Commit Graph

206 Commits

Author SHA1 Message Date
quat1024
3ad97d652d Tweaky tweak 2023-07-31 02:06:11 -04:00
quat1024
6eb8da2bcd Vertical slabs ! 2023-07-31 02:00:31 -04:00
quat1024
6c4a253b80 I don't think i ever ran imports. Run imports 2023-07-31 00:29:14 -04:00
quat1024
552ee09e95 Improve ctrl-pick behavior on glowing templates (rel: #1) 2023-07-31 00:21:20 -04:00
quat1024
b20efb8479 Make NBT and in-memory representation of Templates cheaper (rel: #1) 2023-07-30 23:39:11 -04:00
quat1024
309ebaa29d Respect doTileDrops (rel: #1) 2023-07-30 22:17:09 -04:00
quat1024
8fad6c2dab Get tagged idiot 2023-07-25 18:46:29 -04:00
quat1024
e24411f44a COOL rivulet 2023-07-23 20:53:18 -04:00
quat1024
893ce0acc9 Iron door 2023-07-23 20:35:52 -04:00
quat1024
fd699c18db Some textures, finish doors 2023-07-23 20:27:40 -04:00
quat1024
20ed304c0d first pass on doors 2023-07-21 03:49:49 -04:00
quat1024
17d71fec37 she mod on my menu 2023-07-20 20:33:51 -04:00
quat1024
48e8d07d63 Iron trapdoors, sure 2023-07-20 20:25:22 -04:00
quat1024
85aa01dc05 update metadata 2023-07-20 20:02:56 -04:00
quat1024
7071def660 fix horrendous stairs block dupe just in time LOL 2023-07-11 05:31:25 -04:00
quat1024
d70307b5c9 Errata 2023-07-11 04:31:25 -04:00
quat1024
5986d57526 Fix refmap oopsie 2023-07-11 04:16:48 -04:00
quat1024
7588087416 succumb to the call of making a cute table 2023-07-11 03:56:42 -04:00
quat1024
c44f8dc6e9 work around fences/walls/panes being weird 2023-07-11 03:34:13 -04:00
quat1024
73145ed111 way more effort than this fuckin trapdoor model deserves 2023-07-11 03:11:25 -04:00
quat1024
9698c61810 Simplify slope placement a lot 2023-07-11 02:30:51 -04:00
quat1024
3c6e6399f2 sort creative tab 2023-07-11 01:10:30 -04:00
quat1024
b1ba8d2ebc Pane and trapdoor, with weird models 2023-07-09 23:27:49 -04:00
quat1024
8acb584fd2 they shouldnt make dragons do vector math :( 2023-07-09 22:53:11 -04:00
quat1024
d70997faa0 12 way slope blocks (hitboxes broken now) 2023-07-09 20:41:37 -04:00
quat1024
aea5fa4e5d minor candle issue 2023-07-09 02:19:39 -04:00
quat1024
3b02b92f9a I WARNED YOU ABOUT STAIRS BRO 2023-07-09 01:18:52 -04:00
quat1024
3d77770a8b Spend less on candles 2023-07-09 01:06:10 -04:00
quat1024
a793bad0ed Make TemplateBlock more copy-pasteable 2023-07-09 00:46:59 -04:00
quat1024
db3730bb21 Automatic face identifying vastly cuts down the amount of custom models needed 2023-07-09 00:43:55 -04:00
quat1024
ab27f36134 Tweak particles 2023-07-08 23:59:34 -04:00
quat1024
252a01d145 move the item models 2023-07-08 23:13:47 -04:00
quat1024
73714ca187 CONTENT FOR THE CONTENT GODS! 2023-07-08 04:10:44 -04:00
quat1024
1881505ad8 Let me breathe 2023-07-08 02:42:16 -04:00
quat1024
65b3b97381 Cut me down 2023-07-08 02:29:22 -04:00
quat1024
e373b8b933 We're much the same, you and I 2023-07-08 02:12:03 -04:00
quat1024
ea476662d4 We have quark posts at home 2023-07-06 01:44:00 -04:00
quat1024
71d21cd98a Waterlog the slope blocks 2023-07-06 01:14:50 -04:00
quat1024
c96dc09e46 Use 1/8th the blockstates 2023-07-06 00:59:31 -04:00
quat1024
8d0e3ea912 Fence and wall templates! 2023-07-06 00:45:12 -04:00
quat1024
b2b18e294c Move class, rename blockentity, cube template 2023-07-05 23:57:19 -04:00
quat1024
084861080b Sure, why not 2023-07-05 23:40:12 -04:00
quat1024
30a7fae3cb Texture rotation/uvlock 2023-07-05 23:05:31 -04:00
quat1024
c073a71527 Cache ALL the things 2023-07-05 19:12:38 -04:00
quat1024
9641752671 Adjust slope mesh UV mapping to keep textures straight 2023-07-05 02:02:05 -04:00
quat1024
b7d6386a7b I put my thing down, flip it, and reverse it 2023-07-05 01:41:22 -04:00
quat1024
657c597e87 Don't recreate unbakedmodels 2023-07-04 23:38:06 -04:00
quat1024
a981cd28c2 Hardcode the particle
The default texture is hardcoded and making that settable per-block
would be a big pain. Just hardcode it.
2023-07-04 03:15:46 -04:00
quat1024
