73 Commits
v1.3 ... v1.6.4

Author SHA1 Message Date
ef76408b80 Merge pull request 'fix and new block' (#22) from dev into master
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Reviewed-on: #22
2024-06-16 18:22:10 +02:00
8a9fbd9109 feat: added SlabsStair block 2024-06-16 18:17:04 +02:00
a76714d54d fix: render issue with items in axiom 2024-06-16 15:17:48 +02:00
b99f315c6f docs: updated objectives for publish 2024-06-14 17:46:47 +02:00
73bf27bdda Merge pull request 'fix: more checks on ThemedEntity Class (Always more to fix)' (#21) from dev into master
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Reviewed-on: #21
2024-06-14 17:17:37 +02:00
7df46a4b76 fix: more checks on ThemedEntity Class 2024-06-14 17:16:53 +02:00
402caaf549 Merge pull request 'fix: more injection fix + bad culling' (#20) from dev into master
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Reviewed-on: #20
2024-06-14 16:53:17 +02:00
42049047f7 fix: more injection fix + bad culling 2024-06-14 16:51:25 +02:00
4eddb32190 Merge pull request 'fix: injection remapping issues fixed + additional check' (#19) from dev into master
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Reviewed-on: #19
2024-06-14 00:37:13 +02:00
ddffd45a44 fix: injection remapping issues fixed + additional check 2024-06-14 00:35:13 +02:00
53f962da1b Merge pull request 'changed version' (#18) from dev into master
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Reviewed-on: #18
2024-06-13 23:10:51 +02:00
fcf02b68e6 feat: version was missing in previous commit 2024-06-13 22:55:51 +02:00
5517d813e7 Merge pull request 'added new blocks and further axiom support' (#17) from dev into master
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Reviewed-on: #17
2024-06-13 22:55:09 +02:00
b88a4abfe5 feat: more axiom support (connected textures and culling in selections) + newer version 2024-06-13 22:51:05 +02:00
ce650abc76 feat: added connected texture support on Axiom selection (includes blueprint previews etc) 2024-06-13 02:50:16 +02:00
535fd6151e feat: added post fence and postfence frames 2024-06-13 01:28:28 +02:00
1061431af7 feat: added button frame 2024-06-12 18:59:08 +02:00
520430d5bc feat: Axiom now renders frames in selections properly 2024-06-12 00:13:38 +02:00
52fb6840ad fix: added check in injections and fixed modifiers interactions and Layer drops 2024-06-12 00:12:07 +02:00
f6b403d852 Merge pull request 'feat: added support for ReFramed block entities with axiom' (#16) from dev into master
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Reviewed-on: #16
2024-05-23 12:34:22 +02:00
5430016be4 feat: added support for ReFramed block entities with axiom 2024-05-23 12:33:54 +02:00
aa3cf6d511 Merge pull request 'fix: falling block entities calling can replace crashing logic side' (#15) from dev into master
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Reviewed-on: #15
2024-05-23 00:47:20 +02:00
15a8f80210 fix: falling block entities calling can replace crashing logic side 2024-05-23 00:45:52 +02:00
cfdbfd3a6a Merge pull request 'Improvement for cache fixing issues + 4 new blocks' (#14) from dev into master
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Reviewed-on: #14
2024-05-14 15:53:28 +02:00
c49a978aa9 updated minor version for publishing 2024-05-14 15:27:34 +02:00
6b2ee1dc83 added added Door, Trapdoor and Pane 2024-05-14 15:21:18 +02:00
752ee956eb added support for rotation and mirroring 2024-05-13 12:58:42 +02:00
d5369823d9 added pillars wall and fixed issues related to multimodel self culling when using multiple models for the same state + unseless caching removed + still no dyn ao :( 2024-04-28 23:19:00 +02:00
c6f2244826 w.i.p. Dynamic AO 2024-04-28 15:27:00 +02:00
72c9c3511b fabric version update 2024-04-25 13:23:06 +02:00
ac2f7def0c Merge pull request '1.5.8 cache fix' (#13) from dev into master
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Reviewed-on: #13
2024-04-16 19:21:50 +02:00
fa44408836 Updated to v1.5.8 2024-04-16 19:20:52 +02:00
78b8b6f607 cleanup + fixed wall collision when using chorus 2024-04-16 00:24:16 +02:00
6318fdece0 improved caching to use less per-model space and changed cache class for retextured elements 2024-04-16 00:10:53 +02:00
44f03b2c96 Merge pull request 'New minor version with fix for caching on dynamic models' (#12) from dev into master
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Reviewed-on: #12
2024-04-15 20:58:47 +02:00
c3e0ab16b7 fixed cache issue with dynamic models from continuity and athena. Finished wall logic + updated to minor version 1.5.7 2024-04-15 20:57:03 +02:00
d8e4153754 added all wall models 2024-04-12 19:23:35 +02:00
572182e9f0 imports cleanup 2024-04-12 01:06:11 +02:00
6f394bbe6f wip wall logic and models + moved generation for block into separate classes for better readability 2024-04-12 01:03:47 +02:00
b05c0ebd42 removed unused imports 2024-04-11 00:06:22 +02:00
4309310c02 added missing receipe cleaned up model names creating W.I.P. wall + typo 2024-04-11 00:05:47 +02:00
74a290fd16 improved additivity of blocks and added pillar 2024-03-28 19:01:33 +01:00
a430a8e62b moved tools to tool crafting tab 2024-03-27 23:24:33 +01:00
3afee9e501 added continuity to optional modrinth dependencies + made blocks addition possible by placing correct shape on existing frame 2024-03-27 23:14:24 +01:00
319d247e4c added continuity to optional modrinth dependencies 2024-03-25 17:12:05 +01:00
f1af00738e Merge pull request 'version 1.5.6 fix for server imports + support for continuity and MoreCulling compat' (#11) from dev into master
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Reviewed-on: #11
2024-03-25 16:33:09 +01:00
3048f53878 removed necessary implementation and updated to minor version 2024-03-25 16:27:58 +01:00
f222e4dc24 fixed incompatibility with MoreCulling + fixed server crash with clientside classes import + continuity connected textures support 2024-03-25 15:22:28 +01:00
5c064176b2 complied with FramedBlock assets License by making this project Multi-Licensed. In addition, wrote a README.md + cache reload fix on resource reload + items for hammer, blueprint and screwdriver + updated to v1.5.5 2024-03-15 23:30:10 +01:00
186cca3e27 Merge pull request 'v1.5 new shapes + self culling + caching + coding tools/cleanup' (#10) from dev into master
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Reviewed-on: #10
2024-03-14 22:30:29 +01:00
08bde119b2 updated version for publish 2024-03-14 22:28:45 +01:00
6922dcc9d9 improved naming + added new voxel list builder + Half Stairs Slab + Half Stairs Stair + Layer + coherence in model orientations 2024-03-14 22:05:14 +01:00
b1ba784ee3 made stairs connect when 2 different instance are used + organized todos 2024-03-10 15:43:06 +01:00
c207fb5ae6 renamed blocks for more clarity and expandability 2024-03-10 15:26:29 +01:00
5fcb983592 fixed small cube and caching for dynamic models items because items rerender often 2024-03-09 15:26:50 +01:00
bd412bfccd added missing shape 2024-03-08 23:50:50 +01:00
96f08bdd3e w.i.p more shapes + more coherent properties name (yes changing again) 2024-03-08 23:50:17 +01:00
394c75f9ed fix error + cleanup 2024-03-08 20:45:11 +01:00
e6c9ee63cd self culling !! 2024-03-08 20:38:14 +01:00
239802ce7b cleanup 2024-03-06 22:16:43 +01:00
5f87489939 better caching for both appearances and meshed models 2024-03-06 22:10:11 +01:00
d43d9456ee Merge pull request 'moved and created data generation for all elements other than models + removed block that aren't working' (#9) from dev into master
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Reviewed-on: #9
2024-03-05 21:56:03 +01:00
de7acfee50 moved and created data generation for all elements other than models + removed block that aren't working + cleanup 2024-03-05 21:54:36 +01:00
2957a899db Merge pull request 'Sound support + OffHand camo.' (#8) from dev into master
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Reviewed-on: #8
2024-03-04 17:04:13 +01:00
6ca266b676 patched sounds on the frames and made it so that it will take the texture of the block in offhand 2024-03-04 16:57:18 +01:00
Adrien1106
4d87ce9753 Merge pull request #1 from quentinlegot/CI-fix
Fix CI while fethcing wrapper-validation-action
2024-03-03 22:54:55 +01:00
e196975f1d Fix CI while fethcing wrapper-validation-action 2024-03-03 22:53:30 +01:00
e8ce990955 removed w.i.p. mixins 2024-03-03 21:57:22 +01:00
c3e2e626c8 removed useless element in github workflow 2024-03-03 21:49:09 +01:00
f3578a4da5 Merge pull request 'Indium suppor + github runner' (#7) from dev into master
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Reviewed-on: #7
2024-03-03 21:34:52 +01:00
dccc01ef49 Added Modrinth Auto Publisher on github workflow 2024-03-03 19:33:25 +01:00
961165104d added support for indium/sodium 2024-03-03 17:43:53 +01:00
13539fd91d added some todos 2024-03-02 01:57:25 +01:00
324 changed files with 12423 additions and 5080 deletions

28
.github/workflows/publish.yml vendored Normal file
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@@ -0,0 +1,28 @@
name: Publish mod on Modrinth
on: [ push, workflow_dispatch ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: checkout repository
uses: actions/checkout@v3
- name: validate gradle wrapper
uses: gradle/wrapper-validation-action@v2
- name: setup jdk
uses: actions/setup-java@v3
with:
java-version: 17
distribution: 'oracle'
- name: make gradle wrapper executable
if: ${{ runner.os != 'Windows' }}
run: |
chmod +x ./gradlew
touch local.properties
- name: Generate data
run: ./gradlew runDatagen
- name: Publish Modrinth
run: ./gradlew modrinth
env:
MODRINTH_TOKEN: ${{ secrets.MODRINTH_TOKEN }}

1
.gitignore vendored
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@@ -33,3 +33,4 @@ local.properties
*-autosave.kra
*.kra~
/src/generated/
/libs/

16
LICENSE
View File

@@ -1,15 +1 @@
Copyright (c) 2019 B0undarybreaker (Meredith Espinosa)
Copyright (c) 2024 Adrien1106
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
MIT AND LGPL-3.0

165
LICENSE.LGPL-3.0 Normal file
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@@ -0,0 +1,165 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
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a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
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(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
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covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
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the Library is used in it and that the Library and its use are
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c) For a Combined Work that displays copyright notices during
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d) Do one of the following:
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5. Combined Libraries.
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Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
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15
LICENSE.MIT Normal file
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@@ -0,0 +1,15 @@
Copyright (c) 2019 B0undarybreaker (Meredith Espinosa)\
Copyright (c) 2024 Adrien1106
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

34
README.md Normal file
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@@ -0,0 +1,34 @@
# ReFramed
## Overview
This Project is an unofficial port of [FramedBlocks](https://github.com/XFactHD/FramedBlocks)
forked from [Templates 2](https://github.com/quat1024/templates-mod).
It aims to add the same mechanics as [FramedBlocks](https://github.com/XFactHD/FramedBlocks) into Fabric.
For a complete Feature list please have a look at the [Modrinth](https://modrinth.com/mod/reframed) page.
## Information
### Where to get it?
The mod can be downloaded on [Modrinth](https://modrinth.com/mod/reframed).
### Issues/requests
Any issues/requests may be addressed on this repository in the [Issues](https://github.com/DriHut/ReFramed/issues) section.
### Out of date?
I will be adding new shapes as time passes, but I am currently not planing on keeping up with the newer versions of the game.
That said this mod is under permissive licenses and make it easy for anyone to create their own fork.
If anyone in the future plans to do so, I will gladly either link it from here and the modrinth page,
or based on preferences add the person(s) to the project
### What Shapes are planed to be added
Currently, the list of shapes to be added is pretty simple as the mod is still under development:
- Pressure Plate
- Slabs Stair (a stair with one end being of a second theme, might be done in multiple blocks)
Any Ideas feel free to make a suggestion [here](https://github.com/DriHut/ReFramed/issues).
## License
This work is dual-licensed under MIT and LGPL 3.0 both applying to different part of this project:
- The LGPL 3.0 license applies to all the textures that can be found in [`assets/reframed/textures`](src/main/resources/assets/reframed/textures)
- The MIT license applied to everything else so including all the code present within this project
`SPDX-License-Identifier: MIT AND LGPL-3.0`

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@@ -3,7 +3,8 @@ import fr.altarik.CreateTag
plugins {
id 'fabric-loom' version '1.5-SNAPSHOT'
id "com.modrinth.minotaur" version "2.+"
id 'fabric-loom' version '1.6-SNAPSHOT'
id 'maven-publish'
}
@@ -72,6 +73,20 @@ repositories {
maven {
url "https://maven.resourcefulbees.com/repository/maven-public/"
}
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
filter {
includeGroup "maven.modrinth"
}
}
maven {
url = "https://jitpack.io"
}
mavenCentral()
// Add repositories to retrieve artifacts from in here.
@@ -88,15 +103,29 @@ dependencies {
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// Athena for connected texture
// Indium and sodium for sodium support
modCompileOnly "maven.modrinth:indium:${project.indium_version}+mc${project.minecraft_version}"
modCompileOnly "maven.modrinth:sodium:mc${project.minecraft_version}-${project.sodium_version}"
// modRuntimeOnly "maven.modrinth:indium:${project.indium_version}+mc${project.minecraft_version}"
// modRuntimeOnly "maven.modrinth:sodium:mc${project.minecraft_version}-${project.sodium_version}"
// Athena for connected textures
modCompileOnly "earth.terrarium.athena:athena-fabric-${project.minecraft_version}:${project.athena_version}"
modRuntimeOnly "earth.terrarium.athena:athena-fabric-${project.minecraft_version}:${project.athena_version}"
// Continuity for connected textures
modCompileOnly "maven.modrinth:continuity:${project.continuity_version}"
modRuntimeOnly "maven.modrinth:continuity:${project.continuity_version}"
// Chipped to test athena implementation
modRuntimeOnly "com.teamresourceful.resourcefullib:resourcefullib-fabric-${project.minecraft_version}:2.4.7"
modRuntimeOnly "earth.terrarium.chipped:Chipped-fabric-${project.minecraft_version}:3.1.2"
// Fabric API. This is technically optional, but you probably want it anyway.
// Axiom for blueprint support
modCompileOnly "maven.modrinth:N6n5dqoA:YxeYxQyz"
modCompileOnly "com.github.moulberry:AxiomClientAPI:1.0.5.3"
// Fabric API.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
}
@@ -106,6 +135,9 @@ processResources {
inputs.property "loader_version", project.loader_version
inputs.property "mod_id", project.mod_id
inputs.property "athena_version", project.athena_version
inputs.property "indium_version", project.indium_version
inputs.property "sodium_version", project.sodium_version
inputs.property "continuity_version", project.continuity_version
filteringCharset "UTF-8"
filesMatching("fabric.mod.json") {
@@ -171,6 +203,24 @@ publishing {
}
}
// configure modrinth publication
modrinth {
token = getEnv("MODRINTH_TOKEN", local.getProperty("modrinth_token"))
projectId = project.modrinth_id
versionNumber = "${project.mod_version}-${project.minecraft_version}"
versionName = "${project.archives_base_name} ${project.mod_version}-${project.minecraft_version}"
versionType = project.mod_version.endsWith('SNAPSHOT') ? 'beta' : 'release'
uploadFile = remapJar
gameVersions = [project.minecraft_version]
loaders = ["fabric"]
dependencies {
required.project "fabric-api"
optional.version "b1ZV3DIJ", "${project.athena_version}"
optional.version "Orvt0mRa", "${project.indium_version}+mc${project.minecraft_version}"
optional.version "1IjD5062", "${project.continuity_version}"
}
}
tasks.register("reportToDiscord", ReportDiscord) {
config.set(reportConfig)
}

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@@ -5,19 +5,23 @@ org.gradle.jvmargs=-Xmx1G
# check these on https://modmuss50.me/fabric.html
minecraft_version=1.20.4
yarn_mappings=1.20.4+build.3
loader_version=0.15.6
loader_version=0.15.11
# Mod Properties
mod_version = 1.3
modrinth_id = jCpoCBpn
mod_version = 1.6.4
maven_group = fr.adrien1106
archives_base_name = ReFramed
mod_id = reframed
# Dependencies
# check this on https://modmuss50.me/fabric.html
fabric_version=0.95.4+1.20.4
fabric_version=0.97.0+1.20.4
git_owner=Altarik
git_repo=ReFramed
athena_version=3.3.0
sodium_version=0.5.8
indium_version=1.0.30
continuity_version=3.0.0-beta.4+1.20.2

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@@ -1,20 +1,21 @@
package fr.adrien1106.reframed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import fr.adrien1106.reframed.block.*;
import fr.adrien1106.reframed.item.ReFramedHammerItem;
import fr.adrien1106.reframed.item.ReFramedBlueprintItem;
import fr.adrien1106.reframed.item.ReFramedBlueprintWrittenItem;
import fr.adrien1106.reframed.item.ReFramedScrewdriverItem;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.itemgroup.v1.FabricItemGroup;
import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.Blocks;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.*;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
@@ -22,16 +23,37 @@ import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.function.BiConsumer;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.LIGHT;
/**
* TODO self culling, fix other models, better connected textures
* TODO Dynamic Ambient Occlusion -> not scheduled
* TODO better connected textures -> not scheduled
* TODO support continuity overlays -> not scheduled
* TODO slopes -> thinking about it
*/
public class ReFramed implements ModInitializer {
public static final String MODID = "reframed";
public static final ArrayList<Block> BLOCKS = new ArrayList<>();
public static Block CUBE, STAIRS, DOUBLE_STAIRS, SLAB, DOUBLE_SLAB, POST, FENCE, FENCE_GATE, DOOR, TRAPDOOR, IRON_DOOR, IRON_TRAPDOOR, PRESSURE_PLATE, BUTTON, LEVER, WALL, CARPET, PANE, CANDLE;
public static Block
CUBE,
SMALL_CUBE, SMALL_CUBES_STEP,
STAIR, STAIRS_CUBE,
HALF_STAIR, HALF_STAIRS_SLAB, HALF_STAIRS_STAIR,
SLAB, SLABS_CUBE, SLABS_STAIR,
STEP, STEPS_SLAB,
LAYER,
PILLAR, PILLARS_WALL, WALL,
PANE, TRAPDOOR, DOOR,
BUTTON,
POST, POST_FENCE, FENCE;
public static final ArrayList<Item> ITEMS = new ArrayList<>();
public static Item HAMMER, SCREWDRIVER, BLUEPRINT, BLUEPRINT_WRITTEN;
public static ItemGroup ITEM_GROUP;
public static BlockEntityType<ReFramedEntity> REFRAMED_BLOCK_ENTITY;
public static BlockEntityType<ReFramedDoubleEntity> REFRAMED_DOUBLE_BLOCK_ENTITY;
@@ -40,30 +62,35 @@ public class ReFramed implements ModInitializer {
@Override
public void onInitialize() {
//registerReFramed mutates FRAMES as a side effect, which is a List, so order is preserved
//the ordering is used in the creative tab, so they're roughly sorted by encounter order of the
//corresponding vanilla block in the "search" creative tab... with the non-vanilla "post" and
//"vertical slab" inserted where they fit ...and i moved the lever way up next to the pressureplate
//and button, because they're redstoney... hopefully this ordering makes sense lol
CUBE = registerReFramed("cube" , new ReFramedBlock(ReFramedInteractionUtil.makeSettings()));
STAIRS = registerReFramed("stairs" , new ReFramedStairsBlock(cp(Blocks.OAK_STAIRS)));
DOUBLE_STAIRS = registerReFramed("double_stairs" , new ReFramedDoubleStairsBlock(cp(Blocks.OAK_STAIRS)));
SLAB = registerReFramed("slab" , new ReFramedSlabBlock(cp(Blocks.OAK_SLAB)));
DOUBLE_SLAB = registerReFramed("double_slab" , new ReFramedDoubleSlabBlock(cp(Blocks.OAK_SLAB)));
POST = registerReFramed("post" , new ReFramedPostBlock(cp(Blocks.OAK_FENCE)));
FENCE = registerReFramed("fence" , new ReFramedFenceBlock(cp(Blocks.OAK_FENCE)));
FENCE_GATE = registerReFramed("fence_gate" , new ReFramedFenceGateBlock(cp(Blocks.OAK_FENCE_GATE)));
DOOR = registerReFramed("door" , new ReFramedDoorBlock(cp(Blocks.OAK_DOOR), BlockSetType.OAK));
TRAPDOOR = registerReFramed("trapdoor" , new ReFramedTrapdoorBlock(cp(Blocks.OAK_TRAPDOOR), BlockSetType.OAK));
IRON_DOOR = registerReFramed("iron_door" , new ReFramedDoorBlock(cp(Blocks.IRON_DOOR), BlockSetType.IRON));
IRON_TRAPDOOR = registerReFramed("iron_trapdoor" , new ReFramedTrapdoorBlock(cp(Blocks.IRON_TRAPDOOR), BlockSetType.IRON));
PRESSURE_PLATE = registerReFramed("pressure_plate", new ReFramedPressurePlateBlock(cp(Blocks.OAK_PRESSURE_PLATE)));
BUTTON = registerReFramed("button" , new ReFramedButtonBlock(cp(Blocks.OAK_BUTTON)));
LEVER = registerReFramed("lever" , new ReFramedLeverBlock(cp(Blocks.LEVER)));
WALL = registerReFramed("wall" , new ReFramedWallBlock(ReFramedInteractionUtil.makeSettings()));
CARPET = registerReFramed("carpet" , new ReFramedCarpetBlock(cp(Blocks.WHITE_CARPET)));
PANE = registerReFramed("pane" , new ReFramedPaneBlock(cp(Blocks.GLASS_PANE)));
CANDLE = registerReFramed("candle" , new ReFramedCandleBlock(ReFramedCandleBlock.configureSettings(cp(Blocks.CANDLE))));
CUBE = registerBlock("cube" , new ReFramedBlock(cp(Blocks.OAK_PLANKS)));
SMALL_CUBE = registerBlock("small_cube" , new ReFramedSmallCubeBlock(cp(Blocks.OAK_PLANKS)));
SMALL_CUBES_STEP = registerBlock("small_cubes_step" , new ReFramedSmallCubesStepBlock(cp(Blocks.OAK_PLANKS)));
STAIR = registerBlock("stair" , new ReFramedStairBlock(cp(Blocks.OAK_STAIRS)));
STAIRS_CUBE = registerBlock("stairs_cube" , new ReFramedStairsCubeBlock(cp(Blocks.OAK_STAIRS)));
HALF_STAIR = registerBlock("half_stair" , new ReFramedHalfStairBlock(cp(Blocks.OAK_STAIRS)));
HALF_STAIRS_SLAB = registerBlock("half_stairs_slab" , new ReFramedHalfStairsSlabBlock(cp(Blocks.OAK_STAIRS)));
HALF_STAIRS_STAIR = registerBlock("half_stairs_stair" , new ReFramedHalfStairsStairBlock(cp(Blocks.OAK_STAIRS)));
LAYER = registerBlock("layer" , new ReFramedLayerBlock(cp(Blocks.OAK_SLAB)));
SLAB = registerBlock("slab" , new ReFramedSlabBlock(cp(Blocks.OAK_SLAB)));
SLABS_CUBE = registerBlock("slabs_cube" , new ReFramedSlabsCubeBlock(cp(Blocks.OAK_SLAB)));
SLABS_STAIR = registerBlock("slabs_stair" , new ReFramedSlabsStairBlock(cp(Blocks.OAK_STAIRS)));
STEP = registerBlock("step" , new ReFramedStepBlock(cp(Blocks.OAK_SLAB)));
STEPS_SLAB = registerBlock("steps_slab" , new ReFramedStepsSlabBlock(cp(Blocks.OAK_SLAB)));
PILLAR = registerBlock("pillar" , new ReFramedPillarBlock(cp(Blocks.OAK_FENCE)));
PILLARS_WALL = registerBlock("pillars_wall" , new ReFramedPillarsWallBlock(cp(Blocks.OAK_FENCE)));
WALL = registerBlock("wall" , new ReFramedWallBlock(cp(Blocks.OAK_FENCE)));
PANE = registerBlock("pane" , new ReFramedPaneBlock(cp(Blocks.OAK_FENCE)));
TRAPDOOR = registerBlock("trapdoor" , new ReFramedTrapdoorBlock(cp(Blocks.OAK_TRAPDOOR)));
DOOR = registerBlock("door" , new ReFramedDoorBlock(cp(Blocks.OAK_DOOR)));
BUTTON = registerBlock("button" , new ReFramedButtonBlock(cp(Blocks.OAK_BUTTON)));
POST = registerBlock("post" , new ReFramedPostBlock(cp(Blocks.OAK_FENCE)));
FENCE = registerBlock("fence" , new ReFramedFenceBlock(cp(Blocks.OAK_FENCE)));
POST_FENCE = registerBlock("post_fence" , new ReFramedPostFenceBlock(cp(Blocks.OAK_FENCE)));
HAMMER = registerItem("hammer" , new ReFramedHammerItem(new Item.Settings().maxCount(1)));
SCREWDRIVER = registerItem("screwdriver" , new ReFramedScrewdriverItem(new Item.Settings().maxCount(1)));
BLUEPRINT = registerItem("blueprint" , new ReFramedBlueprintItem(new Item.Settings()));
BLUEPRINT_WRITTEN = registerItem("blueprint_written" , new ReFramedBlueprintWrittenItem(new Item.Settings().maxCount(1)));
REFRAMED_BLOCK_ENTITY = Registry.register(Registries.BLOCK_ENTITY_TYPE, id("camo"),
FabricBlockEntityTypeBuilder.create(
@@ -80,19 +107,37 @@ public class ReFramed implements ModInitializer {
.filter(block -> block instanceof ReFramedDoubleBlock)
.toArray(Block[]::new)).build(null)
);
Registry.register(Registries.ITEM_GROUP, id("tab"), FabricItemGroup.builder()
ITEM_GROUP = Registry.register(Registries.ITEM_GROUP, id("tab"), FabricItemGroup.builder()
.displayName(Text.translatable("itemGroup.reframed.tab"))
.icon(() -> new ItemStack(SLAB))
.entries((ctx, e) -> e.addAll(BLOCKS.stream().map(ItemStack::new).collect(Collectors.toList()))).build()
.entries((ctx, e) -> e.addAll(
Stream.concat(
ITEMS.stream().filter(item -> item != BLUEPRINT_WRITTEN),
BLOCKS.stream().map(Block::asItem)
).map(Item::getDefaultStack).toList())
).build()
);
}
private static AbstractBlock.Settings cp(Block base) {
return ReFramedInteractionUtil.configureSettings(AbstractBlock.Settings.copy(base));
return AbstractBlock.Settings.copy(base)
.luminance(state -> state.contains(LIGHT) && state.get(LIGHT) ? 15 : 0)
.nonOpaque()
.sounds(BlockSoundGroup.WOOD)
.hardness(0.2f)
.suffocates((a,b,c) -> false)
.blockVision((a,b,c) -> false);
}
private static <I extends Item> I registerItem(String path, I item) {
Identifier id = id(path);
Registry.register(Registries.ITEM, id, item);
ITEMS.add(item);
return item;
}
private static <B extends Block> B registerReFramed(String path, B block) {
private static <B extends Block> B registerBlock(String path, B block) {
Identifier id = id(path);
Registry.register(Registries.BLOCK, id, block);

View File

@@ -0,0 +1,104 @@
package fr.adrien1106.reframed.block;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import org.apache.commons.lang3.function.TriFunction;
import org.jetbrains.annotations.Nullable;
import static net.minecraft.state.property.Properties.*;
import static net.minecraft.state.property.Properties.SOUTH;
public abstract class ConnectingReFramedBlock extends WaterloggableReFramedBlock {
public ConnectingReFramedBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState()
.with(EAST, false)
.with(NORTH, false)
.with(WEST, false)
.with(SOUTH, false)
);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EAST, NORTH, SOUTH, WEST));
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos moved) {
BlockState new_state = super.getStateForNeighborUpdate(state, dir, other_state, world, pos, moved);
if (dir == Direction.DOWN) return new_state;
return placementState(new_state, world, pos, this::connectsTo);
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState state = super.getPlacementState(ctx);
World world = ctx.getWorld();
BlockPos pos = ctx.getBlockPos();
return placementState(state, world, pos, this::connectsTo);
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
super.onStateReplaced(state, world, pos, new_state, moved);
if(!state.isOf(new_state.getBlock())) world.removeBlockEntity(pos);
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
s.with(getConnectionProperty(rotation.rotate(dir)), state.get(getConnectionProperty(dir)))
, (prev, next) -> next);
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
s.with(getConnectionProperty(mirror.apply(dir)), state.get(getConnectionProperty(dir)))
, (prev, next) -> next);
}
protected abstract boolean connectsTo(BlockState state, boolean fs, Direction dir);
@Override
public abstract VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context);
public static BooleanProperty getConnectionProperty(Direction dir) {
return switch (dir) {
case NORTH -> NORTH;
case EAST -> EAST;
case SOUTH -> SOUTH;
case WEST -> WEST;
default -> null;
};
}
public static BlockState placementState(BlockState state, BlockView world, BlockPos pos, TriFunction<BlockState, Boolean, Direction, Boolean> connectsTo) {
for (Direction dir: Direction.Type.HORIZONTAL) {
BlockState neighbor = world.getBlockState(pos.offset(dir));
state = state.with(getConnectionProperty(dir), connectsTo.apply(
neighbor,
neighbor.isSideSolidFullSquare(world, pos.offset(dir), dir.getOpposite()),
dir
));
}
return state;
}
}

View File

@@ -0,0 +1,46 @@
package fr.adrien1106.reframed.block;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import static net.minecraft.state.property.Properties.AXIS;
public abstract class PillarReFramedBlock extends WaterloggableReFramedBlock {
public PillarReFramedBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(AXIS, Direction.Axis.Y));
}
@Override
protected void appendProperties(StateManager.Builder< Block, BlockState > builder) {
super.appendProperties(builder.add(AXIS));
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
return super.getPlacementState(ctx).with(AXIS, ctx.getSide().getAxis());
}
@Override
public abstract VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context);
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(AXIS, rotation.rotate(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis());
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(AXIS, mirror.apply(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis());
}
}

View File

@@ -1,23 +1,22 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReframedInteractible;
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.*;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.nbt.NbtHelper;
import net.minecraft.registry.Registries;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.ItemScatterer;
import net.minecraft.util.collection.DefaultedList;
import net.minecraft.util.function.BooleanBiFunction;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
@@ -28,21 +27,21 @@ import net.minecraft.world.GameRules;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.stream.IntStream;
import static net.minecraft.util.shape.VoxelShapes.*;
import static fr.adrien1106.reframed.block.ReFramedEntity.BLOCKSTATE_KEY;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.LIGHT;
public class ReFramedBlock extends Block implements BlockEntityProvider {
public static final BooleanProperty LIGHT = BooleanProperty.of("frame_light");
public ReFramedBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(LIGHT, false));
}
//For addon devs: override this so your blocks don't end up trying to place my block entity, my BlockEntityType only handles blocks internal to the mod
//Just make your own BlockEntityType, it's fine, you can even use the same ReFramedEntity class
@Override
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
@@ -61,104 +60,20 @@ public class ReFramedBlock extends Block implements BlockEntityProvider {
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
if (!canUse(world, pos, player)) return superUse(state, world, pos, player, hand, hit);
ActionResult result = useUpgrade(state, world, pos, player, hand);
if (!canUse(world, pos, player)) return ActionResult.PASS;
ActionResult result = BlockHelper.useUpgrade(state, world, pos, player, hand);
if (result.isAccepted()) return result;
return useCamo(state, world, pos, player, hand, hit, 1);
return BlockHelper.useCamo(state, world, pos, player, hand, hit, 1);
}
// don't like this but might be useful
protected ActionResult superUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
return super.onUse(state, world, pos, player, hand, hit);
}
protected boolean canUse(World world, BlockPos pos, PlayerEntity player) {
return player.canModifyBlocks() && world.canPlayerModifyAt(player, pos);
}
protected static ActionResult useUpgrade(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand) {
if(!(world.getBlockEntity(pos) instanceof ReFramedEntity block_entity)) return ActionResult.PASS;
ItemStack held = player.getStackInHand(hand);
ReframedInteractible ext = state.getBlock() instanceof ReframedInteractible e ? e : ReframedInteractible.Default.INSTANCE;
// frame will emit light if applied with glowstone
if(state.contains(LIGHT) && held.getItem() == Items.GLOWSTONE_DUST) {
block_entity.toggleLight();
world.setBlockState(pos, state.with(LIGHT, block_entity.emitsLight()));
if(!player.isCreative())
if (block_entity.emitsLight()) held.decrement(1);
else held.increment(1);
world.playSound(player, pos, SoundEvents.BLOCK_GLASS_HIT, SoundCategory.BLOCKS, 1f, 1f);
return ActionResult.SUCCESS;
}
// frame will emit redstone if applied with redstone torch can deactivate redstone block camo emission
if(held.getItem() == Items.REDSTONE_TORCH && ext.canAddRedstoneEmission(state, world, pos)) {
block_entity.toggleRedstone();
if(!player.isCreative())
if (block_entity.emitsRedstone()) held.decrement(1);
else held.increment(1);
world.playSound(player, pos, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 1f, 1f);
return ActionResult.SUCCESS;
}
// Frame will lose its collision if applied with popped chorus fruit
if(held.getItem() == Items.POPPED_CHORUS_FRUIT && ext.canRemoveCollision(state, world, pos)) {
block_entity.toggleSolidity();
if(!player.isCreative())
if (!block_entity.isSolid()) held.decrement(1);
else held.increment(1);
world.playSound(player, pos, SoundEvents.ITEM_CHORUS_FRUIT_TELEPORT, SoundCategory.BLOCKS, 1f, 1f);
return ActionResult.SUCCESS;
}
return ActionResult.PASS;
}
protected static ActionResult useCamo(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit, int theme_index) {
if(!(world.getBlockEntity(pos) instanceof ReFramedEntity block_entity)) return ActionResult.PASS;
// Changing the theme
ItemStack held = player.getStackInHand(hand);
if(held.getItem() instanceof BlockItem block_item && block_entity.getTheme(theme_index).getBlock() == Blocks.AIR) {
Block block = block_item.getBlock();
ItemPlacementContext ctx = new ItemPlacementContext(new ItemUsageContext(player, hand, hit));
BlockState placement_state = block.getPlacementState(ctx);
if(placement_state != null && isShapeFullCube(placement_state.getCollisionShape(world, pos)) && !(block instanceof BlockEntityProvider)) {
List<BlockState> themes = block_entity.getThemes();
if(!world.isClient) block_entity.setTheme(placement_state, theme_index);
// check for default light emission
if (placement_state.getLuminance() > 0
&& themes.stream().noneMatch(theme -> theme.getLuminance() > 0))
if (block_entity.emitsLight()) Block.dropStack(world, pos, new ItemStack(Items.GLOWSTONE_DUST));
else block_entity.toggleLight();
world.setBlockState(pos, state.with(LIGHT, block_entity.emitsLight()));
// check for default redstone emission
if (placement_state.getWeakRedstonePower(world, pos, Direction.NORTH) > 0
&& themes.stream().noneMatch(theme -> theme.getWeakRedstonePower(world, pos, Direction.NORTH) > 0))
if (block_entity.emitsRedstone()) Block.dropStack(world, pos, new ItemStack(Items.GLOWSTONE_DUST));
else block_entity.toggleRedstone();
if(!player.isCreative()) held.decrement(1);
world.playSound(player, pos, placement_state.getSoundGroup().getPlaceSound(), SoundCategory.BLOCKS, 1f, 1.1f);
return ActionResult.SUCCESS;
}
}
return ActionResult.PASS;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
if(!state.isOf(newState.getBlock()) &&
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
if(!(new_state.getBlock() instanceof ReFramedBlock) &&
world.getBlockEntity(pos) instanceof ReFramedEntity frame_entity &&
world.getGameRules().getBoolean(GameRules.DO_TILE_DROPS)
) {
@@ -169,28 +84,56 @@ public class ReFramedBlock extends Block implements BlockEntityProvider {
if(theme.getBlock() != Blocks.AIR) drops.add(new ItemStack(theme.getBlock()));
});
if(frame_entity.emitsRedstone()
&& themes.stream().noneMatch(theme -> theme.getWeakRedstonePower(world, pos, Direction.NORTH) != 0))
drops.add(new ItemStack(Items.REDSTONE_TORCH));
if(frame_entity.emitsLight()
&& themes.stream().noneMatch(theme -> theme.getLuminance() != 0))
drops.add(new ItemStack(Items.GLOWSTONE_DUST));
if(!frame_entity.isSolid()
&& themes.stream().anyMatch(theme -> theme.isSolid()))
drops.add(new ItemStack(Items.POPPED_CHORUS_FRUIT));
ItemScatterer.spawn(world, pos, drops);
}
super.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, new_state, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
if(world.isClient && world.getBlockEntity(pos) instanceof ReFramedEntity be) {
NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
if(tag != null) be.readNbt(tag);
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack, BlockState old_state, BlockEntity old_entity) {
if (!(world.getBlockEntity(pos) instanceof ReFramedEntity frame_entity)) {
onPlaced(world, pos, state, placer, stack);
return;
}
super.onPlaced(world, pos, state, placer, stack);
// apply state change keeping the old information
if (old_state.getBlock() instanceof ReFramedBlock old_frame_block
&& old_entity instanceof ReFramedEntity old_frame_entity) {
Map<Integer, Integer> theme_map = old_frame_block.getThemeMap(old_state, state);
theme_map.forEach((self, other) ->
frame_entity.setTheme(old_frame_entity.getTheme(self), other)
);
// apply any changes needed to keep previous properties
if (old_frame_entity.emitsLight() && !frame_entity.emitsLight()) {
frame_entity.toggleLight();
world.setBlockState(pos, state.with(LIGHT, true));
}
if (old_frame_entity.emitsRedstone() && !frame_entity.emitsRedstone()) {
frame_entity.toggleRedstone();
world.updateNeighbors(pos, this);
}
if (old_frame_entity.isSolid() && !frame_entity.isSolid()) frame_entity.toggleSolidity();
// apply themes from item
NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
if(tag != null) {
// determine a list of themes than can be used
Iterator<Integer> free_themes = IntStream
.rangeClosed(1, frame_entity.getThemes().size())
.filter(value -> !theme_map.containsValue(value))
.iterator();
// apply all the themes possible from item
for (int i = 1; tag.contains(BLOCKSTATE_KEY + i) && free_themes.hasNext(); i++) {
BlockState theme = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), tag.getCompound(BLOCKSTATE_KEY + i));
if (theme == null || theme.getBlock() == Blocks.AIR) continue;
frame_entity.setTheme(theme, free_themes.next());
}
}
} else if(world.isClient) { // prevents flashing with default texture before server sends the update
NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
if(tag != null) frame_entity.readNbt(tag);
}
onPlaced(world, pos, state, placer, stack);
}
@Override
@@ -226,86 +169,20 @@ public class ReFramedBlock extends Block implements BlockEntityProvider {
return getWeakRedstonePower(state, view, pos, dir);
}
/**
* @param state - the block state to get the top theme index from
* @return the index of the top theme to use for the block
*/
public int getTopThemeIndex(BlockState state) {
return 1;
}
// Doing this method from scratch as it is simpler to do than injecting everywhere
public static boolean shouldDrawSide(BlockState self_state, BlockView world, BlockPos pos, Direction side, BlockPos other_pos, int theme_index) {
ThemeableBlockEntity self = world.getBlockEntity(pos) instanceof ThemeableBlockEntity e ? e : null;
ThemeableBlockEntity other = world.getBlockEntity(other_pos) instanceof ThemeableBlockEntity e ? e : null;
BlockState other_state = world.getBlockState(other_pos);
// normal behaviour
if (self == null && other == null) return shouldDrawSide(self_state, world, pos, side, other_pos);
// self is a normal Block
if (self == null && other_state.getBlock() instanceof ReFramedBlock other_block) {
VoxelShape self_shape = self_state.getCullingShape(world, pos);
if (self_shape.isEmpty()) return true;
int i = 0;
VoxelShape other_shape = VoxelShapes.empty();
for (BlockState s: other.getThemes()) {
i++;
if (self_state.isSideInvisible(s, side) || s.isOpaque())
other_shape = combine(
other_shape,
other_block
.getShape(other_state, i)
.getFace(side.getOpposite()),
BooleanBiFunction.OR
);
}
// determine if side needs to be rendered
return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
}
BlockState self_theme = self.getTheme(theme_index);
// other is normal Block
if (other == null && self_state.getBlock() instanceof ReFramedBlock self_block) {
// Transparent is simple if self and the neighbor are invisible don't render side (like default)
if (self_theme.isSideInvisible(other_state, side)) return false;
// Opaque is also simple as each model are rendered one by one
if (other_state.isOpaque()) {
// no cache section :( because it differs between each instance of the frame
VoxelShape self_shape = self_block.getShape(self_state, theme_index).getFace(side);
if (self_shape.isEmpty()) return true;
VoxelShape other_shape = other_state.getCullingFace(world, other_pos, side.getOpposite());
// determine if side needs to be rendered
return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
}
return true;
}
// Both are frames
// here both are computed in the same zone as there will necessarily a shape comparison
if (self_state.getBlock() instanceof ReFramedBlock self_block && other_state.getBlock() instanceof ReFramedBlock other_block) {
VoxelShape self_shape = self_block.getShape(self_state, theme_index).getFace(side);
if (self_shape.isEmpty()) return true;
int i = 0;
VoxelShape other_shape = VoxelShapes.empty();
for (BlockState s: other.getThemes()) {
i++;
if (self_theme.isSideInvisible(s, side) || s.isOpaque())
other_shape = combine(
other_shape,
other_block
.getShape(other_state, i)
.getFace(side.getOpposite()),
BooleanBiFunction.OR
);
}
// determine if side needs to be rendered
return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
}
return true;
/**
* @param state - the block state of the block that is being replaced
* @param new_state - the block state of the block that is replacing the block
* @return a map of the theme indexes to map when changing state so that the themes are preserved
*/
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
return Map.of();
}
}

