mutable
|
||||
private final EnumMap<BlendMode, RenderMaterial> ao_materials = new EnumMap<>(BlendMode.class);
|
||||
private final EnumMap<BlendMode, RenderMaterial> materials = new EnumMap<>(BlendMode.class); //Immutable contents
|
||||
|
||||
private final EnumMap<BlendMode, RenderMaterial> materialsWithAo = new EnumMap<>(BlendMode.class);
|
||||
private final EnumMap<BlendMode, RenderMaterial> materialsWithoutAo = new EnumMap<>(BlendMode.class); //Immutable contents
|
||||
|
||||
public CamoAppearance getDefaultAppearance() {
|
||||
return defaultAppearance;
|
||||
public static void dumpCahe() {
|
||||
APPEARANCE_CACHE.invalidateAll();
|
||||
}
|
||||
|
||||
public CamoAppearance getCamoAppearance(BlockState state) {
|
||||
return appearanceCache.computeIfAbsent(state, this::computeAppearance);
|
||||
public CamoAppearance getDefaultAppearance(int appearance) {
|
||||
return appearance == 2 ? accent_appearance: default_appearance;
|
||||
}
|
||||
|
||||
public CamoAppearance getCamoAppearance(BlockRenderView world, BlockState state, BlockPos pos, int theme_index, boolean item) {
|
||||
BakedModel model = MinecraftClient.getInstance().getBlockRenderManager().getModel(state);
|
||||
|
||||
// add support for connected textures that uses dynamic baking
|
||||
if (model instanceof DynamicBakedModel dynamic_model) {
|
||||
// cache items as they get rendered more often
|
||||
if (item && APPEARANCE_CACHE.asMap().containsKey(state)) return APPEARANCE_CACHE.getIfPresent(state);
|
||||
|
||||
model = dynamic_model.computeQuads(world, state, pos, theme_index);
|
||||
// if model isn't rebaked its just wrapped (i.e. not dynamic and may be cached)
|
||||
if (model instanceof RebakedModel) {
|
||||
CamoAppearance appearance = computeAppearance(model, state, !item);
|
||||
if (item) APPEARANCE_CACHE.put(state, appearance);
|
||||
return appearance;
|
||||
}
|
||||
}
|
||||
|
||||
// refresh cache
|
||||
if (APPEARANCE_CACHE.asMap().containsKey(state)) return APPEARANCE_CACHE.getIfPresent(state);
|
||||
|
||||
CamoAppearance appearance = computeAppearance(model, state, false);
|
||||
APPEARANCE_CACHE.put(state, appearance);
|
||||
return appearance;
|
||||
}
|
||||
|
||||
public RenderMaterial getCachedMaterial(BlockState state, boolean ao) {
|
||||
Map<BlendMode, RenderMaterial> m = ao ? materialsWithAo : materialsWithoutAo;
|
||||
Map<BlendMode, RenderMaterial> m = ao ? ao_materials : materials;
|
||||
return m.get(BlendMode.fromRenderLayer(RenderLayers.getBlockLayer(state)));
|
||||
}
|
||||
|
||||
@@ -81,16 +118,15 @@ public class CamoAppearanceManager {
|
||||
// The computeIfAbsent map update will work without corrupting the map, but there will be some "wasted effort" computing the value twice.
|
||||
// The results are going to be the same, apart from their serialNumbers differing (= their equals & hashCode differing).
|
||||
// Tiny amount of wasted space in some caches if CamoAppearances are used as a map key, then. IMO it's not a critical issue.
|
||||
private CamoAppearance computeAppearance(BlockState state) {
|
||||
if(state.getBlock() == Blocks.BARRIER) return barrierItemAppearance;
|
||||
private CamoAppearance computeAppearance(BakedModel model, BlockState state, boolean is_dynamic) {
|
||||
if(state.getBlock() == Blocks.BARRIER) return barrier_appearance;
|
||||
|
||||
BakedModel model = MinecraftClient.getInstance().getBlockRenderManager().getModel(state);
|
||||
if (!(model instanceof WeightedBakedModelAccessor weighted_model)) {
|
||||
return new ComputedAppearance(
|
||||
getAppearance(model),
|
||||
getCachedMaterial(state, true),
|
||||
getCachedMaterial(state, false),
|
||||
serialNumber.getAndIncrement()
|
||||
is_dynamic ? -1 : serial_number.getAndIncrement()
|
||||
);
|
||||
}
|
||||
List<Weighted.Present<Appearance>> appearances = weighted_model.getModels().stream()
|
||||
@@ -101,7 +137,7 @@ public class CamoAppearanceManager {
|
||||
appearances,
|
||||
getCachedMaterial(state, true),
|
||||
getCachedMaterial(state, false),
|
||||
serialNumber.getAndIncrement()
|
||||
is_dynamic ? -1 : serial_number.getAndIncrement()
|
||||
);
|
||||
}
|
||||
|
||||
@@ -112,42 +148,34 @@ public class CamoAppearanceManager {
|
||||
RenderMaterial material = r.materialFinder().clear().find();
|
||||
Random random = Random.create();
|
||||
|
||||
Sprite[] sprites = new Sprite[6];
|
||||
int[] flags = new int[6];
|
||||
byte[] color_mask = {0b000000};
|
||||
Map<Direction, List<SpriteProperties>> sprites = new EnumMap<>(Direction.class);
|
||||
|
||||
//Read quads off the model by their `cullface`
|
||||
Arrays.stream(Direction.values()).forEach(direction -> {
|
||||
List<BakedQuad> quads = model.getQuads(null, direction, random);
|
||||
if(quads.isEmpty() || quads.get(0) == null) {
|
||||
sprites[direction.ordinal()] = defaultAppearance.getSprite(direction, 0); // make sure direction has a sprite
|
||||
if(quads.isEmpty()) { // add default appearance if none present
|
||||
sprites.put(direction, default_appearance.getSprites(direction, 0));
|
||||
return;
|
||||
}
|
||||
|
||||
BakedQuad quad = quads.get(0);
|
||||
if(quad.hasColor()) color_mask[0] |= (byte) (1 << direction.ordinal());
|
||||
|
||||
sprites.put(direction, new ArrayList<>());
|
||||
quads.forEach(quad -> {
|
||||
Sprite sprite = quad.getSprite();
|
||||
if(sprite == null) return;
|
||||
sprites[direction.ordinal()] = sprite;
|
||||
|
||||
//Problem: Some models (eg. pistons, stone, glazed terracotta) have their UV coordinates permuted in
|
||||
//non-standard ways. The actual png image appears sideways, but the original model's UVs rotate it right way up again.
