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9c6e436fe3
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fixed culling error and updated version to 1.3
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2024-03-02 01:29:08 +01:00 |
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53107d090b
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added double stair and found a culling error
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2024-03-02 01:14:28 +01:00 |
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a3ffe17a7e
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fixed connected texture (might still have bugs)
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2024-03-01 23:43:28 +01:00 |
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87616ae930
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removed unused mixin
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2024-03-01 21:58:57 +01:00 |
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ce216d1f9f
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some rework / cleanup with full rework of culling to work by parts. no self culling yet? still missing work on connected textures
|
2024-03-01 21:56:22 +01:00 |
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6a84a14f3e
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cleanup to prepare for double camos
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2024-02-28 21:21:28 +01:00 |
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fcd5d77b26
|
added item render support for athena blocks and some improved readability
|
2024-02-28 00:31:42 +01:00 |
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5779aa7bee
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added support for multilayered textures with different coloration's such as grass_block
|
2024-02-26 16:47:31 +01:00 |
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58d9687ff8
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added athena connected texture support (connected blocks do not refresh unless another block is placed next to it)
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2024-02-26 16:28:02 +01:00 |
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4ec8f4903a
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complexified stairs models for better transparent renders hopping to not deteriorate the performances too much
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2024-02-26 16:09:19 +01:00 |
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bba83206a2
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fixed some shapes being badly generated
|
2024-02-26 15:25:52 +01:00 |
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aef1cfbf43
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Fix mixin trying to inject code in server not available (because the class is client only)
|
2024-02-17 22:29:44 +01:00 |
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016fa46c79
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Fix resources process gradle task
|
2024-02-16 21:42:26 +01:00 |
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138cb1a2d0
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all stairs shape finally done
|
2024-02-16 20:04:21 +01:00 |
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36985288a8
|
fixed models and added generation of the outer models just missing outer top
|
2024-02-16 15:45:09 +01:00 |
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575ee4a673
|
voxels list default capacity optimisation
|
2024-02-16 01:24:05 +01:00 |
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65eeba304d
|
added missing inner shapes
|
2024-02-16 01:19:04 +01:00 |
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14e33438f8
|
added stairs inner shape generator
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2024-02-16 00:47:25 +01:00 |
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55df963b91
|
fixed voxel shapes of the stairs
|
2024-02-16 00:22:53 +01:00 |