View File

@@ -1,95 +1,238 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.BlockState;
import net.minecraft.block.ButtonBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import fr.adrien1106.reframed.util.VoxelHelper;
import net.minecraft.block.*;
import net.minecraft.block.enums.BlockFace;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.projectile.PersistentProjectileEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.random.Random;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import net.minecraft.world.event.GameEvent;
import net.minecraft.world.explosion.Explosion;
import org.jetbrains.annotations.Nullable;
public class ReFramedButtonBlock extends ButtonBlock implements BlockEntityProvider {
public ReFramedButtonBlock(Settings settings) {
this(settings, BlockSetType.OAK, 30);
}
public ReFramedButtonBlock(Settings settings, BlockSetType blockSetType, int i) {
super(blockSetType, i, settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return super.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
boolean b = 0 != ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
return (a ^ b) ? 15 : 0;
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
if(getDirection(state) != dir) return 0;
else return getWeakRedstonePower(state, view, pos, dir);
}
import java.util.function.BiConsumer;
import static net.minecraft.state.property.Properties.*;
public class ReFramedButtonBlock extends WaterloggableReFramedBlock {
public static final VoxelShape[] BUTTON_VOXELS;
public ReFramedButtonBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState()
.with(HORIZONTAL_FACING, Direction.NORTH)
.with(BLOCK_FACE, BlockFace.WALL)
.with(POWERED, false)
);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(HORIZONTAL_FACING, BLOCK_FACE, POWERED));
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
return canPlaceAt(world, pos, getDirection(state).getOpposite());
}
public static boolean canPlaceAt(WorldView world, BlockPos pos, Direction direction) {
BlockPos other_pos = pos.offset(direction);
return world.getBlockState(other_pos).isSideSolidFullSquare(world, other_pos, direction.getOpposite());
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState state = super.getPlacementState(ctx);
Direction side = ctx.getSide();
return state
.with(HORIZONTAL_FACING, side.getAxis() == Direction.Axis.Y
? ctx.getHorizontalPlayerFacing()
: side
)
.with(BLOCK_FACE, side.getAxis() != Direction.Axis.Y
? BlockFace.WALL
: side == Direction.UP ? BlockFace.FLOOR : BlockFace.CEILING
);
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos other_pos) {
return getDirection(state).getOpposite() == direction && !state.canPlaceAt(world, pos)
? Blocks.AIR.getDefaultState()
: super.getStateForNeighborUpdate(state, direction, other_state, world, pos, other_pos);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
if (result.isAccepted()) return result;
if (state.get(POWERED)) return ActionResult.CONSUME;
powerOn(state, world, pos);
playClickSound(player, world, pos, true);
world.emitGameEvent(player, GameEvent.BLOCK_ACTIVATE, pos);
return ActionResult.success(world.isClient);
}
@Override
public void onExploded(BlockState state, World world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> stackMerger) {
if (explosion.getDestructionType() == Explosion.DestructionType.TRIGGER_BLOCK && !world.isClient() && !(Boolean)state.get(POWERED)) {
powerOn(state, world, pos);
}
super.onExploded(state, world, pos, explosion, stackMerger);
}
public void powerOn(BlockState state, World world, BlockPos pos) {
world.setBlockState(pos, state.with(POWERED, true), 3);
updateNeighbors(state, world, pos);
world.scheduleBlockTick(pos, this, 30);
}
protected void playClickSound(@Nullable PlayerEntity player, WorldAccess world, BlockPos pos, boolean powered) {
world.playSound(
powered ? player : null,
pos,
powered ? BlockSetType.OAK.buttonClickOn() : BlockSetType.OAK.buttonClickOff(),
SoundCategory.BLOCKS
);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return BUTTON_VOXELS[
(state.get(POWERED) ? 12 : 0) +
(4 * state.get(BLOCK_FACE).ordinal()) +
state.get(HORIZONTAL_FACING).ordinal() - 2
];
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(HORIZONTAL_FACING, rotation.rotate(state.get(HORIZONTAL_FACING)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(HORIZONTAL_FACING, mirror.apply(state.get(HORIZONTAL_FACING)));
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
super.onStateReplaced(state, world, pos, new_state, false);
if(!state.isOf(new_state.getBlock())) {
if (!moved && state.get(POWERED)) updateNeighbors(state, world, pos);
world.removeBlockEntity(pos);
}
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return state.get(POWERED) ? 15 : super.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return dir == getDirection(state) ? state.getWeakRedstonePower(view, pos, dir) : 0;
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return true;
}
@Override
public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
if (state.get(POWERED)) tryPowerWithProjectiles(state, world, pos);
}
@Override
public void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) {
if (!world.isClient && !state.get(POWERED)) tryPowerWithProjectiles(state, world, pos);
}
protected void tryPowerWithProjectiles(BlockState state, World world, BlockPos pos) {
PersistentProjectileEntity projectile = world.getNonSpectatingEntities(
PersistentProjectileEntity.class,
state.getOutlineShape(world, pos).getBoundingBox().offset(pos)
).stream().findFirst().orElse(null);
boolean has_projectile = projectile != null;
if (has_projectile != state.get(POWERED)) {
world.setBlockState(pos, state.with(POWERED, has_projectile), 3);
this.updateNeighbors(state, world, pos);
this.playClickSound(null, world, pos, has_projectile);
world.emitGameEvent(projectile, has_projectile ? GameEvent.BLOCK_ACTIVATE : GameEvent.BLOCK_DEACTIVATE, pos);
}
if (has_projectile) {
world.scheduleBlockTick(pos, this, 30);
}
}
private void updateNeighbors(BlockState state, World world, BlockPos pos) {
world.updateNeighborsAlways(pos, this);
world.updateNeighborsAlways(pos.offset(getDirection(state).getOpposite()), this);
}
protected static Direction getDirection(BlockState state) {
return switch (state.get(BLOCK_FACE)) {
case CEILING -> Direction.DOWN;
case FLOOR -> Direction.UP;
default -> state.get(HORIZONTAL_FACING);
};
}
static {
VoxelShape SHAPE = createCuboidShape(5, 0, 6, 11, 2, 10);
VoxelShape POWERED_SHAPE = createCuboidShape(5, 0, 6, 11, 1, 10);
BUTTON_VOXELS = VoxelHelper.VoxelListBuilder.create(SHAPE, 24)
.add()
.add(0, VoxelHelper::rotateY)
.add()
.add(VoxelHelper::rotateZ, VoxelHelper::rotateY)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.add(0, VoxelHelper::mirrorY)
.add()
.add(2, VoxelHelper::mirrorY)
.add()
.add(POWERED_SHAPE)
.add()
.add(12, VoxelHelper::rotateY)
.add()
.add(VoxelHelper::rotateZ, VoxelHelper::rotateY)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.add(12, VoxelHelper::mirrorY)
.add()
.add(13, VoxelHelper::mirrorY)
.add()
.build();
}
}

View File

@@ -1,92 +0,0 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.CandleBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class ReFramedCandleBlock extends CandleBlock implements BlockEntityProvider {
public ReFramedCandleBlock(Settings settings) {
super(settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
public static AbstractBlock.Settings configureSettings(AbstractBlock.Settings in) {
return in.luminance(state -> Math.max(ReFramedInteractionUtil.luminance(state), CandleBlock.STATE_TO_LUMINANCE.applyAsInt(state)));
}
@Override
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
super.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return ReFramedInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
}

View File

@@ -1,87 +0,0 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.CarpetBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class ReFramedCarpetBlock extends CarpetBlock implements BlockEntityProvider {
public ReFramedCarpetBlock(Settings settings) {
super(settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return ReFramedInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
}

View File

@@ -1,89 +1,273 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.BlockState;
import net.minecraft.block.DoorBlock;
import net.minecraft.block.ShapeContext;
import fr.adrien1106.reframed.util.VoxelHelper;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.enums.DoorHinge;
import net.minecraft.block.enums.DoubleBlockHalf;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.ai.pathing.NavigationType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.SoundCategory;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import net.minecraft.world.event.GameEvent;
import net.minecraft.world.explosion.Explosion;
import org.jetbrains.annotations.Nullable;
public class ReFramedDoorBlock extends DoorBlock implements BlockEntityProvider {
public ReFramedDoorBlock(Settings settings, BlockSetType blockSetType) {
super(blockSetType, settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
super.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return ReFramedInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
}
import java.util.function.BiConsumer;
import static net.minecraft.state.property.Properties.*;
public class ReFramedDoorBlock extends WaterloggableReFramedBlock {
public static final VoxelShape[] DOOR_VOXELS;
public ReFramedDoorBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState()
.with(HORIZONTAL_FACING, Direction.NORTH)
.with(DOOR_HINGE, DoorHinge.LEFT)
.with(DOUBLE_BLOCK_HALF, DoubleBlockHalf.LOWER)
.with(OPEN, false)
.with(POWERED, false)
);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(HORIZONTAL_FACING, DOOR_HINGE, DOUBLE_BLOCK_HALF, OPEN, POWERED));
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
BlockPos pos_down = pos.down();
BlockState state_down = world.getBlockState(pos_down);
return state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER ? !state_down.isAir() : state_down.isOf(this);
}
@Override
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block source, BlockPos sourcePos, boolean notify) {
if (world.isClient) return;
boolean powered = world.isReceivingRedstonePower(pos)
|| world.isReceivingRedstonePower(
state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER
? pos.up()
: pos.down()
);
if (!getDefaultState().isOf(source) && powered != state.get(POWERED)) {
if (state.get(OPEN) != powered)
playToggleSound(null, world, pos, powered);
world.setBlockState(pos, state.with(POWERED, powered).with(OPEN, powered), 2);
if (state.get(WATERLOGGED)) {
world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
}
}
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
World world = ctx.getWorld();
BlockPos pos = ctx.getBlockPos();
Direction facing = ctx.getHorizontalPlayerFacing().getOpposite();
if (pos.getY() >= world.getTopY() - 1 || !world.getBlockState(pos.up()).canReplace(ctx)) return null;
BlockState state = super.getPlacementState(ctx)
.with(DOUBLE_BLOCK_HALF, DoubleBlockHalf.LOWER)
.with(HORIZONTAL_FACING, facing);
if (world.isReceivingRedstonePower(pos) || world.isReceivingRedstonePower(pos.up()))
state = state.with(OPEN, true).with(POWERED, true);
return state.with(DOOR_HINGE, getHinge(facing, pos, world, BlockHelper.getRelativePos(ctx.getHitPos(), pos)));
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack, BlockState old_state, BlockEntity old_entity) {
world.setBlockState(
pos.up(),
state
.with(DOUBLE_BLOCK_HALF, DoubleBlockHalf.UPPER)
.with(WATERLOGGED, world.getFluidState(pos.up()).isOf(Fluids.WATER)),
3
);
}
@Override
public BlockState onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
if (!world.isClient() && (player.isCreative() || player.canHarvest(state))) {
DoubleBlockHalf half = state.get(DOUBLE_BLOCK_HALF);
BlockPos other_pos = half == DoubleBlockHalf.LOWER ? pos.up() : pos.down();
BlockState other_state = world.getBlockState(other_pos);
if (other_state.isOf(this) && other_state.get(DOUBLE_BLOCK_HALF) != half) {
world.setBlockState(other_pos, other_state.get(WATERLOGGED) ? Blocks.WATER.getDefaultState(): Blocks.AIR.getDefaultState(), 35);
world.syncWorldEvent(player, 2001, other_pos, Block.getRawIdFromState(other_state));
}
}
return super.onBreak(world, pos, state, player);
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
super.onStateReplaced(state, world, pos, new_state, moved);
if(!state.isOf(new_state.getBlock())) world.removeBlockEntity(pos);
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState other, WorldAccess world, BlockPos pos, BlockPos moved) {
if (direction.getAxis() == Direction.Axis.Y
&& other.isOf(this)
&& other.get(DOUBLE_BLOCK_HALF) != state.get(DOUBLE_BLOCK_HALF)
&& other.get(OPEN) != state.get(OPEN)
) return state.cycle(OPEN);
Direction facing = state.get(HORIZONTAL_FACING);
if (direction == (
state.get(DOOR_HINGE) == DoorHinge.RIGHT
? facing.rotateYClockwise()
: facing.rotateYCounterclockwise())
&& other.isOf(this)
&& other.get(DOUBLE_BLOCK_HALF) == state.get(DOUBLE_BLOCK_HALF)
&& other.get(DOOR_HINGE) != state.get(DOOR_HINGE)
&& !state.get(POWERED)
) return state.with(OPEN, other.get(OPEN));
return super.getStateForNeighborUpdate(state, direction, other, world, pos, moved);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
if (result.isAccepted()) return result;
flip(state, world, pos, player);
return ActionResult.success(world.isClient);
}
@Override
public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
return switch (type) {
case LAND, AIR -> state.get(OPEN);
case WATER -> false;
};
}
@Override
public void onExploded(BlockState state, World world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> stack_merger) {
if (explosion.getDestructionType() == Explosion.DestructionType.TRIGGER_BLOCK
&& !world.isClient()
&& !state.get(POWERED)
) flip(state, world, pos, null);
super.onExploded(state, world, pos, explosion, stack_merger);
}
private void flip(BlockState state, World world, BlockPos pos, @Nullable PlayerEntity player) {
state = state.cycle(OPEN);
world.setBlockState(pos, state, 10);
this.playToggleSound(player, world, pos, state.get(OPEN));
}
protected void playToggleSound(@Nullable PlayerEntity player, World world, BlockPos pos, boolean open) {
world.playSound(player, pos, open ? BlockSetType.OAK.doorOpen() : BlockSetType.OAK.doorClose(), SoundCategory.BLOCKS, 1.0F, world.getRandom().nextFloat() * 0.1F + 0.9F);
world.emitGameEvent(player, open ? GameEvent.BLOCK_OPEN : GameEvent.BLOCK_CLOSE, pos);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
Direction direction = state.get(HORIZONTAL_FACING);
if (state.get(OPEN)) direction = switch (state.get(DOOR_HINGE)) {
case RIGHT -> direction.rotateYCounterclockwise();
case LEFT -> direction.rotateYClockwise();
};
return DOOR_VOXELS[direction.ordinal() - 2];
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(HORIZONTAL_FACING, rotation.rotate(state.get(HORIZONTAL_FACING)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return mirror == BlockMirror.NONE ? state : state.with(HORIZONTAL_FACING, mirror.apply(state.get(HORIZONTAL_FACING))).cycle(DOOR_HINGE);
}
@Override
public long getRenderingSeed(BlockState state, BlockPos pos) {
return MathHelper.hashCode(pos.getX(), pos.down(state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER ? 0 : 1).getY(), pos.getZ());
}
private DoorHinge getHinge(Direction facing, BlockPos pos, World world, Vec3d hit_pos) {
Direction left = facing.rotateYClockwise();
BlockPos left_pos = pos.offset(left);
BlockState left_state = world.getBlockState(left_pos);
Direction right = facing.rotateYCounterclockwise();
BlockPos right_pos = pos.offset(right);
BlockState right_state = world.getBlockState(right_pos);
DoorHinge hinge = null;
if (left_state.isSideSolidFullSquare(world, left_pos, right))
hinge = DoorHinge.LEFT;
if (right_state.isSideSolidFullSquare(world, right_pos, left))
hinge = hinge == DoorHinge.LEFT ? null : DoorHinge.RIGHT;
if (hinge != null) return hinge;
if (left_state.isOf(this)
&& left_state.get(HORIZONTAL_FACING) == facing
&& left_state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER
&& left_state.get(DOOR_HINGE) == DoorHinge.LEFT
) hinge = DoorHinge.RIGHT;
if (right_state.isOf(this)
&& right_state.get(HORIZONTAL_FACING) == facing
&& right_state.get(DOUBLE_BLOCK_HALF) == DoubleBlockHalf.LOWER
&& right_state.get(DOOR_HINGE) == DoorHinge.RIGHT
) hinge = hinge == DoorHinge.RIGHT ? null : DoorHinge.LEFT;
if (hinge != null) return hinge;
return switch (facing.getAxis()) {
case Z -> {
if (left.getDirection() == Direction.AxisDirection.POSITIVE)
yield hit_pos.getX() < 0.5 ? DoorHinge.RIGHT : DoorHinge.LEFT;
else // left.getDirection() == Direction.AxisDirection.NEGATIVE
yield hit_pos.getX() < 0.5 ? DoorHinge.LEFT : DoorHinge.RIGHT;
}
case X -> {
if (left.getDirection() == Direction.AxisDirection.POSITIVE)
yield hit_pos.getZ() < 0.5 ? DoorHinge.RIGHT : DoorHinge.LEFT;
else // left.getDirection() == Direction.AxisDirection.NEGATIVE
yield hit_pos.getZ() < 0.5 ? DoorHinge.LEFT : DoorHinge.RIGHT;
}
default -> DoorHinge.LEFT;
};
}
static {
VoxelShape SHAPE = createCuboidShape(0.0, 0.0, 0.0, 16.0, 16.0, 3.0);
DOOR_VOXELS = VoxelHelper.VoxelListBuilder.create(SHAPE, 4)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.build();
}
}

View File

@@ -1,7 +1,8 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
@@ -17,10 +18,6 @@ import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
import java.util.Arrays;
import java.util.Map;
import java.util.stream.Collectors;
import static net.minecraft.util.shape.VoxelShapes.empty;
import static net.minecraft.util.shape.VoxelShapes.fullCube;
@@ -34,8 +31,11 @@ public abstract class ReFramedDoubleBlock extends ReFramedBlock {
return ReFramed.REFRAMED_DOUBLE_BLOCK_ENTITY.instantiate(pos, state);
}
protected int getHitPart(BlockState state, BlockHitResult hit) {
Direction side = hit.getSide();
public int getHitShape(BlockState state, BlockHitResult hit) {
return getHitShape(state, hit.getPos(), hit.getBlockPos(), hit.getSide());
}
public int getHitShape(BlockState state, Vec3d hit, BlockPos pos, Direction side) {
VoxelShape first_shape = getShape(state, 1);
VoxelShape second_shape = getShape(state, 2);
@@ -43,27 +43,18 @@ public abstract class ReFramedDoubleBlock extends ReFramedBlock {
if (isFaceFullSquare(first_shape, side)) return 1;
if (isFaceFullSquare(second_shape, side)) return 2;
Vec3d pos = hit.getPos();
BlockPos origin = hit.getBlockPos();
Map<Direction.Axis, Double> axes = Arrays.stream(Direction.Axis.values())
.filter(axis -> axis != side.getAxis())
.collect(Collectors.toMap(
axis -> axis,
axis -> axis.choose(pos.getX() - origin.getX(), pos.getY() - origin.getY(), pos.getZ() - origin.getZ()))
);
if (matchesFace(first_shape.getFace(side), axes)) return 1;
if (matchesFace(second_shape.getFace(side), axes)) return 2;
Vec3d rel = BlockHelper.getRelativePos(hit, pos);
if (BlockHelper.cursorMatchesFace(first_shape, rel)) return 1;
if (BlockHelper.cursorMatchesFace(second_shape, rel)) return 2;
return 0;
}
private static boolean matchesFace(VoxelShape shape, Map<Direction.Axis, Double> axes) {
return shape.getBoundingBoxes().stream()
.anyMatch(box ->
axes.keySet().stream()
.map(axis -> box.getMin(axis) <= axes.get(axis) && box.getMax(axis) >= axes.get(axis))
.reduce((prev, current) -> prev && current).get()
);
public boolean matchesShape(Vec3d hit, BlockPos pos, BlockState state, int i) {
Vec3d rel = BlockHelper.getRelativePos(hit, pos);
return BlockHelper.cursorMatchesFace(
getShape(state, i),
rel
);
}
@Override
@@ -73,7 +64,7 @@ public abstract class ReFramedDoubleBlock extends ReFramedBlock {
}
public VoxelShape getRenderOutline(BlockState state, BlockHitResult hit) {
return getShape(state, getHitPart(state, hit));
return getShape(state, getHitShape(state, hit));
}
@Override
@@ -83,14 +74,14 @@ public abstract class ReFramedDoubleBlock extends ReFramedBlock {
@Override
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
return isGhost(view, pos) ? empty() : fullCube();
return getCollisionShape(state, view, pos, ShapeContext.absent());
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
if (!canUse(world, pos, player)) return superUse(state, world, pos, player, hand, hit);
ActionResult result = useUpgrade(state, world, pos, player, hand);
if (!canUse(world, pos, player)) return ActionResult.PASS;
ActionResult result = BlockHelper.useUpgrade(state, world, pos, player, hand);
if (result.isAccepted()) return result;
return useCamo(state, world, pos, player, hand, hit, getHitPart(state, hit));
return BlockHelper.useCamo(state, world, pos, player, hand, hit, getHitShape(state, hit));
}
}

View File

@@ -44,7 +44,7 @@ public class ReFramedDoubleEntity extends ReFramedEntity {
public void readNbt(NbtCompound nbt) {
super.readNbt(nbt);
BlockState rendered_state = second_state;// keep previous state to check if rerender is needed
BlockState rendered_state = second_state;// keep previous state_key to check if rerender is needed
second_state = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), nbt.getCompound(BLOCKSTATE_KEY + 2));
// Force a chunk remesh on the client if the displayed blockstate has changed

View File

@@ -1,64 +0,0 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.MultipartBlockStateProvider;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.Properties;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import org.jetbrains.annotations.Nullable;
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.*;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.state.property.Properties.AXIS;
public class ReFramedDoubleSlabBlock extends ReFramedDoubleBlock implements MultipartBlockStateProvider {
public ReFramedDoubleSlabBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(Properties.AXIS, Direction.Axis.Y));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(Properties.AXIS));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return super.getPlacementState(ctx).with(Properties.AXIS, ctx.getSide().getAxis());
}
@Override
public VoxelShape getShape(BlockState state, int i) {
return switch (state.get(Properties.AXIS)) {
case Y -> i == 2 ? UP : DOWN;
case Z -> i == 2 ? NORTH : SOUTH;
case X -> i == 2 ? EAST : WEST;
};
}
@Override
public int getTopThemeIndex(BlockState state) {
// when the side is shared just return one
return state.get(AXIS) == Direction.Axis.Y ? 2: super.getTopThemeIndex(state);
}
@Override
public MultipartBlockStateSupplier getMultipart() {
Identifier model_id = ReFramed.id("double_slab_special");
return MultipartBlockStateSupplier.create(this)
.with(GBlockstate.when(AXIS, Direction.Axis.Y),
GBlockstate.variant(model_id, true, R0, R0))
.with(GBlockstate.when(AXIS, Direction.Axis.Z),
GBlockstate.variant(model_id, true, R90, R0))
.with(GBlockstate.when(AXIS, Direction.Axis.X),
GBlockstate.variant(model_id, true, R90, R90));
}
}

View File

@@ -1,187 +0,0 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.generator.MultipartBlockStateProvider;
import fr.adrien1106.reframed.util.property.StairDirection;
import fr.adrien1106.reframed.util.property.StairShape;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.function.BooleanBiFunction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import static fr.adrien1106.reframed.block.ReFramedStairsBlock.*;
import static fr.adrien1106.reframed.util.property.StairShape.STRAIGHT;
public class ReFramedDoubleStairsBlock extends ReFramedDoubleBlock implements MultipartBlockStateProvider {
private static final List<VoxelShape> COMPLEMENT_LIST = new ArrayList<>(52);
public ReFramedDoubleStairsBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(FACING, StairDirection.NORTH_DOWN).with(SHAPE, STRAIGHT));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(FACING).add(SHAPE));
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighbor_state, WorldAccess world, BlockPos pos, BlockPos moved) {
return super.getStateForNeighborUpdate(state, direction, neighbor_state, world, pos, moved)
.with(SHAPE, getPlacementShape(this, state.get(FACING), world, pos));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return getPlacement(super.getPlacementState(ctx), ctx);
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
super.onStateReplaced(state, world, pos, newState, moved);
if(!state.isOf(newState.getBlock())) world.removeBlockEntity(pos);
}
@Override
public VoxelShape getShape(BlockState state, int i) {
return i == 2 ? getComplementOutline(state) : getOutline(state);
}
private VoxelShape getComplementOutline(BlockState state) {
StairShape shape = state.get(SHAPE);
StairDirection direction = state.get(FACING);
return switch (shape) {
case STRAIGHT ->
switch (direction) {
case DOWN_SOUTH -> COMPLEMENT_LIST.get(0);
case NORTH_DOWN -> COMPLEMENT_LIST.get(1);
case UP_NORTH -> COMPLEMENT_LIST.get(2);
case SOUTH_UP -> COMPLEMENT_LIST.get(3);
case DOWN_EAST -> COMPLEMENT_LIST.get(4);
case WEST_DOWN -> COMPLEMENT_LIST.get(5);
case UP_WEST -> COMPLEMENT_LIST.get(6);
case EAST_UP -> COMPLEMENT_LIST.get(7);
case NORTH_EAST -> COMPLEMENT_LIST.get(8);
case EAST_SOUTH -> COMPLEMENT_LIST.get(9);
case SOUTH_WEST -> COMPLEMENT_LIST.get(10);
case WEST_NORTH -> COMPLEMENT_LIST.get(11);
};
case INNER_LEFT ->
switch (direction) {
case WEST_DOWN, NORTH_DOWN -> COMPLEMENT_LIST.get(44);
case DOWN_EAST -> COMPLEMENT_LIST.get(45);
case DOWN_SOUTH -> COMPLEMENT_LIST.get(47);
case UP_WEST, UP_NORTH, WEST_NORTH -> COMPLEMENT_LIST.get(48);
case EAST_UP, NORTH_EAST -> COMPLEMENT_LIST.get(49);
case EAST_SOUTH -> COMPLEMENT_LIST.get(50);
case SOUTH_UP, SOUTH_WEST -> COMPLEMENT_LIST.get(51);
};
case INNER_RIGHT ->
switch (direction) {
case WEST_NORTH -> COMPLEMENT_LIST.get(44);
case NORTH_DOWN, NORTH_EAST -> COMPLEMENT_LIST.get(45);
case DOWN_EAST, DOWN_SOUTH, EAST_SOUTH -> COMPLEMENT_LIST.get(46);
case WEST_DOWN, SOUTH_WEST -> COMPLEMENT_LIST.get(47);
case UP_NORTH -> COMPLEMENT_LIST.get(49);
case EAST_UP, SOUTH_UP -> COMPLEMENT_LIST.get(50);
case UP_WEST -> COMPLEMENT_LIST.get(51);
};
case OUTER_LEFT ->
switch (direction) {
case DOWN_EAST -> COMPLEMENT_LIST.get(43);
case WEST_DOWN, NORTH_DOWN -> COMPLEMENT_LIST.get(42);
case DOWN_SOUTH -> COMPLEMENT_LIST.get(41);
case EAST_UP, NORTH_EAST -> COMPLEMENT_LIST.get(39);
case UP_WEST, UP_NORTH, WEST_NORTH -> COMPLEMENT_LIST.get(38);
case SOUTH_UP, SOUTH_WEST -> COMPLEMENT_LIST.get(37);
case EAST_SOUTH -> COMPLEMENT_LIST.get(36);
};
case OUTER_RIGHT ->
switch (direction) {
case NORTH_DOWN, NORTH_EAST -> COMPLEMENT_LIST.get(43);
case WEST_NORTH -> COMPLEMENT_LIST.get(42);
case WEST_DOWN, SOUTH_WEST -> COMPLEMENT_LIST.get(41);
case DOWN_EAST, DOWN_SOUTH, EAST_SOUTH -> COMPLEMENT_LIST.get(40);
case UP_NORTH -> COMPLEMENT_LIST.get(39);
case UP_WEST -> COMPLEMENT_LIST.get(37);
case EAST_UP, SOUTH_UP -> COMPLEMENT_LIST.get(36);
};
case FIRST_OUTER_LEFT ->
switch (direction) {
case WEST_DOWN, NORTH_DOWN -> COMPLEMENT_LIST.get(14);
case SOUTH_UP -> COMPLEMENT_LIST.get(17);
case EAST_UP -> COMPLEMENT_LIST.get(19);
case EAST_SOUTH -> COMPLEMENT_LIST.get(20);
case DOWN_SOUTH -> COMPLEMENT_LIST.get(22);
case UP_NORTH, WEST_NORTH -> COMPLEMENT_LIST.get(25);
case SOUTH_WEST -> COMPLEMENT_LIST.get(28);
case UP_WEST -> COMPLEMENT_LIST.get(31);
case DOWN_EAST -> COMPLEMENT_LIST.get(34);
case NORTH_EAST -> COMPLEMENT_LIST.get(35);
};
case FIRST_OUTER_RIGHT ->
switch (direction) {
case NORTH_DOWN -> COMPLEMENT_LIST.get(15);
case SOUTH_UP, EAST_UP -> COMPLEMENT_LIST.get(16);
case WEST_DOWN -> COMPLEMENT_LIST.get(13);
case DOWN_SOUTH, EAST_SOUTH -> COMPLEMENT_LIST.get(23);
case UP_NORTH -> COMPLEMENT_LIST.get(24);
case WEST_NORTH -> COMPLEMENT_LIST.get(26);
case UP_WEST -> COMPLEMENT_LIST.get(28);
case SOUTH_WEST -> COMPLEMENT_LIST.get(29);
case DOWN_EAST -> COMPLEMENT_LIST.get(33);
case NORTH_EAST -> COMPLEMENT_LIST.get(34);
};
case SECOND_OUTER_LEFT ->
switch (direction) {
case DOWN_EAST -> COMPLEMENT_LIST.get(15);
case DOWN_SOUTH -> COMPLEMENT_LIST.get(13);
case UP_WEST, UP_NORTH -> COMPLEMENT_LIST.get(18);
case SOUTH_UP, SOUTH_WEST -> COMPLEMENT_LIST.get(21);
case NORTH_EAST -> COMPLEMENT_LIST.get(24);
case NORTH_DOWN -> COMPLEMENT_LIST.get(26);
case WEST_DOWN -> COMPLEMENT_LIST.get(30);
case WEST_NORTH -> COMPLEMENT_LIST.get(31);
case EAST_SOUTH -> COMPLEMENT_LIST.get(32);
case EAST_UP -> COMPLEMENT_LIST.get(35);
};
case SECOND_OUTER_RIGHT ->
switch (direction) {
case DOWN_SOUTH, DOWN_EAST -> COMPLEMENT_LIST.get(12);
case UP_WEST -> COMPLEMENT_LIST.get(17);
case UP_NORTH -> COMPLEMENT_LIST.get(19);
case SOUTH_UP -> COMPLEMENT_LIST.get(20);
case SOUTH_WEST -> COMPLEMENT_LIST.get(22);
case NORTH_EAST, NORTH_DOWN -> COMPLEMENT_LIST.get(27);
case WEST_DOWN -> COMPLEMENT_LIST.get(29);
case WEST_NORTH -> COMPLEMENT_LIST.get(30);
case EAST_UP -> COMPLEMENT_LIST.get(32);
case EAST_SOUTH -> COMPLEMENT_LIST.get(33);
};
};
}
@Override
public MultipartBlockStateSupplier getMultipart() {
return getStairMultipart(this, true);
}
static {
VOXEL_LIST.forEach(shape -> COMPLEMENT_LIST.add(VoxelShapes.combineAndSimplify(VoxelShapes.fullCube(), shape, BooleanBiFunction.ONLY_FIRST)));
}
}

View File

@@ -1,7 +1,8 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
import fr.adrien1106.reframed.util.blocks.BlockProperties;
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.entity.BlockEntity;
@@ -26,7 +27,7 @@ import java.util.Objects;
//Keeping the weight of this block entity down, both in terms of memory consumption and NBT sync traffic,
//is pretty important since players might place a lot of them. There were tons and tons of these at Blanketcon.
//To that end, most of the state has been crammed into a bitfield.
//To that end, most of the state_key has been crammed into a bitfield.
public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity {
protected BlockState first_state = Blocks.AIR.getDefaultState();
protected byte bit_field = SOLIDITY_MASK;
@@ -35,7 +36,7 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
protected static final byte REDSTONE_MASK = 0b010;
protected static final byte SOLIDITY_MASK = 0b100;
protected static final String BLOCKSTATE_KEY = "s";
public static final String BLOCKSTATE_KEY = "s";
protected static final String BITFIELD_KEY = "b";
public ReFramedEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
@@ -46,7 +47,7 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
public void readNbt(NbtCompound nbt) {
super.readNbt(nbt);
BlockState rendered_state = first_state; // keep previous state to check if rerender is needed
BlockState rendered_state = first_state; // keep previous state_key to check if rerender is needed
first_state = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), nbt.getCompound(BLOCKSTATE_KEY + 1));
if (nbt.contains(BITFIELD_KEY)) bit_field = nbt.getByte(BITFIELD_KEY);
@@ -87,8 +88,8 @@ public class ReFramedEntity extends BlockEntity implements ThemeableBlockEntity
NbtCompound nbt = BlockItem.getBlockEntityNbt(stack);
if(nbt == null) return state;
if(state.contains(ReFramedBlock.LIGHT)) {
state = state.with(ReFramedBlock.LIGHT,
if(state.contains(BlockProperties.LIGHT)) {
state = state.with(BlockProperties.LIGHT,
((nbt.contains(BITFIELD_KEY)
? nbt.getByte(BITFIELD_KEY)
: SOLIDITY_MASK)