|
||||
//If I simply display the texture on my model, it will appear sideways, like it does in the png.
|
||||
//If I can discover the pattern of rotations and flips on the original model, I can "un-rotate" the texture back
|
||||
//into a standard orientation.
|
||||
//
|
||||
//Solution: Look at the first and second vertices of the orignial quad, and decide whether their UV coordinates
|
||||
//are "low" or "high" compared to the middle of the sprite. The first two vertices uniquely determine the pattern
|
||||
//of the other two (since UV coordinates are unique and shouldn't cross). There are 16 possibilities so this information
|
||||
//is easily summarized in a bitfield, and the correct fabric rendering API "bake flags" to un-transform the sprite
|
||||
//are looked up with a simple table.
|
||||
sprites.computeIfPresent(direction, (dir, pairs) -> {
|
||||
quad_emitter.fromVanilla(quad, material, direction);
|
||||
|
||||
flags[direction.ordinal()] = getBakeFlags(quad_emitter, sprite);
|
||||
pairs.add(new SpriteProperties(
|
||||
sprite,
|
||||
getBakeFlags(quad_emitter, sprite),
|
||||
QuadPosBounds.read(quad_emitter),
|
||||
quad.hasColor())
|
||||
);
|
||||
return pairs;
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
return new Appearance(sprites, flags, color_mask[0]);
|
||||
return new Appearance(sprites, model.useAmbientOcclusion());
|
||||
}
|
||||
|
||||
private static int getBakeFlags(QuadEmitter emitter, Sprite sprite) {
|
||||
|
||||
@@ -1,62 +1,43 @@
|
||||
package fr.adrien1106.reframed.client.model.apperance;
|
||||
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
public class ComputedAppearance implements CamoAppearance {
|
||||
@Environment(EnvType.CLIENT)
|
||||
public class ComputedAppearance extends CamoAppearance {
|
||||
private final Appearance appearance;
|
||||
private final int id;
|
||||
private final RenderMaterial matWithAo;
|
||||
private final RenderMaterial matWithoutAo;
|
||||
|
||||
public ComputedAppearance(@NotNull Appearance appearance, RenderMaterial withAo, RenderMaterial withoutAo, int id) {
|
||||
public ComputedAppearance(@NotNull Appearance appearance, RenderMaterial ao_material, RenderMaterial material, int id) {
|
||||
super(ao_material, material, id);
|
||||
this.appearance = appearance;
|
||||
this.id = id;
|
||||
|
||||
this.matWithAo = withAo;
|
||||
this.matWithoutAo = withoutAo;
|
||||
}
|
||||
@Override
|
||||
public @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id) {
|
||||
return appearance.sprites().get(dir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull RenderMaterial getRenderMaterial(boolean ao) {
|
||||
return ao ? matWithAo : matWithoutAo;
|
||||
public boolean hasColor(Direction dir, int model_id, int index) {
|
||||
List<SpriteProperties> properties = getSprites(dir, model_id);
|
||||
if (index != 0) index = properties.size() - index;
|
||||
return properties.get(index).has_colors();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Sprite getSprite(Direction dir, long seed) {
|
||||
return appearance.sprites()[dir.ordinal()];
|
||||
public boolean getAO(int model_id) {
|
||||
return appearance.use_ao();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBakeFlags(Direction dir, long seed) {
|
||||
return appearance.flags()[dir.ordinal()];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasColor(Direction dir, long seed) {
|
||||
return (appearance.color_mask() & (1 << dir.ordinal())) != 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(this == o) return true;
|
||||
if(o == null || getClass() != o.getClass()) return false;
|
||||
ComputedAppearance that = (ComputedAppearance) o;
|
||||
if(!(o instanceof ComputedAppearance that)) return false;
|
||||
return id == that.id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "ComputedApperance{sprites=%s, bakeFlags=%s, hasColorMask=%s, matWithoutAo=%s, matWithAo=%s, id=%d}"
|
||||
.formatted(Arrays.toString(appearance.sprites()), Arrays.toString(appearance.flags()), appearance.color_mask(), matWithoutAo, matWithAo, id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,56 +1,48 @@
|
||||
package fr.adrien1106.reframed.client.model.apperance;
|
||||
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class SingleSpriteAppearance implements CamoAppearance {
|
||||
import java.util.List;
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public class SingleSpriteAppearance extends CamoAppearance {
|
||||
private final @NotNull Sprite defaultSprite;
|
||||
private final RenderMaterial mat;
|
||||
private final int id;
|
||||
|
||||
public SingleSpriteAppearance(@NotNull Sprite defaultSprite, RenderMaterial mat, int id) {
|
||||
super(null, mat, id);
|
||||
this.defaultSprite = defaultSprite;
|
||||
this.mat = mat;
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull RenderMaterial getRenderMaterial(boolean ao) {
|
||||
return mat;
|
||||
public @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id) {
|
||||
return List.of(new SpriteProperties(defaultSprite, 0, null, false));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Sprite getSprite(Direction dir, long seed) {
|
||||
return defaultSprite;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBakeFlags(Direction dir, long seed) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasColor(Direction dir, long seed) {
|
||||
public boolean hasColor(Direction dir, int model_id, int index) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(this == o) return true;
|
||||
if(o == null || getClass() != o.getClass()) return false;
|
||||
SingleSpriteAppearance that = (SingleSpriteAppearance) o;
|
||||
if(!(o instanceof SingleSpriteAppearance that)) return false;
|
||||
return id == that.id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return id;
|
||||
public boolean getAO(int model_id) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "SingleSpriteAppearance[defaultSprite=%s, mat=%s, id=%d]".formatted(defaultSprite, mat, id);
|
||||
return "SingleSpriteAppearance[defaultSprite=%s, mat=%s, id=%d]".formatted(defaultSprite, material, id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
package fr.adrien1106.reframed.client.model.apperance;
|
||||
|
||||
import fr.adrien1106.reframed.client.model.QuadPosBounds;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