e3dc78fa6a docs, TemplateInteractionUtil, recipes, loottable, tweaks 2023-07-04 02:51:41 -04:00
quat1024
614be779b8 Json model retexturing (kinda works) 2023-07-04 01:00:41 -04:00
quat1024
e034fae532 Poke at stuff, documentation especially 2023-07-03 21:55:32 -04:00
quat1024
80910e38f5 Half-and-half 2023-07-03 20:55:10 -04:00
quat1024
2d319a8e50 Particles. Intentionally omitted the blockcrack particle customization, i think it looks fine 2023-07-03 20:39:48 -04:00
quat1024
2646ce2df9 Don't use a random vanilla model for the parent 2023-07-03 20:02:52 -04:00
quat1024
9e86b33f0a Sharing is caring 2023-07-03 19:23:41 -04:00
quat1024
e8ee279355 Take mesh-rotating out of the hot path 2023-07-03 05:17:48 -04:00
quat1024
3c57778ea1 Permute faces 2023-07-03 04:58:26 -04:00
quat1024
1b0fd21481 Cut more chaff 2023-07-03 04:45:18 -04:00
quat1024
93ce164ff9 simplify the quad transformer even more, tweaks to BlockEntityTag-bearing itemstacks 2023-07-03 04:05:55 -04:00
quat1024
5a3eb6e520 further simplify redstone 2023-07-03 03:38:35 -04:00
quat1024
720e98c30b Redo a lot of redstone/glowstone logic 2023-07-03 03:35:07 -04:00
quat1024
97de0d1b9c Aggressively cache RenderMaterials 2023-07-02 06:26:19 -04:00
quat1024
ed42e4da9f cute trick (probably too cute) 2023-07-02 05:41:40 -04:00
quat1024
0c4a7f1ed8 Assign UV in the model and use spriteBake 2023-07-02 05:15:28 -04:00
quat1024
b257241b5e Clunkily fix the item model 2023-07-02 04:51:39 -04:00
quat1024
24c8c97f00 SlopeBakedModel is now threadsafe - but at what cost 2023-07-02 04:26:37 -04:00
quat1024
338e45d016 🦈 GET ROTATED Idiot 🦈 2023-06-30 04:59:10 -04:00
quat1024
e1408c5a7a Very broken test of affine-transforming quads 2023-06-30 04:27:35 -04:00
quat1024
5c980183e3 slight model simplification (eh) 2023-06-30 03:35:48 -04:00
quat1024
c671a68354 hmm 2023-06-30 03:00:49 -04:00
quat1024
24765be267 Rotate the item model so it faces the same way as stairs
But now the lighting looks kinda odd 🤔
2023-06-15 23:13:19 -04:00
quat1024
aed37a2aaa Refresh unbaked models on f3+t 2023-06-15 23:09:57 -04:00
quat1024
f2a60f4e8e Remesh chunks on the client when changing the blockstate
And slim down the code a bit
2023-06-15 22:51:23 -04:00
quat1024
871c3ac54e poke at SpriteSet a bit 2023-06-15 22:26:01 -04:00
quat1024
7928a9de70 Draw the rest of the fucking owl 2023-06-15 04:24:11 -04:00
quat1024
a5c0c9c893 Draw a few ovals 2023-06-15 03:08:20 -04:00
quat1024
5b369ab95e Probably overzealous formatting commit 2023-06-15 01:59:48 -04:00
quat1024
735e79ea78 Migrate off of deprecated APIs 2023-06-15 01:57:52 -04:00
quat1024
fb457d1b37 where we're going we don't need backwards compat 2023-06-15 01:53:46 -04:00
quat1024
ac61d3082c Succumb to the whims of Yarn contributors (at least compiles) 2023-06-15 01:53:04 -04:00
Juuxel
bc9757dd99
Change "requires" -> "depends" in fabric.mod.json
It was renamed in schemaVersion 1.
2019-07-21 22:56:47 +03:00
Meredith Espinosa
964a47e931 fix yet another bug with applying slopes 2019-07-14 17:51:47 -07:00
Meredith Espinosa
4ec0a07e7d fix another crash 2019-07-11 16:13:00 -07:00
Meredith Espinosa
3fef940041 be more discerning with what can go in a template block 2019-07-11 00:38:22 -07:00
Meredith Espinosa
715095434c better collision check 2019-07-10 15:44:34 -07:00
Meredith Espinosa
4d523b18e5 update fabric, fix crash 2019-07-10 14:56:57 -07:00
Meredith Espinosa
5446755e94 oh hey there's already a vanilla helper for NBT blockstates 2019-07-01 18:55:52 -07:00
Meredith Espinosa
76d0606e64 finally add the loot table for slopes 2019-06-22 12:23:12 -07:00
AlexIIL
26a07e23c4
Fix Templates blocking other custom models.
Currently `TemplateModelVariantProvider.loadModelVariant` will throw `a ModelProviderException` if it doesn't have a model already in the map - however this stops any other mods from providing custom models that are later in their chain.