View File

@@ -1,87 +1,105 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import fr.adrien1106.reframed.util.VoxelHelper;
import net.minecraft.block.BlockState;
import net.minecraft.block.FenceBlock;
import net.minecraft.block.FenceGateBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.ai.pathing.NavigationType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.item.Items;
import net.minecraft.item.LeadItem;
import net.minecraft.registry.tag.BlockTags;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.function.BooleanBiFunction;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class ReFramedFenceBlock extends FenceBlock implements BlockEntityProvider {
public ReFramedFenceBlock(Settings settings) {
super(settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return ReFramedInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
public class ReFramedFenceBlock extends ConnectingReFramedBlock {
public static final VoxelShape[] FENCE_VOXELS;
public ReFramedFenceBlock(Settings settings) {
super(settings);
}
@Override
protected boolean connectsTo(BlockState state, boolean fs, Direction dir) {
return fs || state.isIn(BlockTags.FENCES)
|| (state.getBlock() instanceof FenceGateBlock && FenceGateBlock.canWallConnect(state, dir));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
VoxelShape shape = FENCE_VOXELS[0];
for (Direction dir: Direction.Type.HORIZONTAL) {
if (state.get(getConnectionProperty(dir)))
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() - 1]);
}
return shape;
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
VoxelShape shape = FENCE_VOXELS[5];
for (Direction dir: Direction.Type.HORIZONTAL) {
if (state.get(getConnectionProperty(dir)))
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() + 4]);
}
return shape;
}
@Override
public VoxelShape getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getOutlineShape(state, world, pos, context);
}
@Override
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
return getOutlineShape(state, view, pos, ShapeContext.absent());
}
@Override
public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
return false;
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
if (result.isAccepted()) return result;
if (world.isClient) {
ItemStack itemStack = player.getStackInHand(hand);
return itemStack.isOf(Items.LEAD) ? ActionResult.SUCCESS : ActionResult.PASS;
} else {
return LeadItem.attachHeldMobsToBlock(player, world, pos);
}
}
static {
VoxelShape POST = createCuboidShape(6, 0, 6, 10, 16, 10);
VoxelShape POST_COLLISION = createCuboidShape(6, 0, 6, 10, 24, 10);
VoxelShape SIDE = VoxelShapes.combineAndSimplify(
createCuboidShape(7, 12, 0, 9, 15, 6),
createCuboidShape(7, 6, 0, 9, 9, 6),
BooleanBiFunction.OR
);
VoxelShape SIDE_COLLISION = createCuboidShape(7, 0, 0, 9, 24, 6);
FENCE_VOXELS = VoxelHelper.VoxelListBuilder.create(POST, 5)
.add(SIDE)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.add(POST_COLLISION)
.add(SIDE_COLLISION)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.build();
}
}

View File

@@ -1,98 +0,0 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import fr.adrien1106.reframed.util.ReframedInteractible;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.FenceGateBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.WoodType;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class ReFramedFenceGateBlock extends FenceGateBlock implements BlockEntityProvider, ReframedInteractible {
public ReFramedFenceGateBlock(Settings settings, WoodType woodType) {
super(woodType, settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
public ReFramedFenceGateBlock(Settings settings) {
this(settings, WoodType.OAK);
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return ReFramedInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
@Override
public boolean canAddRedstoneEmission(BlockState state, BlockView view, BlockPos pos) {
return false;
}
}

View File

@@ -0,0 +1,177 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.VoxelHelper;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Corner;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.function.BooleanBiFunction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.*;
import static fr.adrien1106.reframed.util.blocks.Corner.*;
import static net.minecraft.state.property.Properties.WATERLOGGED;
public class ReFramedHalfStairBlock extends WaterloggableReFramedBlock {
public static final VoxelShape[] HALF_STAIR_VOXELS;
public ReFramedHalfStairBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(CORNER, NORTH_EAST_DOWN).with(CORNER_FACE, 0));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(CORNER,CORNER_FACE));
}
@Override
public boolean canReplace(BlockState state, ItemPlacementContext context) {
if (context.getPlayer() == null) return false;
Direction dir = state.get(CORNER).getDirection(state.get(CORNER_FACE));
return !(
context.getPlayer().isSneaking()
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|| (
!(
block_item.getBlock() == this
&& ((ReFramedHalfStairsStairBlock) ReFramed.HALF_STAIRS_STAIR)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.HALF_STAIRS_STAIR.getDefaultState()
.with(EDGE, state.get(CORNER).getEdge(dir)),
dir.getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
)
&& !(
block_item.getBlock() == ReFramed.SMALL_CUBE
&& BlockHelper.cursorMatchesFace(
ReFramed.SMALL_CUBE.getOutlineShape(
ReFramed.SMALL_CUBE.getDefaultState()
.with(CORNER, state.get(CORNER).getOpposite(state.get(CORNER_FACE))),
context.getWorld(),
context.getBlockPos(),
ShapeContext.absent()
),
BlockHelper.getRelativePos(context.getHitPos(), context.getBlockPos())
)
)
)
);
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState current_state = ctx.getWorld().getBlockState(ctx.getBlockPos());
if (current_state.isOf(ReFramed.SMALL_CUBE)) {
Corner corner = current_state.get(CORNER).getOpposite(ctx.getSide().getOpposite());
return ReFramed.HALF_STAIRS_SLAB.getDefaultState()
.with(CORNER, corner)
.with(CORNER_FACE, corner.getDirectionIndex(ctx.getSide().getOpposite()))
.with(WATERLOGGED, current_state.get(WATERLOGGED));
}
if (current_state.isOf(this))
return ReFramed.HALF_STAIRS_STAIR.getDefaultState()
.with(EDGE, current_state.get(CORNER).getEdge(current_state.get(CORNER).getDirection(current_state.get(CORNER_FACE))))
.with(WATERLOGGED, current_state.get(WATERLOGGED));
Corner corner = BlockHelper.getPlacementCorner(ctx);
return super.getPlacementState(ctx)
.with(CORNER, corner)
.with(CORNER_FACE, corner.getDirectionIndex(ctx.getSide().getOpposite()));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getHalfStairShape(state.get(CORNER), state.get(CORNER_FACE));
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
Corner corner = state.get(CORNER).rotate(rotation);
Direction face = state.get(CORNER).getDirection(state.get(CORNER_FACE));
return state.with(CORNER, corner).with(CORNER_FACE, corner.getDirectionIndex(rotation.rotate(face)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
Corner corner = state.get(CORNER).mirror(mirror);
Direction face = state.get(CORNER).getDirection(state.get(CORNER_FACE));
return state.with(CORNER, corner).with(CORNER_FACE, corner.getDirectionIndex(mirror.apply(face)));
}
@Override
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
if (new_state.isOf(ReFramed.HALF_STAIRS_SLAB)) return Map.of(1, 1);
if (new_state.isOf(ReFramed.HALF_STAIRS_STAIR))
return Map.of(
1,
state.get(CORNER)
.getDirection(state.get(CORNER_FACE))
.getDirection() == Direction.AxisDirection.POSITIVE ? 2 : 1
);
return super.getThemeMap(state, new_state);
}
public static VoxelShape getHalfStairShape(Corner corner, int face) {
return HALF_STAIR_VOXELS[face + corner.getID() * 3];
}
static {
final VoxelShape HALF_STAIR = VoxelShapes.combineAndSimplify(
createCuboidShape(8, 0, 0, 16, 16, 8),
createCuboidShape(0, 0, 0, 8, 8, 8),
BooleanBiFunction.OR
);
HALF_STAIR_VOXELS = VoxelListBuilder.create(HALF_STAIR, 24)
.add(0 , VoxelHelper::rotateY, VoxelHelper::mirrorZ)
.add(0 , VoxelHelper::rotateCX, VoxelHelper::mirrorZ)
.add(0 , VoxelHelper::rotateY)
.add(1 , VoxelHelper::rotateY)
.add(2 , VoxelHelper::rotateY)
.add(3 , VoxelHelper::rotateY)
.add(4 , VoxelHelper::rotateY)
.add(5 , VoxelHelper::rotateY)
.add(6 , VoxelHelper::rotateY)
.add(7 , VoxelHelper::rotateY)
.add(8 , VoxelHelper::rotateY)
.add(0 , VoxelHelper::mirrorY)
.add(1 , VoxelHelper::mirrorY)
.add(2 , VoxelHelper::mirrorY)
.add(12, VoxelHelper::rotateY)
.add(13, VoxelHelper::rotateY)
.add(14, VoxelHelper::rotateY)
.add(15, VoxelHelper::rotateY)
.add(16, VoxelHelper::rotateY)
.add(17, VoxelHelper::rotateY)
.add(18, VoxelHelper::rotateY)
.add(19, VoxelHelper::rotateY)
.add(20, VoxelHelper::rotateY)
.build();
}
}

View File

@@ -0,0 +1,78 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Corner;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import static fr.adrien1106.reframed.block.ReFramedHalfStairBlock.getHalfStairShape;
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
import static fr.adrien1106.reframed.block.ReFramedSmallCubeBlock.getSmallCubeShape;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER_FACE;
import static fr.adrien1106.reframed.util.blocks.Corner.NORTH_EAST_DOWN;
import static net.minecraft.util.shape.VoxelShapes.empty;
public class ReFramedHalfStairsSlabBlock extends WaterloggableReFramedDoubleBlock {
public ReFramedHalfStairsSlabBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(CORNER, NORTH_EAST_DOWN).with(CORNER_FACE, 0));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(CORNER,CORNER_FACE));
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
Corner corner = BlockHelper.getPlacementCorner(ctx);
return super.getPlacementState(ctx)
.with(CORNER, corner)
.with(CORNER_FACE, corner.getDirectionIndex(ctx.getSide().getOpposite()));
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return isGhost(view, pos) ? empty(): getOutlineShape(state, view, pos, ctx);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getSlabShape(state.get(CORNER).getDirection(state.get(CORNER_FACE)));
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
Corner corner = state.get(CORNER).rotate(rotation);
Direction face = state.get(CORNER).getDirection(state.get(CORNER_FACE));
return state.with(CORNER, corner).with(CORNER_FACE, corner.getDirectionIndex(rotation.rotate(face)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
Corner corner = state.get(CORNER).mirror(mirror);
Direction face = state.get(CORNER).getDirection(state.get(CORNER_FACE));
return state.with(CORNER, corner).with(CORNER_FACE, corner.getDirectionIndex(mirror.apply(face)));
}
@Override
public VoxelShape getShape(BlockState state, int i) {
Corner corner = state.get(CORNER);
int face = state.get(CORNER_FACE);
return i == 2
? getSmallCubeShape(corner.getOpposite(face))
: getHalfStairShape(corner, face);
}
}

View File

@@ -0,0 +1,82 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Corner;
import fr.adrien1106.reframed.util.blocks.Edge;
import fr.adrien1106.reframed.util.blocks.StairShape;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import static fr.adrien1106.reframed.block.ReFramedHalfStairBlock.getHalfStairShape;
import static fr.adrien1106.reframed.block.ReFramedStairBlock.getStairShape;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.Edge.*;
import static net.minecraft.util.shape.VoxelShapes.empty;
public class ReFramedHalfStairsStairBlock extends WaterloggableReFramedDoubleBlock {
public ReFramedHalfStairsStairBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(EDGE, NORTH_DOWN));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return super.getPlacementState(ctx).with(EDGE, BlockHelper.getPlacementEdge(ctx));
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return isGhost(view, pos) ? empty(): getStairShape(state.get(EDGE), StairShape.STRAIGHT);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getStairShape(state.get(EDGE), StairShape.STRAIGHT);
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(EDGE, state.get(EDGE).rotate(rotation));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(EDGE, state.get(EDGE).mirror(mirror));
}
@Override
public VoxelShape getShape(BlockState state, int i) {
Edge edge = state.get(EDGE);
Direction side = i == 1
? edge.getRightDirection()
: edge.getLeftDirection();
Corner corner = Corner.getByDirections(
edge.getFirstDirection(),
edge.getSecondDirection(),
side
);
return getHalfStairShape(corner, corner.getDirectionIndex(side));
}
@Override
public int getTopThemeIndex(BlockState state) {
return 2;
}
}

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package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.util.VoxelHelper;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.context.LootContextParameterSet;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
import static net.minecraft.state.property.Properties.FACING;
import static net.minecraft.state.property.Properties.LAYERS;
public class ReFramedLayerBlock extends ReFramedSlabBlock {
public static final VoxelShape[] LAYER_VOXELS;
public ReFramedLayerBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(LAYERS, 1));
}
@Override
public List<ItemStack> getDroppedStacks(BlockState state, LootContextParameterSet.Builder builder) {
List<ItemStack> drops = super.getDroppedStacks(state, builder);
drops.forEach((stack) -> {
if (stack.getItem() instanceof BlockItem bi && bi.getBlock() instanceof ReFramedLayerBlock)
stack.setCount(state.get(LAYERS));
});
return drops;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(LAYERS));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return LAYER_VOXELS[state.get(FACING).getId() * 8 + state.get(LAYERS) - 1];
}
@Override
public boolean canReplace(BlockState state, ItemPlacementContext context) {
if (context.getPlayer() == null) return false;
return !(
context.getPlayer().isSneaking()
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|| !(block_item.getBlock() == this && state.get(LAYERS) < 8)
);
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState previous = ctx.getWorld().getBlockState(ctx.getBlockPos());
if (!previous.isOf(this)) return super.getPlacementState(ctx);
return previous.with(LAYERS, previous.get(LAYERS) + 1);
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(FACING, rotation.rotate(state.get(FACING)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(FACING, mirror.apply(state.get(FACING)));
}
static {
VoxelListBuilder builder = VoxelListBuilder.create(createCuboidShape(0, 0, 0, 16, 2, 16), 48)
.add(createCuboidShape(0, 0, 0, 16, 4, 16))
.add(createCuboidShape(0, 0, 0, 16, 6, 16))
.add(createCuboidShape(0, 0, 0, 16, 8, 16))
.add(createCuboidShape(0, 0, 0, 16, 10, 16))
.add(createCuboidShape(0, 0, 0, 16, 12, 16))
.add(createCuboidShape(0, 0, 0, 16, 14, 16))
.add(createCuboidShape(0, 0, 0, 16, 16, 16));
for (int i = 0; i < 8; i++) {
builder.add(i, VoxelHelper::mirrorY);
}
for (int i = 0; i < 8; i++) {
builder.add(i, VoxelHelper::rotateX);
}
for (int i = 0; i < 8; i++) {
builder.add(i, VoxelHelper::rotateCX);
}
for (int i = 0; i < 8; i++) {
builder.add(i, VoxelHelper::rotateCZ);
}
for (int i = 0; i < 8; i++) {
builder.add(i, VoxelHelper::rotateZ);
}
LAYER_VOXELS = builder.build();
}
}

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package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.LeverBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class ReFramedLeverBlock extends LeverBlock implements BlockEntityProvider {
public ReFramedLeverBlock(Settings settings) {
super(settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return super.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
boolean b = 0 != ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
return (a ^ b) ? 15 : 0;
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
if(getDirection(state) != dir) return 0;
else return getWeakRedstonePower(state, view, pos, dir);
}
}

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@@ -1,87 +1,47 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import fr.adrien1106.reframed.util.VoxelHelper;
import net.minecraft.block.BlockState;
import net.minecraft.block.PaneBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.registry.tag.BlockTags;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class ReFramedPaneBlock extends PaneBlock implements BlockEntityProvider {
public ReFramedPaneBlock(Settings settings) {
super(settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
@Override
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
super.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return ReFramedInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
public class ReFramedPaneBlock extends ConnectingReFramedBlock {
public static final VoxelShape[] PANE_VOXELS;
public ReFramedPaneBlock(Settings settings) {
super(settings);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
VoxelShape shape = PANE_VOXELS[0];
for (Direction dir: Direction.Type.HORIZONTAL) {
if (state.get(getConnectionProperty(dir)))
shape = VoxelShapes.union(shape, PANE_VOXELS[dir.ordinal() - 1]);
}
return shape;
}
@Override
protected boolean connectsTo(BlockState state, boolean fs, Direction dir) {
return !cannotConnect(state) && fs || state.getBlock() instanceof PaneBlock || state.isIn(BlockTags.WALLS);
}
static {
VoxelShape POST = createCuboidShape(7, 0, 7, 9, 16, 9);
VoxelShape SIDE = createCuboidShape(7, 0, 0, 9, 16, 7);
PANE_VOXELS = VoxelHelper.VoxelListBuilder.create(POST, 5)
.add(SIDE)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.build();
}
}

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package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.util.VoxelHelper;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import static net.minecraft.state.property.Properties.AXIS;
public class ReFramedPillarBlock extends PillarReFramedBlock {
public static final VoxelShape[] PILLAR_VOXELS;
public ReFramedPillarBlock(Settings settings) {
super(settings);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getPillarShape(state.get(AXIS));
}
public static VoxelShape getPillarShape(Direction.Axis axis) {
return PILLAR_VOXELS[axis.ordinal()];
}
static {
final VoxelShape PILLAR = createCuboidShape(0, 4, 4, 16, 12, 12);
PILLAR_VOXELS = VoxelHelper.VoxelListBuilder.create(PILLAR, 3)
.add(VoxelHelper::rotateZ)
.add(VoxelHelper::rotateX)
.build();
}
}

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package fr.adrien1106.reframed.block;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.enums.WallShape;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
import java.util.stream.Collectors;
import static fr.adrien1106.reframed.block.ReFramedWallBlock.*;
import static net.minecraft.state.property.Properties.*;
import static net.minecraft.util.shape.VoxelShapes.empty;
public class ReFramedPillarsWallBlock extends WaterloggableReFramedDoubleBlock {
public ReFramedPillarsWallBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState()
.with(EAST_WALL_SHAPE, WallShape.NONE)
.with(NORTH_WALL_SHAPE, WallShape.NONE)
.with(WEST_WALL_SHAPE, WallShape.NONE)
.with(SOUTH_WALL_SHAPE, WallShape.NONE)
);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EAST_WALL_SHAPE, NORTH_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos moved) {
BlockState new_state = super.getStateForNeighborUpdate(state, dir, other_state, world, pos, moved);
if (dir == Direction.DOWN) return new_state;
BlockState top_state = dir == Direction.UP? other_state: world.getBlockState(pos.up());
boolean fs = top_state.isSideSolidFullSquare(world, pos.up(), Direction.DOWN);
VoxelShape top_shape = fs ? null : top_state.getCollisionShape(world, pos.up()).getFace(Direction.DOWN);
Map<Direction, BlockState> neighbors = Direction.Type.HORIZONTAL.stream()
.collect(Collectors.toMap(d -> d, d -> {
if (d == dir) return other_state;
return world.getBlockState(pos.offset(d));
}));
return getWallState(new_state, top_state, neighbors, top_shape, fs, world, pos);
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState state = super.getPlacementState(ctx);
World world = ctx.getWorld();
BlockPos pos = ctx.getBlockPos();
BlockState top_state = world.getBlockState(pos.up());
boolean fs = top_state.isSideSolidFullSquare(world, pos.up(), Direction.DOWN);
VoxelShape top_shape = fs ? null : top_state.getCollisionShape(world, pos.up()).getFace(Direction.DOWN);
Map<Direction, BlockState> neighbors = Direction.Type.HORIZONTAL.stream()
.collect(Collectors.toMap(d -> d, d -> world.getBlockState(pos.offset(d))));
return getWallState(state, top_state, neighbors, top_shape, fs, world, pos);
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
super.onStateReplaced(state, world, pos, new_state, moved);
if(!state.isOf(new_state.getBlock())) world.removeBlockEntity(pos);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
if (isGhost(view, pos)) return empty();
VoxelShape shape = WALL_VOXELS[9];
for (Direction dir : Direction.Type.HORIZONTAL) {
if (state.get(getWallShape(dir)) != WallShape.NONE)
shape = VoxelShapes.union(shape, WALL_VOXELS[8 + dir.ordinal()]);
}
return shape;
}
@Override
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
return isGhost(view, pos) ? empty(): getOutlineShape(state, view, pos, ShapeContext.absent());
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
VoxelShape shape = WALL_VOXELS[0];
for (Direction dir: Direction.Type.HORIZONTAL) {
WallShape wall_shape = state.get(getWallShape(dir));
if (wall_shape != WallShape.NONE)
shape = VoxelShapes.union(shape, WALL_VOXELS[1 + (wall_shape.ordinal()-1) * 4 + (dir.ordinal() - 2)]);
}
return shape;
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
s.with(getWallShape(rotation.rotate(dir)), state.get(getWallShape(dir)))
, (prev, next) -> next);
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
s.with(getWallShape(mirror.apply(dir)), state.get(getWallShape(dir)))
, (prev, next) -> next);
}
@Override
public VoxelShape getShape(BlockState state, int i) {
if (i == 1) return WALL_VOXELS[0];
VoxelShape shape = VoxelShapes.empty();
for (Direction dir: Direction.Type.HORIZONTAL) {
WallShape wall_shape = state.get(getWallShape(dir));
if (wall_shape != WallShape.NONE)
shape = VoxelShapes.union(shape, WALL_VOXELS[1 + (wall_shape.ordinal()-1) * 4 + (dir.ordinal() - 2)]);
}
return shape;
}
}

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@@ -1,57 +1,37 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import net.minecraft.block.Block;
import fr.adrien1106.reframed.util.VoxelHelper;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
public class ReFramedPostBlock extends WaterloggableReFramedBlock {
public ReFramedPostBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(Properties.AXIS, Direction.Axis.Y));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(Properties.AXIS));
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState sup = super.getPlacementState(ctx);
if(sup != null) sup = sup.with(Properties.AXIS, ctx.getSide().getAxis());
return sup;
}
protected static final VoxelShape SHAPE_X = createCuboidShape(0, 6, 6, 16, 10, 10);
protected static final VoxelShape SHAPE_Y = createCuboidShape(6, 0, 6, 10, 16, 10);
protected static final VoxelShape SHAPE_Z = createCuboidShape(6, 6, 0, 10, 10, 16);
protected VoxelShape shap(BlockState state) {
return switch(state.get(Properties.AXIS)) {
case X -> SHAPE_X;
case Y -> SHAPE_Y;
case Z -> SHAPE_Z;
};
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), shap(state));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return shap(state);
}
import static net.minecraft.state.property.Properties.AXIS;
public class ReFramedPostBlock extends PillarReFramedBlock {
public static final VoxelShape[] POST_VOXELS;
public ReFramedPostBlock(Settings settings) {
super(settings);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getPillarShape(state.get(AXIS));
}
public static VoxelShape getPillarShape(Direction.Axis axis) {
return POST_VOXELS[axis.ordinal()];
}
static {
final VoxelShape POST = createCuboidShape(0, 6, 6, 16, 10, 10);
POST_VOXELS = VoxelHelper.VoxelListBuilder.create(POST, 3)
.add(VoxelHelper::rotateZ)
.add(VoxelHelper::rotateX)
.build();
}
}

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package fr.adrien1106.reframed.block;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.FenceGateBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.entity.ai.pathing.NavigationType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.item.LeadItem;
import net.minecraft.registry.tag.BlockTags;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import org.jetbrains.annotations.Nullable;
import static fr.adrien1106.reframed.block.ConnectingReFramedBlock.getConnectionProperty;
import static fr.adrien1106.reframed.block.ConnectingReFramedBlock.placementState;
import static fr.adrien1106.reframed.block.ReFramedFenceBlock.FENCE_VOXELS;
import static net.minecraft.state.property.Properties.*;
import static net.minecraft.state.property.Properties.WEST;
public class ReFramedPostFenceBlock extends WaterloggableReFramedDoubleBlock {
public ReFramedPostFenceBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState()
.with(EAST, false)
.with(NORTH, false)
.with(WEST, false)
.with(SOUTH, false)
);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EAST, NORTH, SOUTH, WEST));
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
super.onStateReplaced(state, world, pos, new_state, moved);
if(!state.isOf(new_state.getBlock())) world.removeBlockEntity(pos);
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos moved) {
BlockState new_state = super.getStateForNeighborUpdate(state, dir, other_state, world, pos, moved);
if (dir == Direction.DOWN) return new_state;
return placementState(new_state, world, pos, this::connectsTo);
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState state = super.getPlacementState(ctx);
World world = ctx.getWorld();
BlockPos pos = ctx.getBlockPos();
return placementState(state, world, pos, this::connectsTo);
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
s.with(getConnectionProperty(rotation.rotate(dir)), state.get(getConnectionProperty(dir)))
, (prev, next) -> next);
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
s.with(getConnectionProperty(mirror.apply(dir)), state.get(getConnectionProperty(dir)))
, (prev, next) -> next);
}
private boolean connectsTo(BlockState state, boolean fs, Direction dir) {
return fs || state.isIn(BlockTags.FENCES)
|| (state.getBlock() instanceof FenceGateBlock && FenceGateBlock.canWallConnect(state, dir));
}
@Override
public VoxelShape getShape(BlockState state, int i) {
if (i == 1) return FENCE_VOXELS[0];
VoxelShape shape = VoxelShapes.empty();
for (Direction dir: Direction.Type.HORIZONTAL) {
if (state.get(getConnectionProperty(dir)))
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() - 1]);
}
return shape;
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
VoxelShape shape = FENCE_VOXELS[0];
for (Direction dir: Direction.Type.HORIZONTAL) {
if (state.get(getConnectionProperty(dir)))
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() - 1]);
}
return shape;
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
VoxelShape shape = FENCE_VOXELS[5];
for (Direction dir: Direction.Type.HORIZONTAL) {
if (state.get(getConnectionProperty(dir)))
shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() + 4]);
}
return shape;
}
@Override
public VoxelShape getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getOutlineShape(state, world, pos, context);
}
@Override
public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
return getOutlineShape(state, view, pos, ShapeContext.absent());
}
@Override
public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
return false;
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
if (result.isAccepted()) return result;
if (world.isClient) {
ItemStack itemStack = player.getStackInHand(hand);
return itemStack.isOf(Items.LEAD) ? ActionResult.SUCCESS : ActionResult.PASS;
} else {
return LeadItem.attachHeldMobsToBlock(player, world, pos);
}
}
}

View File

@@ -1,89 +0,0 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class ReFramedPressurePlateBlock extends PressurePlateBlock implements BlockEntityProvider {
public ReFramedPressurePlateBlock(Settings settings, BlockSetType blockSetType) {
super(blockSetType, settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
public ReFramedPressurePlateBlock(Settings settings) {
this(settings, BlockSetType.OAK);
}
@Override
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
super.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return super.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
boolean b = 0 != ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
return (a ^ b) ? 15 : 0;
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return dir == Direction.UP ? getWeakRedstonePower(state, view, pos, dir) : 0;
}
}

View File

@@ -1,15 +1,14 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.MultipartBlockStateProvider;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.Identifier;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
@@ -17,10 +16,12 @@ import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import java.util.Map;
import static net.minecraft.state.property.Properties.AXIS;
import static net.minecraft.state.property.Properties.FACING;
public class ReFramedSlabBlock extends WaterloggableReFramedBlock implements MultipartBlockStateProvider {
public class ReFramedSlabBlock extends WaterloggableReFramedBlock {
protected static final VoxelShape DOWN = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 0.5f, 1f);
protected static final VoxelShape UP = VoxelShapes.cuboid(0f, 0.5f, 0f, 1f, 1f, 1f);
@@ -38,16 +39,54 @@ public class ReFramedSlabBlock extends WaterloggableReFramedBlock implements Mul
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(FACING));
}
@Override
public boolean canReplace(BlockState state, ItemPlacementContext context) {
if (context.getPlayer() == null) return false;
return !(
context.getPlayer().isSneaking()
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|| !(
block_item.getBlock() == this
&& ((ReFramedSlabsCubeBlock) ReFramed.SLABS_CUBE)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.SLABS_CUBE.getDefaultState().with(AXIS, state.get(FACING).getAxis()),
state.get(FACING).getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
)
);
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState current_state = ctx.getWorld().getBlockState(ctx.getBlockPos());
if (current_state.isOf(this))
return ReFramed.SLABS_CUBE.getDefaultState()
.with(AXIS, current_state.get(FACING).getAxis());
return super.getPlacementState(ctx).with(FACING, ctx.getSide().getOpposite());
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return switch (state.get(FACING)) {
return getSlabShape(state.get(FACING));
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(FACING, rotation.rotate(state.get(FACING)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(FACING, mirror.apply(state.get(FACING)));
}
public static VoxelShape getSlabShape(Direction side) {
return switch (side) {
case DOWN -> DOWN;
case UP -> UP;
case NORTH -> NORTH;
@@ -58,20 +97,8 @@ public class ReFramedSlabBlock extends WaterloggableReFramedBlock implements Mul
}
@Override
public MultipartBlockStateSupplier getMultipart() {
Identifier model_id = ReFramed.id("slab_special");
return MultipartBlockStateSupplier.create(this)
.with(GBlockstate.when(FACING, Direction.DOWN),
GBlockstate.variant(model_id, true, R0, R0))
.with(GBlockstate.when(FACING, Direction.SOUTH),
GBlockstate.variant(model_id, true, R90, R0))
.with(GBlockstate.when(FACING, Direction.UP),
GBlockstate.variant(model_id, true, R180, R0))
.with(GBlockstate.when(FACING, Direction.NORTH),
GBlockstate.variant(model_id, true, R270, R0))
.with(GBlockstate.when(FACING, Direction.WEST),
GBlockstate.variant(model_id, true, R90, R90))
.with(GBlockstate.when(FACING, Direction.EAST),
GBlockstate.variant(model_id, true, R90, R270));
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
if (new_state.isOf(ReFramed.SLABS_CUBE)) return Map.of(1, state.get(FACING).getDirection() == Direction.AxisDirection.POSITIVE ? 2 : 1);
return super.getThemeMap(state, new_state);
}
}

View File

@@ -0,0 +1,58 @@
package fr.adrien1106.reframed.block;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import org.jetbrains.annotations.Nullable;
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.*;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static net.minecraft.state.property.Properties.AXIS;
public class ReFramedSlabsCubeBlock extends ReFramedDoubleBlock {
public ReFramedSlabsCubeBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(AXIS, Direction.Axis.Y));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(AXIS));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return super.getPlacementState(ctx).with(AXIS, ctx.getSide().getAxis());
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(AXIS, rotation.rotate(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis());
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(AXIS, mirror.apply(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis());
}
@Override
public VoxelShape getShape(BlockState state, int i) {
return switch (state.get(AXIS)) {
case Y -> i == 2 ? UP : DOWN;
case Z -> i == 2 ? SOUTH : NORTH;
case X -> i == 2 ? EAST : WEST;
};
}
@Override
public int getTopThemeIndex(BlockState state) {
return 2;
}
}

View File

@@ -0,0 +1,78 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Edge;
import fr.adrien1106.reframed.util.blocks.StairShape;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
import static fr.adrien1106.reframed.block.ReFramedStairBlock.getStairShape;
import static fr.adrien1106.reframed.block.ReFramedStepBlock.getStepShape;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE_FACE;
import static net.minecraft.util.shape.VoxelShapes.empty;
public class ReFramedSlabsStairBlock extends WaterloggableReFramedDoubleBlock {
public ReFramedSlabsStairBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN).with(EDGE_FACE, 0));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE, EDGE_FACE));
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
Edge edge = BlockHelper.getPlacementEdge(ctx);
return super.getPlacementState(ctx)
.with(EDGE, edge)
.with(EDGE_FACE, edge.getDirectionIndex(ctx.getSide().getOpposite()));
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return isGhost(view, pos) ? empty() : getOutlineShape(state, view, pos, ctx);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getStairShape(state.get(EDGE), StairShape.STRAIGHT);
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
Edge edge = state.get(EDGE).rotate(rotation);
Direction face = state.get(EDGE).getDirection(state.get(EDGE_FACE));
return state.with(EDGE, edge).with(EDGE_FACE, edge.getDirectionIndex(rotation.rotate(face)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
Edge edge = state.get(EDGE).mirror(mirror);
Direction face = state.get(EDGE).getDirection(state.get(EDGE_FACE));
return state.with(EDGE, edge).with(EDGE_FACE, edge.getDirectionIndex(mirror.apply(face)));
}
@Override
public VoxelShape getShape(BlockState state, int i) {
Edge edge = state.get(EDGE);
Direction face = edge.getDirection(state.get(EDGE_FACE));
return i == 2
? getStepShape(edge.getOpposite(edge.getOtherDirection(face)))
: getSlabShape(face);
}
}

View File

@@ -0,0 +1,172 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.VoxelHelper;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Corner;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.*;
import static fr.adrien1106.reframed.util.blocks.Corner.*;
import static net.minecraft.state.property.Properties.WATERLOGGED;
public class ReFramedSmallCubeBlock extends WaterloggableReFramedBlock {
public static final VoxelShape[] SMALL_CUBE_VOXELS;
public ReFramedSmallCubeBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(CORNER, NORTH_EAST_DOWN));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(CORNER));
}
@Override
public boolean canReplace(BlockState state, ItemPlacementContext context) {
if (context.getPlayer() == null) return false;
Corner corner = state.get(CORNER);
return !(
context.getPlayer().isSneaking()
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|| (
!(
block_item.getBlock() == ReFramed.HALF_STAIR
&& !(corner.hasDirection(context.getSide())
|| (corner.hasDirection(context.getSide().getOpposite())
&& BlockHelper.cursorMatchesFace(
getOutlineShape(state, context.getWorld(), context.getBlockPos(), null),
BlockHelper.getRelativePos(context.getHitPos(), context.getBlockPos())
)
)
)
)
&& !(
block_item.getBlock() == this
&& (
((ReFramedSmallCubesStepBlock) ReFramed.SMALL_CUBES_STEP)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.SMALL_CUBES_STEP.getDefaultState().with(EDGE, corner.getEdge(corner.getFirstDirection())),
corner.getFirstDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
|| ((ReFramedSmallCubesStepBlock) ReFramed.SMALL_CUBES_STEP)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.SMALL_CUBES_STEP.getDefaultState().with(EDGE, corner.getEdge(corner.getSecondDirection())),
corner.getSecondDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
|| ((ReFramedSmallCubesStepBlock) ReFramed.SMALL_CUBES_STEP)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.SMALL_CUBES_STEP.getDefaultState().with(EDGE, corner.getEdge(corner.getThirdDirection())),
corner.getThirdDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
)
)
)
);
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockPos pos = ctx.getBlockPos();
BlockState current_state = ctx.getWorld().getBlockState(pos);
if (current_state.isOf(ReFramed.HALF_STAIR))
return ReFramed.HALF_STAIRS_SLAB.getDefaultState()
.with(CORNER, current_state.get(CORNER))
.with(CORNER_FACE, current_state.get(CORNER_FACE))
.with(WATERLOGGED, current_state.get(WATERLOGGED));
if (current_state.isOf(this)) {
Vec3d hit = ctx.getHitPos();
Corner corner = current_state.get(CORNER);
ReFramedSmallCubesStepBlock block = ((ReFramedSmallCubesStepBlock) ReFramed.SMALL_CUBES_STEP);
BlockState state = block.getDefaultState()
.with(EDGE, corner.getEdge(corner.getFirstDirection()))
.with(WATERLOGGED, current_state.get(WATERLOGGED));
if (block.matchesShape(
hit, pos, state,
corner.getFirstDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)) return state;
state = state.with(EDGE, corner.getEdge(corner.getSecondDirection()));
if (block.matchesShape(
hit, pos, state,
corner.getSecondDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)) return state;
return state.with(EDGE, corner.getEdge(corner.getThirdDirection()));
}
return super.getPlacementState(ctx).with(CORNER, BlockHelper.getPlacementCorner(ctx));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getSmallCubeShape(state.get(CORNER));
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(CORNER, state.get(CORNER).rotate(rotation));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(CORNER, state.get(CORNER).mirror(mirror));
}
@Override
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
if (new_state.isOf(ReFramed.HALF_STAIRS_SLAB)) return Map.of(1, 2);
if (new_state.isOf(ReFramed.SMALL_CUBES_STEP))
return Map.of(
1,
state.get(CORNER)
.getOtherDirection(new_state.get(EDGE))
.getDirection() == Direction.AxisDirection.POSITIVE ? 2 : 1
);
return super.getThemeMap(state, new_state);
}
public static VoxelShape getSmallCubeShape(Corner corner) {
return SMALL_CUBE_VOXELS[corner.getID()];
}
static {
final VoxelShape SMALL_CUBE = VoxelShapes.cuboid(.5f, 0f, 0f, 1f, .5f, .5f);
SMALL_CUBE_VOXELS = VoxelListBuilder.create(SMALL_CUBE, 8)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::rotateY)
.add(SMALL_CUBE, VoxelHelper::mirrorY)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::rotateY)
.build();
}
}

View File

@@ -0,0 +1,77 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Corner;
import fr.adrien1106.reframed.util.blocks.Edge;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import static fr.adrien1106.reframed.block.ReFramedSmallCubeBlock.SMALL_CUBE_VOXELS;
import static fr.adrien1106.reframed.block.ReFramedStepBlock.getStepShape;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static net.minecraft.util.shape.VoxelShapes.empty;
public class ReFramedSmallCubesStepBlock extends WaterloggableReFramedDoubleBlock {
public ReFramedSmallCubesStepBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return super.getPlacementState(ctx).with(EDGE, BlockHelper.getPlacementEdge(ctx));
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return isGhost(view, pos) ? empty(): getStepShape(state.get(EDGE));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getStepShape(state.get(EDGE));
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(EDGE, state.get(EDGE).rotate(rotation));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(EDGE, state.get(EDGE).mirror(mirror));
}
@Override
public VoxelShape getShape(BlockState state, int i) {
Edge edge = state.get(EDGE);
return SMALL_CUBE_VOXELS[Corner.getByDirections(
edge.getFirstDirection(),
edge.getSecondDirection(),
i == 1
? edge.getRightDirection()
: edge.getLeftDirection()
).getID()];
}
@Override
public int getTopThemeIndex(BlockState state) {
return 2;
}
}