|
||||
public record SpriteProperties(Sprite sprite, int flags, QuadPosBounds bounds, boolean has_colors) {
|
||||
}
|
||||
@@ -1,35 +1,25 @@
|
||||
package fr.adrien1106.reframed.client.model.apperance;
|
||||
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.util.collection.Weighted;
|
||||
import net.minecraft.util.collection.Weighting;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
public class WeightedComputedAppearance implements CamoAppearance {
|
||||
@Environment(EnvType.CLIENT)
|
||||
public class WeightedComputedAppearance extends CamoAppearance {
|
||||
private final List<Weighted.Present<Appearance>> appearances;
|
||||
private final int total_weight;
|
||||
private final int id;
|
||||
private final RenderMaterial matWithAo;
|
||||
private final RenderMaterial matWithoutAo;
|
||||
|
||||
public WeightedComputedAppearance(@NotNull List<Weighted.Present<Appearance>> appearances, RenderMaterial withAo, RenderMaterial withoutAo, int id) {
|
||||
public WeightedComputedAppearance(@NotNull List<Weighted.Present<Appearance>> appearances, RenderMaterial ao_material, RenderMaterial material, int id) {
|
||||
super(ao_material, material, id);
|
||||
this.appearances = appearances;
|
||||
this.total_weight = Weighting.getWeightSum(appearances);
|
||||
this.id = id;
|
||||
|
||||
this.matWithAo = withAo;
|
||||
this.matWithoutAo = withoutAo;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull RenderMaterial getRenderMaterial(boolean ao) {
|
||||
return ao ? matWithAo : matWithoutAo;
|
||||
}
|
||||
|
||||
|
||||
@@ -39,44 +29,33 @@ public class WeightedComputedAppearance implements CamoAppearance {
|
||||
.map(appearances::indexOf).orElse(0);
|
||||
}
|
||||
|
||||
private Appearance getAppearance(long seed) {
|
||||
Random random = Random.create(seed);
|
||||
return Weighting.getAt(appearances, Math.abs((int)random.nextLong()) % total_weight)
|
||||
.map(Weighted.Present::getData).get();
|
||||
private Appearance getAppearance(int model_id) {
|
||||
return appearances.get(model_id).getData();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Sprite getSprite(Direction dir, long seed) {
|
||||
return getAppearance(seed).sprites()[dir.ordinal()];
|
||||
public @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id) {
|
||||
return getAppearance(model_id).sprites().get(dir);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean hasColor(Direction dir, int model_id, int index) {
|
||||
List<SpriteProperties> properties = getSprites(dir, model_id);
|
||||
if (index != 0) index = properties.size() - index;
|
||||
return properties.get(index).has_colors();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBakeFlags(Direction dir, long seed) {
|
||||
return getAppearance(seed).flags()[dir.ordinal()];
|
||||
public boolean getAO(int model_id) {
|
||||
return getAppearance(model_id).use_ao();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasColor(Direction dir, long seed) {
|
||||
return (getAppearance(seed).color_mask() & (1 << dir.ordinal())) != 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(this == o) return true;
|
||||
if(o == null || getClass() != o.getClass()) return false;
|
||||
WeightedComputedAppearance that = (WeightedComputedAppearance) o;
|
||||
if(!(o instanceof WeightedComputedAppearance that)) return false;
|
||||
return id == that.id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
Appearance appearance = appearances.get(0).getData();
|
||||
return "ComputedApperance{sprites=%s, bakeFlags=%s, hasColorMask=%s, matWithoutAo=%s, matWithAo=%s, id=%d}"
|
||||
.formatted(Arrays.toString(appearance.sprites()), Arrays.toString(appearance.flags()), appearance.color_mask(), matWithoutAo, matWithAo, id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,183 @@
|
||||
package fr.adrien1106.reframed.client.util;
|
||||
|
||||
import com.google.common.cache.Cache;
|
||||
import com.google.common.cache.CacheBuilder;
|
||||
import fr.adrien1106.reframed.block.ReFramedBlock;
|
||||
import fr.adrien1106.reframed.client.ReFramedClient;
|
||||
import fr.adrien1106.reframed.client.model.QuadPosBounds;
|
||||
import fr.adrien1106.reframed.client.model.RetexturingBakedModel;
|
||||
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.renderer.v1.Renderer;
|
||||
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
|
||||
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.function.BooleanBiFunction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
import static net.minecraft.util.shape.VoxelShapes.combine;
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public class RenderHelper {
|
||||
|
||||
// self culling cache of the models not made thread local so that it is only computed once
|
||||
private static final Cache<CullElement, Integer[]> INNER_CULL_MAP = CacheBuilder.newBuilder().build();
|
||||
private record CullElement(Block block, Object state_key, int model) { }
|
||||
|
||||
/**
|
||||
* compute which quad might cull with another model quad
|
||||
* @param state - the state of the model
|
||||
* @param models - list of models on the same block
|
||||
* @param hash - the hash of main model
|
||||
*/
|
||||
public static void computeInnerCull(BlockState state, List<RetexturingBakedModel> models, int hash) {
|
||||
if (!(state.getBlock() instanceof ReFramedBlock frame_block)) return;
|
||||
if (INNER_CULL_MAP.asMap().containsKey(new CullElement(frame_block, hash, 1))) return;
|
||||
|
||||
Renderer r = ReFramedClient.HELPER.getFabricRenderer();
|
||||
QuadEmitter quad_emitter = r.meshBuilder().getEmitter();
|
||||
RenderMaterial material = r.materialFinder().clear().find();
|
||||
Random random = Random.create();
|
||||
|
||||
List<List<QuadPosBounds>> model_bounds = models.stream()
|
||||
.map(wrapped -> wrapped.getQuads(state, null, random))
|
||||
.map(quads -> quads.stream().map(quad -> {
|
||||
quad_emitter.fromVanilla(quad, material, null);
|
||||
return QuadPosBounds.read(quad_emitter, false);
|
||||
}).toList()).toList();
|
||||
|
||||
Integer[] cull_array;
|
||||
for (int self_id = 1; self_id <= model_bounds.size(); self_id++) {
|
||||
List<QuadPosBounds> self_bounds = model_bounds.get(self_id - 1);
|
||||