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57936aa8de
|
update LICENSE referencing the previous one as needed
|
2024-02-16 00:04:28 +01:00 |
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ffd9e17001
|
I wanted tio dies but it now works. Featuring culling based on block camos as well as renderLayers
|
2024-02-15 23:16:17 +01:00 |
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d0e22d21d4
|
fully renamed original to ReFramed and removed some api stuffs and cleanups
|
2024-02-14 19:51:08 +01:00 |
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f0195a80f9
|
imports cleanup
|
2024-02-14 15:28:06 +01:00 |
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6e08148733
|
added full support for random models and fixed some issues with the previously implemented permutations
|
2024-02-14 15:23:47 +01:00 |
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55b8e55015
|
small generator cleanup
|
2024-02-13 16:56:57 +01:00 |
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7b4c465c66
|
started new stairs reimplementation shapes are not all there for generation and inner shapes are badly oriented
|
2024-02-13 16:55:42 +01:00 |
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a788176ffc
|
added some datagen
|
2024-02-13 16:54:48 +01:00 |
|
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f0d72ff8c8
|
removed unused element
|
2024-02-09 21:13:50 +01:00 |
|
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94d9686366
|
small cleanup
|
2024-02-09 19:52:34 +01:00 |
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2402e86ea7
|
more removal and made slabs with vertical slabs into the same block
|
2024-02-09 19:51:48 +01:00 |
|
|
5063be5765
|
removed missed slope element
|
2024-02-09 19:01:16 +01:00 |
|
|
953e79f388
|
removed slopes
|
2024-02-09 18:58:14 +01:00 |
|
|
4f3808c376
|
more cleanup
|
2024-02-09 18:49:17 +01:00 |
|
|
912a827b7c
|
slight cleanup
|
2024-02-09 18:47:58 +01:00 |
|
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4315314593
|
started support for weighted models to support texture randomness. still W.I.P. (textures are normalized)
|
2024-02-09 18:42:16 +01:00 |
|
|
7ae4858bb4
|
naming + texture change and cleanup
|
2024-02-09 00:03:46 +01:00 |
|
|
3c9ca3f179
|
updated to 1.20.4 and took possession of the code
|
2024-02-08 20:36:03 +01:00 |
|
quat1024
|
b95e006770
|
Improve the sprite countertransformer a lot
|
2023-09-03 19:33:23 -04:00 |
|
quat1024
|
1e4027ef23
|
standardize all the abi-compat comments i can find
|
2023-09-03 18:53:31 -04:00 |
|
quat1024
|
c8d64c460f
|
Deprecate an unused particle method
|
2023-09-03 18:48:59 -04:00 |
|
quat1024
|
3348a1eee1
|
Fix vertical slab placement being terrible
|
2023-09-03 18:37:12 -04:00 |
|
quat1024
|
fd1222f2b6
|
Kick more things into an api
|
2023-09-03 17:42:00 -04:00 |
|
quat1024
|
7c35695924
|
readme tweaks
|
2023-09-01 00:03:53 -04:00 |
|
quat1024
|
a160f68ffc
|
way better block registration, more comments
|
2023-08-31 22:47:50 -04:00 |
|
quat1024
|
d688ddbeb0
|
Plug Indium in the 'no frapi' error
|
2023-08-31 21:54:32 -04:00 |
|
quat1024
|
a58562c8a0
|
more poking, deprecate a RetexturingBakedModel method
|
2023-08-31 21:47:00 -04:00 |
|
quat1024
|
11e24ef876
|
code cleanups (great way to feel productive without doing much of anything)
|
2023-08-31 21:27:02 -04:00 |
|
quat1024
|
78e3e82bbe
|
Enable AO on all blocks except the slopes
|
2023-08-02 01:51:43 -04:00 |
|
quat1024
|
93e385a856
|
Make template barriers properly invisible (not unbreakable jsyk)
|
2023-07-31 04:04:52 -04:00 |
|
quat1024
|
ef405062a6
|
Tiny slopes !!!!!!
|
2023-07-31 03:31:09 -04:00 |
|
quat1024
|
3ad97d652d
|
Tweaky tweak
|
2023-07-31 02:06:11 -04:00 |
|
quat1024
|
6eb8da2bcd
|
Vertical slabs !
|
2023-07-31 02:00:31 -04:00 |
|
quat1024
|
6c4a253b80
|
I don't think i ever ran imports. Run imports
|
2023-07-31 00:29:14 -04:00 |
|
quat1024
|
552ee09e95
|
Improve ctrl-pick behavior on glowing templates (rel: #1)
|
2023-07-31 00:21:20 -04:00 |
|
quat1024
|
b20efb8479
|
Make NBT and in-memory representation of Templates cheaper (rel: #1)