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package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.VoxelHelper;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Edge;
import fr.adrien1106.reframed.util.blocks.StairShape;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.function.BooleanBiFunction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
import java.util.stream.Stream;
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.STAIR_SHAPE;
import static fr.adrien1106.reframed.util.blocks.StairShape.*;
public class ReFramedStairBlock extends WaterloggableReFramedBlock {
public static final VoxelShape[] STAIR_VOXELS;
public ReFramedStairBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN).with(STAIR_SHAPE, STRAIGHT));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE, STAIR_SHAPE));
}
@Override
public boolean canReplace(BlockState state, ItemPlacementContext context) {
if (context.getPlayer() == null) return false;
return !(
context.getPlayer().isSneaking()
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|| !(
block_item.getBlock() == ReFramed.STEP
&& ((ReFramedStairsCubeBlock) ReFramed.STAIRS_CUBE)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
state,
2
)
)
);
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighbor_state, WorldAccess world, BlockPos pos, BlockPos moved) {
return super.getStateForNeighborUpdate(state, direction, neighbor_state, world, pos, moved)
.with(STAIR_SHAPE, BlockHelper.getStairsShape(state.get(EDGE), world, pos));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState current_state = ctx.getWorld().getBlockState(ctx.getBlockPos());
if (current_state.isOf(ReFramed.STEP)) {
Edge edge = current_state.get(EDGE).opposite();
StairShape shape = BlockHelper.getStairsShape(edge, ctx.getWorld(), ctx.getBlockPos());
return ReFramed.STAIRS_CUBE.getDefaultState()
.with(EDGE, edge)
.with(STAIR_SHAPE, shape);
}
Edge edge = BlockHelper.getPlacementEdge(ctx);
StairShape shape = BlockHelper.getStairsShape(edge, ctx.getWorld(), ctx.getBlockPos());
return super.getPlacementState(ctx).with(EDGE, edge).with(STAIR_SHAPE, shape);
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
super.onStateReplaced(state, world, pos, new_state, moved);
if(!state.isOf(new_state.getBlock())) world.removeBlockEntity(pos);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getStairShape(state.get(EDGE), state.get(STAIR_SHAPE));
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
Edge prev_edge = state.get(EDGE);
Edge edge = prev_edge.rotate(rotation);
if (prev_edge.getAxis() == Direction.Axis.Y) return state.with(EDGE, edge);
if (prev_edge.getFace().getDirection() == edge.getFace().getDirection()) // 90° rotations
state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).mirror());
else state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).flip());
if (prev_edge.getAxis() == edge.getAxis()) // 180° rotation
state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).mirror());
return state.with(EDGE, edge);
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
Edge prev_edge = state.get(EDGE);
Edge edge = prev_edge.mirror(mirror);
return state
.with(STAIR_SHAPE, prev_edge == edge ? state.get(STAIR_SHAPE).mirror() : state.get(STAIR_SHAPE).flip())
.with(EDGE, edge);
}
public static VoxelShape getStairShape(Edge edge, StairShape shape) {
return STAIR_VOXELS[edge.getID() * 9 + shape.getID()];
}
@Override
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
if (new_state.isOf(ReFramed.STAIRS_CUBE)) return Map.of(1, 1);
return super.getThemeMap(state, new_state);
}
static {
final VoxelShape STRAIGHT = VoxelShapes.combineAndSimplify(
createCuboidShape(0, 8, 0, 16, 16, 8),
createCuboidShape(0, 0, 0, 16, 8, 16),
BooleanBiFunction.OR
);
final VoxelShape INNER = Stream.of(
createCuboidShape(0, 8, 0, 16, 16, 8),
createCuboidShape(0, 8, 8, 8, 16, 16),
createCuboidShape(0, 0, 0, 16, 8, 16)
).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, BooleanBiFunction.OR)).get();
final VoxelShape OUTER = Stream.of(
createCuboidShape(0, 8, 0, 8, 16, 8),
createCuboidShape(8, 0, 0, 16, 8, 8),
createCuboidShape(0, 0, 0, 8, 8, 16)
).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, BooleanBiFunction.OR)).get();
final VoxelShape JUNCTION = VoxelShapes.combineAndSimplify(
createCuboidShape(0, 8, 0, 8, 16, 8),
createCuboidShape(0, 0, 0, 16, 8, 16),
BooleanBiFunction.OR
);
STAIR_VOXELS = VoxelListBuilder.create(STRAIGHT, 108)
.add(INNER).add(VoxelHelper::rotateY)
.add(OUTER).add(VoxelHelper::rotateY)
.add(JUNCTION).add(VoxelHelper::rotateY)
.add(JUNCTION, VoxelHelper::rotateX, VoxelHelper::rotateZ).add(VoxelHelper::rotateZ)
// DOWN_SOUTH
.add(0, VoxelHelper::rotateCX)
.add(1, VoxelHelper::rotateCX).add(2, VoxelHelper::rotateCX)
.add(3, VoxelHelper::rotateCX).add(4, VoxelHelper::rotateCX)
.add(5, VoxelHelper::rotateCX).add(6, VoxelHelper::rotateCX)
.add(7, VoxelHelper::rotateCX).add(8, VoxelHelper::rotateCX)
// SOUTH_UP
.add(9, VoxelHelper::rotateCX)
.add(10, VoxelHelper::rotateCX).add(11, VoxelHelper::rotateCX)
.add(12, VoxelHelper::rotateCX).add(13, VoxelHelper::rotateCX)
.add(14, VoxelHelper::rotateCX).add(15, VoxelHelper::rotateCX)
.add(16, VoxelHelper::rotateCX).add(17, VoxelHelper::rotateCX)
// UP_NORTH
.add(18, VoxelHelper::rotateCX)
.add(19, VoxelHelper::rotateCX).add(20, VoxelHelper::rotateCX)
.add(21, VoxelHelper::rotateCX).add(22, VoxelHelper::rotateCX)
.add(23, VoxelHelper::rotateCX).add(24, VoxelHelper::rotateCX)
.add(25, VoxelHelper::rotateCX).add(26, VoxelHelper::rotateCX)
// WEST_DOWN
.add(0, VoxelHelper::rotateCY)
.add(1).add(10)
.add(3).add(12)
.add(5).add(16)
.add(8, VoxelHelper::rotateCY).add(7, VoxelHelper::rotateCY)
// DOWN_EAST
.add(36, VoxelHelper::rotateZ)
.add(2).add(11)
.add(4).add(13)
.add(41, VoxelHelper::rotateZ).add(42, VoxelHelper::rotateZ)
.add(6).add(17)
// EAST_UP
.add(45, VoxelHelper::rotateZ)
.add(29).add(20)
.add(31).add(22)
.add(35).add(24)
.add(52, VoxelHelper::rotateZ).add(53, VoxelHelper::rotateZ)
// UP_WEST
.add(54, VoxelHelper::rotateZ)
.add(28).add(19)
.add(30).add(21)
.add(59, VoxelHelper::rotateZ).add(60, VoxelHelper::rotateZ)
.add(34).add(23)
// WEST_NORTH
.add(0, VoxelHelper::rotateCZ)
.add(1).add(28)
.add(3).add(30)
.add(7).add(32)
.add(43).add(68)
// NORTH_EAST
.add(72, VoxelHelper::rotateY)
.add(2).add(29)
.add(4).add(31)
.add(50).add(61)
.add(8).add(33)
// EAST_SOUTH
.add(81, VoxelHelper::rotateY)
.add(11).add(20)
.add(13).add(22)
.add(15).add(26)
.add(51).add(62)
// SOUTH_WEST
.add(90, VoxelHelper::rotateY)
.add(10).add(19)
.add(12).add(21)
.add(44).add(69)
.add(14).add(25)
.build();
}
}

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package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.MultipartBlockStateProvider;
import fr.adrien1106.reframed.util.VoxelHelper;
import fr.adrien1106.reframed.util.property.StairDirection;
import fr.adrien1106.reframed.util.property.StairShape;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.data.client.*;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.util.Identifier;
import net.minecraft.util.function.BooleanBiFunction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Direction.Axis;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
import static fr.adrien1106.reframed.util.property.StairShape.*;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static fr.adrien1106.reframed.util.property.StairDirection.*;
public class ReFramedStairsBlock extends WaterloggableReFramedBlock implements MultipartBlockStateProvider {
public static final EnumProperty<StairDirection> FACING = EnumProperty.of("facing", StairDirection.class);
public static final EnumProperty<StairShape> SHAPE = EnumProperty.of("shape", StairShape.class);
public static final List<VoxelShape> VOXEL_LIST = new ArrayList<>(52);
public ReFramedStairsBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(FACING, StairDirection.NORTH_DOWN).with(SHAPE, STRAIGHT));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(FACING).add(SHAPE));
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighbor_state, WorldAccess world, BlockPos pos, BlockPos moved) {
return super.getStateForNeighborUpdate(state, direction, neighbor_state, world, pos, moved)
.with(SHAPE, getPlacementShape(state.getBlock(), state.get(FACING), world, pos));
}
@Nullable
@Override // Pretty happy of how clean it is (also got it on first try :) )
public BlockState getPlacementState(ItemPlacementContext ctx) {
return getPlacement(super.getPlacementState(ctx), ctx);
}
public static BlockState getPlacement(BlockState state, ItemPlacementContext ctx) {
Direction side = ctx.getSide().getOpposite();
BlockPos block_pos = ctx.getBlockPos();
Vec3d hit_pos = ctx.getHitPos();
Vec3d pos = new Vec3d(
hit_pos.getX() - block_pos.getX() - .5d,
hit_pos.getY() - block_pos.getY() - .5d,
hit_pos.getZ() - block_pos.getZ() - .5d
);
Stream<Axis> axes = Stream.of(Axis.values()).filter(axis -> !axis.equals(side.getAxis()));
Axis axis = axes.reduce((axis_1, axis_2) ->
Math.abs(axis_1.choose(pos.x, pos.y, pos.z)) > Math.abs(axis_2.choose(pos.x, pos.y, pos.z))
? axis_1
: axis_2
).get();
Direction part_direction = Direction.from(
axis,
axis.choose(pos.x, pos.y, pos.z) > 0
? Direction.AxisDirection.POSITIVE
: Direction.AxisDirection.NEGATIVE
);
StairDirection face = StairDirection.getByDirections(side, part_direction);
return state.with(FACING, face).with(SHAPE, getPlacementShape(state.getBlock(), face, ctx.getWorld(), block_pos));
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
super.onStateReplaced(state, world, pos, newState, moved);
if(!state.isOf(newState.getBlock())) world.removeBlockEntity(pos);
}
/* ---------------------------------- DON'T GO FURTHER IF YOU LIKE HAVING EYES ---------------------------------- */
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getOutline(state);
}
public static VoxelShape getOutline(BlockState state) {
StairShape shape = state.get(SHAPE);
StairDirection direction = state.get(FACING);
return switch (shape) {
case STRAIGHT ->
switch (direction) {
case DOWN_SOUTH -> VOXEL_LIST.get(0);
case NORTH_DOWN -> VOXEL_LIST.get(1);
case UP_NORTH -> VOXEL_LIST.get(2);
case SOUTH_UP -> VOXEL_LIST.get(3);
case DOWN_EAST -> VOXEL_LIST.get(4);
case WEST_DOWN -> VOXEL_LIST.get(5);
case UP_WEST -> VOXEL_LIST.get(6);
case EAST_UP -> VOXEL_LIST.get(7);
case NORTH_EAST -> VOXEL_LIST.get(8);
case EAST_SOUTH -> VOXEL_LIST.get(9);
case SOUTH_WEST -> VOXEL_LIST.get(10);
case WEST_NORTH -> VOXEL_LIST.get(11);
};
case INNER_LEFT ->
switch (direction) {
case WEST_DOWN, NORTH_DOWN -> VOXEL_LIST.get(44);
case DOWN_EAST -> VOXEL_LIST.get(45);
case DOWN_SOUTH -> VOXEL_LIST.get(47);
case UP_WEST, UP_NORTH, WEST_NORTH -> VOXEL_LIST.get(48);
case EAST_UP, NORTH_EAST -> VOXEL_LIST.get(49);
case EAST_SOUTH -> VOXEL_LIST.get(50);
case SOUTH_UP, SOUTH_WEST -> VOXEL_LIST.get(51);
};
case INNER_RIGHT ->
switch (direction) {
case WEST_NORTH -> VOXEL_LIST.get(44);
case NORTH_DOWN, NORTH_EAST -> VOXEL_LIST.get(45);
case DOWN_EAST, DOWN_SOUTH, EAST_SOUTH -> VOXEL_LIST.get(46);
case WEST_DOWN, SOUTH_WEST -> VOXEL_LIST.get(47);
case UP_NORTH -> VOXEL_LIST.get(49);
case EAST_UP, SOUTH_UP -> VOXEL_LIST.get(50);
case UP_WEST -> VOXEL_LIST.get(51);
};
case OUTER_LEFT ->
switch (direction) {
case DOWN_EAST -> VOXEL_LIST.get(43);
case WEST_DOWN, NORTH_DOWN -> VOXEL_LIST.get(42);
case DOWN_SOUTH -> VOXEL_LIST.get(41);
case EAST_UP, NORTH_EAST -> VOXEL_LIST.get(39);
case UP_WEST, UP_NORTH, WEST_NORTH -> VOXEL_LIST.get(38);
case SOUTH_UP, SOUTH_WEST -> VOXEL_LIST.get(37);
case EAST_SOUTH -> VOXEL_LIST.get(36);
};
case OUTER_RIGHT ->
switch (direction) {
case NORTH_DOWN, NORTH_EAST -> VOXEL_LIST.get(43);
case WEST_NORTH -> VOXEL_LIST.get(42);
case WEST_DOWN, SOUTH_WEST -> VOXEL_LIST.get(41);
case DOWN_EAST, DOWN_SOUTH, EAST_SOUTH -> VOXEL_LIST.get(40);
case UP_NORTH -> VOXEL_LIST.get(39);
case UP_WEST -> VOXEL_LIST.get(37);
case EAST_UP, SOUTH_UP -> VOXEL_LIST.get(36);
};
case FIRST_OUTER_LEFT ->
switch (direction) {
case WEST_DOWN, NORTH_DOWN -> VOXEL_LIST.get(14);
case SOUTH_UP -> VOXEL_LIST.get(17);
case EAST_UP -> VOXEL_LIST.get(19);
case EAST_SOUTH -> VOXEL_LIST.get(20);
case DOWN_SOUTH -> VOXEL_LIST.get(22);
case UP_NORTH, WEST_NORTH -> VOXEL_LIST.get(25);
case SOUTH_WEST -> VOXEL_LIST.get(28);
case UP_WEST -> VOXEL_LIST.get(31);
case DOWN_EAST -> VOXEL_LIST.get(34);
case NORTH_EAST -> VOXEL_LIST.get(35);
};
case FIRST_OUTER_RIGHT ->
switch (direction) {
case NORTH_DOWN -> VOXEL_LIST.get(15);
case SOUTH_UP, EAST_UP -> VOXEL_LIST.get(16);
case WEST_DOWN -> VOXEL_LIST.get(13);
case DOWN_SOUTH, EAST_SOUTH -> VOXEL_LIST.get(23);
case UP_NORTH -> VOXEL_LIST.get(24);
case WEST_NORTH -> VOXEL_LIST.get(26);
case UP_WEST -> VOXEL_LIST.get(28);
case SOUTH_WEST -> VOXEL_LIST.get(29);
case DOWN_EAST -> VOXEL_LIST.get(33);
case NORTH_EAST -> VOXEL_LIST.get(34);
};
case SECOND_OUTER_LEFT ->
switch (direction) {
case DOWN_EAST -> VOXEL_LIST.get(15);
case DOWN_SOUTH -> VOXEL_LIST.get(13);
case UP_WEST, UP_NORTH -> VOXEL_LIST.get(18);
case SOUTH_UP, SOUTH_WEST -> VOXEL_LIST.get(21);
case NORTH_EAST -> VOXEL_LIST.get(24);
case NORTH_DOWN -> VOXEL_LIST.get(26);
case WEST_DOWN -> VOXEL_LIST.get(30);
case WEST_NORTH -> VOXEL_LIST.get(31);
case EAST_SOUTH -> VOXEL_LIST.get(32);
case EAST_UP -> VOXEL_LIST.get(35);
};
case SECOND_OUTER_RIGHT ->
switch (direction) {
case DOWN_SOUTH, DOWN_EAST -> VOXEL_LIST.get(12);
case UP_WEST -> VOXEL_LIST.get(17);
case UP_NORTH -> VOXEL_LIST.get(19);
case SOUTH_UP -> VOXEL_LIST.get(20);
case SOUTH_WEST -> VOXEL_LIST.get(22);
case NORTH_EAST, NORTH_DOWN -> VOXEL_LIST.get(27);
case WEST_DOWN -> VOXEL_LIST.get(29);
case WEST_NORTH -> VOXEL_LIST.get(30);
case EAST_UP -> VOXEL_LIST.get(32);
case EAST_SOUTH -> VOXEL_LIST.get(33);
};
};
}
public static String getNeighborPos(StairDirection face, Direction direction, Boolean reverse, Direction reference, BlockView world, BlockPos pos, Block block) {
BlockState block_state = world.getBlockState(
pos.offset(reverse ? direction.getOpposite() : direction)
);
if (block_state.isOf(block) && block_state.get(FACING).hasDirection(reference)) {
if (block_state.get(FACING).hasDirection(face.getLeftDirection())) return "left";
else if (block_state.get(FACING).hasDirection(face.getRightDirection())) return "right";
}
return "";
}
public static StairShape getPlacementShape(Block block, StairDirection face, BlockView world, BlockPos pos) {
StairShape shape = STRAIGHT;
String sol = getNeighborPos(face, face.getFirstDirection(), true, face.getSecondDirection(), world, pos, block);
switch (sol) {
case "right": return INNER_RIGHT;
case "left": return INNER_LEFT;
}
sol = getNeighborPos(face, face.getSecondDirection(), true, face.getFirstDirection(), world, pos, block);
switch (sol) {
case "right": return INNER_RIGHT;
case "left": return INNER_LEFT;
}
sol = getNeighborPos(face, face.getFirstDirection(), false, face.getSecondDirection(), world, pos, block);
switch (sol) {
case "right" -> shape = FIRST_OUTER_RIGHT;
case "left" -> shape = FIRST_OUTER_LEFT;
}
sol = getNeighborPos(face, face.getSecondDirection(), false, face.getFirstDirection(), world, pos, block);
switch (sol) {
case "right" -> {
if (shape.equals(STRAIGHT)) shape = SECOND_OUTER_RIGHT;
else if (shape.equals(FIRST_OUTER_RIGHT)) shape = OUTER_RIGHT;
}
case "left" -> {
if (shape.equals(STRAIGHT)) shape = SECOND_OUTER_LEFT;
else if (shape.equals(FIRST_OUTER_LEFT)) shape = OUTER_LEFT;
}
}
return shape;
}
@Override
public MultipartBlockStateSupplier getMultipart() {
return getStairMultipart(this, false);
}
public static MultipartBlockStateSupplier getStairMultipart(Block block, boolean is_double) {
String prefix = is_double ? "double_" : "";
Identifier straight_id = ReFramed.id(prefix + "stairs_special");
Identifier double_outer_id = ReFramed.id(prefix + "outers_stairs_special");
Identifier inner_id = ReFramed.id(prefix + "inner_stairs_special");
Identifier outer_id = ReFramed.id(prefix + "outer_stairs_special");
Identifier outer_side_id = ReFramed.id(prefix + "outer_side_stairs_special");
return MultipartBlockStateSupplier.create(block)
/* STRAIGHT X AXIS */
.with(GBlockstate.when(FACING, DOWN_EAST, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R0, R0))
.with(GBlockstate.when(FACING, EAST_UP, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R180, R0))
.with(GBlockstate.when(FACING, UP_WEST, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R180, R180))
.with(GBlockstate.when(FACING, WEST_DOWN, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R0, R180))
/* STRAIGHT Y AXIS */
.with(GBlockstate.when(FACING, EAST_SOUTH, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R90, R0))
.with(GBlockstate.when(FACING, SOUTH_WEST, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R90, R90))
.with(GBlockstate.when(FACING, WEST_NORTH, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R90, R180))
.with(GBlockstate.when(FACING, NORTH_EAST, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R90, R270))
/* STRAIGHT Z AXIS */
.with(GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R0, R90))
.with(GBlockstate.when(FACING, NORTH_DOWN, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R0, R270))
.with(GBlockstate.when(FACING, UP_NORTH, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R180, R270))
.with(GBlockstate.when(FACING, SOUTH_UP, SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R180, R90))
/* INNER BOTTOM */
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, INNER_LEFT),
GBlockstate.when(FACING, WEST_NORTH, SHAPE, INNER_RIGHT),
GBlockstate.when(FACING, WEST_DOWN, SHAPE, INNER_LEFT)),
GBlockstate.variant(inner_id, true, R0, R180))
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, INNER_RIGHT),
GBlockstate.when(FACING, NORTH_EAST, SHAPE, INNER_RIGHT),
GBlockstate.when(FACING, DOWN_EAST, SHAPE, INNER_LEFT)),
GBlockstate.variant(inner_id, true, R0, R270))
.with(When.anyOf(
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, INNER_RIGHT),
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, INNER_RIGHT),
GBlockstate.when(FACING, DOWN_EAST, SHAPE, INNER_RIGHT)),
GBlockstate.variant(inner_id, true, R0, R0))
.with(When.anyOf(
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, INNER_LEFT),
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, INNER_RIGHT),
GBlockstate.when(FACING, WEST_DOWN, SHAPE, INNER_RIGHT)),
GBlockstate.variant(inner_id, true, R0, R90))
/* INNER TOP */
.with(When.anyOf(
GBlockstate.when(FACING, EAST_UP, SHAPE, INNER_LEFT),
GBlockstate.when(FACING, NORTH_EAST, SHAPE, INNER_LEFT),
GBlockstate.when(FACING, UP_NORTH, SHAPE, INNER_RIGHT)),
GBlockstate.variant(inner_id, true, R180, R0))
.with(When.anyOf(
GBlockstate.when(FACING, EAST_UP, SHAPE, INNER_RIGHT),
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, INNER_LEFT),
GBlockstate.when(FACING, SOUTH_UP, SHAPE, INNER_RIGHT)),
GBlockstate.variant(inner_id, true, R180, R90))
.with(When.anyOf(
GBlockstate.when(FACING, SOUTH_UP, SHAPE, INNER_LEFT),
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, INNER_LEFT),
GBlockstate.when(FACING, UP_WEST, SHAPE, INNER_RIGHT)),
GBlockstate.variant(inner_id, true, R180, R180))
.with(When.anyOf(
GBlockstate.when(FACING, UP_NORTH, SHAPE, INNER_LEFT),
GBlockstate.when(FACING, WEST_NORTH, SHAPE, INNER_LEFT),
GBlockstate.when(FACING, UP_WEST, SHAPE, INNER_LEFT)),
GBlockstate.variant(inner_id, true, R180, R270))
/* OUTER BOTTOM */
.with(When.anyOf(
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(FACING, DOWN_EAST, SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_id, true, R0, R0))
.with(When.anyOf(
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(FACING, WEST_DOWN, SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_id, true, R0, R90))
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(FACING, WEST_DOWN, SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_id, true, R0, R180))
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(FACING, DOWN_EAST, SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_id, true, R0, R270))
/* OUTER TOP */
.with(When.anyOf(
GBlockstate.when(FACING, UP_NORTH, SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(FACING, EAST_UP, SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_id, true, R180, R0))
.with(When.anyOf(
GBlockstate.when(FACING, SOUTH_UP, SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(FACING, EAST_UP, SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_id, true, R180, R90))
.with(When.anyOf(
GBlockstate.when(FACING, SOUTH_UP, SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(FACING, UP_WEST, SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_id, true, R180, R180))
.with(When.anyOf(
GBlockstate.when(FACING, UP_NORTH, SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(FACING, UP_WEST, SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_id, true, R180, R270))
/* OUTER EAST */
.with(When.anyOf(
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(FACING, DOWN_EAST, SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R0, R0))
.with(When.anyOf(
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(FACING, EAST_UP, SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R90, R0))
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_EAST, SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(FACING, EAST_UP, SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R180, R0))
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_EAST, SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(FACING, DOWN_EAST, SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R270, R0))
/* OUTER SOUTH */
.with(When.anyOf(
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R0, R90))
.with(When.anyOf(
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(FACING, SOUTH_UP, SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R90, R90))
.with(When.anyOf(
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(FACING, SOUTH_UP, SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R180, R90))
.with(When.anyOf(
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R270, R90))
/* OUTER WEST */
.with(When.anyOf(
GBlockstate.when(FACING, WEST_NORTH, SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(FACING, WEST_DOWN, SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R0, R180))
.with(When.anyOf(
GBlockstate.when(FACING, WEST_NORTH, SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(FACING, UP_WEST, SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R90, R180))
.with(When.anyOf(
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(FACING, UP_WEST, SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R180, R180))
.with(When.anyOf(
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(FACING, WEST_DOWN, SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R270, R180))
/* OUTER NORTH */
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_EAST, SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R0, R270))
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_EAST, SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(FACING, UP_NORTH, SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R90, R270))
.with(When.anyOf(
GBlockstate.when(FACING, WEST_NORTH, SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(FACING, UP_NORTH, SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R180, R270))
.with(When.anyOf(
GBlockstate.when(FACING, WEST_NORTH, SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R270, R270))
/* OUTER BOTTOM */
.with(When.anyOf(
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, OUTER_RIGHT),
GBlockstate.when(FACING, DOWN_EAST, SHAPE, OUTER_RIGHT),
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, OUTER_RIGHT)),
GBlockstate.variant(double_outer_id, true, R0, R0))
.with(When.anyOf(
GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, OUTER_LEFT),
GBlockstate.when(FACING, WEST_DOWN, SHAPE, OUTER_RIGHT),
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, OUTER_RIGHT)),
GBlockstate.variant(double_outer_id, true, R0, R90))
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, OUTER_LEFT),
GBlockstate.when(FACING, WEST_DOWN, SHAPE, OUTER_LEFT),
GBlockstate.when(FACING, WEST_NORTH, SHAPE, OUTER_RIGHT)),
GBlockstate.variant(double_outer_id, true, R0, R180))
.with(When.anyOf(
GBlockstate.when(FACING, NORTH_DOWN, SHAPE, OUTER_RIGHT),
GBlockstate.when(FACING, DOWN_EAST, SHAPE, OUTER_LEFT),
GBlockstate.when(FACING, NORTH_EAST, SHAPE, OUTER_RIGHT)),
GBlockstate.variant(double_outer_id, true, R0, R270))
/* OUTER TOP */
.with(When.anyOf(
GBlockstate.when(FACING, UP_NORTH, SHAPE, OUTER_RIGHT),
GBlockstate.when(FACING, EAST_UP, SHAPE, OUTER_LEFT),
GBlockstate.when(FACING, NORTH_EAST, SHAPE, OUTER_LEFT)),
GBlockstate.variant(double_outer_id, true, R180, R0))
.with(When.anyOf(
GBlockstate.when(FACING, SOUTH_UP, SHAPE, OUTER_RIGHT),
GBlockstate.when(FACING, EAST_UP, SHAPE, OUTER_RIGHT),
GBlockstate.when(FACING, EAST_SOUTH, SHAPE, OUTER_LEFT)),
GBlockstate.variant(double_outer_id, true, R180, R90))
.with(When.anyOf(
GBlockstate.when(FACING, SOUTH_UP, SHAPE, OUTER_LEFT),
GBlockstate.when(FACING, UP_WEST, SHAPE, OUTER_RIGHT),
GBlockstate.when(FACING, SOUTH_WEST, SHAPE, OUTER_LEFT)),
GBlockstate.variant(double_outer_id, true, R180, R180))
.with(When.anyOf(
GBlockstate.when(FACING, UP_NORTH, SHAPE, OUTER_LEFT),
GBlockstate.when(FACING, UP_WEST, SHAPE, OUTER_LEFT),
GBlockstate.when(FACING, WEST_NORTH, SHAPE, OUTER_LEFT)),
GBlockstate.variant(double_outer_id, true, R180, R270));
}
static {
final VoxelShape STRAIGHT = Stream.of(
VoxelShapes.cuboid(0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 1.0f),
VoxelShapes.cuboid(0.0f, 0.5f, 0.5f, 1.0f, 1.0f, 1.0f)
).reduce((previous, current) -> VoxelShapes.combineAndSimplify(previous, current, BooleanBiFunction.OR)).get();
final VoxelShape JUNCTION = Stream.of(
VoxelShapes.cuboid(0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 1.0f),
VoxelShapes.cuboid(0.5f, 0.5f, 0.5f, 1.0f, 1.0f, 1.0f)
).reduce((previous, current) -> VoxelShapes.combineAndSimplify(previous, current, BooleanBiFunction.OR)).get();
final VoxelShape OUTER = Stream.of(
VoxelShapes.cuboid(0.5f, 0.5f, 0.5f, 1.0f, 1.0f, 1.0f),
VoxelShapes.cuboid(0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 0.5f),
VoxelShapes.cuboid(0.0f, 0.5f, 0.5f, 0.5f, 1.0f, 1.0f),
VoxelShapes.cuboid(0.5f, 0.0f, 0.5f, 1.0f, 0.5f, 1.0f)
).reduce((previous, current) -> VoxelShapes.combineAndSimplify(previous, current, BooleanBiFunction.OR)).get();
final VoxelShape INNER = Stream.of(
VoxelShapes.cuboid(0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 1.0f),
VoxelShapes.cuboid(0.0f, 0.5f, 0.0f, 0.5f, 1.0f, 1.0f),
VoxelShapes.cuboid(0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 0.5f)
).reduce((previous, current) -> VoxelShapes.combineAndSimplify(previous, current, BooleanBiFunction.OR)).get();
VOXEL_LIST.add(STRAIGHT);
VOXEL_LIST.add(VoxelHelper.mirror(STRAIGHT, Axis.Z));
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.X), Axis.Z));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.X));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.Y));
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.Y), Axis.X));
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.Y), Axis.Z), Axis.X));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(STRAIGHT, Axis.Y), Axis.Z));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateClockwise(STRAIGHT, Axis.Z), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(STRAIGHT, Axis.Z));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(STRAIGHT, Axis.Z), Axis.Y));
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(STRAIGHT, Axis.Z), Axis.Y), Axis.Z));
VOXEL_LIST.add(JUNCTION);
VOXEL_LIST.add(VoxelHelper.rotateClockwise(JUNCTION, Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(JUNCTION, Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.Y));
VOXEL_LIST.add(VoxelHelper.mirror(JUNCTION, Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(JUNCTION, Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.mirror(JUNCTION, Axis.Y), Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(JUNCTION, Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z), Axis.Z));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z));
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z), Axis.Z));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z), Axis.Z), Axis.Z));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Z), Axis.Z));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X), Axis.X));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X));
VOXEL_LIST.add(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X), Axis.X));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.rotateClockwise(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X), Axis.X), Axis.X));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(VoxelHelper.rotateClockwise(VoxelHelper.rotateCounterClockwise(JUNCTION, Axis.X), Axis.Y), Axis.X), Axis.X));
VOXEL_LIST.add(OUTER);
VOXEL_LIST.add(VoxelHelper.rotateClockwise(OUTER, Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(OUTER, Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(OUTER, Axis.Y));
VOXEL_LIST.add(VoxelHelper.mirror(OUTER, Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(OUTER, Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(OUTER, Axis.Y), Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(OUTER, Axis.Y), Axis.Y));
VOXEL_LIST.add(INNER);
VOXEL_LIST.add(VoxelHelper.rotateClockwise(INNER, Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(INNER, Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(INNER, Axis.Y));
VOXEL_LIST.add(VoxelHelper.mirror(INNER, Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateClockwise(VoxelHelper.mirror(INNER, Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(INNER, Axis.Y), Axis.Y), Axis.Y));
VOXEL_LIST.add(VoxelHelper.rotateCounterClockwise(VoxelHelper.mirror(INNER, Axis.Y), Axis.Y));
}
}

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@@ -0,0 +1,92 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Edge;
import fr.adrien1106.reframed.util.blocks.StairShape;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import org.jetbrains.annotations.Nullable;
import static fr.adrien1106.reframed.block.ReFramedStairBlock.*;
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.STAIR_SHAPE;
public class ReFramedStairsCubeBlock extends ReFramedDoubleBlock {
private static final VoxelShape[] STAIRS_CUBE_VOXELS = VoxelListBuilder.buildFrom(STAIR_VOXELS);
public ReFramedStairsCubeBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN).with(STAIR_SHAPE, StairShape.STRAIGHT));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE, STAIR_SHAPE));
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighbor_state, WorldAccess world, BlockPos pos, BlockPos moved) {
return super.getStateForNeighborUpdate(state, direction, neighbor_state, world, pos, moved)
.with(STAIR_SHAPE, BlockHelper.getStairsShape(state.get(EDGE), world, pos));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
Edge face = BlockHelper.getPlacementEdge(ctx);
StairShape shape = BlockHelper.getStairsShape(face, ctx.getWorld(), ctx.getBlockPos());
return super.getPlacementState(ctx).with(EDGE, face).with(STAIR_SHAPE, shape);
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
Edge prev_edge = state.get(EDGE);
Edge edge = prev_edge.rotate(rotation);
if (prev_edge.getAxis() == Direction.Axis.Y) return state.with(EDGE, edge);
if (prev_edge.getFace().getDirection() == edge.getFace().getDirection()) // 90° rotations
state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).mirror());
else state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).flip());
if (prev_edge.getAxis() == edge.getAxis()) // 180° rotation
state = state.with(STAIR_SHAPE, state.get(STAIR_SHAPE).mirror());
return state.with(EDGE, edge);
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
Edge prev_edge = state.get(EDGE);
Edge edge = prev_edge.mirror(mirror);
return state
.with(STAIR_SHAPE, prev_edge == edge ? state.get(STAIR_SHAPE).mirror() : state.get(STAIR_SHAPE).flip())
.with(EDGE, edge);
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
super.onStateReplaced(state, world, pos, new_state, moved);
if(!state.isOf(new_state.getBlock())) world.removeBlockEntity(pos);
}
@Override
public VoxelShape getShape(BlockState state, int i) {
Edge edge = state.get(EDGE);
StairShape shape = state.get(STAIR_SHAPE);
return i == 2 ? STAIRS_CUBE_VOXELS[edge.getID() * 9 + shape.getID()] : getStairShape(edge, shape);
}
}

View File

@@ -0,0 +1,177 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.VoxelHelper;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Edge;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.STAIR_SHAPE;
import static net.minecraft.state.property.Properties.*;
import static net.minecraft.state.property.Properties.WATERLOGGED;
public class ReFramedStepBlock extends WaterloggableReFramedBlock {
public static final VoxelShape[] STEP_VOXELS;
public ReFramedStepBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(EDGE, Edge.NORTH_DOWN));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE));
}
@Override
public boolean canReplace(BlockState state, ItemPlacementContext context) {
if (context.getPlayer() == null) return false;
Edge edge = state.get(EDGE);
return !(
context.getPlayer().isSneaking()
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|| (
!(
block_item.getBlock() == ReFramed.STAIR
&& ((ReFramedStairsCubeBlock) ReFramed.STAIRS_CUBE)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.STAIRS_CUBE.getDefaultState().with(EDGE, edge.opposite()),
1
)
)
&& !(
block_item.getBlock() == this
&& (
((ReFramedStepsSlabBlock) ReFramed.STEPS_SLAB)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.STEPS_SLAB.getDefaultState()
.with(FACING, edge.getFirstDirection())
.with(AXIS, edge.getSecondDirection().getAxis()),
edge.getSecondDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
|| ((ReFramedStepsSlabBlock) ReFramed.STEPS_SLAB)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.STEPS_SLAB.getDefaultState()
.with(FACING, edge.getSecondDirection())
.with(AXIS, edge.getFirstDirection().getAxis()),
edge.getFirstDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
)
)
)
);
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
BlockPos pos = ctx.getBlockPos();
BlockState current_state = ctx.getWorld().getBlockState(pos);
if (current_state.isOf(ReFramed.STAIR))
return ReFramed.STAIRS_CUBE.getDefaultState()
.with(EDGE, current_state.get(EDGE))
.with(STAIR_SHAPE, current_state.get(STAIR_SHAPE));
if (current_state.isOf(this)) {
Vec3d hit = ctx.getHitPos();
Edge edge = current_state.get(EDGE);
Direction dir = edge.getFirstDirection();
ReFramedStepsSlabBlock block = ((ReFramedStepsSlabBlock) ReFramed.STEPS_SLAB);
BlockState state = block.getDefaultState()
.with(FACING, dir)
.with(AXIS, edge.getOtherDirection(dir).getAxis())
.with(WATERLOGGED, current_state.get(WATERLOGGED));
if (!block.matchesShape(
hit, pos,
state,
edge.getOtherDirection(dir).getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)) {
dir = edge.getSecondDirection();
state = state
.with(FACING, dir)
.with(AXIS, edge.getOtherDirection(dir).getAxis());
}
return state;
}
return super.getPlacementState(ctx).with(EDGE, BlockHelper.getPlacementEdge(ctx));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getStepShape(state.get(EDGE));
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(EDGE, state.get(EDGE).rotate(rotation));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(EDGE, state.get(EDGE).mirror(mirror));
}
public static VoxelShape getStepShape(Edge edge) {
return STEP_VOXELS[edge.getID()];
}
@Override
public Map<Integer, Integer> getThemeMap(BlockState state, BlockState new_state) {
if (new_state.isOf(ReFramed.STAIRS_CUBE)) return Map.of(1, 2);
if (new_state.isOf(ReFramed.STEPS_SLAB))
return Map.of(
1,
state.get(EDGE)
.getOtherDirection(new_state.get(FACING))
.getDirection() == Direction.AxisDirection.POSITIVE ? 2 : 1
);
return super.getThemeMap(state, new_state);
}
static {
final VoxelShape STEP = createCuboidShape(0, 0, 0, 16, 8, 8);
STEP_VOXELS = VoxelListBuilder.create(STEP, 12)
.add(VoxelHelper::rotateCX)
.add(VoxelHelper::rotateCX)
.add(VoxelHelper::rotateCX)
.add(STEP, VoxelHelper::rotateCY)
.add(VoxelHelper::rotateZ)
.add(VoxelHelper::rotateZ)
.add(VoxelHelper::rotateZ)
.add(STEP, VoxelHelper::rotateCZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::rotateY)
.build();
}
}