cull_array = new Integer[self_bounds.size()];
|
||||
for (int self_quad = 0; self_quad < cull_array.length; self_quad++) {
|
||||
QuadPosBounds self_bound = self_bounds.get(self_quad);
|
||||
for (int other_id = 1; other_id <= model_bounds.size(); other_id++) {
|
||||
if (other_id == self_id) continue;
|
||||
if (model_bounds.get(other_id - 1).stream().anyMatch(other_bound -> other_bound.equals(self_bound))) {
|
||||
cull_array[self_quad] = other_id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
INNER_CULL_MAP.put(new CullElement(frame_block, hash, self_id), cull_array);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean shouldDrawInnerFace(BlockState state, BlockRenderView view, BlockPos pos, int quad_index, int theme_index, int hash) {
|
||||
if (!(state.getBlock() instanceof ReFramedBlock frame_block)
|
||||
|| !(view.getBlockEntity(pos) instanceof ThemeableBlockEntity frame_entity)
|
||||
) return true;
|
||||
CullElement key = new CullElement(frame_block, hash, theme_index);
|
||||
if (!INNER_CULL_MAP.asMap().containsKey(key)) return true;
|
||||
|
||||
// needs to be Integer object because array is initialized with null not 0
|
||||
Integer cull_theme = Objects.requireNonNull(INNER_CULL_MAP.getIfPresent(key))[quad_index];
|
||||
if (cull_theme == null) return true; // no culling possible
|
||||
|
||||
BlockState self_theme = frame_entity.getTheme(theme_index);
|
||||
BlockState other_theme = frame_entity.getTheme(cull_theme);
|
||||
|
||||
try {
|
||||
if (self_theme.isSideInvisible(other_theme, null)) return false;
|
||||
} catch (NullPointerException e) { // this can happen if mod haven't thought about inner faces
|
||||
return true;
|
||||
}
|
||||
return self_theme.isOpaque() != other_theme.isOpaque() && self_theme.isOpaque();
|
||||
}
|
||||
|
||||
// Doing this method from scratch as it is simpler to do than injecting everywhere
|
||||
public static boolean shouldDrawSide(BlockState self_state, BlockView world, BlockPos pos, Direction side, BlockPos other_pos, int theme_index) {
|
||||
BlockState other_state = world.getBlockState(other_pos);
|
||||
ThemeableBlockEntity self = world.getBlockEntity(pos) instanceof ThemeableBlockEntity e
|
||||
&& self_state.getBlock() instanceof ReFramedBlock
|
||||
? e : null;
|
||||
ThemeableBlockEntity other = world.getBlockEntity(other_pos) instanceof ThemeableBlockEntity e
|
||||
&& other_state.getBlock() instanceof ReFramedBlock
|
||||
? e : null;
|
||||
|
||||
// normal behaviour
|
||||
if ((theme_index == 0 && self != null) || (self == null && other == null))
|
||||
return Block.shouldDrawSide(self_state, world, pos, side, other_pos);
|
||||
|
||||
// self is a normal Block
|
||||
if (self == null && other_state.getBlock() instanceof ReFramedBlock other_block) {
|
||||
VoxelShape self_shape = self_state.getCullingShape(world, pos);
|
||||
if (self_shape.isEmpty()) return true;
|
||||
|
||||
int i = 0;
|
||||
VoxelShape other_shape = VoxelShapes.empty();
|
||||
for (BlockState s: other.getThemes()) {
|
||||
i++;
|
||||
if (self_state.isSideInvisible(s, side) || (s.isOpaque() && (other.isSolid() || self_state.isTransparent(world ,pos))))
|
||||
other_shape = combine(
|
||||
other_shape,
|
||||
other_block
|
||||
.getShape(other_state, i)
|
||||
.getFace(side.getOpposite()),
|
||||
BooleanBiFunction.OR
|
||||
);
|
||||
}
|
||||
|
||||
// determine if side needs to be rendered
|
||||
return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
|
||||
}
|
||||
|
||||
BlockState self_theme = self.getTheme(theme_index);
|
||||
// other is normal Block
|
||||
if (other == null && self_state.getBlock() instanceof ReFramedBlock self_block) {
|
||||
// Transparent is simple if self and the neighbor are invisible don't render side (like default)
|
||||
if (self_theme.isSideInvisible(other_state, side)) return false;
|
||||
|
||||
// Opaque is also simple as each model are rendered one by one
|
||||
if (other_state.isOpaque()) {
|
||||
// no cache section :( because it differs between each instance of the frame
|
||||
VoxelShape self_shape = self_block.getShape(self_state, theme_index).getFace(side);
|
||||
if (self_shape.isEmpty()) return true;
|
||||
VoxelShape other_shape = other_state.getCullingFace(world, other_pos, side.getOpposite());
|
||||
|
||||
// determine if side needs to be rendered
|
||||
return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Both are frames
|
||||
// here both are computed in the same zone as there will necessarily a shape comparison
|
||||
if (self_state.getBlock() instanceof ReFramedBlock self_block && other_state.getBlock() instanceof ReFramedBlock other_block) {
|
||||
VoxelShape self_shape = self_block.getShape(self_state, theme_index).getFace(side);
|
||||
if (self_shape.isEmpty()) return true;
|
||||
|
||||
int i = 0;
|
||||
VoxelShape other_shape = VoxelShapes.empty();
|
||||
for (BlockState s: other.getThemes()) {
|
||||
i++;
|
||||
if (self_theme.isSideInvisible(s, side) || (s.isOpaque() && (!self.isSolid() || (other.isSolid() == self.isSolid()))))
|
||||
other_shape = combine(
|
||||
other_shape,
|
||||
other_block
|
||||
.getShape(other_state, i)
|
||||
.getFace(side.getOpposite()),
|
||||
BooleanBiFunction.OR
|
||||
);
|
||||
}
|
||||
|
||||
// determine if side needs to be rendered
|
||||
return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package fr.adrien1106.reframed.compat;
|
||||
|
||||
import me.pepperbell.continuity.client.model.QuadProcessors;
|
||||
import me.pepperbell.continuity.impl.client.ProcessingContextImpl;
|
||||
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public interface ICTMQuadTransform extends RenderContext.QuadTransform {
|
||||
|
||||
void invokePrepare(BlockRenderView view, BlockState state, BlockPos pos, Supplier<Random> random, boolean manual_culling, Function<Sprite, QuadProcessors.Slice> slice);
|
||||
|
||||
ProcessingContextImpl getProcessingContext();
|
||||
|
||||
void invokeReset();
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
package fr.adrien1106.reframed.compat;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.client.render.model.BakedQuad;
|
||||
import net.minecraft.client.render.model.json.ModelOverrideList;
|
||||
