Commit Graph

234 Commits

Author SHA1 Message Date
quat1024
ab27f36134 Tweak particles 2023-07-08 23:59:34 -04:00
quat1024
252a01d145 move the item models 2023-07-08 23:13:47 -04:00
quat1024
73714ca187 CONTENT FOR THE CONTENT GODS! 2023-07-08 04:10:44 -04:00
quat1024
1881505ad8 Let me breathe 2023-07-08 02:42:16 -04:00
quat1024
65b3b97381 Cut me down 2023-07-08 02:29:22 -04:00
quat1024
e373b8b933 We're much the same, you and I 2023-07-08 02:12:03 -04:00
quat1024
ea476662d4 We have quark posts at home 2023-07-06 01:44:00 -04:00
quat1024
71d21cd98a Waterlog the slope blocks 2023-07-06 01:14:50 -04:00
quat1024
c96dc09e46 Use 1/8th the blockstates 2023-07-06 00:59:31 -04:00
quat1024
8d0e3ea912 Fence and wall templates! 2023-07-06 00:45:12 -04:00
quat1024
b2b18e294c Move class, rename blockentity, cube template 2023-07-05 23:57:19 -04:00
quat1024
084861080b Sure, why not 2023-07-05 23:40:12 -04:00
quat1024
30a7fae3cb Texture rotation/uvlock 2023-07-05 23:05:31 -04:00
quat1024
c073a71527 Cache ALL the things 2023-07-05 19:12:38 -04:00
quat1024
9641752671 Adjust slope mesh UV mapping to keep textures straight 2023-07-05 02:02:05 -04:00
quat1024
b7d6386a7b I put my thing down, flip it, and reverse it 2023-07-05 01:41:22 -04:00
quat1024
657c597e87 Don't recreate unbakedmodels 2023-07-04 23:38:06 -04:00
quat1024
a981cd28c2 Hardcode the particle
The default texture is hardcoded and making that settable per-block
would be a big pain. Just hardcode it.
2023-07-04 03:15:46 -04:00
quat1024
e3dc78fa6a docs, TemplateInteractionUtil, recipes, loottable, tweaks 2023-07-04 02:51:41 -04:00
quat1024
614be779b8 Json model retexturing (kinda works) 2023-07-04 01:00:41 -04:00
quat1024
e034fae532 Poke at stuff, documentation especially 2023-07-03 21:55:32 -04:00
quat1024
80910e38f5 Half-and-half 2023-07-03 20:55:10 -04:00
quat1024
2d319a8e50 Particles. Intentionally omitted the blockcrack particle customization, i think it looks fine 2023-07-03 20:39:48 -04:00
quat1024
2646ce2df9 Don't use a random vanilla model for the parent 2023-07-03 20:02:52 -04:00
quat1024
9e86b33f0a Sharing is caring 2023-07-03 19:23:41 -04:00
quat1024
e8ee279355 Take mesh-rotating out of the hot path 2023-07-03 05:17:48 -04:00
quat1024
3c57778ea1 Permute faces 2023-07-03 04:58:26 -04:00
quat1024
1b0fd21481 Cut more chaff 2023-07-03 04:45:18 -04:00
quat1024
93ce164ff9 simplify the quad transformer even more, tweaks to BlockEntityTag-bearing itemstacks 2023-07-03 04:05:55 -04:00
quat1024
5a3eb6e520 further simplify redstone 2023-07-03 03:38:35 -04:00
quat1024
720e98c30b Redo a lot of redstone/glowstone logic 2023-07-03 03:35:07 -04:00
quat1024
97de0d1b9c Aggressively cache RenderMaterials 2023-07-02 06:26:19 -04:00
quat1024
ed42e4da9f cute trick (probably too cute) 2023-07-02 05:41:40 -04:00
quat1024
0c4a7f1ed8 Assign UV in the model and use spriteBake 2023-07-02 05:15:28 -04:00
quat1024
b257241b5e Clunkily fix the item model 2023-07-02 04:51:39 -04:00
quat1024
24c8c97f00 SlopeBakedModel is now threadsafe - but at what cost 2023-07-02 04:26:37 -04:00
quat1024
338e45d016 🦈 GET ROTATED Idiot 🦈 2023-06-30 04:59:10 -04:00
quat1024
e1408c5a7a Very broken test of affine-transforming quads 2023-06-30 04:27:35 -04:00
quat1024
5c980183e3 slight model simplification (eh) 2023-06-30 03:35:48 -04:00
quat1024
c671a68354 hmm 2023-06-30 03:00:49 -04:00
quat1024
24765be267 Rotate the item model so it faces the same way as stairs
But now the lighting looks kinda odd 🤔
2023-06-15 23:13:19 -04:00
quat1024
aed37a2aaa Refresh unbaked models on f3+t 2023-06-15 23:09:57 -04:00
quat1024
f2a60f4e8e Remesh chunks on the client when changing the blockstate
And slim down the code a bit
2023-06-15 22:51:23 -04:00
quat1024
871c3ac54e poke at SpriteSet a bit 2023-06-15 22:26:01 -04:00
quat1024
7928a9de70 Draw the rest of the fucking owl 2023-06-15 04:24:11 -04:00
quat1024
a5c0c9c893 Draw a few ovals 2023-06-15 03:08:20 -04:00
quat1024
2b949c7e76 oh here we go 2023-06-15 02:06:21 -04:00
quat1024
5b369ab95e Probably overzealous formatting commit 2023-06-15 01:59:48 -04:00
quat1024
735e79ea78 Migrate off of deprecated APIs 2023-06-15 01:57:52 -04:00
quat1024
fb457d1b37 where we're going we don't need backwards compat 2023-06-15 01:53:46 -04:00