View File

@@ -0,0 +1,88 @@
package fr.adrien1106.reframed.block;
import fr.adrien1106.reframed.util.blocks.BlockHelper;
import fr.adrien1106.reframed.util.blocks.Edge;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Direction.Axis;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
import static fr.adrien1106.reframed.block.ReFramedSlabBlock.getSlabShape;
import static fr.adrien1106.reframed.block.ReFramedStepBlock.getStepShape;
import static net.minecraft.state.property.Properties.AXIS;
import static net.minecraft.state.property.Properties.FACING;
import static net.minecraft.util.shape.VoxelShapes.empty;
public class ReFramedStepsSlabBlock extends WaterloggableReFramedDoubleBlock {
public ReFramedStepsSlabBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(FACING, Direction.DOWN).with(AXIS, Axis.X));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(FACING, AXIS));
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
Vec3d pos = BlockHelper.getHitPos(ctx.getHitPos(), ctx.getBlockPos());
return super.getPlacementState(ctx)
.with(FACING, ctx.getSide().getOpposite())
.with(AXIS, BlockHelper.getHitAxis(pos, ctx.getSide()));
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return isGhost(view, pos) ? empty() : getSlabShape(state.get(FACING));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return getSlabShape(state.get(FACING));
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state
.with(AXIS, rotation.rotate(Direction.get(Direction.AxisDirection.POSITIVE, state.get(AXIS))).getAxis())
.with(FACING, rotation.rotate(state.get(FACING)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
if (state.get(FACING).getAxis() != Axis.Y)
return state.with(FACING, mirror.apply(state.get(FACING)));
return state;
}
@Override
public VoxelShape getShape(BlockState state, int i) {
Axis axis = state.get(AXIS);
return getStepShape(Edge.getByDirections(
state.get(FACING),
switch (axis) {
case X -> i == 1 ? Direction.WEST : Direction.EAST;
case Y -> i == 1 ? Direction.DOWN : Direction.UP;
case Z -> i == 1 ? Direction.NORTH : Direction.SOUTH;
}
));
}
@Override
public int getTopThemeIndex(BlockState state) {
return 2;
}
}

View File

@@ -1,22 +1,18 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import fr.adrien1106.reframed.util.ReframedInteractible;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.TrapdoorBlock;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import fr.adrien1106.reframed.util.VoxelHelper;
import net.minecraft.block.*;
import net.minecraft.block.enums.BlockHalf;
import net.minecraft.entity.ai.pathing.NavigationType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.SoundCategory;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
@@ -24,71 +20,140 @@ import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.event.GameEvent;
import net.minecraft.world.explosion.Explosion;
import org.jetbrains.annotations.Nullable;
public class ReFramedTrapdoorBlock extends TrapdoorBlock implements BlockEntityProvider, ReframedInteractible {
public ReFramedTrapdoorBlock(Settings settings, BlockSetType woodType) {
super(woodType, settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
}
@Override
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
super.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return ReFramedInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
@Override
public boolean canAddRedstoneEmission(BlockState state, BlockView view, BlockPos pos) {
return false;
}
import java.util.function.BiConsumer;
import static net.minecraft.state.property.Properties.*;
public class ReFramedTrapdoorBlock extends WaterloggableReFramedBlock {
public static final VoxelShape[] TRAPDOOR_VOXELS;
public ReFramedTrapdoorBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState()
.with(HORIZONTAL_FACING, Direction.NORTH)
.with(BLOCK_HALF, BlockHalf.BOTTOM)
.with(OPEN, false)
.with(POWERED, false)
);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(HORIZONTAL_FACING, BLOCK_HALF, OPEN, POWERED));
}
@Override
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block source, BlockPos sourcePos, boolean notify) {
if (world.isClient) return;
boolean powered = world.isReceivingRedstonePower(pos);
if (powered != state.get(POWERED)) {
if (state.get(OPEN) != powered) {
state = state.with(OPEN, powered);
playToggleSound(null, world, pos, powered);
}
world.setBlockState(pos, state.with(POWERED, powered), 2);
if (state.get(WATERLOGGED)) {
world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
}
}
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState state = super.getPlacementState(ctx);
World world = ctx.getWorld();
BlockPos pos = ctx.getBlockPos();
Direction side = ctx.getSide();
if (side.getAxis().isVertical()) state = state
.with(HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite())
.with(BLOCK_HALF, side == Direction.UP ? BlockHalf.BOTTOM : BlockHalf.TOP);
else state = state
.with(HORIZONTAL_FACING, side)
.with(BLOCK_HALF, ctx.getHitPos().getY() - pos.getY() > 0.5 ? BlockHalf.TOP : BlockHalf.BOTTOM);
if (world.isReceivingRedstonePower(pos)) state = state.with(OPEN, true).with(POWERED, true);
return state;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
super.onStateReplaced(state, world, pos, new_state, moved);
if(!state.isOf(new_state.getBlock())) world.removeBlockEntity(pos);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
if (result.isAccepted()) return result;
flip(state, world, pos, player);
return ActionResult.success(world.isClient);
}
@Override
public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
return switch (type) {
case LAND, AIR -> state.get(OPEN);
case WATER -> state.get(WATERLOGGED);
};
}
@Override
public void onExploded(BlockState state, World world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> stack_merger) {
if (explosion.getDestructionType() == Explosion.DestructionType.TRIGGER_BLOCK
&& !world.isClient()
&& !state.get(POWERED)
) flip(state, world, pos, null);
super.onExploded(state, world, pos, explosion, stack_merger);
}
private void flip(BlockState state, World world, BlockPos pos, @Nullable PlayerEntity player) {
state = state.cycle(OPEN);
world.setBlockState(pos, state, 2);
this.playToggleSound(player, world, pos, state.get(OPEN));
}
protected void playToggleSound(@Nullable PlayerEntity player, World world, BlockPos pos, boolean open) {
world.playSound(player, pos, open ? BlockSetType.OAK.trapdoorOpen() : BlockSetType.OAK.trapdoorClose(), SoundCategory.BLOCKS, 1.0F, world.getRandom().nextFloat() * 0.1F + 0.9F);
world.emitGameEvent(player, open ? GameEvent.BLOCK_OPEN : GameEvent.BLOCK_CLOSE, pos);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
int index;
if (!state.get(OPEN)) index = state.get(BLOCK_HALF) == BlockHalf.BOTTOM ? 0 : 1;
else index = state.get(HORIZONTAL_FACING).ordinal();
return TRAPDOOR_VOXELS[index];
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(HORIZONTAL_FACING, rotation.rotate(state.get(HORIZONTAL_FACING)));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.with(HORIZONTAL_FACING, mirror.apply(state.get(HORIZONTAL_FACING)));
}
static {
VoxelShape SHAPE = createCuboidShape(0, 0, 0, 16, 3, 16);
TRAPDOOR_VOXELS = VoxelHelper.VoxelListBuilder.create(SHAPE, 6)
.add(VoxelHelper::mirrorY)
.add(VoxelHelper::rotateX)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.build();
}
}

View File

@@ -1,130 +1,212 @@
package fr.adrien1106.reframed.block;
import com.google.common.base.MoreObjects;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.util.ReFramedInteractionUtil;
import fr.adrien1106.reframed.mixin.WallBlockAccessor;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.WallBlock;
import net.minecraft.block.entity.BlockEntity;
import fr.adrien1106.reframed.util.VoxelHelper;
import net.minecraft.block.*;
import net.minecraft.block.enums.WallShape;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.registry.tag.BlockTags;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.state.property.Property;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.function.BooleanBiFunction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.Map;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class ReFramedWallBlock extends WallBlock implements BlockEntityProvider {
public ReFramedWallBlock(Settings settings) {
super(settings);
setDefaultState(ReFramedInteractionUtil.setDefaultStates(getDefaultState()));
initNewShapemaps(); //WallBlock specific haxx
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return ReFramed.REFRAMED_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(ReFramedInteractionUtil.appendProperties(builder));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return ReFramedInteractionUtil.modifyPlacementState(super.getPlacementState(ctx), ctx);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = ReFramedInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
ReFramedInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
ReFramedInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(ReFramedInteractionUtil.getCollisionShape(state, view, pos, ctx), getNewShape(state, newCollisionShapeMap));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return getNewShape(state, newShapeMap);
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return ReFramedInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return ReFramedInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
//Shapemap heck (WallBlock has a map keyed on BlockState, but since we add more blockstates most of those map lookups fail)
protected record ShapeKey(boolean up, WallShape north, WallShape east, WallShape south, WallShape west) {
static ShapeKey fromBlockstate(BlockState state) {
return new ShapeKey(
state.get(WallBlock.UP),
state.get(WallBlock.NORTH_SHAPE),
state.get(WallBlock.EAST_SHAPE),
state.get(WallBlock.SOUTH_SHAPE),
state.get(WallBlock.WEST_SHAPE)
);
}
}
protected final Map<ShapeKey, VoxelShape> newShapeMap = new HashMap<>();
protected final Map<ShapeKey, VoxelShape> newCollisionShapeMap = new HashMap<>();
protected void initNewShapemaps() {
initNewShapemap(((WallBlockAccessor) this).getShapeMap(), newShapeMap);
initNewShapemap(((WallBlockAccessor) this).getCollisionShapeMap(), newCollisionShapeMap);
}
protected void initNewShapemap(Map<BlockState, VoxelShape> oldShapeMap, Map<ShapeKey, VoxelShape> newShapeMap) {
oldShapeMap.forEach((state, shape) -> newShapeMap.putIfAbsent(ShapeKey.fromBlockstate(state), shape));
}
protected VoxelShape getNewShape(BlockState state, Map<ShapeKey, VoxelShape> shapes) {
return shapes.getOrDefault(ShapeKey.fromBlockstate(state), VoxelShapes.empty());
}
import static net.minecraft.state.property.Properties.*;
public class ReFramedWallBlock extends WaterloggableReFramedBlock {
public static final VoxelShape[] WALL_VOXELS;
public ReFramedWallBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState()
.with(UP, true)
.with(EAST_WALL_SHAPE, WallShape.NONE)
.with(NORTH_WALL_SHAPE, WallShape.NONE)
.with(WEST_WALL_SHAPE, WallShape.NONE)
.with(SOUTH_WALL_SHAPE, WallShape.NONE)
);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(UP, EAST_WALL_SHAPE, NORTH_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos moved) {
BlockState new_state = super.getStateForNeighborUpdate(state, dir, other_state, world, pos, moved);
if (dir == Direction.DOWN) return new_state;
BlockState top_state = dir == Direction.UP? other_state: world.getBlockState(pos.up());
boolean fs = top_state.isSideSolidFullSquare(world, pos.up(), Direction.DOWN);
VoxelShape top_shape = fs ? null : top_state.getCollisionShape(world, pos.up()).getFace(Direction.DOWN);
Map<Direction, BlockState> neighbors = Direction.Type.HORIZONTAL.stream()
.collect(Collectors.toMap(d -> d, d -> {
if (d == dir) return other_state;
return world.getBlockState(pos.offset(d));
}));
new_state = getWallState(new_state, top_state, neighbors, top_shape, fs, world, pos);
return new_state.with(UP, shouldHavePost(new_state, top_state, top_shape));
}
@Override
public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState state = super.getPlacementState(ctx);
World world = ctx.getWorld();
BlockPos pos = ctx.getBlockPos();
BlockState top_state = world.getBlockState(pos.up());
boolean fs = top_state.isSideSolidFullSquare(world, pos.up(), Direction.DOWN);
VoxelShape top_shape = fs ? null : top_state.getCollisionShape(world, pos.up()).getFace(Direction.DOWN);
Map<Direction, BlockState> neighbors = Direction.Type.HORIZONTAL.stream()
.collect(Collectors.toMap(d -> d, d -> world.getBlockState(pos.offset(d))));
state = getWallState(state, top_state, neighbors, top_shape, fs, world, pos);
return state.with(UP, shouldHavePost(state, top_state, top_shape));
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState new_state, boolean moved) {
super.onStateReplaced(state, world, pos, new_state, moved);
if(!state.isOf(new_state.getBlock())) world.removeBlockEntity(pos);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
VoxelShape shape = state.get(UP) ? WALL_VOXELS[0]: VoxelShapes.empty();
for (Direction dir : Direction.Type.HORIZONTAL) {
WallShape wall_shape = state.get(getWallShape(dir));
if (wall_shape != WallShape.NONE)
shape = VoxelShapes.union(shape, WALL_VOXELS[1 + (wall_shape.ordinal()-1) * 4 + (dir.ordinal() - 2)]);
}
return shape;
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
if (isGhost(view, pos)) return VoxelShapes.empty();
VoxelShape shape = state.get(UP) ? WALL_VOXELS[9]: VoxelShapes.empty();
for (Direction dir : Direction.Type.HORIZONTAL) {
if (state.get(getWallShape(dir)) != WallShape.NONE)
shape = VoxelShapes.union(shape, WALL_VOXELS[8 + dir.ordinal()]);
}
return shape;
}
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
s.with(getWallShape(rotation.rotate(dir)), state.get(getWallShape(dir)))
, (prev, next) -> next);
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) ->
s.with(getWallShape(mirror.apply(dir)), state.get(getWallShape(dir)))
, (prev, next) -> next);
}
public static BlockState getWallState(BlockState state, BlockState top_state, Map<Direction, BlockState> neighbors, VoxelShape top_shape, boolean fs, WorldView world, BlockPos pos) {
for (Direction dir : Direction.Type.HORIZONTAL) {
BlockPos offset = pos.offset(dir);
BlockState neighbor = neighbors.get(dir);
boolean side_full = neighbor.isSideSolidFullSquare(world, offset, dir.getOpposite());
Property<WallShape> wall_shape = getWallShape(dir);
if (shouldConnectTo(neighbor, side_full, dir.getOpposite())) {
state = state.with(
wall_shape,
fs
|| (top_state.contains(wall_shape) && top_state.get(wall_shape) != WallShape.NONE)
|| shouldUseTall(WALL_VOXELS[dir.ordinal() + 3], top_shape)
? WallShape.TALL
: WallShape.LOW
);
} else state = state.with(wall_shape, WallShape.NONE);
}
return state;
}
public static boolean shouldHavePost(BlockState state, BlockState top_state, VoxelShape top_shape) {
// above has post
if ((top_state.contains(UP) && top_state.get(UP)) || (!top_state.contains(UP) && top_state.contains(NORTH_WALL_SHAPE))) return true;
if (Stream.of(Direction.SOUTH, Direction.EAST) // Opposites are different
.anyMatch(dir -> state.get(getWallShape(dir)) != state.get(getWallShape(dir.getOpposite())))
) return true;
// no sides
if (Direction.Type.HORIZONTAL.stream().allMatch(dir -> state.get(getWallShape(dir)) == WallShape.NONE))
return true;
// Matching sides
if (Stream.of(Direction.SOUTH, Direction.EAST)
.anyMatch(dir ->
state.get(getWallShape(dir)) == state.get(getWallShape(dir.getOpposite()))
)) return false;
return top_state.isIn(BlockTags.WALL_POST_OVERRIDE) || top_shape == null || shouldUseTall(WALL_VOXELS[0], top_shape);
}
public static boolean shouldConnectTo(BlockState state, boolean side_full, Direction side) {
Block block = state.getBlock();
boolean bl = block instanceof FenceGateBlock && FenceGateBlock.canWallConnect(state, side);
return state.isIn(BlockTags.WALLS) || !WallBlock.cannotConnect(state) && side_full || block instanceof PaneBlock || bl;
}
public static boolean shouldUseTall(VoxelShape self_shape, VoxelShape other_shape) {
return !VoxelShapes.matchesAnywhere(
self_shape,
other_shape,
BooleanBiFunction.ONLY_FIRST
);
}
public static Property<WallShape> getWallShape(Direction dir) {
return switch (dir) {
case EAST -> EAST_WALL_SHAPE;
case NORTH -> NORTH_WALL_SHAPE;
case WEST -> WEST_WALL_SHAPE;
case SOUTH -> SOUTH_WALL_SHAPE;
default -> null;
};
}
static {
VoxelShape POST = createCuboidShape(4, 0, 4, 12, 16, 12);
VoxelShape POST_COLLISION = createCuboidShape(4, 0, 4, 12, 24, 12);
VoxelShape LOW = createCuboidShape(5, 0, 0, 11, 14, 8);
VoxelShape TALL = createCuboidShape(5, 0, 0, 11, 16, 8);
VoxelShape SIDE_COLLISION = createCuboidShape(5, 0, 0, 11, 24, 8);
WALL_VOXELS = VoxelHelper.VoxelListBuilder.create(POST, 14)
.add(LOW)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.add(TALL)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.add(POST_COLLISION)
.add(SIDE_COLLISION)
.add(VoxelHelper::mirrorZ)
.add(VoxelHelper::rotateY)
.add(VoxelHelper::mirrorX)
.build();
}
}

View File

@@ -0,0 +1,44 @@
package fr.adrien1106.reframed.block;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Waterloggable;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.WorldAccess;
import org.jetbrains.annotations.Nullable;
public class WaterloggableReFramedDoubleBlock extends ReFramedDoubleBlock implements Waterloggable {
public WaterloggableReFramedDoubleBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(Properties.WATERLOGGED, false));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(Properties.WATERLOGGED));
}
@Nullable
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState sup = super.getPlacementState(ctx);
if(sup != null) sup = sup.with(Properties.WATERLOGGED, ctx.getWorld().getFluidState(ctx.getBlockPos()).isOf(Fluids.WATER));
return sup;
}
@Override
public FluidState getFluidState(BlockState state) {
return state.get(Properties.WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
}
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState otherState, WorldAccess world, BlockPos pos, BlockPos moved) {
if(state.get(Properties.WATERLOGGED)) world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
return super.getStateForNeighborUpdate(state, direction, otherState, world, pos, moved);
}
}

View File

@@ -25,85 +25,159 @@ public class ReFramedClient implements ClientModInitializer {
//all frames mustn't be on the SOLID layer because they are not opaque!
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), ReFramed.BLOCKS.toArray(new Block[0]));
HELPER.addReFramedModel("button_special" , HELPER.auto(new Identifier("block/button")));
HELPER.addReFramedModel("button_pressed_special" , HELPER.auto(new Identifier("block/button_pressed")));
HELPER.addReFramedModel("one_candle_special" , HELPER.auto(new Identifier("block/template_candle")));
HELPER.addReFramedModel("two_candles_special" , HELPER.auto(new Identifier("block/template_two_candles")));
HELPER.addReFramedModel("three_candles_special" , HELPER.auto(new Identifier("block/template_three_candles")));
HELPER.addReFramedModel("four_candles_special" , HELPER.auto(new Identifier("block/template_four_candles")));
HELPER.addReFramedModel("carpet_special" , HELPER.auto(new Identifier("block/carpet")));
HELPER.addReFramedModel("cube_special" , HELPER.auto(new Identifier("block/cube")));
HELPER.addReFramedModel("door_bottom_left_special" , HELPER.auto(new Identifier("block/door_bottom_left")));
HELPER.addReFramedModel("door_bottom_right_special" , HELPER.auto(new Identifier("block/door_bottom_right")));
HELPER.addReFramedModel("door_top_left_special" , HELPER.auto(new Identifier("block/door_top_left")));
HELPER.addReFramedModel("door_top_right_special" , HELPER.auto(new Identifier("block/door_top_right")));
HELPER.addReFramedModel("door_bottom_left_open_special" , HELPER.auto(new Identifier("block/door_bottom_left_open")));
HELPER.addReFramedModel("door_bottom_right_open_special" , HELPER.auto(new Identifier("block/door_bottom_right_open"))); //This is why we dont format code as tables kids
HELPER.addReFramedModel("door_top_left_open_special" , HELPER.auto(new Identifier("block/door_top_left_open")));
HELPER.addReFramedModel("door_top_right_open_special" , HELPER.auto(new Identifier("block/door_top_right_open")));
HELPER.addReFramedModel("fence_post_special" , HELPER.auto(new Identifier("block/fence_post")));
HELPER.addReFramedModel("fence_gate_special" , HELPER.auto(new Identifier("block/template_fence_gate")));
HELPER.addReFramedModel("fence_gate_open_special" , HELPER.auto(new Identifier("block/template_fence_gate_open")));
HELPER.addReFramedModel("fence_gate_wall_special" , HELPER.auto(new Identifier("block/template_fence_gate_wall")));
HELPER.addReFramedModel("fence_gate_wall_open_special" , HELPER.auto(new Identifier("block/template_fence_gate_wall_open")));
HELPER.addReFramedModel("glass_pane_post_special" , HELPER.auto(new Identifier("block/glass_pane_post")));
HELPER.addReFramedModel("glass_pane_noside_special" , HELPER.auto(new Identifier("block/glass_pane_noside")));
HELPER.addReFramedModel("glass_pane_noside_alt_special" , HELPER.auto(new Identifier("block/glass_pane_noside_alt")));
HELPER.addReFramedModel("pressure_plate_up_special" , HELPER.auto(new Identifier("block/pressure_plate_up")));
HELPER.addReFramedModel("pressure_plate_down_special" , HELPER.auto(new Identifier("block/pressure_plate_down")));
HELPER.addReFramedModel("slab_special" , HELPER.auto(new Identifier("block/slab")));
HELPER.addReFramedModel("double_slab_special" , HELPER.autoDouble(new Identifier("block/slab"), new Identifier("block/slab_top")));
HELPER.addReFramedModel("stairs_special" , HELPER.auto(ReFramed.id("block/stairs")));
HELPER.addReFramedModel("outers_stairs_special" , HELPER.auto(ReFramed.id("block/double_outer_stairs")));
HELPER.addReFramedModel("inner_stairs_special" , HELPER.auto(ReFramed.id("block/inner_stairs")));
HELPER.addReFramedModel("outer_stairs_special" , HELPER.auto(ReFramed.id("block/outer_stairs")));
HELPER.addReFramedModel("outer_side_stairs_special" , HELPER.auto(ReFramed.id("block/outer_side_stairs")));
HELPER.addReFramedModel("double_stairs_special" , HELPER.autoDouble(ReFramed.id("block/stairs"), ReFramed.id("block/stairs_complement")));
HELPER.addReFramedModel("double_outers_stairs_special" , HELPER.autoDouble(ReFramed.id("block/double_outer_stairs"), ReFramed.id("block/double_outer_stairs_complement")));
HELPER.addReFramedModel("double_inner_stairs_special" , HELPER.autoDouble(ReFramed.id("block/inner_stairs"), ReFramed.id("block/inner_stairs_complement")));
HELPER.addReFramedModel("double_outer_stairs_special" , HELPER.autoDouble(ReFramed.id("block/outer_stairs"), ReFramed.id("block/outer_stairs_complement")));
HELPER.addReFramedModel("double_outer_side_stairs_special", HELPER.autoDouble(ReFramed.id("block/outer_side_stairs"), ReFramed.id("block/outer_side_stairs_complement")));
HELPER.addReFramedModel("trapdoor_bottom_special" , HELPER.auto(new Identifier("block/template_trapdoor_bottom")));
HELPER.addReFramedModel("trapdoor_top_special" , HELPER.auto(new Identifier("block/template_trapdoor_top")));
HELPER.addReFramedModel("wall_post_special" , HELPER.auto(new Identifier("block/template_wall_post")));
//vanilla style models (using "special-sprite replacement" method)
HELPER.addReFramedModel("lever_special" , HELPER.json(ReFramed.id("block/lever")));
HELPER.addReFramedModel("trapdoor_open_special" , HELPER.json(ReFramed.id("block/trapdoor_open")));
HELPER.addReFramedModel("lever_on_special" , HELPER.json(ReFramed.id("block/lever_on")));
//these next five only exist because AutoRetexturedModels don't seem to rotate their textures the right way when rotated from a multipart blockstate
HELPER.addReFramedModel("fence_side_special" , HELPER.json(ReFramed.id("block/fence_side")));
HELPER.addReFramedModel("glass_pane_side_special" , HELPER.json(ReFramed.id("block/glass_pane_side")));
HELPER.addReFramedModel("glass_pane_side_alt_special" , HELPER.json(ReFramed.id("block/glass_pane_side_alt")));
HELPER.addReFramedModel("wall_side_special" , HELPER.json(ReFramed.id("block/wall_side")));
HELPER.addReFramedModel("wall_side_tall_special" , HELPER.json(ReFramed.id("block/wall_side_tall")));
//item only models
HELPER.addReFramedModel("button_inventory_special" , HELPER.auto(new Identifier("block/button_inventory")));
HELPER.addReFramedModel("fence_inventory_special" , HELPER.auto(new Identifier("block/fence_inventory")));
HELPER.addReFramedModel("fence_post_inventory_special" , HELPER.auto(ReFramed.id("block/fence_post_inventory")));
HELPER.addReFramedModel("wall_inventory_special" , HELPER.auto(new Identifier("block/wall_inventory")));
// CUBE
HELPER.addReFramedModel("cube" , HELPER.auto(new Identifier("block/cube")));
// SMALL_CUBE
HELPER.addReFramedModel("small_cube" , HELPER.auto(ReFramed.id("block/small_cube/base")));
// SMALL_CUBES_STEP
HELPER.addReFramedModel("small_cubes_step" , HELPER.autoDouble(ReFramed.id("block/small_cube/base"), ReFramed.id("block/small_cube/step/base")));
HELPER.addReFramedModel("small_cubes_step_reverse" , HELPER.autoDouble(ReFramed.id("block/small_cube/step/base"), ReFramed.id("block/small_cube/base")));
// SLAB
HELPER.addReFramedModel("slab" , HELPER.auto(new Identifier("block/slab")));
// SLAB_CUBE
HELPER.addReFramedModel("double_slab" , HELPER.autoDouble(new Identifier("block/slab"), new Identifier("block/slab_top")));
// STAIR
HELPER.addReFramedModel("stair" , HELPER.auto(ReFramed.id("block/stair/straight")));
HELPER.addReFramedModel("outers_stair" , HELPER.auto(ReFramed.id("block/stair/double_outer")));
HELPER.addReFramedModel("inner_stair" , HELPER.auto(ReFramed.id("block/stair/inner")));
HELPER.addReFramedModel("outer_stair" , HELPER.auto(ReFramed.id("block/stair/outer")));
HELPER.addReFramedModel("outer_side_stair" , HELPER.auto(ReFramed.id("block/stair/outer_side")));
// STAIRS_CUBE
HELPER.addReFramedModel("stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/straight"), ReFramed.id("block/stair/cube/straight")));
HELPER.addReFramedModel("outers_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/double_outer"), ReFramed.id("block/stair/cube/double_outer")));
HELPER.addReFramedModel("inner_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/inner"), ReFramed.id("block/stair/cube/inner")));
HELPER.addReFramedModel("outer_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/outer"), ReFramed.id("block/stair/cube/outer")));
HELPER.addReFramedModel("outer_side_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/outer_side"), ReFramed.id("block/stair/cube/outer_side")));
// HALF_STAIR
HELPER.addReFramedModel("half_stair_down" , HELPER.auto(ReFramed.id("block/half_stair/down")));
HELPER.addReFramedModel("half_stair_side" , HELPER.auto(ReFramed.id("block/half_stair/side")));
// HALF_STAIRS_SLAB
HELPER.addReFramedModel("half_stairs_slab_down" , HELPER.autoDouble(ReFramed.id("block/half_stair/down"), ReFramed.id("block/half_stair/slab/down")));
HELPER.addReFramedModel("half_stairs_slab_side" , HELPER.autoDouble(ReFramed.id("block/half_stair/side"), ReFramed.id("block/half_stair/slab/side")));
// HALF_STAIRS_STAIR
HELPER.addReFramedModel("half_stairs_stair_down" , HELPER.autoDouble(ReFramed.id("block/half_stair/down"), ReFramed.id("block/half_stair/stair/down")));
HELPER.addReFramedModel("half_stairs_stair_side" , HELPER.autoDouble(ReFramed.id("block/half_stair/side"), ReFramed.id("block/half_stair/stair/side")));
HELPER.addReFramedModel("half_stairs_stair_reverse" , HELPER.autoDouble(ReFramed.id("block/half_stair/stair/side"), ReFramed.id("block/half_stair/side")));
// STEP
HELPER.addReFramedModel("step" , HELPER.auto(ReFramed.id("block/step/down")));
// STEPS_SLAB
HELPER.addReFramedModel("steps_slab" , HELPER.autoDouble(ReFramed.id("block/step/down"), ReFramed.id("block/step/slab/down")));
HELPER.addReFramedModel("steps_slab_side" , HELPER.autoDouble(ReFramed.id("block/step/side"), ReFramed.id("block/step/slab/side")));
// LAYER
HELPER.addReFramedModel("layer_1" , HELPER.auto(new Identifier("block/snow_height2")));
HELPER.addReFramedModel("layer_2" , HELPER.auto(new Identifier("block/snow_height4")));
HELPER.addReFramedModel("layer_3" , HELPER.auto(new Identifier("block/snow_height6")));
HELPER.addReFramedModel("layer_4" , HELPER.auto(new Identifier("block/snow_height8")));
HELPER.addReFramedModel("layer_5" , HELPER.auto(new Identifier("block/snow_height10")));
HELPER.addReFramedModel("layer_6" , HELPER.auto(new Identifier("block/snow_height12")));
HELPER.addReFramedModel("layer_7" , HELPER.auto(new Identifier("block/snow_height14")));
HELPER.addReFramedModel("layer_8" , HELPER.auto(new Identifier("block/cube")));
// PILLAR
HELPER.addReFramedModel("pillar" , HELPER.auto(ReFramed.id("block/pillar")));
// WALL
HELPER.addReFramedModel("wall_inventory" , HELPER.auto(ReFramed.id("block/wall/inventory/default")));
// --------------------- pillar
HELPER.addReFramedModel("wall_core" , HELPER.auto(ReFramed.id("block/wall/pillar/core")));
HELPER.addReFramedModel("wall_pillar_low" , HELPER.auto(ReFramed.id("block/wall/pillar/low")));
HELPER.addReFramedModel("wall_pillar_tall" , HELPER.auto(ReFramed.id("block/wall/pillar/tall")));
HELPER.addReFramedModel("wall_pillar_none" , HELPER.auto(ReFramed.id("block/wall/pillar/none")));
// --------------------- side
HELPER.addReFramedModel("wall_side_low" , HELPER.auto(ReFramed.id("block/wall/side/low")));
HELPER.addReFramedModel("wall_side_tall" , HELPER.auto(ReFramed.id("block/wall/side/tall")));
// --------------------- junction
HELPER.addReFramedModel("wall_low_e" , HELPER.auto(ReFramed.id("block/wall/junction/low")));
HELPER.addReFramedModel("wall_tall_e" , HELPER.auto(ReFramed.id("block/wall/junction/tall")));
// --------------------- junction_i
HELPER.addReFramedModel("wall_low_i" , HELPER.auto(ReFramed.id("block/wall/junction/low_i")));
HELPER.addReFramedModel("wall_tall_i" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i")));
HELPER.addReFramedModel("wall_low_tall_i" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_i")));
// --------------------- junction_c
HELPER.addReFramedModel("wall_low_c" , HELPER.auto(ReFramed.id("block/wall/junction/low_c")));
HELPER.addReFramedModel("wall_tall_c" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c")));
HELPER.addReFramedModel("wall_low_tall_c" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_c")));
HELPER.addReFramedModel("wall_tall_low_c" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_c")));
// --------------------- junction_t
HELPER.addReFramedModel("wall_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_t")));
HELPER.addReFramedModel("wall_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_t")));
HELPER.addReFramedModel("wall_tall_low_c_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_c_t")));
HELPER.addReFramedModel("wall_tall_i_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i_low_t")));
HELPER.addReFramedModel("wall_low_i_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_i_tall_t")));
HELPER.addReFramedModel("wall_low_tall_c_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_c_t")));
HELPER.addReFramedModel("wall_low_c_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_c_tall_t")));
HELPER.addReFramedModel("wall_tall_c_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c_low_t")));
// --------------------- junction_x
HELPER.addReFramedModel("wall_low_x" , HELPER.auto(ReFramed.id("block/wall/junction/low_x")));
HELPER.addReFramedModel("wall_tall_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_x")));
HELPER.addReFramedModel("wall_tall_i_low_i_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i_low_i_x")));
HELPER.addReFramedModel("wall_tall_low_t_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_t_x")));
HELPER.addReFramedModel("wall_tall_c_low_c_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c_low_c_x")));
HELPER.addReFramedModel("wall_tall_t_low_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_t_low_x")));
// PILLAR WALL
HELPER.addReFramedModel("pillars_wall_inventory" , HELPER.autoDouble(ReFramed.id("block/pillar"), ReFramed.id("block/wall/full/inventory/sides")));
HELPER.addReFramedModel("pillars_wall_low" , HELPER.autoDouble(ReFramed.id("block/wall/full/pillar/low"), ReFramed.id("block/wall/full/side/low")));
HELPER.addReFramedModel("pillars_wall_tall" , HELPER.autoDouble(ReFramed.id("block/wall/full/pillar/tall"), ReFramed.id("block/wall/full/side/tall")));
// PANE
HELPER.addReFramedModel("pane_inventory" , HELPER.auto(ReFramed.id("block/pane")));
HELPER.addReFramedModel("pane_post" , HELPER.auto(new Identifier("block/glass_pane_post")));
HELPER.addReFramedModel("pane_side" , HELPER.auto(new Identifier("block/glass_pane_side")));
HELPER.addReFramedModel("pane_side_alt" , HELPER.auto(new Identifier("block/glass_pane_side_alt")));
HELPER.addReFramedModel("pane_noside" , HELPER.auto(new Identifier("block/glass_pane_noside")));
HELPER.addReFramedModel("pane_noside_alt" , HELPER.auto(new Identifier("block/glass_pane_noside_alt")));
// TRAPDOOR
HELPER.addReFramedModel("trapdoor_open" , HELPER.auto(new Identifier("block/oak_trapdoor_open")));
HELPER.addReFramedModel("trapdoor_bottom" , HELPER.auto(new Identifier("block/oak_trapdoor_bottom")));
HELPER.addReFramedModel("trapdoor_top" , HELPER.auto(new Identifier("block/oak_trapdoor_top")));
// DOOR
HELPER.addReFramedModel("door_inventory" , HELPER.auto(ReFramed.id("block/door")));
// BUTTON
HELPER.addReFramedModel("button_inventory" , HELPER.auto(new Identifier("block/button_inventory")));
HELPER.addReFramedModel("button" , HELPER.auto(new Identifier("block/button")));
HELPER.addReFramedModel("button_pressed" , HELPER.auto(new Identifier("block/button_pressed")));
// POST
HELPER.addReFramedModel("post" , HELPER.auto(ReFramed.id("block/post")));
// FENCE
HELPER.addReFramedModel("fence_inventory" , HELPER.auto(ReFramed.id("block/fence/inventory")));
HELPER.addReFramedModel("fence_core" , HELPER.auto(ReFramed.id("block/fence/core")));
HELPER.addReFramedModel("fence_side_off" , HELPER.auto(ReFramed.id("block/fence/side_off")));
HELPER.addReFramedModel("fence_side_on" , HELPER.auto(ReFramed.id("block/fence/side_on")));
// POST FENCE
HELPER.addReFramedModel("post_fence_inventory" , HELPER.autoDouble(ReFramed.id("block/post"), ReFramed.id("block/fence/full/inventory")));
HELPER.addReFramedModel("post_fence_side" , HELPER.autoDouble(ReFramed.id("block/fence/full/side_core"), ReFramed.id("block/fence/full/side_bars")));
// SLABS STAIR
HELPER.addReFramedModel("slabs_stair" , HELPER.autoDouble(ReFramed.id("block/slabs_stair/slab"), ReFramed.id("block/slabs_stair/step")));
HELPER.addReFramedModel("slabs_stair_side" , HELPER.autoDouble(ReFramed.id("block/slabs_stair/side/slab"), ReFramed.id("block/slabs_stair/side/step")));
//item model assignments (in lieu of models/item/___.json)
HELPER.assignItemModel("button_inventory_special" , ReFramed.BUTTON);
HELPER.assignItemModel("carpet_special" , ReFramed.CARPET);
HELPER.assignItemModel("cube_special" , ReFramed.CUBE);
HELPER.assignItemModel("fence_inventory_special" , ReFramed.FENCE);
HELPER.assignItemModel("fence_gate_special" , ReFramed.FENCE_GATE);
HELPER.assignItemModel("trapdoor_bottom_special" , ReFramed.IRON_TRAPDOOR);
HELPER.assignItemModel("fence_post_inventory_special" , ReFramed.POST);
HELPER.assignItemModel("pressure_plate_up_special" , ReFramed.PRESSURE_PLATE);
HELPER.assignItemModel("slab_special" , ReFramed.SLAB);
HELPER.assignItemModel("double_slab_special" , ReFramed.DOUBLE_SLAB);
HELPER.assignItemModel("stairs_special" , ReFramed.STAIRS);
HELPER.assignItemModel("double_stairs_special" , ReFramed.DOUBLE_STAIRS);
HELPER.assignItemModel("trapdoor_bottom_special" , ReFramed.TRAPDOOR);
HELPER.assignItemModel("wall_inventory_special" , ReFramed.WALL);
HELPER.assignItemModel("cube" , ReFramed.CUBE);
HELPER.assignItemModel("small_cube" , ReFramed.SMALL_CUBE);
HELPER.assignItemModel("small_cubes_step" , ReFramed.SMALL_CUBES_STEP);
HELPER.assignItemModel("slab" , ReFramed.SLAB);
HELPER.assignItemModel("double_slab" , ReFramed.SLABS_CUBE);
HELPER.assignItemModel("stair" , ReFramed.STAIR);
HELPER.assignItemModel("stairs_cube" , ReFramed.STAIRS_CUBE);
HELPER.assignItemModel("half_stair_down" , ReFramed.HALF_STAIR);
HELPER.assignItemModel("half_stairs_slab_down" , ReFramed.HALF_STAIRS_SLAB);
HELPER.assignItemModel("half_stairs_stair_down", ReFramed.HALF_STAIRS_STAIR);
HELPER.assignItemModel("step" , ReFramed.STEP);
HELPER.assignItemModel("steps_slab" , ReFramed.STEPS_SLAB);
HELPER.assignItemModel("layer_1" , ReFramed.LAYER);
HELPER.assignItemModel("pillar" , ReFramed.PILLAR);
HELPER.assignItemModel("pillars_wall_inventory", ReFramed.PILLARS_WALL);
HELPER.assignItemModel("wall_inventory" , ReFramed.WALL);
HELPER.assignItemModel("pane_inventory" , ReFramed.PANE);
HELPER.assignItemModel("trapdoor_bottom" , ReFramed.TRAPDOOR);
HELPER.assignItemModel("door_inventory" , ReFramed.DOOR);
HELPER.assignItemModel("button_inventory" , ReFramed.BUTTON);
HELPER.assignItemModel("post" , ReFramed.POST);
HELPER.assignItemModel("fence_inventory" , ReFramed.FENCE);
HELPER.assignItemModel("post_fence_inventory" , ReFramed.POST_FENCE);
HELPER.assignItemModel("slabs_stair" , ReFramed.SLABS_STAIR);
}
private void privateInit() {
//set up some magic to force chunk rerenders when you change a template (see TemplateEntity)
//set up some magic to force chunk re-renders when you change a template (see TemplateEntity)
ReFramed.chunkRerenderProxy = (world, pos) -> {
if(world == MinecraftClient.getInstance().world) {
MinecraftClient.getInstance().worldRenderer.scheduleBlockRender(
@@ -117,7 +191,7 @@ public class ReFramedClient implements ClientModInitializer {
//supporting code for the TemplatesModelProvider
ModelLoadingRegistry.INSTANCE.registerResourceProvider(rm -> PROVIDER); //block models
ModelLoadingRegistry.INSTANCE.registerVariantProvider(rm -> PROVIDER); //item models
ResourceManagerHelper.get(ResourceType.CLIENT_RESOURCES).registerReloadListener(new SimpleSynchronousResourceReloadListener() {
@Override public Identifier getFabricId() { return ReFramed.id("dump-caches"); }
@Override public void reload(ResourceManager blah) { PROVIDER.dumpCache(); }