import net.minecraft.client.render.model.json.ModelTransformation;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class RebakedModel implements BakedModel {
|
||||
protected final Map<Direction, List<BakedQuad>> face_quads;
|
||||
protected boolean ambient_occlusion;
|
||||
|
||||
public RebakedModel(Map<Direction, List<BakedQuad>> face_quads, boolean ambient_occlusion) {
|
||||
this.face_quads = face_quads;
|
||||
this.ambient_occlusion = ambient_occlusion;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getQuads(BlockState state, Direction direction, Random random) {
|
||||
return face_quads.getOrDefault(direction, List.of());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean useAmbientOcclusion() {
|
||||
return ambient_occlusion;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasDepth() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSideLit() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBuiltin() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Sprite getParticleSprite() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ModelTransformation getTransformation() {
|
||||
return ModelTransformation.NONE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ModelOverrideList getOverrides() {
|
||||
return ModelOverrideList.EMPTY;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.data.client.BlockStateSupplier;
|
||||
|
||||
public interface BlockStateProvider {
|
||||
BlockStateSupplier getMultipart(Block block);
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
|
||||
import net.fabricmc.fabric.api.datagen.v1.provider.FabricAdvancementProvider;
|
||||
import net.minecraft.advancement.Advancement;
|
||||
import net.minecraft.advancement.AdvancementEntry;
|
||||
import net.minecraft.advancement.AdvancementFrame;
|
||||
import net.minecraft.advancement.AdvancementRewards;
|
||||
import net.minecraft.advancement.criterion.InventoryChangedCriterion;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.registry.Registries;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.Identifier;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class GAdvancement extends FabricAdvancementProvider {
|
||||
protected GAdvancement(FabricDataOutput output) {
|
||||
super(output);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateAdvancement(Consumer<AdvancementEntry> consumer) {
|
||||
Advancement.Builder builder = Advancement.Builder.create()
|
||||
.display(
|
||||
Items.CAKE,
|
||||
Text.literal("Is Everything A Lie ?"),
|
||||
Text.translatable("advancements.reframed.description"),
|
||||
new Identifier("textures/gui/advancements/backgrounds/adventure.png"),
|
||||
AdvancementFrame.TASK,
|
||||
true,
|
||||
true,
|
||||
false
|
||||
).rewards(AdvancementRewards.Builder.experience(1000));
|
||||
ReFramed.BLOCKS.forEach(block ->
|
||||
builder.criterion(
|
||||
"get_" + Registries.BLOCK.getId(block).getPath(),
|
||||
InventoryChangedCriterion.Conditions.items(block)
|
||||
)
|
||||
);
|
||||
builder.build(consumer, ReFramed.MODID + "/root");
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
|
||||
import net.fabricmc.fabric.api.datagen.v1.provider.FabricBlockLootTableProvider;
|
||||
import net.minecraft.registry.Registries;
|
||||
@@ -12,6 +13,6 @@ public class GBlockLoot extends FabricBlockLootTableProvider {
|
||||
|
||||
@Override
|
||||
public void generate() {
|
||||
Generator.BLOCKS.forEach(block -> addDrop(block, Registries.ITEM.get(Registries.BLOCK.getId(block))));
|
||||
ReFramed.BLOCKS.forEach(block -> addDrop(block, Registries.ITEM.get(Registries.BLOCK.getId(block))));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.block.*;
|
||||
import fr.adrien1106.reframed.generator.block.*;
|
||||
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
|
||||
import net.fabricmc.fabric.api.datagen.v1.provider.FabricTagProvider.BlockTagProvider;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.registry.RegistryWrapper.WrapperLookup;
|
||||
import net.minecraft.registry.tag.BlockTags;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class GBlockTag extends BlockTagProvider {
|
||||
private static final Map<Class<? extends Block>, TagGetter> providers = new HashMap<>();
|
||||
static {
|
||||
providers.put(ReFramedPillarsWallBlock.class, new PillarsWall());
|
||||
providers.put(ReFramedWallBlock.class, new Wall());
|
||||
providers.put(ReFramedPaneBlock.class, new Pane());
|
||||
providers.put(ReFramedFenceBlock.class, new Fence());
|
||||
providers.put(ReFramedPostFenceBlock.class, new PostFence());
|
||||
}
|
||||
|
||||
public GBlockTag(FabricDataOutput output, CompletableFuture<WrapperLookup> registries) {
|
||||
super(output, registries);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void configure(WrapperLookup arg) {
|
||||
FabricTagBuilder builder = getOrCreateTagBuilder(BlockTags.AXE_MINEABLE);
|
||||
ReFramed.BLOCKS.forEach((block) -> {
|
||||
if (providers.containsKey(block.getClass()))
|
||||
providers.get(block.getClass()).getTags().forEach((tag) -> getOrCreateTagBuilder(tag).add(block));
|
||||
builder.add(block);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,59 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.block.*;
|
||||
import fr.adrien1106.reframed.generator.block.*;
|
||||
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
|
||||
import net.fabricmc.fabric.api.datagen.v1.provider.FabricModelProvider;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.data.client.*;
|
||||
import net.minecraft.state.property.Property;
|
||||
import net.minecraft.util.Identifier;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
|
||||
import static net.minecraft.data.client.VariantSettings.Rotation.R0;
|
||||
|
||||
public class GBlockstate extends FabricModelProvider {
|
||||
private static final Map<Class<? extends Block>, BlockStateProvider> providers = new HashMap<>();
|
||||
static {
|
||||
providers.put(ReFramedHalfStairBlock.class, new HalfStair());
|
||||
providers.put(ReFramedHalfStairsSlabBlock.class, new HalfStairsSlab());
|
||||
providers.put(ReFramedHalfStairsStairBlock.class, new HalfStairsStair());
|
||||
providers.put(ReFramedHalfStairsCubeStairBlock.class, new HalfStairsCubeStair());
|
||||
providers.put(ReFramedHalfStairsStepStairBlock.class, new HalfStairsStepStair());
|
||||