While this behaviour isn't documented (fabric's `ModelVariantProvider` interface doesn't even *mention* `ModelProviderException`) it does say that it should `@return The loaded UnbakedModel, or null if this ModelVariantProvider doesn't handle a specific Identifier`
2019-06-22 17:27:29 +01:00
Meredith Espinosa
0063532e03 oh right check fabric.mod.json for environments too 2019-06-19 23:40:56 -07:00
Meredith Espinosa
b53bf856e6 update loom, make loadModelVariant throw properly 2019-06-19 18:19:11 -07:00
Meredith Espinosa
dd8c0a3d28 fix TemplateEntity's name, improve state container 2019-06-19 17:51:11 -07:00
Meredith Espinosa
5f47345ebd oh right icons are important 2019-06-19 16:04:38 -07:00
Meredith Espinosa
e37f5971d2 add readme, assets, and data! 2019-06-19 15:57:15 -07:00
Meredith Espinosa
616502b16e rename mod! 2019-06-19 15:29:15 -07:00
Meredith Espinosa
12d6874b95 remove hardcoding of variant provider 2019-06-19 15:07:14 -07:00
Meredith Espinosa
9b560e0af7 abstractify, add support for redstone/luminance 2019-06-19 13:32:58 -07:00
Meredith Espinosa
27fd865f79 Merge branch 'master' of https://github.com/CottonMC/slopetest 2019-06-19 11:47:44 -07:00
Meredith Espinosa
78e355d7a1 Update SlopeTestBlock.java 2019-06-19 11:47:42 -07:00
grondag
197f57f202 Render without BlockEntityRenderer (#2)
* Add model-based rendering

* Add model-based rendering

* Rebase, clean up, fix rendering

* Update to newer Fabric API - fixes Indigo bug w/ render layers

* Fuss with lighting, ran out of time.
2019-06-19 11:42:45 -07:00
Meredith Espinosa
07abe31ea4 oh right block states are immutable 2019-06-18 23:03:32 -07:00
Meredith Espinosa
e58edda102 try out putting block states on slopes instead of blocks 2019-06-18 22:59:35 -07:00
Meredith Espinosa
bcd5fdd962 add color, support for multiple faces 2019-06-18 17:39:25 -07:00
Meredith Espinosa
b32276278e get configuration working! 2019-06-18 16:51:16 -07:00
Meredith Espinosa
f52e43efe6 fix all face rotations! 2019-06-18 14:39:26 -07:00
Meredith Espinosa
56ee01d42b Initial commit 2019-06-18 02:33:36 -07:00