View File

@@ -36,19 +36,22 @@ public class ReFramedClientHelper {
}
public UnbakedModel autoDouble(Identifier first, Identifier second) {
return new UnbakedDoubleRetexturedModel(auto(first), auto(second));
return new UnbakedDoubleRetexturedModel(
auto(first),
auto(second)
);
}
public void addReFramedModel(String id, UnbakedModel unbaked) {
prov.addReFramedModel(ReFramed.id(id), unbaked);
prov.addReFramedModel(ReFramed.id(id + "_special"), unbaked);
}
public void assignItemModel(String id, ItemConvertible... item_convertibles) {
prov.assignItemModel(ReFramed.id(id), item_convertibles);
prov.assignItemModel(ReFramed.id(id + "_special"), item_convertibles);
}
public CamoAppearanceManager getCamoApperanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
return prov.getCamoApperanceManager(spriteLookup);
public CamoAppearanceManager getCamoAppearanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
return prov.getCamoAppearanceManager(spriteLookup);
}
public @NotNull Renderer getFabricRenderer() {

View File

@@ -44,7 +44,7 @@ public class ReFramedModelProvider implements ModelResourceProvider, ModelVarian
/// camo appearance manager cache
public CamoAppearanceManager getCamoApperanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
public CamoAppearanceManager getCamoAppearanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
//This is kind of needlessly sketchy using the "volatile double checked locking" pattern.
//I'd like all frame models to use the same CamoApperanceManager, despite the model
//baking process happening concurrently on several threads, but I also don't want to
@@ -70,6 +70,7 @@ public class ReFramedModelProvider implements ModelResourceProvider, ModelVarian
}
public void dumpCache() {
CamoAppearanceManager.dumpCahe();
appearanceManager = null; //volatile write
}

View File

@@ -5,21 +5,23 @@ import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.model.ForwardingBakedModel;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.texture.Sprite;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.random.Random;
import net.minecraft.world.BlockRenderView;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Supplier;
@Environment(EnvType.CLIENT)
public class DoubleRetexturingBakedModel extends ForwardingBakedModel implements MultiRetexturableModel {
private final ForwardingBakedModel model_1, model_2;
public DoubleRetexturingBakedModel(ForwardingBakedModel model_1, ForwardingBakedModel model_2) {
private final RetexturingBakedModel model_1, model_2;
public DoubleRetexturingBakedModel(RetexturingBakedModel model_1, RetexturingBakedModel model_2) {
this.wrapped = model_1.getWrappedModel();
this.model_1 = model_1;
this.model_2 = model_2;
@@ -36,7 +38,17 @@ public class DoubleRetexturingBakedModel extends ForwardingBakedModel implements
}
@Override
public void emitBlockQuads(BlockRenderView world, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {}
public List<BakedQuad> getQuads(BlockState blockState, Direction face, Random rand) {
List<BakedQuad> quads = new ArrayList<>(model_1.getQuads(blockState, face, rand));
quads.addAll(model_2.getQuads(blockState, face, rand));
return quads;
}
@Override
public void emitBlockQuads(BlockRenderView world, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
model_1.emitBlockQuads(world, state, pos, randomSupplier, context);
model_2.emitBlockQuads(world, state, pos, randomSupplier, context);
}
@Override // models are emitted here because no checks are done on items
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
@@ -45,7 +57,7 @@ public class DoubleRetexturingBakedModel extends ForwardingBakedModel implements
}
@Override
public List<BakedModel> models() {
public List<RetexturingBakedModel> models() {
return List.of(model_1, model_2);
}
}

View File

@@ -4,7 +4,8 @@ import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockRenderView;
import org.jetbrains.annotations.Nullable;
public interface DynamicBakedModel {
BakedModel computeQuads(BlockRenderView level, BlockState state, BlockPos pos, int theme_index);
BakedModel computeQuads(@Nullable BlockRenderView level, BlockState origin_state, @Nullable BlockPos pos, int theme_index);
}

View File

@@ -1,10 +1,8 @@
package fr.adrien1106.reframed.client.model;
import net.minecraft.client.render.model.BakedModel;
import java.util.List;
public interface MultiRetexturableModel {
List<BakedModel> models();
List<RetexturingBakedModel> models();
}

View File

@@ -1,11 +1,14 @@
package fr.adrien1106.reframed.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadView;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import org.joml.Vector3f;
@Environment(EnvType.CLIENT)
public record QuadPosBounds(float min_x, float max_x, float min_y, float max_y, float min_z, float max_z) {
public static QuadPosBounds read(QuadView quad) {
@@ -76,4 +79,15 @@ public record QuadPosBounds(float min_x, float max_x, float min_y, float max_y,
quad.pos(i, pos);
}
}
@Override
public boolean equals(Object obj) {
if (!(obj instanceof QuadPosBounds other)) return false;
return MathHelper.approximatelyEquals(min_x, other.min_x)
&& MathHelper.approximatelyEquals(min_y, other.min_y)
&& MathHelper.approximatelyEquals(min_z, other.min_z)
&& MathHelper.approximatelyEquals(max_x, other.max_x)
&& MathHelper.approximatelyEquals(max_y, other.max_y)
&& MathHelper.approximatelyEquals(max_z, other.max_z);
}
}

View File

@@ -1,10 +1,13 @@
package fr.adrien1106.reframed.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadView;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.MathHelper;
@Environment(EnvType.CLIENT)
public record QuadUvBounds(float minU, float maxU, float minV, float maxV) {
public static QuadUvBounds read(QuadView quad) {
float u0 = quad.u(0), u1 = quad.u(1), u2 = quad.u(2), u3 = quad.u(3);

View File

@@ -1,23 +1,24 @@
package fr.adrien1106.reframed.client.model;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import fr.adrien1106.reframed.block.ReFramedEntity;
import fr.adrien1106.reframed.client.ReFramedClient;
import fr.adrien1106.reframed.client.model.apperance.SpriteProperties;
import fr.adrien1106.reframed.mixin.MinecraftAccessor;
import fr.adrien1106.reframed.client.model.apperance.CamoAppearance;
import fr.adrien1106.reframed.client.model.apperance.CamoAppearanceManager;
import fr.adrien1106.reframed.client.model.apperance.WeightedComputedAppearance;
import fr.adrien1106.reframed.util.ThemeableBlockEntity;
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
import it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenHashMap;
import net.fabricmc.fabric.api.renderer.v1.mesh.*;
import net.fabricmc.fabric.api.renderer.v1.model.ForwardingBakedModel;
import net.fabricmc.fabric.api.renderer.v1.model.ModelHelper;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.texture.Sprite;
import net.minecraft.item.ItemStack;
@@ -27,33 +28,35 @@ import net.minecraft.util.math.random.Random;
import net.minecraft.world.BlockRenderView;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Supplier;
public abstract class RetexturingBakedModel extends ForwardingBakedModel {
public RetexturingBakedModel(BakedModel base_model, CamoAppearanceManager tam, int theme_index, ModelBakeSettings settings, BlockState item_state, boolean ao) {
public RetexturingBakedModel(BakedModel base_model, CamoAppearanceManager tam, int theme_index, ModelBakeSettings settings, BlockState item_state) {
this.wrapped = base_model; //field from the superclass; vanilla getQuads etc. will delegate through to this
this.tam = tam;
this.appearance_manager = tam;
this.theme_index = theme_index;
this.uv_lock = settings.isUvLocked();
this.item_state = item_state;
this.ao = ao;
}
protected final CamoAppearanceManager tam;
protected final CamoAppearanceManager appearance_manager;
protected final int theme_index;
protected final boolean uv_lock;
protected final BlockState item_state;
protected final boolean ao;
/* ----------------------------------------------- CACHE ELEMENT ------------------------------------------------ */
// TODO make static ? for connected textures ?
protected record MeshCacheKey(BlockState state, TransformCacheKey transform) {}
protected record TransformCacheKey(CamoAppearance appearance, int model_id) {}
protected final ConcurrentMap<TransformCacheKey, RetexturingTransformer> retextured_transforms = new ConcurrentHashMap<>();
protected final ConcurrentMap<MeshCacheKey, Mesh> retextured_meshes = new ConcurrentHashMap<>(); //mutable, append-only cache
protected record MeshCacheKey(Object state_key, CamoAppearance appearance, int model_id) {}
/** cache that store retextured models */
// self culling cache of the models not made thread local so that it is only computed once
protected final Cache<MeshCacheKey, Mesh> RETEXTURED_MESH_CACHE = CacheBuilder.newBuilder().maximumSize(256).build();
/** cache that stores the base meshes which has the size of the amount of models */
protected final Object2ObjectLinkedOpenHashMap<Object, Mesh> BASE_MESH_CACHE =
new Object2ObjectLinkedOpenHashMap<>(2, 0.25f) {
@Override
protected void rehash(int v) {}
};
protected static final Direction[] DIRECTIONS_AND_NULL;
static {
@@ -62,14 +65,48 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
System.arraycopy(values, 0, DIRECTIONS_AND_NULL, 0, values.length);
}
protected final ConcurrentMap<BlockState, Mesh> jsonToMesh = new ConcurrentHashMap<>();
protected Mesh getBaseMesh(BlockState state) {
protected Mesh getBaseMesh(Object key, BlockState state) {
//Convert models to re-texturable Meshes lazily, the first time we encounter each blockstate
return jsonToMesh.computeIfAbsent(state, this::convertModel);
if (BASE_MESH_CACHE.containsKey(key)) return BASE_MESH_CACHE.getAndMoveToFirst(key);
Mesh mesh = convertModel(state);
BASE_MESH_CACHE.putAndMoveToFirst(key, mesh);
return mesh;
}
protected abstract Mesh convertModel(BlockState state);
private List<BakedQuad>[] quads = null;
@Override
public List<BakedQuad> getQuads(BlockState state, Direction face, Random rand) {
if (quads == null) {
quads = ModelHelper.toQuadLists(
getRetexturedMesh(
new MeshCacheKey(
hashCode(),
appearance_manager.getDefaultAppearance(theme_index),
0
),
state == null ? item_state : state
)
);
}
return quads[ModelHelper.toFaceIndex(face)];
}
public void setCamo(BlockRenderView world, BlockState state, BlockPos pos) {
if (state == null || state.isAir()) {
quads = null;
return;
}
CamoAppearance camo = appearance_manager.getCamoAppearance(world, state, pos, theme_index, false);
MeshCacheKey key = new MeshCacheKey(
hashCode(),
camo,
0
);
quads = ModelHelper.toQuadLists(camo.hashCode() == -1 ? transformMesh(key, state) : getRetexturedMesh(key, state));
}
protected abstract Mesh convertModel(BlockState state);
@Override
public boolean isVanillaAdapter() {
@@ -78,39 +115,47 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
@Override
public Sprite getParticleSprite() {
return tam.getDefaultAppearance(theme_index).getSprites(Direction.UP, 0).get(0).sprite();
return appearance_manager.getDefaultAppearance(theme_index).getSprites(Direction.UP, 0).get(0).sprite();
}
public int getThemeIndex() {
return theme_index;
}
@Override
public void emitBlockQuads(BlockRenderView world, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
BlockState theme = (world.getBlockEntity(pos) instanceof ThemeableBlockEntity s) ? s.getTheme(theme_index) : null;
QuadEmitter quad_emitter = context.getEmitter();
if(theme == null || theme.isAir()) {
getUntintedRetexturedMesh(new MeshCacheKey(state, new TransformCacheKey(tam.getDefaultAppearance(theme_index), 0)), 0).outputTo(quad_emitter);
getRetexturedMesh(
new MeshCacheKey(
hashCode(),
appearance_manager.getDefaultAppearance(theme_index),
0
),
state
).outputTo(quad_emitter);
return;
}
if(theme.getBlock() == Blocks.BARRIER) return;
CamoAppearance camo = tam.getCamoAppearance(world, theme, pos, theme_index);
CamoAppearance camo = appearance_manager.getCamoAppearance(world, theme, pos, theme_index, false);
long seed = theme.getRenderingSeed(pos);
int model_id = 0;
if (camo instanceof WeightedComputedAppearance wca) model_id = wca.getAppearanceIndex(seed);
int tint = 0xFF000000 | MinecraftClient.getInstance().getBlockColors().getColor(theme, world, pos, 0);
Mesh untintedMesh = getUntintedRetexturedMesh(
new MeshCacheKey(
state,
new TransformCacheKey(camo, model_id)
),
seed
);
MeshCacheKey key = new MeshCacheKey(hashCode(), camo, model_id);
// do not clutter the cache with single-use meshes
Mesh untintedMesh = camo.hashCode() == -1 ? transformMesh(key, state) : getRetexturedMesh(key, state);
//The specific tint might vary a lot; imagine grass color smoothly changing. Trying to bake the tint into
//the cached mesh will pollute it with a ton of single-use meshes with only slightly different colors.
if(tint == 0xFFFFFFFF) {
untintedMesh.outputTo(quad_emitter);
} else {
context.pushTransform(new TintingTransformer(camo, tint, seed));
context.pushTransform(new TintingTransformer(camo, model_id, tint));
untintedMesh.outputTo(quad_emitter);
context.popTransform();
}
@@ -120,121 +165,79 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
//cheeky: if the item has NBT data, pluck out the blockstate from it & look up the item color provider
//none of this is accessible unless you're in creative mode doing ctrl-pick btw
CamoAppearance nbtAppearance;
CamoAppearance appearance;
int tint;
BlockState theme = ReFramedEntity.readStateFromItem(stack, theme_index);
if(!theme.isAir()) {
nbtAppearance = tam.getCamoAppearance(null, theme, null, theme_index);
appearance = appearance_manager.getCamoAppearance(null, theme, null, theme_index, true);
tint = 0xFF000000 | ((MinecraftAccessor) MinecraftClient.getInstance()).getItemColors().getColor(new ItemStack(theme.getBlock()), 0);
} else {
nbtAppearance = tam.getDefaultAppearance(theme_index);
appearance = appearance_manager.getDefaultAppearance(theme_index);
tint = 0xFFFFFFFF;
}
Mesh untintedMesh = getUntintedRetexturedMesh(new MeshCacheKey(item_state, new TransformCacheKey(nbtAppearance, 0)), 0);
Mesh untintedMesh = getRetexturedMesh(new MeshCacheKey("I", appearance, 0), item_state);
QuadEmitter quad_emitter = context.getEmitter();
if(tint == 0xFFFFFFFF) {
untintedMesh.outputTo(quad_emitter);
} else {
context.pushTransform(new TintingTransformer(nbtAppearance, tint, 0));
context.pushTransform(new TintingTransformer(appearance, 0, tint));
untintedMesh.outputTo(quad_emitter);
context.popTransform();
}
}
protected Mesh getUntintedRetexturedMesh(MeshCacheKey key, long seed) {
return retextured_meshes.computeIfAbsent(key, (k) -> createUntintedRetexturedMesh(k, seed));
}
protected Mesh createUntintedRetexturedMesh(MeshCacheKey key, long seed) {
RetexturingTransformer transformer = retextured_transforms.computeIfAbsent(key.transform, (k) -> new RetexturingTransformer(k.appearance, seed));
return pretransformMesh(getBaseMesh(key.state), transformer);
public boolean useAmbientOcclusion(BlockRenderView view, BlockPos pos) {
if (!(view.getBlockEntity(pos) instanceof ThemeableBlockEntity frame_entity)) return false;
CamoAppearance appearance = appearance_manager
.getCamoAppearance(view, frame_entity.getTheme(theme_index), pos, theme_index, false);
return appearance.getAO(theme_index);
}
private static Mesh pretransformMesh(Mesh mesh, RetexturingTransformer transform) {
protected Mesh getRetexturedMesh(MeshCacheKey key, BlockState state) {
if (RETEXTURED_MESH_CACHE.asMap().containsKey(key)) return RETEXTURED_MESH_CACHE.getIfPresent(key);
Mesh mesh = transformMesh(key, state);
RETEXTURED_MESH_CACHE.put(key, mesh);
return mesh;
}
protected Mesh transformMesh(MeshCacheKey key, BlockState state) {
MeshBuilder builder = ReFramedClient.HELPER.getFabricRenderer().meshBuilder();
QuadEmitter emitter = builder.getEmitter();
mesh.forEach(quad -> {
AtomicInteger quad_index = new AtomicInteger();
getBaseMesh(key.state_key, state).forEach(quad -> {
int i = -1;
do {
emitter.copyFrom(quad);
i = transform.transform(emitter, i);
i = key.appearance.transformQuad(emitter, i, quad_index.get(), key.model_id, uv_lock);
} while (i > 0);
// kinda weird to do it like that but other directions don't use the quad_index, so it doesn't matter
if (quad.cullFace() == null) quad_index.getAndIncrement();
});
return builder.build();
}
public class RetexturingTransformer {
private final long seed;
protected RetexturingTransformer(CamoAppearance ta, long seed) {
this.ta = ta;
this.seed = seed;
}
protected final CamoAppearance ta;
public int transform(QuadEmitter quad, int i) {
if(quad.tag() == 0) return 0; //Pass the quad through unmodified.
Direction direction = quad.nominalFace();
List<SpriteProperties> sprites = ta.getSprites(direction, seed);
if (i == -1) i = sprites.size();
SpriteProperties properties = sprites.get(sprites.size() - i);
i--;
QuadPosBounds bounds = properties.bounds();
if (bounds == null) { // sprite applies anywhere e.g. default behaviour
quad.material(ta.getRenderMaterial(ao));
quad.spriteBake(
properties.sprite(),
MutableQuadView.BAKE_NORMALIZED
| properties.flags()
| (uv_lock ? MutableQuadView.BAKE_LOCK_UV : 0)
);
quad.tag(i+1);
quad.emit();
return i;
}
// verify if sprite covers the current quad and apply the new size
QuadPosBounds origin_bounds = QuadPosBounds.read(quad, false);
if (!bounds.matches(origin_bounds)) return i;
// apply new quad shape
quad.material(ta.getRenderMaterial(ao));
bounds.intersection(origin_bounds, direction.getAxis()).apply(quad, origin_bounds);
quad.spriteBake( // seems to work without the flags and break with it
properties.sprite(),
MutableQuadView.BAKE_NORMALIZED
| MutableQuadView.BAKE_LOCK_UV
);
quad.tag(i+1);
quad.emit();
return i;
}
}
protected static class TintingTransformer implements RenderContext.QuadTransform {
private final long seed;
protected TintingTransformer(CamoAppearance ta, int tint, long seed) {
this.ta = ta;
private final CamoAppearance appearance;
private final int model_id;
private final int tint;
protected TintingTransformer(CamoAppearance appearance, int model_id, int tint) {
this.appearance = appearance;
this.model_id = model_id;
this.tint = tint;
this.seed = seed;
}
protected final CamoAppearance ta;
protected final int tint;
@Override
public boolean transform(MutableQuadView quad) {
if(quad.tag() == 0) return true;
int camo_quad_index = quad.tag() - ((quad.tag() >>> 8) << 8);
if(camo_quad_index == 0) return true;
if(appearance.hasColor(quad.nominalFace(), model_id, camo_quad_index)) quad.color(tint, tint, tint, tint);
if(ta.hasColor(quad.nominalFace(), seed, quad.tag())) quad.color(tint, tint, tint, tint);
return true;
}
}

View File

@@ -33,17 +33,16 @@ public class UnbakedAutoRetexturedModel extends UnbakedRetexturedModel {
public BakedModel bake(Baker baker, Function<SpriteIdentifier, Sprite> texture_getter, ModelBakeSettings bake_settings, Identifier identifier) {
return new RetexturingBakedModel(
baker.bake(parent, bake_settings),
ReFramedClient.HELPER.getCamoApperanceManager(texture_getter),
ReFramedClient.HELPER.getCamoAppearanceManager(texture_getter),
theme_index,
bake_settings,
item_state,
ao
item_state
) {
protected Mesh convertModel(BlockState state) {
Renderer r = ReFramedClient.HELPER.getFabricRenderer();
MeshBuilder builder = r.meshBuilder();
QuadEmitter emitter = builder.getEmitter();
RenderMaterial mat = tam.getCachedMaterial(state, false);
RenderMaterial mat = appearance_manager.getCachedMaterial(state, false);
Random rand = Random.create(42);

View File

@@ -1,6 +1,5 @@
package fr.adrien1106.reframed.client.model;
import net.fabricmc.fabric.api.renderer.v1.model.ForwardingBakedModel;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.Baker;
import net.minecraft.client.render.model.ModelBakeSettings;
@@ -41,8 +40,8 @@ public class UnbakedDoubleRetexturedModel implements UnbakedModel {
@Override
public BakedModel bake(Baker baker, Function<SpriteIdentifier, Sprite> texture_getter, ModelBakeSettings model_bake_settings, Identifier identifier) {
return new DoubleRetexturingBakedModel(
(ForwardingBakedModel) model_1.bake(baker, texture_getter, model_bake_settings, identifier),
(ForwardingBakedModel) model_2.bake(baker, texture_getter, model_bake_settings, identifier)
(RetexturingBakedModel) model_1.bake(baker, texture_getter, model_bake_settings, identifier),
(RetexturingBakedModel) model_2.bake(baker, texture_getter, model_bake_settings, identifier)
);
}
}

View File

@@ -41,17 +41,16 @@ public class UnbakedJsonRetexturedModel extends UnbakedRetexturedModel {
return new RetexturingBakedModel(
baker.bake(parent, bake_settings),
ReFramedClient.HELPER.getCamoApperanceManager(spriteLookup),
ReFramedClient.HELPER.getCamoAppearanceManager(spriteLookup),
theme_index,
bake_settings,
item_state,
ao
item_state
) {
protected Mesh convertModel(BlockState state) {
Renderer r = ReFramedClient.HELPER.getFabricRenderer();
MeshBuilder builder = r.meshBuilder();
QuadEmitter emitter = builder.getEmitter();
RenderMaterial mat = tam.getCachedMaterial(state, false);
RenderMaterial mat = appearance_manager.getCachedMaterial(state, false);
Random rand = Random.create(42);

View File

@@ -14,14 +14,14 @@ public abstract class UnbakedRetexturedModel implements UnbakedModel {
protected int theme_index = 1;
protected BlockState item_state;
protected boolean ao = true;
public UnbakedRetexturedModel(Identifier parent) {
this.parent = parent;
}
public void setThemeIndex(int theme_index) {
public UnbakedRetexturedModel setThemeIndex(int theme_index) {
this.theme_index = theme_index;
return this;
}
@Override

View File

@@ -5,4 +5,4 @@ import net.minecraft.util.math.Direction;
import java.util.List;
import java.util.Map;
public record Appearance(Map<Direction, List<SpriteProperties>> sprites) {}
public record Appearance(Map<Direction, List<SpriteProperties>> sprites, boolean use_ao) {}

View File

@@ -1,13 +1,81 @@
package fr.adrien1106.reframed.client.model.apperance;
import fr.adrien1106.reframed.client.model.QuadPosBounds;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.minecraft.util.math.Direction;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public interface CamoAppearance {
@NotNull RenderMaterial getRenderMaterial(boolean ao);
@NotNull List<SpriteProperties> getSprites(Direction dir, long seed);
boolean hasColor(Direction dir, long seed, int index);
@Environment(EnvType.CLIENT)
public abstract class CamoAppearance {
protected final int id;
protected final RenderMaterial ao_material;
protected final RenderMaterial material;
protected CamoAppearance(RenderMaterial ao_material, RenderMaterial material, int id) {
this.id = id;
this.ao_material = ao_material;
this.material = material;
}
public abstract @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id);
public abstract boolean hasColor(Direction dir, int model_id, int index);
public abstract boolean getAO(int model_id);
public @NotNull RenderMaterial getRenderMaterial(boolean ao) {
return ao && ao_material != null? ao_material : material;
}
public int transformQuad(QuadEmitter quad, int i, int quad_index, int model_id, boolean uv_lock) {
if(quad.tag() == 0) return 0; // Pass the quad through unmodified.
Direction direction = quad.nominalFace();
List<SpriteProperties> sprites = getSprites(direction, model_id);
if (i == -1) i = sprites.size();
SpriteProperties properties = sprites.get(sprites.size() - i);
int tag = i + (quad_index << 8);
i--;
QuadPosBounds bounds = properties.bounds();
if (bounds == null) { // sprite applies anywhere e.g. default behaviour
quad.material(getRenderMaterial(getAO(model_id)));
quad.spriteBake(
properties.sprite(),
MutableQuadView.BAKE_NORMALIZED
| properties.flags()
| (uv_lock ? MutableQuadView.BAKE_LOCK_UV : 0)
);
quad.tag(tag);
quad.emit();
return i;
}
// verify if sprite covers the current quad and apply the new size
QuadPosBounds origin_bounds = QuadPosBounds.read(quad, false);
if (!bounds.matches(origin_bounds)) return i;
// apply new quad shape
quad.material(getRenderMaterial(getAO(model_id)));
bounds.intersection(origin_bounds, direction.getAxis()).apply(quad, origin_bounds);
quad.spriteBake( // seems to work without the flags and break with it
properties.sprite(),
MutableQuadView.BAKE_NORMALIZED
| MutableQuadView.BAKE_LOCK_UV
);
quad.tag(tag);
quad.emit();
return i;
}
@Override
public int hashCode() {
return id;
}
}

View File

@@ -1,10 +1,15 @@
package fr.adrien1106.reframed.client.model.apperance;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.client.ReFramedClient;
import fr.adrien1106.reframed.client.model.DynamicBakedModel;
import fr.adrien1106.reframed.client.model.QuadPosBounds;
import fr.adrien1106.reframed.compat.RebakedModel;
import fr.adrien1106.reframed.mixin.model.WeightedBakedModelAccessor;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.material.BlendMode;
import net.fabricmc.fabric.api.renderer.v1.material.MaterialFinder;
@@ -29,63 +34,83 @@ import net.minecraft.util.math.random.Random;
import net.minecraft.world.BlockRenderView;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Function;
@Environment(EnvType.CLIENT)
public class CamoAppearanceManager {
protected static final SpriteIdentifier DEFAULT_SPRITE_MAIN = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_block"));
protected static final SpriteIdentifier DEFAULT_SPRITE_SECONDARY = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_accent_block"));
private static final SpriteIdentifier BARRIER_SPRITE_ID = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier("minecraft:item/barrier"));
private static final Cache<BlockState, CamoAppearance> APPEARANCE_CACHE = CacheBuilder.newBuilder().maximumSize(2048).build();
public CamoAppearanceManager(Function<SpriteIdentifier, Sprite> spriteLookup) {
MaterialFinder finder = ReFramedClient.HELPER.getFabricRenderer().materialFinder();
for(BlendMode blend : BlendMode.values()) {
finder.clear().disableDiffuse(false).blendMode(blend);
materialsWithoutAo.put(blend, finder.ambientOcclusion(TriState.FALSE).find());
materialsWithAo.put(blend, finder.ambientOcclusion(TriState.DEFAULT).find()); //not "true" since that *forces* AO, i just want to *allow* AO
materials.put(blend, finder.ambientOcclusion(TriState.FALSE).find());
ao_materials.put(blend, finder.ambientOcclusion(TriState.DEFAULT).find()); //not "true" since that *forces* AO, i just want to *allow* AO
}
Sprite sprite = spriteLookup.apply(DEFAULT_SPRITE_MAIN);
if(sprite == null) throw new IllegalStateException("Couldn't locate " + DEFAULT_SPRITE_MAIN + " !");
this.default_appearance = new SingleSpriteAppearance(sprite, materialsWithoutAo.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
this.default_appearance = new SingleSpriteAppearance(sprite, materials.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
sprite = spriteLookup.apply(DEFAULT_SPRITE_SECONDARY);
if(sprite == null) throw new IllegalStateException("Couldn't locate " + DEFAULT_SPRITE_MAIN + " !");
this.accent_appearance = new SingleSpriteAppearance(sprite, materialsWithoutAo.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
this.accent_appearance = new SingleSpriteAppearance(sprite, materials.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
sprite = spriteLookup.apply(BARRIER_SPRITE_ID);
this.barrierItemAppearance = new SingleSpriteAppearance(sprite, materialsWithoutAo.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
this.barrier_appearance = new SingleSpriteAppearance(sprite, materials.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
}
protected static final SpriteIdentifier DEFAULT_SPRITE_MAIN = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_block"));
protected static final SpriteIdentifier DEFAULT_SPRITE_SECONDARY = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(ReFramed.MODID, "block/framed_accent_block"));
private static final SpriteIdentifier BARRIER_SPRITE_ID = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier("minecraft:item/barrier"));
private final CamoAppearance default_appearance;
private final CamoAppearance accent_appearance;
private final CamoAppearance barrierItemAppearance;
private final ConcurrentHashMap<BlockState, CamoAppearance> appearanceCache = new ConcurrentHashMap<>(); //Mutable, append-only cache
private final CamoAppearance barrier_appearance;
private final AtomicInteger serial_number = new AtomicInteger(0); //Mutable
private final EnumMap<BlendMode, RenderMaterial> materialsWithAo = new EnumMap<>(BlendMode.class);
private final EnumMap<BlendMode, RenderMaterial> materialsWithoutAo = new EnumMap<>(BlendMode.class); //Immutable contents
private final EnumMap<BlendMode, RenderMaterial> ao_materials = new EnumMap<>(BlendMode.class);
private final EnumMap<BlendMode, RenderMaterial> materials = new EnumMap<>(BlendMode.class); //Immutable contents
public static void dumpCahe() {
APPEARANCE_CACHE.invalidateAll();
}
public CamoAppearance getDefaultAppearance(int appearance) {
return appearance == 2 ? accent_appearance: default_appearance;
}
public CamoAppearance getCamoAppearance(BlockRenderView world, BlockState state, BlockPos pos, int theme_index) {
public CamoAppearance getCamoAppearance(BlockRenderView world, BlockState state, BlockPos pos, int theme_index, boolean item) {
BakedModel model = MinecraftClient.getInstance().getBlockRenderManager().getModel(state);
// add support for connected textures and more generally any compatible models injected so that they return baked quads
// add support for connected textures that uses dynamic baking
if (model instanceof DynamicBakedModel dynamic_model) {
return computeAppearance(dynamic_model.computeQuads(world, state, pos, theme_index), state);
// cache items as they get rendered more often
if (item && APPEARANCE_CACHE.asMap().containsKey(state)) return APPEARANCE_CACHE.getIfPresent(state);
model = dynamic_model.computeQuads(world, state, pos, theme_index);
// if model isn't rebaked its just wrapped (i.e. not dynamic and may be cached)
if (model instanceof RebakedModel) {
CamoAppearance appearance = computeAppearance(model, state, !item);
if (item) APPEARANCE_CACHE.put(state, appearance);
return appearance;
}
}
return appearanceCache.computeIfAbsent(state, block_state -> computeAppearance(model, block_state));
// refresh cache
if (APPEARANCE_CACHE.asMap().containsKey(state)) return APPEARANCE_CACHE.getIfPresent(state);
CamoAppearance appearance = computeAppearance(model, state, false);
APPEARANCE_CACHE.put(state, appearance);
return appearance;
}
public RenderMaterial getCachedMaterial(BlockState state, boolean ao) {
Map<BlendMode, RenderMaterial> m = ao ? materialsWithAo : materialsWithoutAo;
Map<BlendMode, RenderMaterial> m = ao ? ao_materials : materials;
return m.get(BlendMode.fromRenderLayer(RenderLayers.getBlockLayer(state)));
}
@@ -93,15 +118,15 @@ public class CamoAppearanceManager {
// The computeIfAbsent map update will work without corrupting the map, but there will be some "wasted effort" computing the value twice.
// The results are going to be the same, apart from their serialNumbers differing (= their equals & hashCode differing).
// Tiny amount of wasted space in some caches if CamoAppearances are used as a map key, then. IMO it's not a critical issue.
private CamoAppearance computeAppearance(BakedModel model, BlockState state) {
if(state.getBlock() == Blocks.BARRIER) return barrierItemAppearance;
private CamoAppearance computeAppearance(BakedModel model, BlockState state, boolean is_dynamic) {
if(state.getBlock() == Blocks.BARRIER) return barrier_appearance;
if (!(model instanceof WeightedBakedModelAccessor weighted_model)) {
return new ComputedAppearance(
getAppearance(model),
getCachedMaterial(state, true),
getCachedMaterial(state, false),
serial_number.getAndIncrement()
is_dynamic ? -1 : serial_number.getAndIncrement()
);
}
List<Weighted.Present<Appearance>> appearances = weighted_model.getModels().stream()
@@ -112,7 +137,7 @@ public class CamoAppearanceManager {
appearances,
getCachedMaterial(state, true),
getCachedMaterial(state, false),
serial_number.getAndIncrement()
is_dynamic ? -1 : serial_number.getAndIncrement()
);
}
@@ -150,7 +175,7 @@ public class CamoAppearanceManager {
});
});
return new Appearance(sprites);
return new Appearance(sprites, model.useAmbientOcclusion());
}
private static int getBakeFlags(QuadEmitter emitter, Sprite sprite) {

View File

@@ -1,52 +1,43 @@
package fr.adrien1106.reframed.client.model.apperance;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
import net.minecraft.util.math.Direction;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class ComputedAppearance implements CamoAppearance {
@Environment(EnvType.CLIENT)
public class ComputedAppearance extends CamoAppearance {
private final Appearance appearance;
private final int id;
private final RenderMaterial matWithAo;
private final RenderMaterial matWithoutAo;
public ComputedAppearance(@NotNull Appearance appearance, RenderMaterial withAo, RenderMaterial withoutAo, int id) {
public ComputedAppearance(@NotNull Appearance appearance, RenderMaterial ao_material, RenderMaterial material, int id) {
super(ao_material, material, id);
this.appearance = appearance;
this.id = id;
this.matWithAo = withAo;
this.matWithoutAo = withoutAo;
}
@Override
public @NotNull RenderMaterial getRenderMaterial(boolean ao) {
return ao ? matWithAo : matWithoutAo;
}
@Override
public @NotNull List<SpriteProperties> getSprites(Direction dir, long seed) {
public @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id) {
return appearance.sprites().get(dir);
}
@Override
public boolean hasColor(Direction dir, long seed, int index) {
List<SpriteProperties> properties = getSprites(dir, seed);
public boolean hasColor(Direction dir, int model_id, int index) {
List<SpriteProperties> properties = getSprites(dir, model_id);
if (index != 0) index = properties.size() - index;
return properties.get(index).has_colors();
}
@Override
public boolean equals(Object o) {
if(this == o) return true;
if(o == null || getClass() != o.getClass()) return false;
ComputedAppearance that = (ComputedAppearance) o;
return id == that.id;
public boolean getAO(int model_id) {
return appearance.use_ao();
}
@Override
public int hashCode() {
return id;
public boolean equals(Object o) {
if(this == o) return true;
if(!(o instanceof ComputedAppearance that)) return false;
return id == that.id;
}
}