providers.put(ReFramedLayerBlock.class, new Layer());
|
||||
providers.put(ReFramedHalfLayerBlock.class, new HalfLayer());
|
||||
providers.put(ReFramedPillarBlock.class, new Pillar());
|
||||
providers.put(ReFramedSlabBlock.class, new Slab());
|
||||
providers.put(ReFramedSlabsCubeBlock.class, new SlabsCube());
|
||||
providers.put(ReFramedSlabsStairBlock.class, new SlabsStair());
|
||||
providers.put(ReFramedSlabsOuterStairBlock.class, new SlabsOuterStair());
|
||||
providers.put(ReFramedSlabsInnerStairBlock.class, new SlabsInnerStair());
|
||||
providers.put(ReFramedSlabsHalfLayerBlock.class, new SlabsHalfLayer());
|
||||
providers.put(ReFramedSlabsLayerBlock.class, new SlabsLayer());
|
||||
providers.put(ReFramedHalfSlabBlock.class, new HalfSlab());
|
||||
providers.put(ReFramedHalfSlabsSlabBlock.class, new HalfSlabsSlab());
|
||||
providers.put(ReFramedSmallCubeBlock.class, new SmallCube());
|
||||
providers.put(ReFramedSmallCubesStepBlock.class, new SmallCubesStep());
|
||||
providers.put(ReFramedStairBlock.class, new Stair());
|
||||
providers.put(ReFramedStairsCubeBlock.class, new StairsCube());
|
||||
providers.put(ReFramedStepBlock.class, new Step());
|
||||
providers.put(ReFramedStepsSlabBlock.class, new StepsSlab());
|
||||
providers.put(ReFramedStepsCrossBlock.class, new StepsCross());
|
||||
providers.put(ReFramedStepsHalfLayerBlock.class, new StepsHalfLayer());
|
||||
providers.put(ReFramedPillarsWallBlock.class, new PillarsWall());
|
||||
providers.put(ReFramedWallBlock.class, new Wall());
|
||||
providers.put(ReFramedPaneBlock.class, new Pane());
|
||||
providers.put(ReFramedTrapdoorBlock.class, new Trapdoor());
|
||||
providers.put(ReFramedDoorBlock.class, new Door());
|
||||
providers.put(ReFramedButtonBlock.class, new Button());
|
||||
providers.put(ReFramedPostBlock.class, new Post());
|
||||
providers.put(ReFramedFenceBlock.class, new Fence());
|
||||
providers.put(ReFramedPostFenceBlock.class, new PostFence());
|
||||
}
|
||||
|
||||
public GBlockstate(FabricDataOutput output) {
|
||||
super(output);
|
||||
@@ -16,22 +61,34 @@ public class GBlockstate extends FabricModelProvider {
|
||||
|
||||
@Override
|
||||
public void generateBlockStateModels(BlockStateModelGenerator model_generator) {
|
||||
Generator.BLOCKS
|
||||
ReFramed.BLOCKS
|
||||
.forEach(model_generator::excludeFromSimpleItemModelGeneration);
|
||||
Generator.BLOCKS.stream()
|
||||
.map(block -> block instanceof MultipartBlockStateProvider multipart_block ? multipart_block.getMultipart(): null)
|
||||
ReFramed.BLOCKS.stream()
|
||||
.map(block -> {
|
||||
if (providers.containsKey(block.getClass())) return providers.get(block.getClass()).getMultipart(block);
|
||||
return VariantsBlockStateSupplier.create(
|
||||
block,
|
||||
GBlockstate.variant(
|
||||
ReFramed.id("cube_special"),
|
||||
true,
|
||||
R0, R0
|
||||
)
|
||||
);
|
||||
})
|
||||
.filter(Objects::nonNull)
|
||||
.forEach(model_generator.blockStateCollector);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateItemModels(ItemModelGenerator itemModelGenerator) {}
|
||||
public void generateItemModels(ItemModelGenerator model_generator) {
|
||||
ReFramed.ITEMS.forEach(item -> model_generator.register(item, Models.GENERATED));
|
||||
}
|
||||
|
||||
public static BlockStateVariant variant(Identifier model, boolean uv_lock, VariantSettings.Rotation x, VariantSettings.Rotation y) {
|
||||
BlockStateVariant variant = BlockStateVariant.create().put(VariantSettings.MODEL, model);
|
||||
if (uv_lock) variant.put(VariantSettings.UVLOCK, uv_lock);
|
||||
if (!x.equals(VariantSettings.Rotation.R0)) variant.put(VariantSettings.X, x);
|
||||
if (!y.equals(VariantSettings.Rotation.R0)) variant.put(VariantSettings.Y, y);
|
||||
if (!x.equals(R0)) variant.put(VariantSettings.X, x);
|
||||
if (!y.equals(R0)) variant.put(VariantSettings.Y, y);
|
||||
return variant;
|
||||
}
|
||||
|
||||
@@ -39,11 +96,57 @@ public class GBlockstate extends FabricModelProvider {
|
||||
return When.create().set(property_1, value_1);
|
||||
}
|
||||
|
||||
public static <T extends Comparable<T>, U extends Comparable<U>> When when(Property<T> property_1, T value_1, Property<U> property_2, U value_2) {
|
||||
return When.allOf(when(property_1, value_1), when(property_2, value_2));
|
||||
public static <T extends Comparable<T>,
|
||||
U extends Comparable<U>> When when(Property<T> property_1, T value_1,
|
||||
Property<U> property_2, U value_2) {
|
||||
return When.allOf(
|
||||
when(property_1, value_1),
|
||||
when(property_2, value_2)
|
||||
);
|
||||
}
|
||||
|
||||
public static <T extends Comparable<T>, U extends Comparable<U>, V extends Comparable<V>> When when(Property<T> property_1, T value_1, Property<U> property_2, U value_2, Property<V> property_3, V value_3) {
|
||||
return When.allOf(when(property_1, value_1), when(property_2, value_2), when(property_3, value_3));
|
||||
public static <T extends Comparable<T>,
|
||||
U extends Comparable<U>,
|
||||
V extends Comparable<V>> When when(Property<T> property_1, T value_1,
|
||||
Property<U> property_2, U value_2,
|
||||
Property<V> property_3, V value_3) {
|
||||
return When.allOf(
|
||||
when(property_1, value_1),
|
||||
when(property_2, value_2),
|
||||
when(property_3, value_3)
|
||||
);
|
||||
}
|
||||
|
||||
public static <T extends Comparable<T>,
|
||||
U extends Comparable<U>,
|
||||
V extends Comparable<V>,
|
||||
W extends Comparable<W>> When when(Property<T> property_1, T value_1,
|
||||
Property<U> property_2, U value_2,
|
||||
Property<V> property_3, V value_3,
|
||||
Property<W> property_4, W value_4) {
|
||||
return When.allOf(
|
||||
when(property_1, value_1),
|
||||
when(property_2, value_2),
|
||||
when(property_3, value_3),
|
||||
when(property_4, value_4)
|
||||
);
|
||||
}
|
||||
|
||||
public static <T extends Comparable<T>,
|
||||
U extends Comparable<U>,
|
||||
V extends Comparable<V>,
|
||||
W extends Comparable<W>,
|
||||
X extends Comparable<X>> When when(Property<T> property_1, T value_1,
|
||||
Property<U> property_2, U value_2,
|
||||
Property<V> property_3, V value_3,
|
||||
Property<W> property_4, W value_4,
|
||||
Property<X> property_5, X value_5) {
|
||||
return When.allOf(
|
||||
when(property_1, value_1),
|
||||
