quat1024
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3c6e6399f2
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sort creative tab
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2023-07-11 01:10:30 -04:00 |
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quat1024
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b1ba8d2ebc
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Pane and trapdoor, with weird models
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2023-07-09 23:27:49 -04:00 |
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quat1024
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8acb584fd2
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they shouldnt make dragons do vector math :(
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2023-07-09 22:53:11 -04:00 |
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quat1024
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d70997faa0
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12 way slope blocks (hitboxes broken now)
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2023-07-09 20:41:37 -04:00 |
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quat1024
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3b02b92f9a
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I WARNED YOU ABOUT STAIRS BRO
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2023-07-09 01:18:52 -04:00 |
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quat1024
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3d77770a8b
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Spend less on candles
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2023-07-09 01:06:10 -04:00 |
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quat1024
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a793bad0ed
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Make TemplateBlock more copy-pasteable
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2023-07-09 00:46:59 -04:00 |
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quat1024
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db3730bb21
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Automatic face identifying vastly cuts down the amount of custom models needed
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2023-07-09 00:43:55 -04:00 |
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quat1024
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ab27f36134
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Tweak particles
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2023-07-08 23:59:34 -04:00 |
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quat1024
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252a01d145
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move the item models
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2023-07-08 23:13:47 -04:00 |
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quat1024
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73714ca187
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CONTENT FOR THE CONTENT GODS!
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2023-07-08 04:10:44 -04:00 |
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quat1024
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1881505ad8
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Let me breathe
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2023-07-08 02:42:16 -04:00 |
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quat1024
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65b3b97381
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Cut me down
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2023-07-08 02:29:22 -04:00 |
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quat1024
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e373b8b933
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We're much the same, you and I
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2023-07-08 02:12:03 -04:00 |
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quat1024
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ea476662d4
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We have quark posts at home
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2023-07-06 01:44:00 -04:00 |
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quat1024
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71d21cd98a
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Waterlog the slope blocks
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2023-07-06 01:14:50 -04:00 |
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quat1024
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c96dc09e46
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Use 1/8th the blockstates
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2023-07-06 00:59:31 -04:00 |
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quat1024
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8d0e3ea912
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Fence and wall templates!
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2023-07-06 00:45:12 -04:00 |
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quat1024
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b2b18e294c
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Move class, rename blockentity, cube template
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2023-07-05 23:57:19 -04:00 |
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quat1024
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084861080b
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Sure, why not
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2023-07-05 23:40:12 -04:00 |
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quat1024
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30a7fae3cb
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Texture rotation/uvlock
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2023-07-05 23:05:31 -04:00 |
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quat1024
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c073a71527
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Cache ALL the things
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2023-07-05 19:12:38 -04:00 |
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quat1024
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9641752671
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Adjust slope mesh UV mapping to keep textures straight
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2023-07-05 02:02:05 -04:00 |
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quat1024
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b7d6386a7b
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I put my thing down, flip it, and reverse it
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2023-07-05 01:41:22 -04:00 |
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quat1024
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657c597e87
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Don't recreate unbakedmodels
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2023-07-04 23:38:06 -04:00 |
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quat1024
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a981cd28c2
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Hardcode the particle
The default texture is hardcoded and making that settable per-block
would be a big pain. Just hardcode it.
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2023-07-04 03:15:46 -04:00 |
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quat1024
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e3dc78fa6a
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docs, TemplateInteractionUtil, recipes, loottable, tweaks
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2023-07-04 02:51:41 -04:00 |
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quat1024
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614be779b8
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Json model retexturing (kinda works)
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2023-07-04 01:00:41 -04:00 |
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quat1024
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e034fae532
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Poke at stuff, documentation especially
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2023-07-03 21:55:32 -04:00 |
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quat1024
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80910e38f5
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Half-and-half
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2023-07-03 20:55:10 -04:00 |
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quat1024
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2d319a8e50
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Particles. Intentionally omitted the blockcrack particle customization, i think it looks fine
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2023-07-03 20:39:48 -04:00 |
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quat1024
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2646ce2df9
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Don't use a random vanilla model for the parent
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2023-07-03 20:02:52 -04:00 |
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quat1024
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9e86b33f0a
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Sharing is caring
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2023-07-03 19:23:41 -04:00 |
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quat1024
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e8ee279355
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Take mesh-rotating out of the hot path
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2023-07-03 05:17:48 -04:00 |
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quat1024
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3c57778ea1
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Permute faces
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2023-07-03 04:58:26 -04:00 |
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quat1024
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1b0fd21481
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Cut more chaff
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2023-07-03 04:45:18 -04:00 |
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quat1024
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93ce164ff9
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simplify the quad transformer even more, tweaks to BlockEntityTag-bearing itemstacks
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2023-07-03 04:05:55 -04:00 |
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quat1024
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5a3eb6e520
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further simplify redstone
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2023-07-03 03:38:35 -04:00 |
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quat1024
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720e98c30b
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Redo a lot of redstone/glowstone logic
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2023-07-03 03:35:07 -04:00 |
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quat1024
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97de0d1b9c
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Aggressively cache RenderMaterials
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2023-07-02 06:26:19 -04:00 |
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quat1024
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ed42e4da9f
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cute trick (probably too cute)
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2023-07-02 05:41:40 -04:00 |
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quat1024
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0c4a7f1ed8
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Assign UV in the model and use spriteBake
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2023-07-02 05:15:28 -04:00 |
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quat1024
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b257241b5e
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Clunkily fix the item model
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2023-07-02 04:51:39 -04:00 |
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quat1024
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24c8c97f00
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SlopeBakedModel is now threadsafe - but at what cost
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2023-07-02 04:26:37 -04:00 |
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quat1024
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338e45d016
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🦈 GET ROTATED Idiot 🦈
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2023-06-30 04:59:10 -04:00 |
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quat1024
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e1408c5a7a
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Very broken test of affine-transforming quads
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2023-06-30 04:27:35 -04:00 |
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quat1024
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5c980183e3
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slight model simplification (eh)
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2023-06-30 03:35:48 -04:00 |
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quat1024
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c671a68354
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hmm
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2023-06-30 03:00:49 -04:00 |
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quat1024
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24765be267
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Rotate the item model so it faces the same way as stairs
But now the lighting looks kinda odd 🤔
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2023-06-15 23:13:19 -04:00 |
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quat1024
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aed37a2aaa
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Refresh unbaked models on f3+t
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2023-06-15 23:09:57 -04:00 |
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