View File

@@ -1,5 +1,7 @@
package fr.adrien1106.reframed.client.model.apperance;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
@@ -7,47 +9,40 @@ import org.jetbrains.annotations.NotNull;
import java.util.List;
public class SingleSpriteAppearance implements CamoAppearance {
@Environment(EnvType.CLIENT)
public class SingleSpriteAppearance extends CamoAppearance {
private final @NotNull Sprite defaultSprite;
private final RenderMaterial mat;
private final int id;
public SingleSpriteAppearance(@NotNull Sprite defaultSprite, RenderMaterial mat, int id) {
super(null, mat, id);
this.defaultSprite = defaultSprite;
this.mat = mat;
this.id = id;
}
@Override
public @NotNull RenderMaterial getRenderMaterial(boolean ao) {
return mat;
}
@Override
public @NotNull List<SpriteProperties> getSprites(Direction dir, long seed) {
public @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id) {
return List.of(new SpriteProperties(defaultSprite, 0, null, false));
}
@Override
public boolean hasColor(Direction dir, long seed, int index) {
public boolean hasColor(Direction dir, int model_id, int index) {
return false;
}
@Override
public boolean equals(Object o) {
if(this == o) return true;
if(o == null || getClass() != o.getClass()) return false;
SingleSpriteAppearance that = (SingleSpriteAppearance) o;
if(!(o instanceof SingleSpriteAppearance that)) return false;
return id == that.id;
}
@Override
public int hashCode() {
return id;
public boolean getAO(int model_id) {
return false;
}
@Override
public String toString() {
return "SingleSpriteAppearance[defaultSprite=%s, mat=%s, id=%d]".formatted(defaultSprite, mat, id);
return "SingleSpriteAppearance[defaultSprite=%s, mat=%s, id=%d]".formatted(defaultSprite, material, id);
}
}

View File

@@ -1,5 +1,7 @@
package fr.adrien1106.reframed.client.model.apperance;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
import net.minecraft.util.collection.Weighted;
import net.minecraft.util.collection.Weighting;
@@ -9,25 +11,15 @@ import org.jetbrains.annotations.NotNull;
import java.util.List;
public class WeightedComputedAppearance implements CamoAppearance {
@Environment(EnvType.CLIENT)
public class WeightedComputedAppearance extends CamoAppearance {
private final List<Weighted.Present<Appearance>> appearances;
private final int total_weight;
private final int id;
private final RenderMaterial matWithAo;
private final RenderMaterial matWithoutAo;
public WeightedComputedAppearance(@NotNull List<Weighted.Present<Appearance>> appearances, RenderMaterial withAo, RenderMaterial withoutAo, int id) {
public WeightedComputedAppearance(@NotNull List<Weighted.Present<Appearance>> appearances, RenderMaterial ao_material, RenderMaterial material, int id) {
super(ao_material, material, id);
this.appearances = appearances;
this.total_weight = Weighting.getWeightSum(appearances);
this.id = id;
this.matWithAo = withAo;
this.matWithoutAo = withoutAo;
}
@Override
public @NotNull RenderMaterial getRenderMaterial(boolean ao) {
return ao ? matWithAo : matWithoutAo;
}
@@ -37,35 +29,33 @@ public class WeightedComputedAppearance implements CamoAppearance {
.map(appearances::indexOf).orElse(0);
}
private Appearance getAppearance(long seed) {
Random random = Random.create(seed);
return Weighting.getAt(appearances, Math.abs((int)random.nextLong()) % total_weight)
.map(Weighted.Present::getData).get();
private Appearance getAppearance(int model_id) {
return appearances.get(model_id).getData();
}
@Override
public @NotNull List<SpriteProperties> getSprites(Direction dir, long seed) {
return getAppearance(seed).sprites().get(dir);
public @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id) {
return getAppearance(model_id).sprites().get(dir);
}
@Override
public boolean hasColor(Direction dir, long seed, int index) {
List<SpriteProperties> properties = getSprites(dir, seed);
public boolean hasColor(Direction dir, int model_id, int index) {
List<SpriteProperties> properties = getSprites(dir, model_id);
if (index != 0) index = properties.size() - index;
return properties.get(index).has_colors();
}
@Override
public boolean equals(Object o) {
if(this == o) return true;
if(o == null || getClass() != o.getClass()) return false;
WeightedComputedAppearance that = (WeightedComputedAppearance) o;
return id == that.id;
public boolean getAO(int model_id) {
return getAppearance(model_id).use_ao();
}
@Override
public int hashCode() {
return id;
public boolean equals(Object o) {
if(this == o) return true;
if(!(o instanceof WeightedComputedAppearance that)) return false;
return id == that.id;
}
}

View File

@@ -0,0 +1,179 @@
package fr.adrien1106.reframed.client.util;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import fr.adrien1106.reframed.block.ReFramedBlock;
import fr.adrien1106.reframed.client.ReFramedClient;
import fr.adrien1106.reframed.client.model.QuadPosBounds;
import fr.adrien1106.reframed.client.model.RetexturingBakedModel;
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.material.RenderMaterial;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.function.BooleanBiFunction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.random.Random;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockRenderView;
import net.minecraft.world.BlockView;
import java.util.List;
import java.util.Objects;
import static net.minecraft.util.shape.VoxelShapes.combine;
@Environment(EnvType.CLIENT)
public class RenderHelper {
// self culling cache of the models not made thread local so that it is only computed once
private static final Cache<CullElement, Integer[]> INNER_CULL_MAP = CacheBuilder.newBuilder().build();
private record CullElement(Block block, Object state_key, int model) { }
/**
* compute which quad might cull with another model quad
* @param state - the state of the model
* @param models - list of models on the same block
* @param hash - the hash of main model
*/
public static void computeInnerCull(BlockState state, List<RetexturingBakedModel> models, int hash) {
if (!(state.getBlock() instanceof ReFramedBlock frame_block)) return;
if (INNER_CULL_MAP.asMap().containsKey(new CullElement(frame_block, hash, 1))) return;
Renderer r = ReFramedClient.HELPER.getFabricRenderer();
QuadEmitter quad_emitter = r.meshBuilder().getEmitter();
RenderMaterial material = r.materialFinder().clear().find();
Random random = Random.create();
List<List<QuadPosBounds>> model_bounds = models.stream()
.map(wrapped -> wrapped.getQuads(state, null, random))
.map(quads -> quads.stream().map(quad -> {
quad_emitter.fromVanilla(quad, material, null);
return QuadPosBounds.read(quad_emitter, false);
}).toList()).toList();
Integer[] cull_array;
for (int self_id = 1; self_id <= model_bounds.size(); self_id++) {
List<QuadPosBounds> self_bounds = model_bounds.get(self_id - 1);
cull_array = new Integer[self_bounds.size()];
for (int self_quad = 0; self_quad < cull_array.length; self_quad++) {
QuadPosBounds self_bound = self_bounds.get(self_quad);
for (int other_id = 1; other_id <= model_bounds.size(); other_id++) {
if (other_id == self_id) continue;
if (model_bounds.get(other_id - 1).stream().anyMatch(other_bound -> other_bound.equals(self_bound))) {
cull_array[self_quad] = other_id;
break;
}
}
}
INNER_CULL_MAP.put(new CullElement(frame_block, hash, self_id), cull_array);
}
}
public static boolean shouldDrawInnerFace(BlockState state, BlockRenderView view, BlockPos pos, int quad_index, int theme_index, int hash) {
if (!(state.getBlock() instanceof ReFramedBlock frame_block)
|| !(view.getBlockEntity(pos) instanceof ThemeableBlockEntity frame_entity)
) return true;
CullElement key = new CullElement(frame_block, hash, theme_index);
if (!INNER_CULL_MAP.asMap().containsKey(key)) return true;
// needs to be Integer object because array is initialized with null not 0
Integer cull_theme = Objects.requireNonNull(INNER_CULL_MAP.getIfPresent(key))[quad_index];
if (cull_theme == null) return true; // no culling possible
BlockState self_theme = frame_entity.getTheme(theme_index);
BlockState other_theme = frame_entity.getTheme(cull_theme);
if (self_theme.isSideInvisible(other_theme, null)) return false;
return !self_theme.isOpaque() || !other_theme.isOpaque();
}
// Doing this method from scratch as it is simpler to do than injecting everywhere
public static boolean shouldDrawSide(BlockState self_state, BlockView world, BlockPos pos, Direction side, BlockPos other_pos, int theme_index) {
BlockState other_state = world.getBlockState(other_pos);
ThemeableBlockEntity self = world.getBlockEntity(pos) instanceof ThemeableBlockEntity e
&& self_state.getBlock() instanceof ReFramedBlock
? e : null;
ThemeableBlockEntity other = world.getBlockEntity(other_pos) instanceof ThemeableBlockEntity e
&& other_state.getBlock() instanceof ReFramedBlock
? e : null;
// normal behaviour
if (theme_index == 0 || (self == null && other == null))
return Block.shouldDrawSide(self_state, world, pos, side, other_pos);
// self is a normal Block
if (self == null && other_state.getBlock() instanceof ReFramedBlock other_block) {
VoxelShape self_shape = self_state.getCullingShape(world, pos);
if (self_shape.isEmpty()) return true;
int i = 0;
VoxelShape other_shape = VoxelShapes.empty();
for (BlockState s: other.getThemes()) {
i++;
if (self_state.isSideInvisible(s, side) || s.isOpaque())
other_shape = combine(
other_shape,
other_block
.getShape(other_state, i)
.getFace(side.getOpposite()),
BooleanBiFunction.OR
);
}
// determine if side needs to be rendered
return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
}
BlockState self_theme = self.getTheme(theme_index);
// other is normal Block
if (other == null && self_state.getBlock() instanceof ReFramedBlock self_block) {
// Transparent is simple if self and the neighbor are invisible don't render side (like default)
if (self_theme.isSideInvisible(other_state, side)) return false;
// Opaque is also simple as each model are rendered one by one
if (other_state.isOpaque()) {
// no cache section :( because it differs between each instance of the frame
VoxelShape self_shape = self_block.getShape(self_state, theme_index).getFace(side);
if (self_shape.isEmpty()) return true;
VoxelShape other_shape = other_state.getCullingFace(world, other_pos, side.getOpposite());
// determine if side needs to be rendered
return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
}
return true;
}
// Both are frames
// here both are computed in the same zone as there will necessarily a shape comparison
if (self_state.getBlock() instanceof ReFramedBlock self_block && other_state.getBlock() instanceof ReFramedBlock other_block) {
VoxelShape self_shape = self_block.getShape(self_state, theme_index).getFace(side);
if (self_shape.isEmpty()) return true;
int i = 0;
VoxelShape other_shape = VoxelShapes.empty();
for (BlockState s: other.getThemes()) {
i++;
if (self_theme.isSideInvisible(s, side) || s.isOpaque())
other_shape = combine(
other_shape,
other_block
.getShape(other_state, i)
.getFace(side.getOpposite()),
BooleanBiFunction.OR
);
}
// determine if side needs to be rendered
return VoxelShapes.matchesAnywhere(self_shape, other_shape, BooleanBiFunction.ONLY_FIRST);
}
return true;
}
}

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@@ -0,0 +1,22 @@
package fr.adrien1106.reframed.compat;
import me.pepperbell.continuity.client.model.QuadProcessors;
import me.pepperbell.continuity.impl.client.ProcessingContextImpl;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.random.Random;
import net.minecraft.world.BlockRenderView;
import java.util.function.Function;
import java.util.function.Supplier;
public interface ICTMQuadTransform extends RenderContext.QuadTransform {
void invokePrepare(BlockRenderView view, BlockState state, BlockPos pos, Supplier<Random> random, boolean manual_culling, Function<Sprite, QuadProcessors.Slice> slice);
ProcessingContextImpl getProcessingContext();
void invokeReset();
}

View File

@@ -12,11 +12,13 @@ import net.minecraft.util.math.random.Random;
import java.util.List;
import java.util.Map;
public class RebakedAthenaModel implements BakedModel {
public class RebakedModel implements BakedModel {
protected final Map<Direction, List<BakedQuad>> face_quads;
protected boolean ambient_occlusion;
public RebakedAthenaModel(Map<Direction, List<BakedQuad>> face_quads) {
public RebakedModel(Map<Direction, List<BakedQuad>> face_quads, boolean ambient_occlusion) {
this.face_quads = face_quads;
this.ambient_occlusion = ambient_occlusion;
}
@Override
@@ -26,7 +28,7 @@ public class RebakedAthenaModel implements BakedModel {
@Override
public boolean useAmbientOcclusion() {
return false;
return ambient_occlusion;
}
@Override
@@ -51,11 +53,11 @@ public class RebakedAthenaModel implements BakedModel {
@Override
public ModelTransformation getTransformation() {
return null;
return ModelTransformation.NONE;
}
@Override
public ModelOverrideList getOverrides() {
return null;
return ModelOverrideList.EMPTY;
}
}

View File

@@ -0,0 +1,8 @@
package fr.adrien1106.reframed.generator;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
public interface BlockStateProvider {
BlockStateSupplier getMultipart(Block block);
}

View File

@@ -0,0 +1,44 @@
package fr.adrien1106.reframed.generator;
import fr.adrien1106.reframed.ReFramed;
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricAdvancementProvider;
import net.minecraft.advancement.Advancement;
import net.minecraft.advancement.AdvancementEntry;
import net.minecraft.advancement.AdvancementFrame;
import net.minecraft.advancement.AdvancementRewards;
import net.minecraft.advancement.criterion.InventoryChangedCriterion;
import net.minecraft.item.Items;
import net.minecraft.registry.Registries;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import java.util.function.Consumer;
public class GAdvancement extends FabricAdvancementProvider {
protected GAdvancement(FabricDataOutput output) {
super(output);
}
@Override
public void generateAdvancement(Consumer<AdvancementEntry> consumer) {
Advancement.Builder builder = Advancement.Builder.create()
.display(
Items.CAKE,
Text.literal("Is Everything A Lie ?"),
Text.translatable("advancements.reframed.description"),
new Identifier("textures/gui/advancements/backgrounds/adventure.png"),
AdvancementFrame.TASK,
true,
true,
false
).rewards(AdvancementRewards.Builder.experience(1000));
ReFramed.BLOCKS.forEach(block ->
builder.criterion(
"get_" + Registries.BLOCK.getId(block).getPath(),
InventoryChangedCriterion.Conditions.items(block)
)
);
builder.build(consumer, ReFramed.MODID + "/root");
}
}

View File

@@ -1,5 +1,6 @@
package fr.adrien1106.reframed.generator;
import fr.adrien1106.reframed.ReFramed;
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricBlockLootTableProvider;
import net.minecraft.registry.Registries;
@@ -12,6 +13,6 @@ public class GBlockLoot extends FabricBlockLootTableProvider {
@Override
public void generate() {
Generator.BLOCKS.forEach(block -> addDrop(block, Registries.ITEM.get(Registries.BLOCK.getId(block))));
ReFramed.BLOCKS.forEach(block -> addDrop(block, Registries.ITEM.get(Registries.BLOCK.getId(block))));
}
}

View File

@@ -0,0 +1,39 @@
package fr.adrien1106.reframed.generator;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.block.*;
import fr.adrien1106.reframed.generator.block.*;
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricTagProvider.BlockTagProvider;
import net.minecraft.block.Block;
import net.minecraft.registry.RegistryWrapper.WrapperLookup;
import net.minecraft.registry.tag.BlockTags;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
public class GBlockTag extends BlockTagProvider {
private static final Map<Class<? extends Block>, TagGetter> providers = new HashMap<>();
static {
providers.put(ReFramedPillarsWallBlock.class, new PillarsWall());
providers.put(ReFramedWallBlock.class, new Wall());
providers.put(ReFramedPaneBlock.class, new Pane());
providers.put(ReFramedFenceBlock.class, new Fence());
providers.put(ReFramedPostFenceBlock.class, new PostFence());
}
public GBlockTag(FabricDataOutput output, CompletableFuture<WrapperLookup> registries) {
super(output, registries);
}
@Override
protected void configure(WrapperLookup arg) {
FabricTagBuilder builder = getOrCreateTagBuilder(BlockTags.AXE_MINEABLE);
ReFramed.BLOCKS.forEach((block) -> {
if (providers.containsKey(block.getClass()))
providers.get(block.getClass()).getTags().forEach((tag) -> getOrCreateTagBuilder(tag).add(block));
builder.add(block);
});
}
}

View File

@@ -1,14 +1,48 @@
package fr.adrien1106.reframed.generator;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.block.*;
import fr.adrien1106.reframed.generator.block.*;
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricModelProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.*;
import net.minecraft.state.property.Property;
import net.minecraft.util.Identifier;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import static net.minecraft.data.client.VariantSettings.Rotation.R0;
public class GBlockstate extends FabricModelProvider {
private static final Map<Class<? extends Block>, BlockStateProvider> providers = new HashMap<>();
static {
providers.put(ReFramedHalfStairBlock.class, new HalfStair());
providers.put(ReFramedHalfStairsSlabBlock.class, new HalfStairsSlab());
providers.put(ReFramedHalfStairsStairBlock.class, new HalfStairsStair());
providers.put(ReFramedLayerBlock.class, new Layer());
providers.put(ReFramedPillarBlock.class, new Pillar());
providers.put(ReFramedSlabBlock.class, new Slab());
providers.put(ReFramedSlabsCubeBlock.class, new SlabsCube());
providers.put(ReFramedSlabsStairBlock.class, new SlabsStair());
providers.put(ReFramedSmallCubeBlock.class, new SmallCube());
providers.put(ReFramedSmallCubesStepBlock.class, new SmallCubesStep());
providers.put(ReFramedStairBlock.class, new Stair());
providers.put(ReFramedStairsCubeBlock.class, new StairsCube());
providers.put(ReFramedStepBlock.class, new Step());
providers.put(ReFramedStepsSlabBlock.class, new StepsSlab());
providers.put(ReFramedPillarsWallBlock.class, new PillarsWall());
providers.put(ReFramedWallBlock.class, new Wall());
providers.put(ReFramedPaneBlock.class, new Pane());
providers.put(ReFramedTrapdoorBlock.class, new Trapdoor());
providers.put(ReFramedDoorBlock.class, new Door());
providers.put(ReFramedButtonBlock.class, new Button());
providers.put(ReFramedPostBlock.class, new Post());
providers.put(ReFramedFenceBlock.class, new Fence());
providers.put(ReFramedPostFenceBlock.class, new PostFence());
}
public GBlockstate(FabricDataOutput output) {
super(output);
@@ -16,22 +50,34 @@ public class GBlockstate extends FabricModelProvider {
@Override
public void generateBlockStateModels(BlockStateModelGenerator model_generator) {
Generator.BLOCKS
ReFramed.BLOCKS
.forEach(model_generator::excludeFromSimpleItemModelGeneration);
Generator.BLOCKS.stream()
.map(block -> block instanceof MultipartBlockStateProvider multipart_block ? multipart_block.getMultipart(): null)
ReFramed.BLOCKS.stream()
.map(block -> {
if (providers.containsKey(block.getClass())) return providers.get(block.getClass()).getMultipart(block);
return VariantsBlockStateSupplier.create(
block,
GBlockstate.variant(
ReFramed.id("cube_special"),
true,
R0, R0
)
);
})
.filter(Objects::nonNull)
.forEach(model_generator.blockStateCollector);
}
@Override
public void generateItemModels(ItemModelGenerator itemModelGenerator) {}
public void generateItemModels(ItemModelGenerator model_generator) {
ReFramed.ITEMS.forEach(item -> model_generator.register(item, Models.GENERATED));
}
public static BlockStateVariant variant(Identifier model, boolean uv_lock, VariantSettings.Rotation x, VariantSettings.Rotation y) {
BlockStateVariant variant = BlockStateVariant.create().put(VariantSettings.MODEL, model);
if (uv_lock) variant.put(VariantSettings.UVLOCK, uv_lock);
if (!x.equals(VariantSettings.Rotation.R0)) variant.put(VariantSettings.X, x);
if (!y.equals(VariantSettings.Rotation.R0)) variant.put(VariantSettings.Y, y);
if (!x.equals(R0)) variant.put(VariantSettings.X, x);
if (!y.equals(R0)) variant.put(VariantSettings.Y, y);
return variant;
}
@@ -39,11 +85,57 @@ public class GBlockstate extends FabricModelProvider {
return When.create().set(property_1, value_1);
}
public static <T extends Comparable<T>, U extends Comparable<U>> When when(Property<T> property_1, T value_1, Property<U> property_2, U value_2) {
return When.allOf(when(property_1, value_1), when(property_2, value_2));
public static <T extends Comparable<T>,
U extends Comparable<U>> When when(Property<T> property_1, T value_1,
Property<U> property_2, U value_2) {
return When.allOf(
when(property_1, value_1),
when(property_2, value_2)
);
}
public static <T extends Comparable<T>, U extends Comparable<U>, V extends Comparable<V>> When when(Property<T> property_1, T value_1, Property<U> property_2, U value_2, Property<V> property_3, V value_3) {
return When.allOf(when(property_1, value_1), when(property_2, value_2), when(property_3, value_3));
public static <T extends Comparable<T>,
U extends Comparable<U>,
V extends Comparable<V>> When when(Property<T> property_1, T value_1,
Property<U> property_2, U value_2,
Property<V> property_3, V value_3) {
return When.allOf(
when(property_1, value_1),
when(property_2, value_2),
when(property_3, value_3)
);
}
public static <T extends Comparable<T>,
U extends Comparable<U>,
V extends Comparable<V>,
W extends Comparable<W>> When when(Property<T> property_1, T value_1,
Property<U> property_2, U value_2,
Property<V> property_3, V value_3,
Property<W> property_4, W value_4) {
return When.allOf(
when(property_1, value_1),
when(property_2, value_2),
when(property_3, value_3),
when(property_4, value_4)
);
}
public static <T extends Comparable<T>,
U extends Comparable<U>,
V extends Comparable<V>,
W extends Comparable<W>,
X extends Comparable<X>> When when(Property<T> property_1, T value_1,
Property<U> property_2, U value_2,
Property<V> property_3, V value_3,
Property<W> property_4, W value_4,
Property<X> property_5, X value_5) {
return When.allOf(
when(property_1, value_1),
when(property_2, value_2),
when(property_3, value_3),
when(property_4, value_4),
when(property_5, value_5)
);
}
}

View File

@@ -0,0 +1,29 @@
package fr.adrien1106.reframed.generator;
import fr.adrien1106.reframed.ReFramed;
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricLanguageProvider;
import net.minecraft.registry.Registries;
import java.util.Arrays;
import java.util.stream.Collectors;
public class GLanguage extends FabricLanguageProvider {
protected GLanguage(FabricDataOutput dataOutput) {
super(dataOutput, "en_us");
}
@Override
public void generateTranslations(TranslationBuilder builder) {
builder.add(Registries.ITEM_GROUP.getKey(ReFramed.ITEM_GROUP).get(), "Frames");
builder.add("advancements.reframed.description", "Get all the frame types.");
ReFramed.BLOCKS.forEach(block -> builder.add(block, beautify(Registries.BLOCK.getId(block).getPath()) + " Frame"));
ReFramed.ITEMS.forEach(block -> builder.add(block, beautify(Registries.ITEM.getId(block).getPath())));
}
private static String beautify(String name) {
return Arrays.stream(name.split("_"))
.map(word -> word.substring(0, 1).toUpperCase() + word.substring(1))
.collect(Collectors.joining(" "));
}
}

View File

@@ -0,0 +1,65 @@
package fr.adrien1106.reframed.generator;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.block.*;
import fr.adrien1106.reframed.generator.block.*;
import fr.adrien1106.reframed.generator.item.Blueprint;
import fr.adrien1106.reframed.generator.item.Hammer;
import fr.adrien1106.reframed.generator.item.Screwdriver;
import fr.adrien1106.reframed.item.ReFramedBlueprintItem;
import fr.adrien1106.reframed.item.ReFramedHammerItem;
import fr.adrien1106.reframed.item.ReFramedScrewdriverItem;
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.item.ItemConvertible;
import java.util.HashMap;
import java.util.Map;
public class GRecipe extends FabricRecipeProvider {
private static final Map<Class<? extends ItemConvertible>, RecipeSetter> providers = new HashMap<>();
static {
providers.put(ReFramedBlock.class, new Cube());
providers.put(ReFramedHalfStairBlock.class, new HalfStair());
providers.put(ReFramedHalfStairsSlabBlock.class, new HalfStairsSlab());
providers.put(ReFramedHalfStairsStairBlock.class, new HalfStairsStair());
providers.put(ReFramedLayerBlock.class, new Layer());
providers.put(ReFramedPillarBlock.class, new Pillar());
providers.put(ReFramedSlabBlock.class, new Slab());
providers.put(ReFramedSlabsCubeBlock.class, new SlabsCube());
providers.put(ReFramedSlabsStairBlock.class, new SlabsStair());
providers.put(ReFramedSmallCubeBlock.class, new SmallCube());
providers.put(ReFramedSmallCubesStepBlock.class, new SmallCubesStep());
providers.put(ReFramedStairBlock.class, new Stair());
providers.put(ReFramedStairsCubeBlock.class, new StairsCube());
providers.put(ReFramedStepBlock.class, new Step());
providers.put(ReFramedStepsSlabBlock.class, new StepsSlab());
providers.put(ReFramedPillarsWallBlock.class, new PillarsWall());
providers.put(ReFramedWallBlock.class, new Wall());
providers.put(ReFramedPaneBlock.class, new Pane());
providers.put(ReFramedTrapdoorBlock.class, new Trapdoor());
providers.put(ReFramedDoorBlock.class, new Door());
providers.put(ReFramedButtonBlock.class, new Button());
providers.put(ReFramedPostBlock.class, new Post());
providers.put(ReFramedFenceBlock.class, new Fence());
providers.put(ReFramedPostFenceBlock.class, new PostFence());
providers.put(ReFramedBlueprintItem.class, new Blueprint());
providers.put(ReFramedHammerItem.class, new Hammer());
providers.put(ReFramedScrewdriverItem.class, new Screwdriver());
}
public GRecipe(FabricDataOutput output) {
super(output);
}
@Override
public void generate(RecipeExporter exporter) {
ReFramed.BLOCKS.forEach(block -> {
if (providers.containsKey(block.getClass())) providers.get(block.getClass()).setRecipe(exporter, block);
});
ReFramed.ITEMS.forEach(item -> {
if (providers.containsKey(item.getClass())) providers.get(item.getClass()).setRecipe(exporter, item);
});
}
}

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@@ -2,22 +2,17 @@ package fr.adrien1106.reframed.generator;
import net.fabricmc.fabric.api.datagen.v1.DataGeneratorEntrypoint;
import net.fabricmc.fabric.api.datagen.v1.FabricDataGenerator;
import net.minecraft.block.Block;
import java.util.List;
import static fr.adrien1106.reframed.ReFramed.*;
public class Generator implements DataGeneratorEntrypoint {
/**
* missing DOOR, IRON_DOOR, CANDLE
*/
public static List<Block> BLOCKS = List.of(CUBE, STAIRS, DOUBLE_STAIRS, SLAB, DOUBLE_SLAB, POST, FENCE, FENCE_GATE, TRAPDOOR, IRON_TRAPDOOR, PRESSURE_PLATE, BUTTON, LEVER, WALL, CARPET, PANE);
@Override
public void onInitializeDataGenerator(FabricDataGenerator data_generator) {
FabricDataGenerator.Pack myPack = data_generator.createPack();
myPack.addProvider(GBlockLoot::new);
myPack.addProvider(GBlockstate::new);
FabricDataGenerator.Pack my_pack = data_generator.createPack();
my_pack.addProvider(GBlockLoot::new);
my_pack.addProvider(GBlockstate::new);
my_pack.addProvider(GLanguage::new);
my_pack.addProvider(GBlockTag::new);
my_pack.addProvider(GRecipe::new);
my_pack.addProvider(GAdvancement::new);
}
}

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@@ -1,7 +0,0 @@
package fr.adrien1106.reframed.generator;
import net.minecraft.data.client.MultipartBlockStateSupplier;
public interface MultipartBlockStateProvider {
MultipartBlockStateSupplier getMultipart();
}

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@@ -0,0 +1,9 @@
package fr.adrien1106.reframed.generator;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.item.ItemConvertible;
public interface RecipeSetter {
void setRecipe(RecipeExporter exporter, ItemConvertible convertible);
}

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@@ -0,0 +1,11 @@
package fr.adrien1106.reframed.generator;
import net.minecraft.block.Block;
import net.minecraft.registry.tag.TagKey;
import java.util.List;
public interface TagGetter {
List<TagKey<Block>> getTags();
}

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@@ -0,0 +1,95 @@
package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.block.enums.BlockFace;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.state.property.Properties.*;
public class Button implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 8);
ShapelessRecipeJsonBuilder.create(RecipeCategory.BUILDING_BLOCKS, convertible, 1)
.input(ReFramed.CUBE, 1)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier button = ReFramed.id("button_special");
Identifier button_pressed = ReFramed.id("button_pressed_special");
return MultipartBlockStateSupplier.create(block)
// FLOOR OFF
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.FLOOR),
GBlockstate.variant(button, true, R0, R0))
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.FLOOR),
GBlockstate.variant(button, true, R0, R90))
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.FLOOR),
GBlockstate.variant(button, true, R0, R180))
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.FLOOR),
GBlockstate.variant(button, true, R0, R270))
// CEILING OFF
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.CEILING),
GBlockstate.variant(button, true, R180, R0))
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.CEILING),
GBlockstate.variant(button, true, R180, R90))
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.CEILING),
GBlockstate.variant(button, true, R180, R180))
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.CEILING),
GBlockstate.variant(button, true, R180, R270))
// WALL OFF
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.WALL),
GBlockstate.variant(button, true, R90, R0))
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.WALL),
GBlockstate.variant(button, true, R90, R90))
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.WALL),
GBlockstate.variant(button, true, R90, R180))
.with(GBlockstate.when(POWERED, false, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.WALL),
GBlockstate.variant(button, true, R90, R270))
// FLOOR ON
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.FLOOR),
GBlockstate.variant(button_pressed, true, R0, R0))
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.FLOOR),
GBlockstate.variant(button_pressed, true, R0, R90))
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.FLOOR),
GBlockstate.variant(button_pressed, true, R0, R180))
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.FLOOR),
GBlockstate.variant(button_pressed, true, R0, R270))
// CEILING ON
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.CEILING),
GBlockstate.variant(button_pressed, true, R180, R0))
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.CEILING),
GBlockstate.variant(button_pressed, true, R180, R90))
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.CEILING),
GBlockstate.variant(button_pressed, true, R180, R180))
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.CEILING),
GBlockstate.variant(button_pressed, true, R180, R270))
// WALL ON
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.NORTH, BLOCK_FACE, BlockFace.WALL),
GBlockstate.variant(button_pressed, true, R90, R0))
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.EAST, BLOCK_FACE, BlockFace.WALL),
GBlockstate.variant(button_pressed, true, R90, R90))
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.SOUTH, BLOCK_FACE, BlockFace.WALL),
GBlockstate.variant(button_pressed, true, R90, R180))
.with(GBlockstate.when(POWERED, true, HORIZONTAL_FACING, Direction.WEST, BLOCK_FACE, BlockFace.WALL),
GBlockstate.variant(button_pressed, true, R90, R270));
}
}