when(property_2, value_2),
|
||||
when(property_3, value_3),
|
||||
when(property_4, value_4),
|
||||
when(property_5, value_5)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
|
||||
import net.fabricmc.fabric.api.datagen.v1.provider.FabricLanguageProvider;
|
||||
import net.minecraft.registry.Registries;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class GLanguage extends FabricLanguageProvider {
|
||||
protected GLanguage(FabricDataOutput dataOutput) {
|
||||
super(dataOutput, "en_us");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateTranslations(TranslationBuilder builder) {
|
||||
builder.add(Registries.ITEM_GROUP.getKey(ReFramed.ITEM_GROUP).get(), "Frames");
|
||||
builder.add("advancements.reframed.description", "Get all the frame types.");
|
||||
ReFramed.BLOCKS.forEach(block -> builder.add(block, beautify(Registries.BLOCK.getId(block).getPath()) + " Frame"));
|
||||
ReFramed.ITEMS.forEach(block -> builder.add(block, beautify(Registries.ITEM.getId(block).getPath())));
|
||||
}
|
||||
|
||||
private static String beautify(String name) {
|
||||
return Arrays.stream(name.split("_"))
|
||||
.map(word -> word.substring(0, 1).toUpperCase() + word.substring(1))
|
||||
.collect(Collectors.joining(" "));
|
||||
}
|
||||
}
|
||||
76
src/main/java/fr/adrien1106/reframed/generator/GRecipe.java
Normal file
76
src/main/java/fr/adrien1106/reframed/generator/GRecipe.java
Normal file
@@ -0,0 +1,76 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.block.*;
|
||||
import fr.adrien1106.reframed.generator.block.*;
|
||||
import fr.adrien1106.reframed.generator.item.Blueprint;
|
||||
import fr.adrien1106.reframed.generator.item.Hammer;
|
||||
import fr.adrien1106.reframed.generator.item.Screwdriver;
|
||||
import fr.adrien1106.reframed.item.ReFramedBlueprintItem;
|
||||
import fr.adrien1106.reframed.item.ReFramedHammerItem;
|
||||
import fr.adrien1106.reframed.item.ReFramedScrewdriverItem;
|
||||
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
|
||||
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
|
||||
import net.minecraft.data.server.recipe.RecipeExporter;
|
||||
import net.minecraft.item.ItemConvertible;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class GRecipe extends FabricRecipeProvider {
|
||||
private static final Map<Class<? extends ItemConvertible>, RecipeSetter> providers = new HashMap<>();
|
||||
static {
|
||||
providers.put(ReFramedBlock.class, new Cube());
|
||||
providers.put(ReFramedHalfStairBlock.class, new HalfStair());
|
||||
providers.put(ReFramedHalfStairsSlabBlock.class, new HalfStairsSlab());
|
||||
providers.put(ReFramedHalfStairsStairBlock.class, new HalfStairsStair());
|
||||
providers.put(ReFramedHalfStairsCubeStairBlock.class, new HalfStairsCubeStair());
|
||||
providers.put(ReFramedHalfStairsStepStairBlock.class, new HalfStairsStepStair());
|
||||
providers.put(ReFramedLayerBlock.class, new Layer());
|
||||
providers.put(ReFramedHalfLayerBlock.class, new HalfLayer());
|
||||
providers.put(ReFramedPillarBlock.class, new Pillar());
|
||||
providers.put(ReFramedSlabBlock.class, new Slab());
|
||||
providers.put(ReFramedSlabsCubeBlock.class, new SlabsCube());
|
||||
providers.put(ReFramedSlabsStairBlock.class, new SlabsStair());
|
||||
providers.put(ReFramedSlabsOuterStairBlock.class, new SlabsOuterStair());
|
||||
providers.put(ReFramedSlabsInnerStairBlock.class, new SlabsInnerStair());
|
||||
providers.put(ReFramedSlabsHalfLayerBlock.class, new SlabsHalfLayer());
|
||||
providers.put(ReFramedSlabsLayerBlock.class, new SlabsLayer());
|
||||
providers.put(ReFramedHalfSlabBlock.class, new HalfSlab());
|
||||
providers.put(ReFramedHalfSlabsSlabBlock.class, new HalfSlabsSlab());
|
||||
providers.put(ReFramedSmallCubeBlock.class, new SmallCube());
|
||||
providers.put(ReFramedSmallCubesStepBlock.class, new SmallCubesStep());
|
||||
providers.put(ReFramedStairBlock.class, new Stair());
|
||||
providers.put(ReFramedStairsCubeBlock.class, new StairsCube());
|
||||
providers.put(ReFramedStepBlock.class, new Step());
|
||||
providers.put(ReFramedStepsSlabBlock.class, new StepsSlab());
|
||||
providers.put(ReFramedStepsCrossBlock.class, new StepsCross());
|
||||
providers.put(ReFramedStepsHalfLayerBlock.class, new StepsHalfLayer());
|
||||
providers.put(ReFramedPillarsWallBlock.class, new PillarsWall());
|
||||
providers.put(ReFramedWallBlock.class, new Wall());
|
||||
providers.put(ReFramedPaneBlock.class, new Pane());
|
||||
providers.put(ReFramedTrapdoorBlock.class, new Trapdoor());
|
||||
providers.put(ReFramedDoorBlock.class, new Door());
|
||||
providers.put(ReFramedButtonBlock.class, new Button());
|
||||
providers.put(ReFramedPostBlock.class, new Post());
|
||||
providers.put(ReFramedFenceBlock.class, new Fence());
|
||||
providers.put(ReFramedPostFenceBlock.class, new PostFence());
|
||||
providers.put(ReFramedBlueprintItem.class, new Blueprint());
|
||||
providers.put(ReFramedHammerItem.class, new Hammer());
|
||||
providers.put(ReFramedScrewdriverItem.class, new Screwdriver());
|
||||
}
|
||||
|
||||
public GRecipe(FabricDataOutput output) {
|
||||
super(output);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(RecipeExporter exporter) {
|
||||
ReFramed.BLOCKS.forEach(block -> {
|
||||
if (providers.containsKey(block.getClass())) providers.get(block.getClass()).setRecipe(exporter, block);
|
||||
});
|
||||
ReFramed.ITEMS.forEach(item -> {
|
||||
if (providers.containsKey(item.getClass())) providers.get(item.getClass()).setRecipe(exporter, item);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -2,22 +2,17 @@ package fr.adrien1106.reframed.generator;
|
||||
|
||||
import net.fabricmc.fabric.api.datagen.v1.DataGeneratorEntrypoint;
|
||||
import net.fabricmc.fabric.api.datagen.v1.FabricDataGenerator;
|
||||
import net.minecraft.block.Block;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static fr.adrien1106.reframed.ReFramed.*;
|
||||
|
||||
public class Generator implements DataGeneratorEntrypoint {
|
||||
|
||||
/**
|
||||
* missing DOOR, IRON_DOOR, CANDLE
|
||||
*/
|
||||
public static List<Block> BLOCKS = List.of(CUBE, STAIRS, SLAB, POST, FENCE, FENCE_GATE, TRAPDOOR, IRON_TRAPDOOR, PRESSURE_PLATE, BUTTON, LEVER, WALL, CARPET, PANE);
|
||||
@Override
|
||||