|
2023-07-30 23:39:11 -04:00 |
|
quat1024
|
309ebaa29d
|
Respect doTileDrops (rel: #1)
|
2023-07-30 22:17:09 -04:00 |
|
quat1024
|
8fad6c2dab
|
Get tagged idiot
|
2023-07-25 18:46:29 -04:00 |
|
quat1024
|
e24411f44a
|
COOL rivulet
|
2023-07-23 20:53:18 -04:00 |
|
quat1024
|
893ce0acc9
|
Iron door
|
2023-07-23 20:35:52 -04:00 |
|
quat1024
|
fd699c18db
|
Some textures, finish doors
|
2023-07-23 20:27:40 -04:00 |
|
quat1024
|
20ed304c0d
|
first pass on doors
|
2023-07-21 03:49:49 -04:00 |
|
quat1024
|
17d71fec37
|
she mod on my menu
|
2023-07-20 20:33:51 -04:00 |
|
quat1024
|
48e8d07d63
|
Iron trapdoors, sure
|
2023-07-20 20:25:22 -04:00 |
|
quat1024
|
85aa01dc05
|
update metadata
|
2023-07-20 20:02:56 -04:00 |
|
quat1024
|
7071def660
|
fix horrendous stairs block dupe just in time LOL
|
2023-07-11 05:31:25 -04:00 |
|
quat1024
|
d70307b5c9
|
Errata
|
2023-07-11 04:31:25 -04:00 |
|
quat1024
|
5986d57526
|
Fix refmap oopsie
|
2023-07-11 04:16:48 -04:00 |
|
quat1024
|
7588087416
|
succumb to the call of making a cute table
|
2023-07-11 03:56:42 -04:00 |
|
quat1024
|
c44f8dc6e9
|
work around fences/walls/panes being weird
|
2023-07-11 03:34:13 -04:00 |
|
quat1024
|
73145ed111
|
way more effort than this fuckin trapdoor model deserves
|
2023-07-11 03:11:25 -04:00 |
|
quat1024
|
9698c61810
|
Simplify slope placement a lot
|
2023-07-11 02:30:51 -04:00 |
|
quat1024
|
3c6e6399f2
|
sort creative tab
|
2023-07-11 01:10:30 -04:00 |
|
quat1024
|
b1ba8d2ebc
|
Pane and trapdoor, with weird models
|
2023-07-09 23:27:49 -04:00 |
|
quat1024
|
8acb584fd2
|
they shouldnt make dragons do vector math :(
|
2023-07-09 22:53:11 -04:00 |
|
quat1024
|
d70997faa0
|
12 way slope blocks (hitboxes broken now)
|
2023-07-09 20:41:37 -04:00 |
|
quat1024
|
aea5fa4e5d
|
minor candle issue
|
2023-07-09 02:19:39 -04:00 |
|
quat1024
|
3b02b92f9a
|
I WARNED YOU ABOUT STAIRS BRO
|
2023-07-09 01:18:52 -04:00 |
|
quat1024
|
3d77770a8b
|
Spend less on candles
|
2023-07-09 01:06:10 -04:00 |
|
quat1024
|
a793bad0ed
|
Make TemplateBlock more copy-pasteable
|
2023-07-09 00:46:59 -04:00 |
|
quat1024
|
db3730bb21
|
Automatic face identifying vastly cuts down the amount of custom models needed
|
2023-07-09 00:43:55 -04:00 |
|
quat1024
|
ab27f36134
|
Tweak particles
|
2023-07-08 23:59:34 -04:00 |
|
quat1024
|
252a01d145
|
move the item models
|
2023-07-08 23:13:47 -04:00 |
|
quat1024
|
73714ca187
|
CONTENT FOR THE CONTENT GODS!
|
2023-07-08 04:10:44 -04:00 |
|
quat1024
|
1881505ad8
|
Let me breathe
|
2023-07-08 02:42:16 -04:00 |
|
quat1024
|
65b3b97381
|
Cut me down
|
2023-07-08 02:29:22 -04:00 |
|
quat1024
|
e373b8b933
|
We're much the same, you and I
|
2023-07-08 02:12:03 -04:00 |
|
quat1024
|
ea476662d4
|
We have quark posts at home
|
2023-07-06 01:44:00 -04:00 |
|
quat1024
|
71d21cd98a
|
Waterlog the slope blocks
|
2023-07-06 01:14:50 -04:00 |
|
quat1024
|
c96dc09e46
|
Use 1/8th the blockstates
|
2023-07-06 00:59:31 -04:00 |
|
quat1024
|
8d0e3ea912
|
Fence and wall templates!
|
2023-07-06 00:45:12 -04:00 |
|
quat1024
|
b2b18e294c
|
Move class, rename blockentity, cube template
|
2023-07-05 23:57:19 -04:00 |
|
quat1024
|
084861080b
|
Sure, why not
|
2023-07-05 23:40:12 -04:00 |
|
quat1024
|
30a7fae3cb
|
Texture rotation/uvlock
|
2023-07-05 23:05:31 -04:00 |
|
quat1024
|
c073a71527
|
Cache ALL the things
|
2023-07-05 19:12:38 -04:00 |
|
quat1024
|
9641752671
|
Adjust slope mesh UV mapping to keep textures straight
|
2023-07-05 02:02:05 -04:00 |
|
quat1024
|
b7d6386a7b
|
I put my thing down, flip it, and reverse it
|
2023-07-05 01:41:22 -04:00 |
|
quat1024
|
657c597e87
|
Don't recreate unbakedmodels
|
2023-07-04 23:38:06 -04:00 |
|
quat1024
|
a981cd28c2
|
Hardcode the particle
The default texture is hardcoded and making that settable per-block
would be a big pain. Just hardcode it.
|
2023-07-04 03:15:46 -04:00 |
|
quat1024
|
e3dc78fa6a
|
docs, TemplateInteractionUtil, recipes, loottable, tweaks
|
2023-07-04 02:51:41 -04:00 |
|
quat1024
|
614be779b8
|
Json model retexturing (kinda works)
|
2023-07-04 01:00:41 -04:00 |
|