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@@ -0,0 +1,26 @@
package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.item.Items;
import net.minecraft.recipe.book.RecipeCategory;
public class Cube implements RecipeSetter {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible)
.pattern("III")
.pattern("I~I")
.pattern("III")
.input('I', Items.BAMBOO)
.input('~', Items.STRING)
.criterion(FabricRecipeProvider.hasItem(Items.BAMBOO), FabricRecipeProvider.conditionsFromItem(Items.BAMBOO))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.client.When;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import static net.minecraft.block.enums.DoorHinge.*;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.state.property.Properties.*;
public class Door implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 1);
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 3)
.pattern("II")
.pattern("II")
.pattern("II")
.input('I', ReFramed.CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier door = ReFramed.id("trapdoor_open_special");
return MultipartBlockStateSupplier.create(block)
// SOUTH
.with(When.anyOf(
GBlockstate.when(OPEN, false, HORIZONTAL_FACING, Direction.SOUTH),
GBlockstate.when(OPEN, true, HORIZONTAL_FACING, Direction.EAST, DOOR_HINGE, LEFT),
GBlockstate.when(OPEN, true, HORIZONTAL_FACING, Direction.WEST, DOOR_HINGE, RIGHT)
),
GBlockstate.variant(door, true, R0, R0))
// WEST
.with(When.anyOf(
GBlockstate.when(OPEN, false, HORIZONTAL_FACING, Direction.WEST),
GBlockstate.when(OPEN, true, HORIZONTAL_FACING, Direction.SOUTH, DOOR_HINGE, LEFT),
GBlockstate.when(OPEN, true, HORIZONTAL_FACING, Direction.NORTH, DOOR_HINGE, RIGHT)
),
GBlockstate.variant(door, true, R0, R90))
// NORTH
.with(When.anyOf(
GBlockstate.when(OPEN, false, HORIZONTAL_FACING, Direction.NORTH),
GBlockstate.when(OPEN, true, HORIZONTAL_FACING, Direction.WEST, DOOR_HINGE, LEFT),
GBlockstate.when(OPEN, true, HORIZONTAL_FACING, Direction.EAST, DOOR_HINGE, RIGHT)
),
GBlockstate.variant(door, true, R0, R180))
// EAST
.with(When.anyOf(
GBlockstate.when(OPEN, false, HORIZONTAL_FACING, Direction.EAST),
GBlockstate.when(OPEN, true, HORIZONTAL_FACING, Direction.NORTH, DOOR_HINGE, LEFT),
GBlockstate.when(OPEN, true, HORIZONTAL_FACING, Direction.SOUTH, DOOR_HINGE, RIGHT)
),
GBlockstate.variant(door, true, R0, R270));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import fr.adrien1106.reframed.generator.TagGetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.registry.tag.BlockTags;
import net.minecraft.registry.tag.TagKey;
import net.minecraft.util.Identifier;
import java.util.List;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.state.property.Properties.*;
public class Fence implements RecipeSetter, TagGetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 4);
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 4)
.pattern("I-I")
.pattern("I-I")
.input('I', ReFramed.CUBE)
.input('-', Blocks.BAMBOO)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public List<TagKey<Block>> getTags() {
return List.of(BlockTags.FENCES, BlockTags.WOODEN_FENCES);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier side_on = ReFramed.id("fence_side_on_special");
Identifier side_off = ReFramed.id("fence_side_off_special");
return MultipartBlockStateSupplier.create(block)
.with(GBlockstate.variant(ReFramed.id("fence_core_special"), true, R0, R0))
// SIDE ON
.with(GBlockstate.when(NORTH, true),
GBlockstate.variant(side_on, true, R0, R0))
.with(GBlockstate.when(EAST, true),
GBlockstate.variant(side_on, true, R0, R90))
.with(GBlockstate.when(SOUTH, true),
GBlockstate.variant(side_on, true, R0, R180))
.with(GBlockstate.when(WEST, true),
GBlockstate.variant(side_on, true, R0, R270))
// SIDE OFF
.with(GBlockstate.when(NORTH, false),
GBlockstate.variant(side_off, true, R0, R0))
.with(GBlockstate.when(EAST, false),
GBlockstate.variant(side_off, true, R0, R90))
.with(GBlockstate.when(SOUTH, false),
GBlockstate.variant(side_off, true, R0, R180))
.with(GBlockstate.when(WEST, false),
GBlockstate.variant(side_off, true, R0, R270));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER_FACE;
import static fr.adrien1106.reframed.util.blocks.Corner.*;
import static fr.adrien1106.reframed.util.blocks.Corner.NORTH_EAST_UP;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
public class HalfStair implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 2);
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 4)
.pattern("I ")
.pattern("II")
.input('I', ReFramed.CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
return getMultipart(
block,
ReFramed.id("half_stair_down_special"),
ReFramed.id("half_stair_side_special")
);
}
public static BlockStateSupplier getMultipart(Block block, Identifier model_down, Identifier model_side) {
return MultipartBlockStateSupplier.create(block)
.with(GBlockstate.when(CORNER, NORTH_EAST_DOWN, CORNER_FACE, 1),
GBlockstate.variant(model_side, true, R0, R0))
.with(GBlockstate.when(CORNER, NORTH_EAST_DOWN, CORNER_FACE, 0),
GBlockstate.variant(model_side, true, R90, R270))
.with(GBlockstate.when(CORNER, NORTH_EAST_DOWN, CORNER_FACE, 2),
GBlockstate.variant(model_down, true, R0, R0))
.with(GBlockstate.when(CORNER, EAST_SOUTH_DOWN, CORNER_FACE, 1),
GBlockstate.variant(model_side, true, R0, R90))
.with(GBlockstate.when(CORNER, EAST_SOUTH_DOWN, CORNER_FACE, 0),
GBlockstate.variant(model_side, true, R90, R0))
.with(GBlockstate.when(CORNER, EAST_SOUTH_DOWN, CORNER_FACE, 2),
GBlockstate.variant(model_down, true, R0, R90))
.with(GBlockstate.when(CORNER, SOUTH_WEST_DOWN, CORNER_FACE, 1),
GBlockstate.variant(model_side, true, R0, R180))
.with(GBlockstate.when(CORNER, SOUTH_WEST_DOWN, CORNER_FACE, 0),
GBlockstate.variant(model_side, true, R90, R90))
.with(GBlockstate.when(CORNER, SOUTH_WEST_DOWN, CORNER_FACE, 2),
GBlockstate.variant(model_down, true, R0, R180))
.with(GBlockstate.when(CORNER, WEST_NORTH_DOWN, CORNER_FACE, 1),
GBlockstate.variant(model_side, true, R0, R270))
.with(GBlockstate.when(CORNER, WEST_NORTH_DOWN, CORNER_FACE, 0),
GBlockstate.variant(model_side, true, R90, R180))
.with(GBlockstate.when(CORNER, WEST_NORTH_DOWN, CORNER_FACE, 2),
GBlockstate.variant(model_down, true, R0, R270))
.with(GBlockstate.when(CORNER, EAST_SOUTH_UP, CORNER_FACE, 0),
GBlockstate.variant(model_side, true, R180, R0))
.with(GBlockstate.when(CORNER, EAST_SOUTH_UP, CORNER_FACE, 1),
GBlockstate.variant(model_side, true, R270, R90))
.with(GBlockstate.when(CORNER, EAST_SOUTH_UP, CORNER_FACE, 2),
GBlockstate.variant(model_down, true, R180, R0))
.with(GBlockstate.when(CORNER, SOUTH_WEST_UP, CORNER_FACE, 0),
GBlockstate.variant(model_side, true, R180, R90))
.with(GBlockstate.when(CORNER, SOUTH_WEST_UP, CORNER_FACE, 1),
GBlockstate.variant(model_side, true, R270, R180))
.with(GBlockstate.when(CORNER, SOUTH_WEST_UP, CORNER_FACE, 2),
GBlockstate.variant(model_down, true, R180, R90))
.with(GBlockstate.when(CORNER, WEST_NORTH_UP, CORNER_FACE, 0),
GBlockstate.variant(model_side, true, R180, R180))
.with(GBlockstate.when(CORNER, WEST_NORTH_UP, CORNER_FACE, 1),
GBlockstate.variant(model_side, true, R270, R270))
.with(GBlockstate.when(CORNER, WEST_NORTH_UP, CORNER_FACE, 2),
GBlockstate.variant(model_down, true, R180, R180))
.with(GBlockstate.when(CORNER, NORTH_EAST_UP, CORNER_FACE, 0),
GBlockstate.variant(model_side, true, R180, R270))
.with(GBlockstate.when(CORNER, NORTH_EAST_UP, CORNER_FACE, 1),
GBlockstate.variant(model_side, true, R270, R0))
.with(GBlockstate.when(CORNER, NORTH_EAST_UP, CORNER_FACE, 2),
GBlockstate.variant(model_down, true, R180, R270));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
public class HalfStairsSlab implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 2);
ShapelessRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible)
.input(ReFramed.HALF_STAIR)
.input(ReFramed.SMALL_CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
return HalfStair.getMultipart(
block,
ReFramed.id("half_stairs_slab_down_special"),
ReFramed.id("half_stairs_slab_side_special")
);
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.Edge.*;
import static fr.adrien1106.reframed.util.blocks.Edge.WEST_DOWN;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
public class HalfStairsStair implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 2);
ShapelessRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible)
.input(ReFramed.HALF_STAIR, 2)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier model_id = ReFramed.id("half_stairs_stair_down_special");
Identifier side_model_id = ReFramed.id("half_stairs_stair_side_special");
Identifier reverse_model_id = ReFramed.id("half_stairs_stair_reverse_special");
return MultipartBlockStateSupplier.create(block)
/* X AXIS */
.with(GBlockstate.when(EDGE, NORTH_DOWN),
GBlockstate.variant(side_model_id, true, R90, R180))
.with(GBlockstate.when(EDGE, DOWN_SOUTH),
GBlockstate.variant(side_model_id, true, R0, R180))
.with(GBlockstate.when(EDGE, SOUTH_UP),
GBlockstate.variant(side_model_id, true, R270, R180))
.with(GBlockstate.when(EDGE, UP_NORTH),
GBlockstate.variant(side_model_id, true, R180, R180))
/* Y AXIS */
.with(GBlockstate.when(EDGE, NORTH_EAST),
GBlockstate.variant(model_id, true, R0, R0))
.with(GBlockstate.when(EDGE, EAST_SOUTH),
GBlockstate.variant(model_id, true, R0, R90))
.with(GBlockstate.when(EDGE, SOUTH_WEST),
GBlockstate.variant(model_id, true, R0, R180))
.with(GBlockstate.when(EDGE, WEST_NORTH),
GBlockstate.variant(model_id, true, R0, R270))
/* Z AXIS */
.with(GBlockstate.when(EDGE, DOWN_EAST),
GBlockstate.variant(reverse_model_id, true, R0, R90))
.with(GBlockstate.when(EDGE, EAST_UP),
GBlockstate.variant(side_model_id, true, R180, R270))
.with(GBlockstate.when(EDGE, UP_WEST),
GBlockstate.variant(reverse_model_id, true, R180, R90))
.with(GBlockstate.when(EDGE, WEST_DOWN),
GBlockstate.variant(side_model_id, true, R0, R270));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.state.property.Properties.FACING;
import static net.minecraft.state.property.Properties.LAYERS;
public class Layer implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 8);
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 16)
.pattern("II")
.input('I', ReFramed.CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public MultipartBlockStateSupplier getMultipart(Block block) {
String model_pattern = "layer_x_special";
MultipartBlockStateSupplier supplier = MultipartBlockStateSupplier.create(block);
for (int i = 1; i <= 8; i++) {
Identifier model = ReFramed.id(model_pattern.replace("x", i + ""));
supplier
.with(GBlockstate.when(FACING, Direction.DOWN, LAYERS, i),
GBlockstate.variant(model, true, R0, R0))
.with(GBlockstate.when(FACING, Direction.SOUTH, LAYERS, i),
GBlockstate.variant(model, true, R90, R0))
.with(GBlockstate.when(FACING, Direction.UP, LAYERS, i),
GBlockstate.variant(model, true, R180, R0))
.with(GBlockstate.when(FACING, Direction.NORTH, LAYERS, i),
GBlockstate.variant(model, true, R270, R0))
.with(GBlockstate.when(FACING, Direction.WEST, LAYERS, i),
GBlockstate.variant(model, true, R90, R90))
.with(GBlockstate.when(FACING, Direction.EAST, LAYERS, i),
GBlockstate.variant(model, true, R90, R270));
}
return supplier;
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import fr.adrien1106.reframed.generator.TagGetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.registry.tag.BlockTags;
import net.minecraft.registry.tag.TagKey;
import net.minecraft.util.Identifier;
import java.util.List;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.state.property.Properties.*;
public class Pane implements RecipeSetter, TagGetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 4);
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 32)
.pattern("III")
.pattern("I I")
.pattern("III")
.input('I', ReFramed.CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public List<TagKey<Block>> getTags() {
return List.of(BlockTags.WALLS);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier
pane_side = ReFramed.id("pane_side_special"),
pane_side_alt = ReFramed.id("pane_side_alt_special"),
pane_noside = ReFramed.id("pane_noside_special"),
pane_noside_alt = ReFramed.id("pane_noside_alt_special");
return MultipartBlockStateSupplier.create(block)
// PILLAR CORE
.with(GBlockstate.variant(ReFramed.id("pane_post_special"), true, R0, R0))
// SIDE
.with(GBlockstate.when(NORTH, true),
GBlockstate.variant(pane_side, true, R0, R0))
.with(GBlockstate.when(EAST, true),
GBlockstate.variant(pane_side, true, R0, R90))
.with(GBlockstate.when(SOUTH, true),
GBlockstate.variant(pane_side_alt, true, R0, R0))
.with(GBlockstate.when(WEST, true),
GBlockstate.variant(pane_side_alt, true, R0, R90))
// NOSIDE
.with(GBlockstate.when(NORTH, false),
GBlockstate.variant(pane_noside, true, R0, R0))
.with(GBlockstate.when(EAST, false),
GBlockstate.variant(pane_noside_alt, true, R0, R0))
.with(GBlockstate.when(SOUTH, false),
GBlockstate.variant(pane_noside_alt, true, R0, R90))
.with(GBlockstate.when(WEST, false),
GBlockstate.variant(pane_noside, true, R0, R270));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import static net.minecraft.data.client.VariantSettings.Rotation.R0;
import static net.minecraft.data.client.VariantSettings.Rotation.R90;
import static net.minecraft.state.property.Properties.AXIS;
public class Pillar implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 4);
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 8)
.pattern("I")
.pattern("I")
.input('I', ReFramed.CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier model_id = ReFramed.id("pillar_special");
return MultipartBlockStateSupplier.create(block)
.with(GBlockstate.when(AXIS, Direction.Axis.X),
GBlockstate.variant(model_id, true, R90, R90))
.with(GBlockstate.when(AXIS, Direction.Axis.Y),
GBlockstate.variant(model_id, true, R0, R0))
.with(GBlockstate.when(AXIS, Direction.Axis.Z),
GBlockstate.variant(model_id, true, R90, R0));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import fr.adrien1106.reframed.generator.TagGetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.registry.tag.BlockTags;
import net.minecraft.registry.tag.TagKey;
import net.minecraft.util.Identifier;
import java.util.List;
import static net.minecraft.block.enums.WallShape.*;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.state.property.Properties.*;
public class PillarsWall implements RecipeSetter, TagGetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 1);
ShapelessRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 2)
.input(ReFramed.WALL, 2)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public List<TagKey<Block>> getTags() {
return List.of(BlockTags.WALLS);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier
low = ReFramed.id("pillars_wall_low_special"),
tall = ReFramed.id("pillars_wall_tall_special"),
none = ReFramed.id("wall_pillar_none_special");
return MultipartBlockStateSupplier.create(block)
// PILLAR CORE
.with(GBlockstate.variant(ReFramed.id("wall_core_special"), true, R0, R0))
// LOW
.with(GBlockstate.when(NORTH_WALL_SHAPE, LOW),
GBlockstate.variant(low, true, R0, R0))
.with(GBlockstate.when(EAST_WALL_SHAPE, LOW),
GBlockstate.variant(low, true, R0, R90))
.with(GBlockstate.when(SOUTH_WALL_SHAPE, LOW),
GBlockstate.variant(low, true, R0, R180))
.with(GBlockstate.when(WEST_WALL_SHAPE, LOW),
GBlockstate.variant(low, true, R0, R270))
// TALL
.with(GBlockstate.when(NORTH_WALL_SHAPE, TALL),
GBlockstate.variant(tall, true, R0, R0))
.with(GBlockstate.when(EAST_WALL_SHAPE, TALL),
GBlockstate.variant(tall, true, R0, R90))
.with(GBlockstate.when(SOUTH_WALL_SHAPE, TALL),
GBlockstate.variant(tall, true, R0, R180))
.with(GBlockstate.when(WEST_WALL_SHAPE, TALL),
GBlockstate.variant(tall, true, R0, R270))
// PILLAR NONE
.with(GBlockstate.when(NORTH_WALL_SHAPE, NONE),
GBlockstate.variant(none, true, R0, R0))
.with(GBlockstate.when(EAST_WALL_SHAPE, NONE),
GBlockstate.variant(none, true, R0, R90))
.with(GBlockstate.when(SOUTH_WALL_SHAPE, NONE),
GBlockstate.variant(none, true, R0, R180))
.with(GBlockstate.when(WEST_WALL_SHAPE, NONE),
GBlockstate.variant(none, true, R0, R270));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import static net.minecraft.data.client.VariantSettings.Rotation.R0;
import static net.minecraft.data.client.VariantSettings.Rotation.R90;
import static net.minecraft.state.property.Properties.AXIS;
public class Post implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 6);
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 12)
.pattern("I")
.pattern("I")
.pattern("I")
.input('I', ReFramed.CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier model_id = ReFramed.id("post_special");
return MultipartBlockStateSupplier.create(block)
.with(GBlockstate.when(AXIS, Direction.Axis.X),
GBlockstate.variant(model_id, true, R90, R90))
.with(GBlockstate.when(AXIS, Direction.Axis.Y),
GBlockstate.variant(model_id, true, R0, R0))
.with(GBlockstate.when(AXIS, Direction.Axis.Z),
GBlockstate.variant(model_id, true, R90, R0));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import fr.adrien1106.reframed.generator.TagGetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.registry.tag.BlockTags;
import net.minecraft.registry.tag.TagKey;
import net.minecraft.util.Identifier;
import java.util.List;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.state.property.Properties.*;
public class PostFence implements RecipeSetter, TagGetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.FENCE, 1);
ShapelessRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 2)
.input(ReFramed.FENCE, 2)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public List<TagKey<Block>> getTags() {
return List.of(BlockTags.FENCES, BlockTags.WOODEN_FENCES);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier side_on = ReFramed.id("post_fence_side_special");
Identifier side_off = ReFramed.id("fence_side_off_special");
return MultipartBlockStateSupplier.create(block)
.with(GBlockstate.variant(ReFramed.id("fence_core_special"), true, R0, R0))
// SIDE ON
.with(GBlockstate.when(NORTH, true),
GBlockstate.variant(side_on, true, R0, R0))
.with(GBlockstate.when(EAST, true),
GBlockstate.variant(side_on, true, R0, R90))
.with(GBlockstate.when(SOUTH, true),
GBlockstate.variant(side_on, true, R0, R180))
.with(GBlockstate.when(WEST, true),
GBlockstate.variant(side_on, true, R0, R270))
// SIDE OFF
.with(GBlockstate.when(NORTH, false),
GBlockstate.variant(side_off, true, R0, R0))
.with(GBlockstate.when(EAST, false),
GBlockstate.variant(side_off, true, R0, R90))
.with(GBlockstate.when(SOUTH, false),
GBlockstate.variant(side_off, true, R0, R180))
.with(GBlockstate.when(WEST, false),
GBlockstate.variant(side_off, true, R0, R270));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.state.property.Properties.FACING;
public class Slab implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 2);
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 6)
.pattern("III")
.input('I', ReFramed.CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public MultipartBlockStateSupplier getMultipart(Block block) {
Identifier model_id = ReFramed.id("slab_special");
return MultipartBlockStateSupplier.create(block)
.with(GBlockstate.when(FACING, Direction.DOWN),
GBlockstate.variant(model_id, true, R0, R0))
.with(GBlockstate.when(FACING, Direction.SOUTH),
GBlockstate.variant(model_id, true, R90, R0))
.with(GBlockstate.when(FACING, Direction.UP),
GBlockstate.variant(model_id, true, R180, R0))
.with(GBlockstate.when(FACING, Direction.NORTH),
GBlockstate.variant(model_id, true, R270, R0))
.with(GBlockstate.when(FACING, Direction.WEST),
GBlockstate.variant(model_id, true, R90, R90))
.with(GBlockstate.when(FACING, Direction.EAST),
GBlockstate.variant(model_id, true, R90, R270));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
import static net.minecraft.data.client.VariantSettings.Rotation.R90;
import static net.minecraft.state.property.Properties.AXIS;
public class SlabsCube implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE);
ShapelessRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible)
.input(ReFramed.SLAB, 2)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public MultipartBlockStateSupplier getMultipart(Block block) {
Identifier model_id = ReFramed.id("double_slab_special");
return MultipartBlockStateSupplier.create(block)
.with(GBlockstate.when(AXIS, Direction.Axis.Y),
GBlockstate.variant(model_id, true, R0, R0))
.with(GBlockstate.when(AXIS, Direction.Axis.Z),
GBlockstate.variant(model_id, true, R270, R0))
.with(GBlockstate.when(AXIS, Direction.Axis.X),
GBlockstate.variant(model_id, true, R90, R90));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import fr.adrien1106.reframed.util.blocks.Edge;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE_FACE;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
public class SlabsStair implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE);
ShapelessRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible)
.input(ReFramed.STEP)
.input(ReFramed.SLAB)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public MultipartBlockStateSupplier getMultipart(Block block) {
Identifier model_id = ReFramed.id("slabs_stair_special");
Identifier side_id = ReFramed.id("slabs_stair_side_special");
return MultipartBlockStateSupplier.create(block)
// BOTTOM
.with(GBlockstate.when(EDGE, Edge.DOWN_EAST, EDGE_FACE, 0),
GBlockstate.variant(model_id, true, R0, R0))
.with(GBlockstate.when(EDGE, Edge.DOWN_SOUTH, EDGE_FACE, 0),
GBlockstate.variant(model_id, true, R0, R90))
.with(GBlockstate.when(EDGE, Edge.WEST_DOWN, EDGE_FACE, 1),
GBlockstate.variant(model_id, true, R0, R180))
.with(GBlockstate.when(EDGE, Edge.NORTH_DOWN, EDGE_FACE, 1),
GBlockstate.variant(model_id, true, R0, R270))
// TOP
.with(GBlockstate.when(EDGE, Edge.EAST_UP, EDGE_FACE, 1),
GBlockstate.variant(model_id, true, R180, R0))
.with(GBlockstate.when(EDGE, Edge.SOUTH_UP, EDGE_FACE, 1),
GBlockstate.variant(model_id, true, R180, R90))
.with(GBlockstate.when(EDGE, Edge.UP_WEST, EDGE_FACE, 0),
GBlockstate.variant(model_id, true, R180, R180))
.with(GBlockstate.when(EDGE, Edge.UP_NORTH, EDGE_FACE, 0),
GBlockstate.variant(model_id, true, R180, R270))
// EAST
.with(GBlockstate.when(EDGE, Edge.EAST_SOUTH, EDGE_FACE, 0),
GBlockstate.variant(side_id, true, R0, R0))
.with(GBlockstate.when(EDGE, Edge.EAST_UP, EDGE_FACE, 0),
GBlockstate.variant(side_id, true, R90, R0))
.with(GBlockstate.when(EDGE, Edge.NORTH_EAST, EDGE_FACE, 1),
GBlockstate.variant(side_id, true, R180, R0))
.with(GBlockstate.when(EDGE, Edge.DOWN_EAST, EDGE_FACE, 1),
GBlockstate.variant(side_id, true, R270, R0))
// SOUTH
.with(GBlockstate.when(EDGE, Edge.SOUTH_WEST, EDGE_FACE, 0),
GBlockstate.variant(side_id, true, R0, R90))
.with(GBlockstate.when(EDGE, Edge.SOUTH_UP, EDGE_FACE, 0),
GBlockstate.variant(side_id, true, R90, R90))
.with(GBlockstate.when(EDGE, Edge.EAST_SOUTH, EDGE_FACE, 1),
GBlockstate.variant(side_id, true, R180, R90))
.with(GBlockstate.when(EDGE, Edge.DOWN_SOUTH, EDGE_FACE, 1),
GBlockstate.variant(side_id, true, R270, R90))
// WEST
.with(GBlockstate.when(EDGE, Edge.WEST_NORTH, EDGE_FACE, 0),
GBlockstate.variant(side_id, true, R0, R180))
.with(GBlockstate.when(EDGE, Edge.UP_WEST, EDGE_FACE, 1),
GBlockstate.variant(side_id, true, R90, R180))
.with(GBlockstate.when(EDGE, Edge.SOUTH_WEST, EDGE_FACE, 1),
GBlockstate.variant(side_id, true, R180, R180))
.with(GBlockstate.when(EDGE, Edge.WEST_DOWN, EDGE_FACE, 0),
GBlockstate.variant(side_id, true, R270, R180))
// NORTH
.with(GBlockstate.when(EDGE, Edge.NORTH_EAST, EDGE_FACE, 0),
GBlockstate.variant(side_id, true, R0, R270))
.with(GBlockstate.when(EDGE, Edge.UP_NORTH, EDGE_FACE, 1),
GBlockstate.variant(side_id, true, R90, R270))
.with(GBlockstate.when(EDGE, Edge.WEST_NORTH, EDGE_FACE, 1),
GBlockstate.variant(side_id, true, R180, R270))
.with(GBlockstate.when(EDGE, Edge.NORTH_DOWN, EDGE_FACE, 0),
GBlockstate.variant(side_id, true, R270, R270))
;
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.CORNER;
import static fr.adrien1106.reframed.util.blocks.Corner.*;
import static fr.adrien1106.reframed.util.blocks.Corner.NORTH_EAST_UP;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
public class SmallCube implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 8);
ShapelessRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 8)
.input(ReFramed.CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier small_cube_id = ReFramed.id("small_cube_special");
return MultipartBlockStateSupplier.create(block)
.with(GBlockstate.when(CORNER, NORTH_EAST_DOWN),
GBlockstate.variant(small_cube_id, true, R0, R0))
.with(GBlockstate.when(CORNER, EAST_SOUTH_DOWN),
GBlockstate.variant(small_cube_id, true, R0, R90))
.with(GBlockstate.when(CORNER, SOUTH_WEST_DOWN),
GBlockstate.variant(small_cube_id, true, R0, R180))
.with(GBlockstate.when(CORNER, WEST_NORTH_DOWN),
GBlockstate.variant(small_cube_id, true, R0, R270))
.with(GBlockstate.when(CORNER, EAST_SOUTH_UP),
GBlockstate.variant(small_cube_id, true, R180, R0))
.with(GBlockstate.when(CORNER, SOUTH_WEST_UP),
GBlockstate.variant(small_cube_id, true, R180, R90))
.with(GBlockstate.when(CORNER, WEST_NORTH_UP),
GBlockstate.variant(small_cube_id, true, R180, R180))
.with(GBlockstate.when(CORNER, NORTH_EAST_UP),
GBlockstate.variant(small_cube_id, true, R180, R270));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.BlockStateSupplier;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.Edge.*;
import static fr.adrien1106.reframed.util.blocks.Edge.SOUTH_UP;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
public class SmallCubesStep implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE, 4);
ShapelessRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible)
.input(ReFramed.SMALL_CUBE, 2)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public BlockStateSupplier getMultipart(Block block) {
Identifier model_id = ReFramed.id("small_cubes_step_special");
Identifier reverse_model_id = ReFramed.id("small_cubes_step_reverse_special");
return MultipartBlockStateSupplier.create(block)
/* X AXIS */
.with(GBlockstate.when(EDGE, DOWN_EAST),
GBlockstate.variant(model_id, true, R0, R0))
.with(GBlockstate.when(EDGE, EAST_UP),
GBlockstate.variant(reverse_model_id, true, R180, R0))
.with(GBlockstate.when(EDGE, UP_WEST),
GBlockstate.variant(model_id, true, R180, R180))
.with(GBlockstate.when(EDGE, WEST_DOWN),
GBlockstate.variant(reverse_model_id, true, R0, R180))
/* Y AXIS */
.with(GBlockstate.when(EDGE, EAST_SOUTH),
GBlockstate.variant(model_id, true, R90, R0))
.with(GBlockstate.when(EDGE, SOUTH_WEST),
GBlockstate.variant(model_id, true, R90, R90))
.with(GBlockstate.when(EDGE, WEST_NORTH),
GBlockstate.variant(model_id, true, R90, R180))
.with(GBlockstate.when(EDGE, NORTH_EAST),
GBlockstate.variant(model_id, true, R90, R270))
/* Z AXIS */
.with(GBlockstate.when(EDGE, DOWN_SOUTH),
GBlockstate.variant(reverse_model_id, true, R0, R90))
.with(GBlockstate.when(EDGE, NORTH_DOWN),
GBlockstate.variant(model_id, true, R0, R270))
.with(GBlockstate.when(EDGE, UP_NORTH),
GBlockstate.variant(reverse_model_id, true, R180, R270))
.with(GBlockstate.when(EDGE, SOUTH_UP),
GBlockstate.variant(model_id, true, R180, R90));
}
}

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package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.GBlockstate;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.client.When;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapedRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.util.Identifier;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.STAIR_SHAPE;
import static fr.adrien1106.reframed.util.blocks.Edge.*;
import static fr.adrien1106.reframed.util.blocks.StairShape.*;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
public class Stair implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE);
ShapedRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible, 4)
.pattern("I ")
.pattern("II ")
.pattern("III")
.input('I', ReFramed.CUBE)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public MultipartBlockStateSupplier getMultipart(Block block) {
return getMultipart(block, false);
}
public static MultipartBlockStateSupplier getMultipart(Block block, boolean is_double) {
String infix = is_double ? "s_cube" : "";
Identifier straight_id = ReFramed.id("stair" + infix + "_special");
Identifier double_outer_id = ReFramed.id("outers_stair" + infix + "_special");
Identifier inner_id = ReFramed.id("inner_stair" + infix + "_special");
Identifier outer_id = ReFramed.id("outer_stair" + infix + "_special");
Identifier outer_side_id = ReFramed.id("outer_side_stair" + infix + "_special");
return MultipartBlockStateSupplier.create(block)
/* STRAIGHT X AXIS */
.with(GBlockstate.when(EDGE, DOWN_EAST, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R0, R0))
.with(GBlockstate.when(EDGE, EAST_UP, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R180, R0))
.with(GBlockstate.when(EDGE, UP_WEST, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R180, R180))
.with(GBlockstate.when(EDGE, WEST_DOWN, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R0, R180))
/* STRAIGHT Y AXIS */
.with(GBlockstate.when(EDGE, EAST_SOUTH, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R90, R0))
.with(GBlockstate.when(EDGE, SOUTH_WEST, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R90, R90))
.with(GBlockstate.when(EDGE, WEST_NORTH, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R90, R180))
.with(GBlockstate.when(EDGE, NORTH_EAST, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R90, R270))
/* STRAIGHT Z AXIS */
.with(GBlockstate.when(EDGE, DOWN_SOUTH, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R0, R90))
.with(GBlockstate.when(EDGE, NORTH_DOWN, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R0, R270))
.with(GBlockstate.when(EDGE, UP_NORTH, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R180, R270))
.with(GBlockstate.when(EDGE, SOUTH_UP, STAIR_SHAPE, STRAIGHT),
GBlockstate.variant(straight_id, true, R180, R90))
/* INNER BOTTOM */
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_DOWN, STAIR_SHAPE, INNER_RIGHT),
GBlockstate.when(EDGE, WEST_NORTH, STAIR_SHAPE, INNER_RIGHT),
GBlockstate.when(EDGE, WEST_DOWN, STAIR_SHAPE, INNER_RIGHT)),
GBlockstate.variant(inner_id, true, R0, R180))
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_DOWN, STAIR_SHAPE, INNER_LEFT),
GBlockstate.when(EDGE, NORTH_EAST, STAIR_SHAPE, INNER_RIGHT),
GBlockstate.when(EDGE, DOWN_EAST, STAIR_SHAPE, INNER_RIGHT)),
GBlockstate.variant(inner_id, true, R0, R270))
.with(When.anyOf(
GBlockstate.when(EDGE, DOWN_SOUTH, STAIR_SHAPE, INNER_LEFT),
GBlockstate.when(EDGE, EAST_SOUTH, STAIR_SHAPE, INNER_RIGHT),
GBlockstate.when(EDGE, DOWN_EAST, STAIR_SHAPE, INNER_LEFT)),
GBlockstate.variant(inner_id, true, R0, R0))
.with(When.anyOf(
GBlockstate.when(EDGE, DOWN_SOUTH, STAIR_SHAPE, INNER_RIGHT),
GBlockstate.when(EDGE, SOUTH_WEST, STAIR_SHAPE, INNER_RIGHT),
GBlockstate.when(EDGE, WEST_DOWN, STAIR_SHAPE, INNER_LEFT)),
GBlockstate.variant(inner_id, true, R0, R90))
/* INNER TOP */
.with(When.anyOf(
GBlockstate.when(EDGE, EAST_UP, STAIR_SHAPE, INNER_RIGHT),
GBlockstate.when(EDGE, NORTH_EAST, STAIR_SHAPE, INNER_LEFT),
GBlockstate.when(EDGE, UP_NORTH, STAIR_SHAPE, INNER_LEFT)),
GBlockstate.variant(inner_id, true, R180, R0))
.with(When.anyOf(
GBlockstate.when(EDGE, EAST_UP, STAIR_SHAPE, INNER_LEFT),
GBlockstate.when(EDGE, EAST_SOUTH, STAIR_SHAPE, INNER_LEFT),
GBlockstate.when(EDGE, SOUTH_UP, STAIR_SHAPE, INNER_LEFT)),
GBlockstate.variant(inner_id, true, R180, R90))
.with(When.anyOf(
GBlockstate.when(EDGE, SOUTH_UP, STAIR_SHAPE, INNER_RIGHT),
GBlockstate.when(EDGE, SOUTH_WEST, STAIR_SHAPE, INNER_LEFT),
GBlockstate.when(EDGE, UP_WEST, STAIR_SHAPE, INNER_LEFT)),
GBlockstate.variant(inner_id, true, R180, R180))
.with(When.anyOf(
GBlockstate.when(EDGE, UP_NORTH, STAIR_SHAPE, INNER_RIGHT),
GBlockstate.when(EDGE, WEST_NORTH, STAIR_SHAPE, INNER_LEFT),
GBlockstate.when(EDGE, UP_WEST, STAIR_SHAPE, INNER_RIGHT)),
GBlockstate.variant(inner_id, true, R180, R270))
/* OUTER BOTTOM */
.with(When.anyOf(
GBlockstate.when(EDGE, DOWN_SOUTH, STAIR_SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(EDGE, DOWN_EAST, STAIR_SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_id, true, R0, R0))
.with(When.anyOf(
GBlockstate.when(EDGE, DOWN_SOUTH, STAIR_SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(EDGE, WEST_DOWN, STAIR_SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_id, true, R0, R90))
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_DOWN, STAIR_SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(EDGE, WEST_DOWN, STAIR_SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_id, true, R0, R180))
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_DOWN, STAIR_SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(EDGE, DOWN_EAST, STAIR_SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_id, true, R0, R270))
/* OUTER TOP */
.with(When.anyOf(
GBlockstate.when(EDGE, UP_NORTH, STAIR_SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(EDGE, EAST_UP, STAIR_SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_id, true, R180, R0))
.with(When.anyOf(
GBlockstate.when(EDGE, SOUTH_UP, STAIR_SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(EDGE, EAST_UP, STAIR_SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_id, true, R180, R90))
.with(When.anyOf(
GBlockstate.when(EDGE, SOUTH_UP, STAIR_SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(EDGE, UP_WEST, STAIR_SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_id, true, R180, R180))
.with(When.anyOf(
GBlockstate.when(EDGE, UP_NORTH, STAIR_SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(EDGE, UP_WEST, STAIR_SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_id, true, R180, R270))
/* OUTER EAST */
.with(When.anyOf(
GBlockstate.when(EDGE, EAST_SOUTH, STAIR_SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(EDGE, DOWN_EAST, STAIR_SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R0, R0))
.with(When.anyOf(
GBlockstate.when(EDGE, EAST_SOUTH, STAIR_SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(EDGE, EAST_UP, STAIR_SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R90, R0))
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_EAST, STAIR_SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(EDGE, EAST_UP, STAIR_SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R180, R0))
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_EAST, STAIR_SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(EDGE, DOWN_EAST, STAIR_SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R270, R0))
/* OUTER SOUTH */
.with(When.anyOf(
GBlockstate.when(EDGE, SOUTH_WEST, STAIR_SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(EDGE, DOWN_SOUTH, STAIR_SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R0, R90))
.with(When.anyOf(
GBlockstate.when(EDGE, SOUTH_WEST, STAIR_SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(EDGE, SOUTH_UP, STAIR_SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R90, R90))
.with(When.anyOf(
GBlockstate.when(EDGE, EAST_SOUTH, STAIR_SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(EDGE, SOUTH_UP, STAIR_SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R180, R90))
.with(When.anyOf(
GBlockstate.when(EDGE, EAST_SOUTH, STAIR_SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(EDGE, DOWN_SOUTH, STAIR_SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R270, R90))
/* OUTER WEST */
.with(When.anyOf(
GBlockstate.when(EDGE, WEST_NORTH, STAIR_SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(EDGE, WEST_DOWN, STAIR_SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R0, R180))
.with(When.anyOf(
GBlockstate.when(EDGE, WEST_NORTH, STAIR_SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(EDGE, UP_WEST, STAIR_SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R90, R180))
.with(When.anyOf(
GBlockstate.when(EDGE, SOUTH_WEST, STAIR_SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(EDGE, UP_WEST, STAIR_SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R180, R180))
.with(When.anyOf(
GBlockstate.when(EDGE, SOUTH_WEST, STAIR_SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(EDGE, WEST_DOWN, STAIR_SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R270, R180))
/* OUTER NORTH */
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_EAST, STAIR_SHAPE, SECOND_OUTER_RIGHT),
GBlockstate.when(EDGE, NORTH_DOWN, STAIR_SHAPE, SECOND_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R0, R270))
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_EAST, STAIR_SHAPE, SECOND_OUTER_LEFT),
GBlockstate.when(EDGE, UP_NORTH, STAIR_SHAPE, FIRST_OUTER_LEFT)),
GBlockstate.variant(outer_side_id, true, R90, R270))
.with(When.anyOf(
GBlockstate.when(EDGE, WEST_NORTH, STAIR_SHAPE, FIRST_OUTER_LEFT),
GBlockstate.when(EDGE, UP_NORTH, STAIR_SHAPE, FIRST_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R180, R270))
.with(When.anyOf(
GBlockstate.when(EDGE, WEST_NORTH, STAIR_SHAPE, FIRST_OUTER_RIGHT),
GBlockstate.when(EDGE, NORTH_DOWN, STAIR_SHAPE, SECOND_OUTER_RIGHT)),
GBlockstate.variant(outer_side_id, true, R270, R270))
/* OUTER BOTTOM */
.with(When.anyOf(
GBlockstate.when(EDGE, DOWN_SOUTH, STAIR_SHAPE, OUTER_LEFT),
GBlockstate.when(EDGE, DOWN_EAST, STAIR_SHAPE, OUTER_LEFT),
GBlockstate.when(EDGE, EAST_SOUTH, STAIR_SHAPE, OUTER_RIGHT)),
GBlockstate.variant(double_outer_id, true, R0, R0))
.with(When.anyOf(
GBlockstate.when(EDGE, DOWN_SOUTH, STAIR_SHAPE, OUTER_RIGHT),
GBlockstate.when(EDGE, WEST_DOWN, STAIR_SHAPE, OUTER_LEFT),
GBlockstate.when(EDGE, SOUTH_WEST, STAIR_SHAPE, OUTER_RIGHT)),
GBlockstate.variant(double_outer_id, true, R0, R90))
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_DOWN, STAIR_SHAPE, OUTER_RIGHT),
GBlockstate.when(EDGE, WEST_DOWN, STAIR_SHAPE, OUTER_RIGHT),
GBlockstate.when(EDGE, WEST_NORTH, STAIR_SHAPE, OUTER_RIGHT)),
GBlockstate.variant(double_outer_id, true, R0, R180))
.with(When.anyOf(
GBlockstate.when(EDGE, NORTH_DOWN, STAIR_SHAPE, OUTER_LEFT),
GBlockstate.when(EDGE, DOWN_EAST, STAIR_SHAPE, OUTER_RIGHT),
GBlockstate.when(EDGE, NORTH_EAST, STAIR_SHAPE, OUTER_RIGHT)),
GBlockstate.variant(double_outer_id, true, R0, R270))
/* OUTER TOP */
.with(When.anyOf(
GBlockstate.when(EDGE, UP_NORTH, STAIR_SHAPE, OUTER_LEFT),
GBlockstate.when(EDGE, EAST_UP, STAIR_SHAPE, OUTER_RIGHT),
GBlockstate.when(EDGE, NORTH_EAST, STAIR_SHAPE, OUTER_LEFT)),
GBlockstate.variant(double_outer_id, true, R180, R0))
.with(When.anyOf(
GBlockstate.when(EDGE, SOUTH_UP, STAIR_SHAPE, OUTER_LEFT),
GBlockstate.when(EDGE, EAST_UP, STAIR_SHAPE, OUTER_LEFT),
GBlockstate.when(EDGE, EAST_SOUTH, STAIR_SHAPE, OUTER_LEFT)),
GBlockstate.variant(double_outer_id, true, R180, R90))
.with(When.anyOf(
GBlockstate.when(EDGE, SOUTH_UP, STAIR_SHAPE, OUTER_RIGHT),
GBlockstate.when(EDGE, UP_WEST, STAIR_SHAPE, OUTER_LEFT),
GBlockstate.when(EDGE, SOUTH_WEST, STAIR_SHAPE, OUTER_LEFT)),
GBlockstate.variant(double_outer_id, true, R180, R180))
.with(When.anyOf(
GBlockstate.when(EDGE, UP_NORTH, STAIR_SHAPE, OUTER_RIGHT),
GBlockstate.when(EDGE, UP_WEST, STAIR_SHAPE, OUTER_RIGHT),
GBlockstate.when(EDGE, WEST_NORTH, STAIR_SHAPE, OUTER_LEFT)),
GBlockstate.variant(double_outer_id, true, R180, R270));
}
}

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@@ -0,0 +1,33 @@
package fr.adrien1106.reframed.generator.block;
import fr.adrien1106.reframed.ReFramed;
import fr.adrien1106.reframed.generator.BlockStateProvider;
import fr.adrien1106.reframed.generator.RecipeSetter;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
import net.minecraft.block.Block;
import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.server.recipe.RecipeExporter;
import net.minecraft.data.server.recipe.RecipeProvider;
import net.minecraft.data.server.recipe.ShapelessRecipeJsonBuilder;
import net.minecraft.item.ItemConvertible;
import net.minecraft.recipe.book.RecipeCategory;
public class StairsCube implements RecipeSetter, BlockStateProvider {
@Override
public void setRecipe(RecipeExporter exporter, ItemConvertible convertible) {
RecipeProvider.offerStonecuttingRecipe(exporter, RecipeCategory.BUILDING_BLOCKS, convertible, ReFramed.CUBE);
ShapelessRecipeJsonBuilder
.create(RecipeCategory.BUILDING_BLOCKS, convertible)
.input(ReFramed.STAIR)
.input(ReFramed.STEP)
.criterion(FabricRecipeProvider.hasItem(ReFramed.CUBE), FabricRecipeProvider.conditionsFromItem(ReFramed.CUBE))
.criterion(FabricRecipeProvider.hasItem(convertible), FabricRecipeProvider.conditionsFromItem(convertible))
.offerTo(exporter);
}
@Override
public MultipartBlockStateSupplier getMultipart(Block block) {
return Stair.getMultipart(block, true);
}
}

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