public void onInitializeDataGenerator(FabricDataGenerator data_generator) {
|
||||
FabricDataGenerator.Pack myPack = data_generator.createPack();
|
||||
myPack.addProvider(GBlockLoot::new);
|
||||
myPack.addProvider(GBlockstate::new);
|
||||
FabricDataGenerator.Pack my_pack = data_generator.createPack();
|
||||
my_pack.addProvider(GBlockLoot::new);
|
||||
my_pack.addProvider(GBlockstate::new);
|
||||
my_pack.addProvider(GLanguage::new);
|
||||
my_pack.addProvider(GBlockTag::new);
|
||||
my_pack.addProvider(GRecipe::new);
|
||||
my_pack.addProvider(GAdvancement::new);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import net.minecraft.data.client.MultipartBlockStateSupplier;
|
||||
|
||||
public interface MultipartBlockStateProvider {
|
||||
MultipartBlockStateSupplier getMultipart();
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import net.minecraft.data.server.recipe.RecipeExporter;
|
||||
import net.minecraft.item.ItemConvertible;
|
||||
|
||||
public interface RecipeSetter {
|
||||
|
||||
void setRecipe(RecipeExporter exporter, ItemConvertible convertible);
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package fr.adrien1106.reframed.generator;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.registry.tag.TagKey;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface TagGetter {
|
||||
|
||||
List<TagKey<Block>> getTags();
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
package fr.adrien1106.reframed.generator.block;
|
||||
|
||||
import fr.adrien1106.reframed.ReFramed;
|
||||
import fr.adrien1106.reframed.generator.BlockStateProvider;
|
||||
import fr.adrien1106.reframed.generator.GBlockstate;
|
||||
import fr.adrien1106.reframed.generator.RecipeSetter;
|
||||
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.enums.BlockFace;
|
||||
import net.minecraft.data.client.BlockStateSupplier;
|
||||
import net.minecraft.data.client.MultipartBlockStateSupplier;
|
||||
import net.minecraft.data.server.recipe.RecipeExporter;
|
||||
import net.minecraft.data.server.recipe.RecipeProvider;
|
||||
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
|
||||
import net.minecraft.item.ItemConvertible;
|
||||
import net.minecraft.recipe.book.RecipeCategory;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.math.Direction;
|
||||
|
||||
import static net.minecraft.data.client.VariantSettings.Rotation.*;
|
||||
import static net.minecraft.state.property.Properties.*;
|
||||
|
||||
public class Button implements RecipeSetter, BlockStateProvider {
|
||||
|
||||
@Override
|
||||
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
|
||||
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 8);
|
||||
ShapelessRecipeJsonBuilder.create(RecipeCategory.BUILDING_BLOCKS, convertible, 1)
|
||||
.input(ReFramed.CUBE, 1)
|
||||
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
|
||||
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
|
||||
.offerTo(exporter);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockStateSupplier getMultipart(Block block) {
|
||||
Identifier button = ReFramed.id("button_special");
|
||||
Identifier button_pressed = ReFramed.id("button_pressed_special");
|
||||
return MultipartBlockStateSupplier.create(block)
|
||||
// FLOOR OFF
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.FLOOR),
|
||||
GBlockstate.variant(button, true, R0, R0))
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.FLOOR),
|
||||
GBlockstate.variant(button, true, R0, R90))
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.FLOOR),
|
||||
GBlockstate.variant(button, true, R0, R180))
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.FLOOR),
|
||||
GBlockstate.variant(button, true, R0, R270))
|
||||
// CEILING OFF
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.CEILING),
|
||||
GBlockstate.variant(button, true, R180, R0))
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.CEILING),
|
||||
GBlockstate.variant(button, true, R180, R90))
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.CEILING),
|
||||
GBlockstate.variant(button, true, R180, R180))
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.CEILING),
|
||||
GBlockstate.variant(button, true, R180, R270))
|
||||
// WALL OFF
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.WALL),
|
||||
GBlockstate.variant(button, true, R90, R0))
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.WALL),
|
||||
GBlockstate.variant(button, true, R90, R90))
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.WALL),
|
||||
GBlockstate.variant(button, true, R90, R180))
|
||||
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.WALL),
|
||||
GBlockstate.variant(button, true, R90, R270))
|
||||
// FLOOR ON
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.FLOOR),
|
||||
GBlockstate.variant(button_pressed, true, R0, R0))
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.FLOOR),
|
||||
GBlockstate.variant(button_pressed, true, R0, R90))
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.FLOOR),
|
||||
GBlockstate.variant(button_pressed, true, R0, R180))
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.FLOOR),
|
||||
GBlockstate.variant(button_pressed, true, R0, R270))
|
||||
// CEILING ON
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.CEILING),
|
||||
GBlockstate.variant(button_pressed, true, R180, R0))
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.CEILING),
|
||||
GBlockstate.variant(button_pressed, true, R180, R90))
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.CEILING),
|
||||
GBlockstate.variant(button_pressed, true, R180, R180))
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.CEILING),
|
||||
GBlockstate.variant(button_pressed, true, R180, R270))
|
||||
// WALL ON
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.WALL),
|
||||
GBlockstate.variant(button_pressed, true, R90, R0))
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.WALL),
|
||||
GBlockstate.variant(button_pressed, true, R90, R90))
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.WALL),
|
||||
GBlockstate.variant(button_pressed, true, R90, R180))
|
||||
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.WALL),
|
||||
GBlockstate.variant(button_pressed, true, R90, R270));
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user